2d-games
Free2D game development principles. Sprites, tilemaps, physics, camera.
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Build, review, refactor, or architect ASP.NET Core web applications using current official guidance for .NET web development. Use when working on Blazor Web Apps, Razor Pages, MVC, Minimal APIs, controller-based Web APIs, SignalR, gRPC, middleware, dependency injection, configuration, authentication, authorization, testing, performance, deployment, or ASP.NET Core upgrades.
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See how to installReview the instructions the agent will receive before you install.
Choose the right ASP.NET Core application model, compose the host and request pipeline correctly, and implement features in the framework style Microsoft documents today.
Load the smallest set of references that fits the task. Do not load every reference by default.
Program.cs, DI, configuration, middleware, routing, logging, and static assets.WebApplicationBuilder and WebApplication. Avoid older Startup and WebHost patterns unless the codebase already uses them or the task is migration.Program.cs, services, middleware, routing, configuration, logging, and static assets.DbContext, options, IHttpClientFactory, session, temp data, and app state responsibly.dotnet new template and keep the generated structure recognizable.No reviews yet. Tell others what you thought.
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2D game development principles. Sprites, tilemaps, physics, camera.
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3D game development principles. Rendering, shaders, physics, cameras.
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Create aesthetically beautiful interfaces following proven design principles. Use when building UI/UX, analyzing designs from inspiration sites, generating design images with ai-multimodal, implementing visual hierarchy and color theory, adding micro-interactions, or creating design documentation. Includes workflows for capturing and analyzing inspiration screenshots with chrome-devtools and ai-multimodal, iterative design image generation until aesthetic standards are met, and comprehensive design system guidance covering BEAUTIFUL (aesthetic principles), RIGHT (functionality/accessibility), SATISFYING (micro-interactions), and PEAK (storytelling) stages. Integrates with chrome-devtools, ai-multimodal, media-processing, ui-styling, and web-frameworks skills.
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Use when implementing or managing persistent, hierarchical memory systems for AI agents. Covers cross-session state, fact supersession, and self-managed memory tools to enable long-term recall and adaptive agent behavior.
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Use when monitoring, tracing, or debugging agentic workflows in production. Keywords: observability, tracing, OpenTelemetry, Langfuse, latency, token cost, loop detection, telemetry.
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Use when building self-correcting retrieval systems for AI agents. Keywords: RAG, retrieval, Corrective RAG, Self-RAG, query decomposition, reranking, hallucination, grounding.
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