| Sprite / icon, transparent background | um fal sprite "<subject, view, style>" --name x | openai/gpt-image-2 (background=transparent) |
| Concept art, key art, backgrounds | um fal image "<prompt>" --aspect 16:9 | fal-ai/nano-banana-2 |
| Consistent variants, extra frames, recolors, same character new pose | um fal edit "<change>" --ref base.png | fal-ai/nano-banana-2/edit |
| Background removal | um fal rmbg in.png | fal-ai/birefnet/v2 |
| Clean pixel art from any image | um fal pixelate in.png --colors 24 | fal-ai/image2pixel |
| Upscale | um fal upscale in.png --factor 2 | fal-ai/seedvr/upscale/image |
| Seamless tiling texture | um fal texture "mossy cobblestone" | fal-ai/z-image/turbo/tiling |
| PBR maps (basecolor, normal, roughness, metalness, height) | um fal pbr "rusted sheet metal" | fal-ai/patina/material |
| Image → textured 3D model (GLB) | um fal model3d concept.png [--engine trellis2|hunyuan|tripo|meshy] | fal-ai/trellis-2 |
| Auto-rig a humanoid, optional animations | um fal rig character.glb --animate | fal-ai/meshy/rigging |
| Sound effect | um fal sfx "plasma rifle shot, punchy" --seconds 1.2 | fal-ai/elevenlabs/sound-effects/v2 |
| Music | um fal music "tense boss battle, chiptune, 150 bpm" --seconds 90 | elevenlabs/music/v2.5 |
| Voice line | um fal voice "You dare challenge me?" --voice-id Adam | fal-ai/elevenlabs/tts/eleven-v3 |
| Trailer / cutscene clip | um fal video still.png "camera orbits the boss" | bytedance/seedance-2.5/image-to-video |
| Anything else | um fal run <endpoint> key=value key:=json image_url=@local.png | any |