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principle-exhaust-the-design-space

Explore unfamiliar interface interactions or software structure decisions by building two or three competing prototypes and comparing them side by side. Use the comparison to choose an approach, including when the user experience depends on how an interaction feels.

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Apply when facing a novel UI interaction or architectural decision with no precedent in the codebase. Build 2-3 competing prototypes and compare side by side before committing.

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Good for

  • Exploring an interface interaction with no existing precedent
  • Comparing alternative software structures before choosing
  • Evaluating product ideas through their interaction feel

Files included (1)

  • SKILL.md386 B

SKILL.md (original)

Review the instructions the agent will receive before you install.

Exhaust the Design Space

It also applies to product design decisions where user experience depends on feel, not logic.

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