Create a game playtest report template or turn session notes into organized feedback. Separate gameplay problems from bugs, compare observations with design intent, and identify priorities for design changes, balance adjustments, and polish.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
Preparing a playtest report template
Organizing raw playtest notes
Separating gameplay issues from bugs
Donchitos/Claude-Code-Game-Studios☆ 2.7만2026년 10월 19일 업데이트
Translate approved game designs into a technical blueprint before coding begins. Map system layers, module responsibilities, data flow, and API boundaries, then check architecture decisions against the pinned engine and identify missing knowledge or decisions.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
Creating a technical blueprint before implementation
Clarifying system layers and module responsibilities
Mapping data flow and API boundaries
Donchitos/Claude-Code-Game-Studios☆ 2.7만2026년 10월 19일 업데이트