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mobile-sim-verification

Check mobile app changes in an iOS simulator using real local services. It covers user interactions, service failures and recovery, language and text size checks, with screenshots and recordings as evidence.

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Verify apps/mobile behavior end-to-end on the iOS simulator against a local API and relay, with Maestro for input and a stand-in host instead of a second machine. Use when asked to verify, reproduce, screenshot, or edge-test a mobile change in the real app rather than in tests.

See how to install

Good for

  • Reproduce a mobile app issue
  • Check behavior during service outages and recovery
  • Inspect layouts across languages and text sizes
  • Record brief visual glitches during launch

Files included (1)

  • SKILL.md7.4 KB

SKILL.md (original)

Review the instructions the agent will receive before you install.

Mobile Simulator Verification

The mobile counterpart to cdp-verification. There is no CDP on a phone: input goes through Maestro, evidence comes from simctl screenshots and recordings, and state comes from the real local API and relay. "Rules" is what counts as valid evidence. "Mechanics" is how to get there. apps/mobile/scripts/e2e/host-states.sh is a working example.

Rules

  1. Use the real screen. Sign in and reach the screen the way a user does. A temporary preview route that mounts one component with fixed props is diagnostic support, and must be reported as such. It hides the header, the data hooks, loading states and navigation.

  2. Drive state through real services. Change what the app sees by changing the local API or relay (register a host, open or close its socket), not by seeding the query cache.

  3. Run the edge pass before reporting "tested". The main path is not the test. At minimum: cold start, a dependency down (relay or API stopped), recovery when it returns, app backgrounded and resumed, rapid state flapping, a very long name, one long-string locale (German) and one CJK locale, and the largest text size. Say which you ran and which you did not.

  4. Never show "unknown" as a negative. A query that is pending or failed has not said "offline", "empty" or "none". Check what the screen paints in both states; this is the most common mobile bug found by this process.

  5. Catch flashes with a recording. A screenshot taken after a sleep cannot show a state that lasts half a second. Record the launch and diff the frames.

  6. Attribute failures correctly. Before reporting that a check is red on main, confirm it in CI. A fresh worktree's mobile typecheck shows errors in unrelated packages that CI does not.

Mechanics

Services

Start each in a Superset terminal so it outlives the tool call. --local is required; without it the command returns nothing.

superset terminals create --local --workspace "$SUPERSET_WORKSPACE_ID" --command "<cmd>"
  • API: cd apps/api && bun run dev. A 500 with password authentication failed means this worktree's Neon branch was deleted by the daily cleanup. Recreate it as .superset/lib/setup/steps.sh does and rewrite the three lines under # Workspace Database in .env.
  • Relay: run it in a loop. wrangler dev exits with an empty ✘ [ERROR] when a client aborts a request, which every app relaunch does. Durable Object state survives the restart.
    cd apps/relay && while true; do CI=1 WRANGLER_SEND_METRICS=false node_modules/.bin/wrangler dev \
      --port "$RELAY_PORT" --var NEXT_PUBLIC_API_URL:http://localhost:$API_PORT --local; sleep 1; done
    
  • Realtime: bun dev:realtime. It runs the Worker on this worktree's REALTIME_PORT and restarts it when it exits. Without it, the app falls back to polling and nudges go nowhere.
  • Metro: cd apps/mobile && CI=1 bunx expo start --dev-client --port 8081. CI=1 turns off file watching, so restart Metro after editing code. The first bundle after a dependency change takes minutes and the dev client gives up waiting: warm it first by fetching launchAsset.url from curl -H 'expo-platform: ios' localhost:8081.

App

  • A dev-client build must be installed on the simulator. Reuse one from DerivedData only if native dependencies have not changed since; otherwise bunx expo prebuild -p ios, then xcodebuild -workspace ios/Superset.xcworkspace -scheme Superset -configuration Debug -sdk iphonesimulator -derivedDataPath <scratch> and xcrun simctl install. JavaScript-only changes need no rebuild. ios/ is gitignored.
  • Silence the first-run developer menu: xcrun simctl spawn booted defaults write sh.superset.mobile EXDevMenuIsOnboardingFinished -bool YES.
  • Sign in: maestro test apps/mobile/.maestro/flows/sign-in.yml (JAVA_HOME=/opt/homebrew/opt/openjdk/libexec/openjdk.jdk/Contents/Home).
  • The dev account has no plan, so Home shows the paywall. Give its org a temporary one on this worktree's Neon branch, and delete the row afterwards. Confirm DATABASE_URL_UNPOOLED is the workspace branch first.
    insert into subscriptions (id, plan, reference_id, status, stripe_subscription_id, period_start, period_end, seats)
    values (gen_random_uuid(), 'pro', '<org id>', 'active', 'sub_temp_mobile_e2e', now(), now() + interval '2 days', 1);
    

Hosts without a second machine

apps/mobile/scripts/e2e/stand-in-host.ts registers a host through host.ensure, holds the relay control socket open to make it online, reads its presence, and deletes it through host.delete. It refuses to run against a non-local API. While online it receives the app's stream:dial tickets and answers none, so lists behind that host keep loading.

Evidence

xcrun simctl status_bar booted override --time "9:41" --batteryState charged --batteryLevel 100
xcrun simctl io booted screenshot shot.png
xcrun simctl io booted recordVideo --codec h264 launch.mov   # stop with SIGINT
ffmpeg -i launch.mov -vf fps=10 frames/f%03d.png
xcrun simctl spawn booted defaults write "Apple Global Domain" AppleLanguages -array de-DE   # then relaunch
xcrun simctl ui booted content_size extra-extra-extra-large

Count requests in the relay log to prove polling behavior (for example none while backgrounded). Reset the locale, text size and status bar, stop the services, and delete test hosts and the temporary plan when done.

EAS: no Mac (Linux, a cloud workspace)

apps/mobile/scripts/eas-dev.sh runs the dev client on an EAS cloud simulator; see .agents/skills/mobile-eas-dev/SKILL.md. The xcrun simctl steps above become agent-device commands, and the simulator reaches this box only through local egress.

  • App. The script installs the simulator build that matches this checkout's fingerprint and builds one only after a native change.
  • Ports. It forwards Metro, the API, the relay and realtime. A port that is not forwarded fails as a network error in the app; without the relay running, Home says it cannot check the host.
  • Input. agent-device snapshot -i, press, fill, screenshot. press and fill take --settle and print what changed. The dev-menu sheet covers the first screen: press Continue, then Close.
  • Request counts. /tmp/superset-eas-egress.log names each local port the simulator reached.
  • Cloud screens. The workspace's Neon branch is a copy of production, and cloud access is a PostHog flag on the email, so the dev account sees no cloud workspaces. Prefer a test account that has the flag. Use a real account only with its owner's approval: save its auth.accounts credential password, set a temporary hash (hashPassword from better-auth/crypto), and sign in with "Sign in with email (dev)". After the test, restore the hash and delete the sessions the test created.
  • Cleanup. eas simulator:stop from apps/mobile; the session bills while it runs and stops by itself after 15 idle minutes. Stop local processes by PID: pkill -f <pattern> also matches the shell that runs it.

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