WCAG 2.2 AA compliance, ARIA patterns, keyboard navigation, screen reader optimization
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Gradual rollout strategies, kill switches, A/B testing integration, flag lifecycle management, and technical debt prevention.
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See how to installReview the instructions the agent will receive before you install.
Feature flag strategies for safe deployments, experimentation, and operational control.
interface FeatureFlag {
key: string
type: 'boolean' | 'percentage' | 'variant' | 'segment'
enabled: boolean
description: string
owner: string // Team/person responsible
createdAt: Date
expiresAt?: Date // Auto-cleanup reminder
tags: string[] // 'release', 'experiment', 'ops', 'permission'
}
// Flag categories by lifecycle
enum FlagCategory {
RELEASE = 'release', // Temporary: ship behind flag, remove after rollout
EXPERIMENT = 'experiment', // Temporary: A/B test, remove after analysis
OPS = 'ops', // Long-lived: kill switches, circuit breakers
PERMISSION = 'permission', // Long-lived: premium features, entitlements
}
// Flag configuration
const FLAGS: Record<string, FeatureFlag> = {
'new-checkout-flow': {
key: 'new-checkout-flow',
type: 'percentage',
enabled: true,
description: 'Redesigned checkout with fewer steps',
owner: 'checkout-team',
createdAt: new Date('2025-01-15'),
expiresAt: new Date('2025-04-15'), // 3 month max
tags: ['release'],
},
'emergency-read-only': {
key: 'emergency-read-only',
type: 'boolean',
enabled: false,
description: 'Kill switch: disable all write operations',
owner: 'platform-team',
createdAt: new Date('2024-06-01'),
tags: ['ops'],
},
}
class FeatureFlagService {
constructor(private store: FlagStore) {}
// Percentage-based rollout using consistent hashing
isEnabled(flagKey: string, userId: string): boolean {
const flag = this.store.getFlag(flagKey)
if (!flag || !flag.enabled) return false
switch (flag.type) {
case 'boolean':
return flag.enabled
case 'percentage': {
// Consistent: same user always gets same result for same flag
const hash = this.consistentHash(flagKey, userId)
return hash < (flag.percentage ?? 0)
}
case 'segment':
return this.isInSegment(userId, flag.segments ?? [])
case 'variant':
return true // Use getVariant() instead
}
}
// Deterministic hash: user always gets same bucket for same flag
private consistentHash(flagKey: string, userId: string): number {
const input = `${flagKey}:${userId}`
let hash = 0
for (let i = 0; i < input.length; i++) {
const char = input.charCodeAt(i)
hash = ((hash << 5) - hash) + char
hash = hash & hash // Convert to 32-bit integer
}
return Math.abs(hash) % 100 // 0-99
}
// Multi-variant for A/B/C testing
getVariant(flagKey: string, userId: string): string {
const flag = this.store.getFlag(flagKey)
if (!flag?.enabled || !flag.variants) return 'control'
const hash = this.consistentHash(flagKey, userId)
let cumulative = 0
for (const variant of flag.variants) {
cumulative += variant.weight
if (hash < cumulative) return variant.name
}
return 'control'
}
// Segment-based targeting
private isInSegment(userId: string, segments: Segment[]): boolean {
const user = this.store.getUser(userId)
return segments.some(segment => {
switch (segment.type) {
case 'user_list': return segment.userIds.includes(userId)
case 'attribute': return user?.[segment.attribute] === segment.value
case 'percentage': return this.consistentHash(segment.id, userId) < segment.value
}
})
}
}
// Operational flags: immediately disable features under load
class KillSwitch {
private cache = new Map<string, { value: boolean; expiry: number }>()
private pollInterval: NodeJS.Timeout
constructor(private store: FlagStore, pollMs: number = 5000) {
// Poll every 5s for kill switch changes (fast response)
this.pollInterval = setInterval(() => this.refresh(), pollMs)
}
isKilled(switchKey: string): boolean {
const cached = this.cache.get(switchKey)
if (cached && cached.expiry > Date.now()) {
return cached.value
}
// Fallback: if cache miss, assume NOT killed (fail open)
return false
}
private async refresh(): Promise<void> {
try {
const switches = await this.store.getKillSwitches()
for (const [key, value] of Object.entries(switches)) {
this.cache.set(key, { value, expiry: Date.now() + 10_000 })
}
} catch {
// On error, extend existing cache TTL (don't flip switches on failure)
}
}
destroy(): void {
clearInterval(this.pollInterval)
}
}
// Usage in request handler
async function handleCheckout(req: Request, res: Response) {
if (killSwitch.isKilled('checkout-disabled')) {
return res.status(503).json({
error: 'Checkout temporarily unavailable',
retryAfter: 300,
})
}
// ... normal checkout logic
}
// Track experiment exposure and outcomes
interface ExperimentEvent {
experimentKey: string
variant: string
userId: string
timestamp: Date
eventType: 'exposure' | 'conversion'
metadata?: Record<string, unknown>
}
class ExperimentTracker {
constructor(private analytics: AnalyticsClient) {}
trackExposure(flagKey: string, variant: string, userId: string): void {
this.analytics.track({
experimentKey: flagKey,
variant,
userId,
timestamp: new Date(),
eventType: 'exposure',
})
}
trackConversion(flagKey: string, userId: string, value?: number): void {
this.analytics.track({
experimentKey: flagKey,
variant: featureFlags.getVariant(flagKey, userId),
userId,
timestamp: new Date(),
eventType: 'conversion',
metadata: { value },
})
}
}
// Usage: checkout experiment
function CheckoutPage({ user }: { user: User }) {
const variant = featureFlags.getVariant('checkout-redesign', user.id)
experimentTracker.trackExposure('checkout-redesign', variant, user.id)
if (variant === 'new') {
return <NewCheckout onComplete={() => {
experimentTracker.trackConversion('checkout-redesign', user.id)
}} />
}
return <OldCheckout onComplete={() => {
experimentTracker.trackConversion('checkout-redesign', user.id)
}} />
}
// Prevent flag debt: enforce expiration dates
async function auditFlags(): Promise<FlagAuditReport> {
const flags = await flagStore.getAllFlags()
const now = new Date()
const report: FlagAuditReport = {
total: flags.length,
expired: [],
noOwner: [],
stale: [],
permanent: [],
}
for (const flag of flags) {
// Expired flags: should have been removed
if (flag.expiresAt && flag.expiresAt < now) {
report.expired.push(flag.key)
}
// No owner: nobody responsible for cleanup
if (!flag.owner) {
report.noOwner.push(flag.key)
}
// Stale: 100% rollout for > 2 weeks (just remove the flag)
if (flag.type === 'percentage' && flag.percentage === 100) {
const twoWeeksAgo = new Date(now.getTime() - 14 * 24 * 60 * 60 * 1000)
if (flag.lastModified && flag.lastModified < twoWeeksAgo) {
report.stale.push(flag.key)
}
}
// Permanent flags without ops/permission tag
if (!flag.expiresAt && !flag.tags.includes('ops') && !flag.tags.includes('permission')) {
report.permanent.push(flag.key)
}
}
return report
}
// Run weekly: flag cleanup report
// Slack alert for expired/stale flags
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WCAG 2.2 AA compliance, ARIA patterns, keyboard navigation, screen reader optimization
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axe-core integration, WCAG 2.2 AA checklist, keyboard navigation testing, screen reader testing, and ARIA pattern validation.
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Steam-style achievement system with XP, levels, streaks, and skill trees. Gamifies the development workflow. 25 achievements across 5 categories.
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Framework for measuring and tracking agent response quality over time. Detects regressions before they reach production. Use when evaluating agent changes, auditing quality, or establishing performance baselines.
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Agent Context Isolation
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Agent ve skill dosyalarinin yapisal dogrulamasi. Frontmatter kontrol, naming convention, zorunlu bolum kontrolu, tutarlilik denetimi. Yeni agent/skill eklendiginde veya mevcut dosyalar duzenlediginde otomatik calistirilir.
The English summary is being prepared. Showing the original description.