ab-methodology
FreeUse for ab methodology recipes when optimizing a Coworld player.
The English summary is being prepared. Showing the original description.
Use for Crewrift-specific ab methodology recipes when optimizing a player.
The English summary is being prepared. Showing the original description.
See how to installReview the instructions the agent will receive before you install.
On-demand recipes (1). Trigger→action heuristics; pull the relevant one when its situation arises.
crewrift · ⚠ session-derived, unverified · tool: cogames pickup
When comparing crewrift episodes for the same crewborg policy, only compare episodes sharing the same policy id, same game id, and maxTicks >= 2000 — short episodes (maxTicks=400) score very differently (partial task counts, no kill windows) and contaminate the comparison. Use cogames pickup against a --pool of policies to get a relative value-over-replacement (VOR) number rather than plain scrimmage when you want relative strength. To judge meeting/social-deduction quality (chat + vote dynamics), use an all-agents-identical setup since meeting dynamics only emerge when all participants share the loop. And running two copies of the same policy in the SAME role within one match gives a free built-in A/B of which behaviors are robust vs luck-dependent: two imposters of one policy diverged sharply (0 kills+ejected vs 3 kills+survived) purely from spawn position, cheaply revealing robustness without separate matches.
<sub>sources: claude-code:309519c5-1e0c-4dfe-b7df-126611184851, claude-code:b1fb3772-05cf-4de7-b1d7-a0732e2a61e3, codex:019e1591-004e-7040-b768-062bd8e6acd4, claude-code:91f456a7-41e8-4a89-98e9-44e379160b15</sub>
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Use for ab methodology recipes when optimizing a Coworld player.
The English summary is being prepared. Showing the original description.
Use for ab methodology recipes in scripted Coworld policy optimization.
The English summary is being prepared. Showing the original description.
Use for reusable ab methodology recipes in software and coding-agent work.
The English summary is being prepared. Showing the original description.
Use for agent workflow collab recipes when optimizing a Coworld player.
The English summary is being prepared. Showing the original description.
Use for Crewrift-specific agent workflow collab recipes when optimizing a player.
The English summary is being prepared. Showing the original description.
Use for reusable agent workflow collab recipes in software and coding-agent work.
The English summary is being prepared. Showing the original description.