Build AI agents by connecting workflow blocks in AutoGPT's visual editor. This skill covers multi-step automation, scheduled runs, webhooks that start work after external events, execution monitoring, and custom agent development.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Build an AI workflow in a visual editor
- Start an agent when an external event occurs
- Run a multi-step workflow on a schedule
Orchestra-Research/AI-Research-SKILLs☆ 1.4만2026년 10월 11일 업데이트
Turn a feature idea into a specification through structured questions about users, business goals, and technical constraints. Produce requirements, user stories, testable acceptance criteria, and an implementation checklist, including performance, security, and error handling.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Defining requirements for a new feature
- Clarifying vague feature requests
- Writing testable acceptance criteria
Jeffallan/claude-skills☆ 1.2만2026년 10월 17일 업데이트
Review how an AI agent loads, retains, summarizes, and shares working information. This historical guide helps examine forgotten constraints, repeated actions, tool selection, and handoffs using context engineering practices published in 2024–2025.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Reviewing information loaded at startup versus on demand
- Investigating repeated actions or forgotten constraints
- Planning summaries and persistent task notes
mvschwarz/openrig☆ 8천2026년 10월 20일 업데이트
Generates cryptographic test vectors, inputs with expected outcomes, by deliberately changing implementation code and finding changes existing tests miss. Verifies new vectors across independent implementations and compares detection rates before and after adding them.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Finding coverage gaps in cryptographic test vectors
- Creating invalid inputs that exercise validation checks
- Building test vectors shared across independent implementations
trailofbits/skills☆ 7.7천2026년 10월 20일 업데이트
Design a connection that turns GenLayer agent reviews into changes to ERC-7710 delegated permissions. Define decision messages, relay paths, EVM controls, trust assumptions, and tests for revoking authority or tightening its limits.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Connect agent reviews to delegated permission revocation
- Choose a relay approach for a prototype
- Design decision messages and EVM controller interfaces
internet-court/internet-court-skill☆ 6.8천2026년 8월 20일 업데이트
Convert an older Blazor Server app into a .NET 8+ Blazor Web App while preserving interactive server behavior. It guides changes to page structure, startup configuration, authentication state sharing, and validation of the converted app.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Converting a .NET 6 or .NET 7 Blazor Server app
- Moving the host page into App.razor
- Updating authentication state sharing
dotnet/skills☆ 5.7천2026년 10월 20일 업데이트
Build Blazor forms, search boxes, and input controls with validation and submission handling. The skill covers file uploads and explains which form patterns apply to interactive pages and pages rendered on the server.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Build a registration form with input validation
- Filter a list as users type
- Add file uploads to an interactive page
dotnet/skills☆ 5.7천2026년 10월 20일 업데이트
Connect Timeline Inspector’s Refine panel to an agent through a chat-based fallback loop. It returns animation adjustments, groups transitions by component and phase, and writes accepted timing changes to source files when apply jobs arrive.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Handling Refine requests without a persistent agent CLI
- Showing animation timing suggestions in the panel
- Grouping transitions into opening and closing phases
Jakubantalik/transitions.dev☆ 5.4천2026년 10월 17일 업데이트
Review DeFi smart contracts using ten vulnerability classes, related-function comparisons, and code search patterns. Includes target selection criteria and a Foundry test template for building reproducible proofs of security issues.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Choose a DeFi target worth auditing
- Compare related functions for missing checks
- Review accounting and price handling
awarexone/Agentic-Bug-Hunter☆ 5.4천2026년 10월 10일 업데이트
Review checkout, discounts, subscriptions, and verification flows for business logic flaws. The skill helps connect price manipulation, repeated credit redemption, skipped checks, and forged payment notifications to measurable financial loss, unauthorized access, or privacy impact.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Review checkout prices and currency handling
- Check coupons and credits for repeated redemption
- Inspect email and phone verification flows
elementalsouls/Claude-BugHunter☆ 5.2천2026년 10월 19일 업데이트
Assess account takeover risks across password resets, email changes, JWT tokens, SSO, and recovery flows. The skill connects individual weaknesses into testable scenarios and requires proof that an attacker session can gain access to a separate test account.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Review password reset links and token handling
- Check reauthentication for email and password changes
- Assess takeover risks involving JWT and SSO
elementalsouls/Claude-BugHunter☆ 5.2천2026년 10월 19일 업데이트
Create 2D game art from code, including sprites, icons, tiles and backgrounds. The skill renders written specifications, checks palettes and tile seams, and packages images with review sheets without using an image model.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Create pixel sprites with palette variants
- Draw UI elements and icons in SVG
- Build terrain tiles with checked seams
0x0funky/agent-sprite-forge☆ 4.5천2026년 10월 6일 업데이트
Generate 2D game characters, props, icons and effects, or prepare existing artwork for use in a game. The skill removes backgrounds, separates frames, adjusts size and palettes, checks results, and exports assets for game engines.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Create a character master still
- Split prop or effect sheets into frames
- Prepare existing frames for a game engine
0x0funky/agent-sprite-forge☆ 4.5천2026년 10월 6일 업데이트
Turn an approved character still into animated game assets, with a separate video for each action. Process generated or supplied clips into transparent, aligned frames, adjust loops and timing, and export images, video, and playback metadata.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Build a character animation set from one still
- Convert a supplied clip into transparent game assets
- Adjust walking loops and attack timing
0x0funky/agent-sprite-forge☆ 4.5천2026년 10월 6일 업데이트
Build 2D game maps and backgrounds with generated artwork and explicit layout data. Check collision and route reachability, explore a playable HTML preview, and export scenes to Tiled, Godot 4 or LDtk.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Build a top-down map with collision and exits
- Design a side-scrolling stage
- Create battle backdrops or parallax backgrounds
0x0funky/agent-sprite-forge☆ 4.5천2026년 10월 6일 업데이트
Teaches when to recall from long-term memory before acting and when to save durable decisions, corrections and failures afterwards. Use when a memory tool or MCP memory server is connected but the agent is not using it consistently, when the user complains that the assistant forgets preferences, conventions or past decisions between sessions, or when setting up persistent memory for a project. Works with any memory backend: a folder of Markdown files, a local MCP server, or a managed service.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
davepoon/buildwithclaude☆ 3.7천2026년 10월 19일 업데이트
Requests about what is remembered, however short, from an ask to remember one thing to asks to say what is on file, correct it, or forget it; a bare save or an answer from the profile alone does not cover these. Also applying what the store already knows, recalling an older fact (a past recipient, a size, a recurring order) when it would change the pick, and deciding what should outlast the session. Not needed when the request carries no personal context to apply or keep.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
anthropics/commerce-agents☆ 3.3천2026년 10월 20일 업데이트
Use when Comet must decide whether a bounded semantic review packet contains a personal memory worth creating, updating, forgetting, or skipping.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
rpamis/comet☆ 3.2천2026년 10월 20일 업데이트
Create a library-grade Vue composable that accepts maybe-reactive inputs (MaybeRef / MaybeRefOrGetter) so callers can pass a plain value, ref, or getter. Normalize inputs with toValue()/toRef() inside reactive effects (watch/watchEffect) to keep behavior predictable and reactive. Use this skill when user asks for creating adaptable or reusable composables.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
vuejs-ai/skills☆ 3천2026년 10월 20일 업데이트
Capture a correction or lesson as a persistent learning rule with category, mistake, and correction. Stores, categorises, and retrieves rules for future sessions. Use after mistakes or when the user says "remember this", "don't forget", "note this", or "learn from this".
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
rohitg00/pro-workflow☆ 2.9천2026년 9월 29일 업데이트
Grida Desktop Electron shell and release-impact work: BrowserWindow, preload, `window.grida`, menus, protocol/deep links, file associations, Forge, path-scoped bridge security, Electron-only UI bugs, and CDP / Playwright verification. Use for `desktop/`, `editor/app/desktop/**`, `editor/scaffolds/desktop/**`, `editor/lib/desktop/**`, `/desktop/*` CSP, GRIDA-SEC-004, and deciding whether linked-package or hosted-renderer changes require a native Desktop version bump or coordinated release. For implementing daemon/agent-tenant core behavior, use `agent-system` as well.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
gridaco/grida☆ 2.7천2026년 10월 19일 업데이트
Create and manage Claude Code plugins with proper structure, manifests, and marketplace integration. Use when creating plugins for a marketplace, adding plugin components (commands, agents, hooks), bumping plugin versions, or working with plugin.json/marketplace.json manifests.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
softaworks/agent-toolkit☆ 2.6천2026년 3월 6일 업데이트
SSRF playbook. Use when the server fetches URLs, resolves hostnames, imports remote content, or can be driven toward internal networks, cloud metadata, or secondary protocols.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
yaklang/hack-skills☆ 2.5천2026년 9월 13일 업데이트
CSRF testing playbook. Use when reviewing state-changing web flows, anti-CSRF defenses, SameSite behavior, JSON CSRF, login CSRF, and OAuth state handling.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
yaklang/hack-skills☆ 2.5천2026년 9월 13일 업데이트