Skip to content
cccskills
FreePublished on GitHub

websocket-realtime

Real-time communication patterns with WebSocket, Socket.io, Server-Sent Events, and scaling strategies

The English summary is being prepared. Showing the original description.

Works withRedis
See how to install

Files included (1)

  • SKILL.md5.3 KB

SKILL.md (original)

Review the instructions the agent will receive before you install.

WebSocket & Real-Time

WebSocket Server

import { WebSocketServer, WebSocket } from "ws";

const wss = new WebSocketServer({ port: 8080 });

const rooms = new Map<string, Set<WebSocket>>();

wss.on("connection", (ws, req) => {
  const userId = authenticateFromUrl(req.url);
  if (!userId) {
    ws.close(4001, "Unauthorized");
    return;
  }

  ws.on("message", (data) => {
    const message = JSON.parse(data.toString());

    switch (message.type) {
      case "join":
        joinRoom(message.room, ws);
        break;
      case "leave":
        leaveRoom(message.room, ws);
        break;
      case "broadcast":
        broadcastToRoom(message.room, message.payload, ws);
        break;
    }
  });

  ws.on("close", () => {
    rooms.forEach((members) => members.delete(ws));
  });

  ws.send(JSON.stringify({ type: "connected", userId }));
});

function joinRoom(room: string, ws: WebSocket) {
  if (!rooms.has(room)) rooms.set(room, new Set());
  rooms.get(room)!.add(ws);
}

function broadcastToRoom(room: string, payload: unknown, sender: WebSocket) {
  const members = rooms.get(room);
  if (!members) return;
  const message = JSON.stringify({ type: "message", room, payload });
  members.forEach((client) => {
    if (client !== sender && client.readyState === WebSocket.OPEN) {
      client.send(message);
    }
  });
}

Socket.io with Rooms

import { Server } from "socket.io";
import { createAdapter } from "@socket.io/redis-adapter";
import { createClient } from "redis";

const io = new Server(httpServer, {
  cors: { origin: "https://app.example.com" },
  pingTimeout: 20000,
  pingInterval: 25000,
});

const pubClient = createClient({ url: "redis://localhost:6379" });
const subClient = pubClient.duplicate();
await Promise.all([pubClient.connect(), subClient.connect()]);
io.adapter(createAdapter(pubClient, subClient));

io.use(async (socket, next) => {
  const token = socket.handshake.auth.token;
  try {
    socket.data.user = verifyToken(token);
    next();
  } catch {
    next(new Error("Authentication failed"));
  }
});

io.on("connection", (socket) => {
  socket.join(`user:${socket.data.user.id}`);

  socket.on("chat:join", (roomId) => {
    socket.join(`chat:${roomId}`);
    socket.to(`chat:${roomId}`).emit("chat:userJoined", socket.data.user);
  });

  socket.on("chat:message", async ({ roomId, text }) => {
    const message = await saveMessage(roomId, socket.data.user.id, text);
    io.to(`chat:${roomId}`).emit("chat:message", message);
  });

  socket.on("disconnect", () => {
    console.log(`User ${socket.data.user.id} disconnected`);
  });
});

Server-Sent Events (SSE)

app.get("/events/:userId", authenticate, (req, res) => {
  res.writeHead(200, {
    "Content-Type": "text/event-stream",
    "Cache-Control": "no-cache",
    Connection: "keep-alive",
  });

  const sendEvent = (event: string, data: unknown) => {
    res.write(`event: ${event}\n`);
    res.write(`data: ${JSON.stringify(data)}\n\n`);
  };

  sendEvent("connected", { userId: req.params.userId });

  const interval = setInterval(() => {
    res.write(":heartbeat\n\n");
  }, 30000);

  const listener = (message: string) => {
    const event = JSON.parse(message);
    sendEvent(event.type, event.data);
  };

  redis.subscribe(`user:${req.params.userId}`, listener);

  req.on("close", () => {
    clearInterval(interval);
    redis.unsubscribe(`user:${req.params.userId}`, listener);
  });
});

SSE is simpler than WebSocket for server-to-client unidirectional streaming. Works through HTTP proxies and load balancers without special configuration.

Client Reconnection

class ReconnectingWebSocket {
  private ws: WebSocket | null = null;
  private retryCount = 0;
  private maxRetries = 10;

  constructor(private url: string) {
    this.connect();
  }

  private connect() {
    this.ws = new WebSocket(this.url);
    this.ws.onopen = () => { this.retryCount = 0; };
    this.ws.onclose = () => { this.scheduleReconnect(); };
    this.ws.onerror = () => { this.ws?.close(); };
  }

  private scheduleReconnect() {
    if (this.retryCount >= this.maxRetries) return;
    const delay = Math.min(1000 * 2 ** this.retryCount, 30000);
    this.retryCount++;
    setTimeout(() => this.connect(), delay);
  }

  send(data: string) {
    if (this.ws?.readyState === WebSocket.OPEN) {
      this.ws.send(data);
    }
  }
}

Anti-Patterns

  • Not authenticating WebSocket connections during the handshake
  • Sending unbounded payloads without message size limits
  • Missing heartbeat/ping-pong to detect stale connections
  • Using WebSocket when SSE would suffice (server-to-client only)
  • Not using a Redis adapter for horizontal scaling with Socket.io
  • Blocking the event loop with synchronous processing of messages

Checklist

  • WebSocket connections authenticated during handshake
  • Message size limits enforced on incoming data
  • Heartbeat mechanism detects and closes stale connections
  • Client implements exponential backoff reconnection
  • Redis pub/sub adapter used for multi-server deployment
  • SSE used when communication is server-to-client only
  • Room/channel membership cleaned up on disconnect
  • Rate limiting applied to prevent message flooding

Reviews

No reviews yet. Tell others what you thought.

Comments

No login needed. Share how it worked for you, ask a question, or note where it did not run.

No comments yet. Be the first to write one.

Comments are published right away. Do not include personal information such as email addresses or phone numbers. Up to 2 URLs.

0 / 1,000 characters

This form is protected by reCAPTCHA, and the Google Privacy Policy and Terms of Service apply.

More skills from this repository

Web accessibility patterns for WCAG 2.2 compliance including ARIA, keyboard navigation, screen readers, and testing

The English summary is being prepared. Showing the original description.

rohitg00/awesome-claude-code-toolkit2.7KUpdated May 12, 2026

Route broad or ambiguous AgentKit SEO work to the right module while keeping context scoped. Use when a request spans multiple surfaces, asks for overall digital-presence strategy, involves provider or install architecture, needs agent-context planning, or the correct platform skill is unclear.

The English summary is being prepared. Showing the original description.

rohitg00/awesome-claude-code-toolkit2.7KUpdated May 12, 2026

REST API design with resource naming, pagination, versioning, and OpenAPI spec generation

The English summary is being prepared. Showing the original description.

rohitg00/awesome-claude-code-toolkit2.7KUpdated May 12, 2026

Authentication and authorization patterns including OAuth2, JWT, RBAC, session management, and PKCE flows

The English summary is being prepared. Showing the original description.

rohitg00/awesome-claude-code-toolkit2.7KUpdated May 12, 2026

AWS cloud patterns for Lambda, ECS, S3, DynamoDB, and Infrastructure as Code with CDK/Terraform

The English summary is being prepared. Showing the original description.

rohitg00/awesome-claude-code-toolkit2.7KUpdated May 12, 2026

CI/CD pipeline patterns for GitHub Actions, GitLab CI, testing strategies, and deployment automation

The English summary is being prepared. Showing the original description.

rohitg00/awesome-claude-code-toolkit2.7KUpdated May 12, 2026

See all skills by rohitg00

Report a problem with this skill