2d-games
Free2D game development principles. Sprites, tilemaps, physics, camera.
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Use when receiving code review feedback (especially if unclear or technically questionable), when completing tasks or major features requiring review before proceeding, or before making any completion/success claims. Covers three practices - receiving feedback with technical rigor over performative agreement, requesting reviews via code-reviewer subagent, and verification gates requiring evidence before any status claims. Essential for subagent-driven development, pull requests, and preventing false completion claims.
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See how to installReview the instructions the agent will receive before you install.
Guide proper code review practices emphasizing technical rigor, evidence-based claims, and verification over performative responses.
Code review requires three distinct practices:
Each practice has specific triggers and protocols detailed in reference files.
Technical correctness over social comfort. Verify before implementing. Ask before assuming. Evidence before claims.
Trigger when:
Reference: references/code-review-reception.md
Trigger when:
Reference: references/requesting-code-review.md
Trigger when:
Reference: references/verification-before-completion.md
SITUATION?
│
├─ Received feedback
│ ├─ Unclear items? → STOP, ask for clarification first
│ ├─ From human partner? → Understand, then implement
│ └─ From external reviewer? → Verify technically before implementing
│
├─ Completed work
│ ├─ Major feature/task? → Request code-reviewer subagent review
│ └─ Before merge? → Request code-reviewer subagent review
│
└─ About to claim status
├─ Have fresh verification? → State claim WITH evidence
└─ No fresh verification? → RUN verification command first
READ → UNDERSTAND → VERIFY → EVALUATE → RESPOND → IMPLEMENT
Full protocol: references/code-review-reception.md
BASE_SHA=$(git rev-parse HEAD~1) and HEAD_SHA=$(git rev-parse HEAD)Full protocol: references/requesting-code-review.md
NO COMPLETION CLAIMS WITHOUT FRESH VERIFICATION EVIDENCE
IDENTIFY command → RUN full command → READ output → VERIFY confirms claim → THEN claim
Skip any step = lying, not verifying
Using "should"/"probably"/"seems to", expressing satisfaction before verification, committing without verification, trusting agent reports, ANY wording implying success without running verification
Full protocol: references/verification-before-completion.md
Verify. Question. Then implement. Evidence. Then claim.
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2D game development principles. Sprites, tilemaps, physics, camera.
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3D game development principles. Rendering, shaders, physics, cameras.
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Create aesthetically beautiful interfaces following proven design principles. Use when building UI/UX, analyzing designs from inspiration sites, generating design images with ai-multimodal, implementing visual hierarchy and color theory, adding micro-interactions, or creating design documentation. Includes workflows for capturing and analyzing inspiration screenshots with chrome-devtools and ai-multimodal, iterative design image generation until aesthetic standards are met, and comprehensive design system guidance covering BEAUTIFUL (aesthetic principles), RIGHT (functionality/accessibility), SATISFYING (micro-interactions), and PEAK (storytelling) stages. Integrates with chrome-devtools, ai-multimodal, media-processing, ui-styling, and web-frameworks skills.
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Use when implementing or managing persistent, hierarchical memory systems for AI agents. Covers cross-session state, fact supersession, and self-managed memory tools to enable long-term recall and adaptive agent behavior.
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Use when monitoring, tracing, or debugging agentic workflows in production. Keywords: observability, tracing, OpenTelemetry, Langfuse, latency, token cost, loop detection, telemetry.
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Use when building self-correcting retrieval systems for AI agents. Keywords: RAG, retrieval, Corrective RAG, Self-RAG, query decomposition, reranking, hallucination, grounding.
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