Skip to content
cccskills
FreePublished on GitHub

wireframe-mobile-flow

Map a mobile app journey across three or four phone frames in one HTML board. Simple gray content blocks, dashed arrows, numbered actions, and short annotations show how users move between screens before detailed visual design.

OriginalShow the original description

A lo-fi multi-screen MOBILE flow wireframe — three or four phone frames laid out in a row on a board, showing a connected user flow (Onboarding → Home feed → Item detail → Confirm). Grey-box content inside each device, dashed connector arrows + numbered step labels between screens, and a couple of annotation callouts. Reads like an app flow pinned to a whiteboard before any pixels are committed. Use when the brief asks for "mobile wireframe", "app flow", "user flow wireframe", "lo-fi mobile", "low fidelity", "线框图", "移动端线框", or "App 流程".

See how to install

Good for

  • Mapping onboarding through the home screen
  • Reviewing the path from item details to confirmation
  • Discussing screen transitions before visual design
  • Sharing a flow with action labels and annotations

Files included (2)

  • SKILL.md4.2 KB
  • example.html17.5 KB

SKILL.md (original)

Review the instructions the agent will receive before you install.

Wireframe Mobile Flow Skill

Produce a single board showing a mobile app's user flow as a row of lo-fi phone frames. The point is the flow — how a user moves screen to screen — not the polish of any one screen. Keep the screens clean grey-boxes (not scribbly) but keep the connectors and annotations loose and informal.

Workflow

  1. Skip the DESIGN.md if it pushes for finished UI. This skill is deliberately low-fidelity: greyboxes, placeholder rects, and bars stand in for real content. Honor type tokens only loosely (system sans for the board, mono for labels and datelines).
  2. Pick the flow steps from the brief — typically 3–4 connected screens like Onboarding → Home feed → Item detail → Confirm. Name each step so the connector arrows can carry a numbered, verb-first label ("① tap Start", "② open item", "③ add to cart").
  3. Lay out the board, in order:
    • Board header — bold sans title with a pinned "WIREFRAME v0.1 · MOBILE" tag (dashed border, slight rotation) and a mono dateline on the right (date / device / fidelity).
    • Phone row — 3–4 rounded device frames (~240–280px wide) in a horizontal row, each with a notch / status bar. Inside each frame put the greybox content for its step: hero image-placeholder (rect + X), title/price bars, list cards (thumbnail X + 2 text bars), category chips, a bottom tab bar, sticky CTA bars, a confirm checkmark — match the screen's role.
    • Connectors — dashed arrows between consecutive phones, each carrying a small mono step label describing the tap that advances the flow.
    • Annotations — 1–2 small sticky / callout notes pinned near a screen to flag intent ("hero must sell value in 3s", "checkout = 1 screen").
  4. Write a single HTML document:
    • <!doctype html> through </html>, CSS inline, no external JS, no external images (CSS/SVG placeholders only).
    • Use Inter / system-ui for the board and IBM Plex Mono for labels via Google Fonts; a light marker font is allowed for annotations only.
    • Defined dark device-frame borders, medium-grey content blocks on white screens, and a single accent color for arrows and annotations so the board reads clearly even as a small thumbnail.
    • data-od-id on the header, each phone screen, the connectors, and the annotations.
  5. Self-check:
    • The three main phones are visible in a ~1280px viewport; the flow reads left-to-right.
    • Screens are clean greyboxes (not scribbly); connectors and stickies are the loose, informal parts.
    • No near-white-on-white regions — every block has a visible grey fill or border. If a screen renders blank as a thumbnail, raise the contrast.

Output contract

Emit between <artifact> tags:

<artifact identifier="wireframe-slug" type="text/html" title="Wireframe — Title">
<!doctype html>
<html>...</html>
</artifact>

One sentence before the artifact, nothing after.

Reviews

No reviews yet. Tell others what you thought.

Comments

No login needed. Share how it worked for you, ask a question, or note where it did not run.

No comments yet. Be the first to write one.

Comments are published right away. Do not include personal information such as email addresses or phone numbers. Up to 2 URLs.

0 / 1,000 characters

This form is protected by reCAPTCHA, and the Google Privacy Policy and Terms of Service apply.

More skills from this repository

Create a three-scene video composition in a retro pixel style using a Hyperframes HTML template. Customize titles, labels, and colors while preserving scene transitions, short scene durations, and repeatable animation timing.

  • Create a retro pixel presentation video
  • Customize a three-scene video template
  • Preview scene transitions and motion in HTML
nexu-io/open-design102.2KUpdated Oct 19, 2026

ad-creative

FreeSummary

Create and revise headlines, descriptions, and main text for paid social and search ads. Use it to develop ad copy options and refine wording through repeated rounds of revision.

  • Drafting headlines for paid social ads
  • Creating descriptions for search ads
  • Revising the main text of an ad
nexu-io/open-design102.2KUpdated Oct 19, 2026

Create a three-page editorial motion sequence with dark backgrounds, serif typography, staged text reveals, and chapter transitions. The result is a single HTML file suited to fashion-inspired storytelling and short visual presentations.

  • Creating a fashion-inspired motion presentation
  • Presenting a short story across three pages
  • Applying existing brand rules to a dark editorial sequence
nexu-io/open-design102.2KUpdated Oct 19, 2026

agent-browser

FreeSummary

Inspect and test web pages through a browser automation command-line tool. Navigate, click, enter text, capture screenshots, and extract page details, with a focus on checking local OpenDesign previews and reviewing web app quality.

  • Checking local OpenDesign previews
  • Testing clicks and text entry in web apps
  • Capturing page or element screenshots
nexu-io/open-design102.2KUpdated Oct 19, 2026

ai-music-album

FreeSummary

Plan an AI music album from its concept through lyric drafts, track order, and export. Intended for independent album experiments and brand soundtracks, with the full production workflow provided through a separately installed upstream bundle.

  • Planning an experimental independent album
  • Drafting lyrics around an album concept
  • Deciding the running order of tracks
nexu-io/open-design102.2KUpdated Oct 19, 2026

algorithmic-art

FreeSummary

Create generative art, or images made with programmed rules, using p5.js. Fixed random seeds make each rendering reproducible, supporting procedural posters, still images that suggest motion, and studies of artistic frame composition.

  • Posters generated with programmed rules
  • Still images that suggest motion
  • Studies of artistic frame composition
nexu-io/open-design102.2KUpdated Oct 19, 2026

See all skills by nexu-io

Report a problem with this skill