2d-games
Free2D game development principles. Sprites, tilemaps, physics, camera.
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Implement authentication and authorization with Better Auth - a framework-agnostic TypeScript authentication framework. Features include email/password authentication with verification, OAuth providers (Google, GitHub, Discord, etc.), two-factor authentication (TOTP, SMS), passkeys/WebAuthn support, session management, role-based access control (RBAC), rate limiting, and database adapters. Use when adding authentication to applications, implementing OAuth flows, setting up 2FA/MFA, managing user sessions, configuring authorization rules, or building secure authentication systems for web applications.
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See how to installReview the instructions the agent will receive before you install.
Better Auth is comprehensive, framework-agnostic authentication/authorization framework for TypeScript with built-in email/password, social OAuth, and powerful plugin ecosystem for advanced features.
npm install better-auth
# or pnpm/yarn/bun add better-auth
Create .env:
BETTER_AUTH_SECRET=<generated-secret-32-chars-min>
BETTER_AUTH_URL=http://localhost:3000
Create auth.ts (root, lib/, utils/, or under src/app/server/):
import { betterAuth } from "better-auth";
export const auth = betterAuth({
database: {
// See references/database-integration.md
},
emailAndPassword: {
enabled: true,
autoSignIn: true
},
socialProviders: {
github: {
clientId: process.env.GITHUB_CLIENT_ID!,
clientSecret: process.env.GITHUB_CLIENT_SECRET!,
}
}
});
npx @better-auth/cli generate # Generate schema/migrations
npx @better-auth/cli migrate # Apply migrations (Kysely only)
Next.js App Router:
// app/api/auth/[...all]/route.ts
import { auth } from "@/lib/auth";
import { toNextJsHandler } from "better-auth/next-js";
export const { POST, GET } = toNextJsHandler(auth);
Other frameworks: See references/email-password-auth.md#framework-setup
Create auth-client.ts:
import { createAuthClient } from "better-auth/client";
export const authClient = createAuthClient({
baseURL: process.env.NEXT_PUBLIC_BETTER_AUTH_URL || "http://localhost:3000"
});
// Sign up
await authClient.signUp.email({
email: "user@example.com",
password: "secure123",
name: "John Doe"
});
// Sign in
await authClient.signIn.email({
email: "user@example.com",
password: "secure123"
});
// OAuth
await authClient.signIn.social({ provider: "github" });
// Session
const { data: session } = authClient.useSession(); // React/Vue/Svelte
const { data: session } = await authClient.getSession(); // Vanilla JS
| Feature | Plugin Required | Use Case | Reference |
|---|---|---|---|
| Email/Password | No (built-in) | Basic auth | email-password-auth.md |
| OAuth (GitHub, Google, etc.) | No (built-in) | Social login | oauth-providers.md |
| Email Verification | No (built-in) | Verify email addresses | email-password-auth.md |
| Password Reset | No (built-in) | Forgot password flow | email-password-auth.md |
| Two-Factor Auth (2FA/TOTP) | Yes (twoFactor) | Enhanced security | advanced-features.md |
| Passkeys/WebAuthn | Yes (passkey) | Passwordless auth | advanced-features.md |
| Magic Link | Yes (magicLink) | Email-based login | advanced-features.md |
| Username Auth | Yes (username) | Username login | email-password-auth.md |
| Organizations/Multi-tenant | Yes (organization) | Team/org features | advanced-features.md |
| Rate Limiting | No (built-in) | Prevent abuse | advanced-features.md |
| Session Management | No (built-in) | User sessions | advanced-features.md |
Choose Email/Password when:
Choose OAuth when:
Choose Passkeys when:
Choose Magic Link when:
Combine Multiple Methods when:
Better Auth uses client-server architecture:
better-auth): Handles auth logic, database ops, API routesbetter-auth/client): Provides hooks/methods for frontendbetter-auth packagenpx @better-auth/cli generate)scripts/better_auth_init.py - Initialize Better Auth configuration with interactive setupNo reviews yet. Tell others what you thought.
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2D game development principles. Sprites, tilemaps, physics, camera.
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3D game development principles. Rendering, shaders, physics, cameras.
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Create aesthetically beautiful interfaces following proven design principles. Use when building UI/UX, analyzing designs from inspiration sites, generating design images with ai-multimodal, implementing visual hierarchy and color theory, adding micro-interactions, or creating design documentation. Includes workflows for capturing and analyzing inspiration screenshots with chrome-devtools and ai-multimodal, iterative design image generation until aesthetic standards are met, and comprehensive design system guidance covering BEAUTIFUL (aesthetic principles), RIGHT (functionality/accessibility), SATISFYING (micro-interactions), and PEAK (storytelling) stages. Integrates with chrome-devtools, ai-multimodal, media-processing, ui-styling, and web-frameworks skills.
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Use when implementing or managing persistent, hierarchical memory systems for AI agents. Covers cross-session state, fact supersession, and self-managed memory tools to enable long-term recall and adaptive agent behavior.
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Use when monitoring, tracing, or debugging agentic workflows in production. Keywords: observability, tracing, OpenTelemetry, Langfuse, latency, token cost, loop detection, telemetry.
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Use when building self-correcting retrieval systems for AI agents. Keywords: RAG, retrieval, Corrective RAG, Self-RAG, query decomposition, reranking, hallucination, grounding.
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