Review unresolved GitHub pull request feedback, check each claim against the current code, fix warranted issues, and reply in the relevant threads. It can also push changes and report decisions or follow-up items, while leaving branch updates and thread resolution to explicit direction.
- Triaging unresolved review threads on a pull request
- Fixing valid feedback and replying with the pushed change
- Answering reviewer questions without changing code
scenario-labs/skills☆ 1.2KUpdated Oct 28, 2026
Create a concise Conventional Commits squash message from a pull request’s net diff. The skill checks the repository’s commit rules, aligns the header with the PR title, and prepares the description for copying and display.
- Preparing a squash message from a pull request’s changes
- Checking a commit message against repository rules
- Aligning a PR title with its squash commit header
scenario-labs/skills☆ 1.2KUpdated Oct 28, 2026
Rewrite the current pull request description to reflect the branch’s net changes and the repository’s own template. The skill discovers the correct base branch and conventions, preserves relevant human and bot notes, and updates the body through GitHub’s API.
- Refreshing a PR description after the branch changes
- Writing a summary that follows the repository template
- Checking which base branch a stacked PR targets
scenario-labs/skills☆ 1.2KUpdated Oct 28, 2026
Connect an AI agent to Scenario through MCP and guide generation of images, video, 3D, audio, and game assets. Find suitable models, prepare prompts and reference files, track generation jobs, and check project scope, usage, or access errors.
- Connecting Scenario MCP to an AI agent
- Finding a model for image, video, or 3D generation
- Uploading reference files and tracking generation jobs
scenario-labs/skills☆ 1.2KUpdated Oct 28, 2026
Generate 3D models from text or images through Scenario, then refine meshes, retexture, unwrap UVs, rig characters, or retarget animation. Preview results and download assets in formats such as GLB or FBX for use in 3D tools and game engines.
- Creating a 3D prop from a concept image
- Retexturing or remeshing an existing asset
- Preparing a character mesh for rigging
scenario-labs/skills☆ 1.2KUpdated Oct 28, 2026
Create explorable 3D environments and Gaussian splat scenes from text, images, panoramas, multi-view photos, or walkthrough video using Scenario. Preview a draft, adjust the scene, then generate a higher-quality version and download the resulting splat asset.
- Turning a concept into a walkable 3D environment
- Reconstructing a scene from photos or walkthrough video
- Converting a panorama into a navigable splat
scenario-labs/skills☆ 1.2KUpdated Oct 28, 2026