Build premium scroll-driven landing pages for service, product, food, and drink brands. Plan the visitor journey, page grammar, emotional peak, and bespoke signature move. Create dimensional heroes with independent visual planes, restrained motion, and separate mobile composition. Use supplied photos and footage or generate photoreal assets through kie.ai, write semantic HTML, and verify desktop, mobile, and reduced-motion scroll states visually. Use for "scrollcraft", "scroll craft", "layered hero", "premium hero", "cinematic hero", "scrollytelling", "scroll animation site", "a site where scrolling plays a video", "Apple-style landing page", "3D scroll world", "interactive landing page", "make my brand a scroll experience", "this looks like a template", or requests for a distinctive website that feels like an experience rather than a document.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
nateherkai/scroll-craft☆ 3.7천2026년 9월 30일 업데이트
Maintain the existing May Shorts teaching compositions using their legacy face-mode, scene-overlay, and karaoke-caption patterns. Use only when working on those examples or explicitly requesting this legacy scaffold. For new reels, Shorts, or short advertisements, use short-form-edit.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
nateherkai/herk-edit-kit☆ 1.8천2026년 10월 14일 업데이트
Plan, write, time, style, and validate motion-graphic beats for long-form talking-head HyperFrames videos. Use when Codex is asked to add or improve visual beats, glassmorphism lower thirds, crumpled-paper full-screen takeovers, transcript-synced callouts, pacing coverage, YouTube retention graphics, or render-ready overlays in an existing HyperFrames video project.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
nateherkai/herk-edit-kit☆ 1.8천2026년 10월 14일 업데이트
Select, customize, or extend the project's reusable motion-graphics card library and style templates. Use for choosing a visual style, adding a card, building a new style pack, or reusing a template in a HyperFrames video.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
nateherkai/herk-edit-kit☆ 1.8천2026년 10월 14일 업데이트
Agent 2 of the video editing pipeline. Finds and removes spoken mistakes — stutters, repeated words, false starts, and retakes (re-recorded lines) — from a talking-head recording. Use after cut-silences, when asked to cut mistakes, remove stutters / repeats / filler restarts, clean up flubs, or keep the best take. Works review-gated: it proposes every cut with context and a reason for approval, then renders only the approved cuts via ffmpeg. Requires a word-level transcript.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
nateherkai/herk-edit-kit☆ 1.8천2026년 10월 14일 업데이트
GSAP animation reference for HyperFrames. Covers gsap.to(), from(), fromTo(), easing, stagger, defaults, timelines (gsap.timeline(), position parameter, labels, nesting, playback), and performance (transforms, will-change, quickTo). Use when writing GSAP animations in HyperFrames compositions.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
nateherkai/herk-edit-kit☆ 1.8천2026년 10월 14일 업데이트
Create video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions in HyperFrames HTML. Use when asked to build any HTML-based video content, add captions or subtitles synced to audio, generate text-to-speech narration, create audio-reactive animation (beat sync, glow, pulse driven by music), add animated text highlighting (marker sweeps, hand-drawn circles, burst lines, scribble, sketchout), or add transitions between scenes (crossfades, wipes, reveals, shader transitions). Covers composition authoring, timing, media, and the full video production workflow. For CLI commands (init, lint, preview, render, transcribe, tts) see the hyperframes-cli skill.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
nateherkai/herk-edit-kit☆ 1.8천2026년 10월 14일 업데이트
Beginner-friendly end-to-end video creator for HyperFrames. Use when the user says "make a video", "create a video", "new video", "build a video", "video from scratch", "I want to make a video", "help me create a video", or when someone who's never used HyperFrames before arrives with a concept, script, or rough idea and wants a finished MP4. Interviews the user in one pass, then builds the full video with mandatory preview and visual-verification gates.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
nateherkai/herk-edit-kit☆ 1.8천2026년 10월 14일 업데이트
Design and build a 10-30 second motion-design showreel or brand reel in the style of Nate's Opus 5.5 "CLAUDE / MOTION REEL": one brand motif transformed through labeled craft chapters, a persistent HUD, cuts locked to a 120-130 BPM grid, a sub-second flurry, and a held logo lockup that answers the opening. Use when asked for a showreel, sizzle reel, brand reel, motion reel, "a reel like the Opus one", "show off motion design for <brand>", a 15-second brand film cut to music, or to study why a reference reel works and rebuild that energy for another brand.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
nateherkai/herk-edit-kit☆ 1.8천2026년 10월 14일 업데이트
Turn talking-head footage into a finished reel, YouTube Short, or short advertisement with curiosity-led openings, earned payoffs, story-driven cuts, transcript-synced motion graphics, moving B-roll, captions, subtle music, and synchronized sound effects. Use for short-form editing; use edit-video for long-form videos and cut-silences for pause removal alone.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
nateherkai/herk-edit-kit☆ 1.8천2026년 10월 14일 업데이트
Design and build the visual layer of a long-form talking-head video as one persistent world the camera moves through, instead of a sequence of separate graphics. Use when asked to edit a video, add motion graphics, design the visuals for a script, plan an edit, or fix an edit judged confusing, text-heavy, hard to follow, or "clearly made by an AI". Covers the persistent world, camera grammar, the spotlight rule, spatial open loops, ornament and token discipline, transcript timing, and the verification gates.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
nateherkai/herk-edit-kit☆ 1.8천2026년 10월 14일 업데이트
Capture a website and create a HyperFrames video from it. Use when: (1) a user provides a URL and wants a video, (2) someone says "capture this site", "turn this into a video", "make a promo from my site", (3) the user wants a social ad, product tour, or any video based on an existing website, (4) the user shares a link and asks for any kind of video content. Even if the user just pastes a URL — this is the skill to use.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
nateherkai/herk-edit-kit☆ 1.8천2026년 10월 14일 업데이트
Agent 1 of the video editing pipeline. Removes silences and dead air from a talking-head recording. Use when asked to cut silences, trim pauses, remove dead air / gaps, or tighten the pacing of a raw video, given a word-level transcript. Produces an edit list (EDL), a re-timed transcript for downstream agents, and optionally the cut video via ffmpeg. Does NOT cut mistakes, repeats, or false starts — that is the cut-mistakes agent.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
nateherkai/herk-edit-kit☆ 1.8천2026년 10월 14일 업데이트
Edit a raw talking-head video through transcription, silence trimming, mistake review, visual storytelling, motion graphics, and verified HyperFrames rendering. Use for a complete edit; route a single requested operation directly to its specialist skill.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
nateherkai/herk-edit-kit☆ 1.8천2026년 10월 14일 업데이트
Install and wire registry blocks and components into HyperFrames compositions. Use when running hyperframes add, installing a block or component, wiring an installed item into index.html, or working with hyperframes.json. Covers the add command, install locations, block sub-composition wiring, component snippet merging, and registry discovery.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
nateherkai/herk-edit-kit☆ 1.8천2026년 10월 14일 업데이트
HyperFrames CLI tool — hyperframes init, lint, preview, render, transcribe, tts, doctor, browser, info, upgrade, compositions, docs, benchmark. Use when scaffolding a project, linting or validating compositions, previewing in the studio, rendering to video, transcribing audio, generating TTS, or troubleshooting the HyperFrames environment.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
nateherkai/herk-edit-kit☆ 1.8천2026년 10월 14일 업데이트
Use when someone asks to build a 3D brain, visualize their AIOS or second brain, turn their knowledge into an interactive graph, or run /3d-brain or /3D brain.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
nateherkai/AIS-OS☆ 1.7천2026년 9월 7일 업데이트
Interview the user relentlessly about a plan, design, or topic, checkpointing every answer to a brainstorm file so nothing is lost. Use when the user wants to stress-test a plan, get grilled on a design, run a brainstorm or discovery session, extract what's in their head into a doc, build up their AI OS context over time, or says "grill me".
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
nateherkai/AIS-OS☆ 1.7천2026년 9월 7일 업데이트
Use when someone asks to level up their AIOS, close an audit gap, find what to automate next, or improve one workflow. Walks the 3Ms from choosing the constraint to shipping one useful artifact or verified repair.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
nateherkai/AIS-OS☆ 1.7천2026년 9월 7일 업데이트
Use on Day 1 of an AIS-OS install, when someone says "set me up", "onboard me", "let's get started", "fill in my AIOS", or has just cloned the kit. Combined wizard — runs the 7-question intake AND scaffolds the Day-1 file set at the end. Idempotent — re-run any time after editing aios-intake.md.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
nateherkai/AIS-OS☆ 1.7천2026년 9월 7일 업데이트
Use when someone asks to link a project, file, folder, or important context into AGENTS.md or their AIOS routing, or says "link this into my AIOS" or "add this to my routing".
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
nateherkai/AIS-OS☆ 1.7천2026년 9월 7일 업데이트
Use when someone asks to audit their AIOS, score the Four Cs, find stale paths or unlinked projects, compare AGENTS.md and CLAUDE.md, check Claude/Codex skill compatibility, or assess migration readiness. Automatically saves dated reports and tracks evidence-backed improvements across runs.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
nateherkai/AIS-OS☆ 1.7천2026년 9월 7일 업데이트
Plan, write, time, style, and validate motion-graphic beats for long-form talking-head HyperFrames videos. Use when Codex is asked to add or improve visual beats, glassmorphism lower thirds, crumpled-paper full-screen takeovers, transcript-synced callouts, pacing coverage, YouTube retention graphics, or render-ready overlays in an existing HyperFrames video project.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
nateherkai/hyperframes-student-kit☆ 1.5천2026년 10월 13일 업데이트
Install and wire registry blocks and components into HyperFrames compositions. Use when running hyperframes add, installing a block or component, wiring an installed item into index.html, or working with hyperframes.json. Covers the add command, install locations, block sub-composition wiring, component snippet merging, and registry discovery.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
nateherkai/hyperframes-student-kit☆ 1.5천2026년 10월 13일 업데이트