Prerequisites
Sound effects must first be added to the remotion.media package.
Then it can be deployed using bun run build. The .env may be missing if we are in a worktree, but on the main non-worktree branch it should be present.
The source of truth is generate.ts in that repo. A sound effect must exist there before it can be added to @remotion/sfx.
Sound effects must be:
- WAV format
- CC0 (Creative Commons 0) licensed
- Normalized to peak at -3dB
Steps
1. Add to remotion.media repo (must be done first)
In the remotion-dev/remotion.media repo:
- Add the WAV file to the root of the repo
- Add an entry to the
soundEffects array in generate.ts:
{
fileName: "my-sound.wav",
attribution:
"Description by Author -- https://source-url -- License: Creative Commons 0",
},
- Run
bun generate.ts to copy it to files/ and regenerate variants.json
- Deploy
2. Add the export to packages/sfx/src/index.ts
Use camelCase for the variable name. Avoid JavaScript reserved words (e.g. use uiSwitch not switch).
export const mySound = 'https://remotion.media/my-sound.wav';
3. Create a doc page at packages/docs/docs/sfx/<name>.mdx
Follow the pattern of existing pages (e.g. whip.mdx). Include:
- Frontmatter with
image, title (camelCase export name), crumb: '@remotion/sfx'
<AvailableFrom> tag with the next release version
<PlayButton> import and usage
- Description
- Example code using
@remotion/media's <Audio> component
- Value section with the URL in a fenced code block
- Duration section (fetch the file and use
afinfo on macOS to get duration/format)
- Attribution section with source link and license
- Convert section with a full-link sentence:
[Open this file on remotion.dev/convert](https://remotion.dev/convert?url=<encoded-sfx-url>)
- See also section linking to related sound effects
4. Register in sidebar and table of contents
packages/docs/sidebars.ts — add 'sfx/<name>' to the @remotion/sfx category items
packages/docs/docs/sfx/table-of-contents.tsx — add a <TOCItem> with a <PlayButton size={32}>
5. Regenerate SFX waveforms
After the sound is added to packages/remotion-media and exported from packages/sfx/src/index.ts, regenerate the waveform samples used by the docs:
bun packages/docs/generate-sfx-waveforms.ts
This uses ffmpeg to sample every exported sound effect into around 2000 waveform samples and updates packages/docs/components/sfx-demos/sfx-waveforms.ts.
6. Update the skills rule file
Add the new URL to the list in packages/skills/skills/remotion-markup/sfx.md.
7. Build
cd packages/sfx && bun run make
Naming conventions
| File name | Export name |
|---|
my-sound.wav | mySound |
switch.wav | uiSwitch (reserved word) |
page-turn.wav | pageTurn |
Version
Use the current version from packages/core/src/version.ts.
For docs <AvailableFrom>, increment the patch version by 1.