Polymarket exchange mechanics — on-chain Polygon CTF, Gamma/CLOB/Data APIs, EIP-712 auth, identifier model, WebSocket, settlement, and geo/KYC constraint
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Polymarket exchange mechanics — on-chain Polygon CTF, Gamma/CLOB/Data APIs, EIP-712 auth, identifier model, WebSocket, settlement, and geo/KYC constraint
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Self-hosted Solana DEX aggregator by SolanaTracker — multi-hop routing across 25+ DEXes, WebSocket streaming, Yellowstone Jet TPU submission, no rate limits
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Kalshi exchange mechanics — RSA-PSS auth, order schema, YES/NO orderbook convention, WebSocket, and endpoint surface. Market-type-agnostic shared layer for all Kalshi skills.
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This skill should be used when the user asks to "add MCP server", "integrate MCP", "configure MCP in plugin", "use .mcp.json", "set up Model Context Protocol", "connect external service", mentions "${CLAUDE_PLUGIN_ROOT} with MCP", or discusses MCP server types (SSE, stdio, HTTP, WebSocket). Provides comprehensive guidance for integrating Model Context Protocol servers into Claude Code plugins for external tool and service integration.
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Use when writing Playwright tests, fixing flaky tests, debugging failures, implementing Page Object Model, configuring CI/CD, optimizing performance, mocking APIs, handling authentication or OAuth, testing accessibility (axe-core), file uploads/downloads, date/time mocking, WebSockets, geolocation, permissions, multi-tab/popup flows, mobile/responsive layouts, touch gestures, GraphQL, error handling, offline mode, multi-user collaboration, third-party services (payments, email verification), console error monitoring, global setup/teardown, test annotations (skip, fixme, slow), test tags (@smoke, @fast, @critical, filtering with --grep), project dependencies, security testing (XSS, CSRF, auth), performance budgets (Web Vitals, Lighthouse), iframes, component testing, canvas/WebGL, service workers/PWA, test coverage, i18n/localization, Electron apps, or browser extension testing. Covers E2E, component, API, visual, accessibility, security, Electron, and extension testing.
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Unreal Engine-specific Blender export for FBX scale, LODs, UCX collision, sockets, materials, and skeletal mesh workflows via MCP.
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Authorized security assessment of REST, GraphQL, WebSocket, and SOAP APIs: discovery, authentication and authorization flaws (BOLA/IDOR, JWT/OAuth), rate-limit testing, and a structured multi-phase methodology.
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Fix "count shows X but list shows empty" bugs when querying related events (comments, reactions, zaps, reposts) for Nostr addressable events (Kind 30000-39999). Use when: (1) REST API shows engagement count > 0 but WebSocket query returns empty, (2) Comments/reactions exist but app shows "No comments yet" or similar, (3) Working with NIP-22 comments, NIP-25 reactions, or NIP-18 reposts on Kind 34235/34236 video events or other addressable events. Root cause: clients may reference addressable events using either E tag (event ID) or A tag (kind:pubkey:d-tag format), and querying only one tag misses events tagged with the other.
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Fix "content disappears after publishing" bugs caused by REST API indexing lag. Use when: (1) User publishes content but it doesn't appear in their feed/profile, (2) REST API returns stale data immediately after write operations, (3) Async indexing backends (ClickHouse, Elasticsearch, etc.) haven't processed new events, (4) Content shows briefly then vanishes on refresh. Applies to any system with separate write path (WebSocket/direct DB) and read path (REST API with async indexing).
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Fix slow Flutter app startup caused by blocking network operations during initialization. Use when: (1) App takes several seconds to show first frame, (2) Startup logs show sequential network operations (WebSocket connections, API calls), (3) Services initialize during startup that aren't needed until user authenticates. Covers: converting sequential network ops to parallel with Future.wait(), deferring service initialization until actually needed (lazy init), and identifying blocking operations in Riverpod/provider initialization chains.
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Set up Cloud Run Jobs with CloudSQL connection. Use when: (1) Deploying long-running batch jobs that need database access, (2) Errors like "Cloud SQL Proxy not found" in container, (3) "password authentication failed" despite correct credentials, (4) Job creation fails with permission errors. Covers socket path configuration, IAM permissions, and common gotchas.
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Use for authorized security assessment of REST, GraphQL, WebSocket, or SOAP APIs, including discovery, authentication, authorization, rate-limit, and CI/CD testing.
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Create and review Cloudflare Durable Objects. Use when building stateful coordination (chat rooms, multiplayer games, booking systems), implementing RPC methods, SQLite storage, alarms, WebSockets, or reviewing DO code for best practices. Covers Workers integration, wrangler config, and testing. Biases towards retrieval from Cloudflare docs over pre-trained knowledge.
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Build AI agents on Cloudflare Workers using the Agents SDK. Load when creating stateful agents, durable workflows, real-time WebSocket apps, scheduled tasks, MCP servers, chat applications, voice agents, or browser automation. Covers Agent class, state management, callable RPC, Workflows, durable execution, queues, retries, observability, and React hooks. Biases towards retrieval from Cloudflare docs over pre-trained knowledge.
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| Nuxt 4 server-side development with Nitro: API routes, server middleware, database integration, and backend patterns. Use when: creating server API routes, implementing server middleware, integrating databases (D1, PostgreSQL, Drizzle), handling file uploads, implementing WebSockets, or building backend logic with Nitro.
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Cloudflare Durable Objects for stateful coordination and real-time apps. Use for chat, multiplayer games, WebSocket hibernation, or encountering class export, migration, alarm errors.
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Cloudflare Workers Runtime APIs including Fetch, Streams, Crypto, Cache, WebSockets, and Encoding. Use for HTTP requests, streaming, encryption, caching, real-time connections, or encountering API compatibility, response handling, stream processing errors.
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Use when user asks to analyze an image, describe image contents, or answer questions about a picture. iFlytek Image Understanding (图片理解) — analyze and answer questions about images using Spark Vision model. WebSocket API, pure Python stdlib, no pip dependencies.
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Build production OpenAI Realtime voice agents and low-latency spoken interactions with live audio sessions, WebRTC or WebSocket transport, voice activity detection, tool/function calling, prompt design, logging, consent, privacy, safety, latency, and cost controls. Use for speech-to-speech agents and live voice UX; do not use for separate request-based transcription, text-to-speech, or offline audio generation work.
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Build and evaluate low-latency spoken, multimodal, and translation experiences with Google Gemini Live API and Gemini Enterprise Agent Platform Live API. Use when a media-production or voice-agent workflow needs real-time audio input/output, barge-in, voice configuration, live transcription, live translation, tool/function calling during a spoken session, WebSocket session design, latency QA, quotas/cost review, or Google/Vertex data-governance tradeoffs.
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Build, configure, and ship production voice agents on the ElevenLabs Agents platform (branded "ElevenAgents," formerly "Conversational AI"). Use when an agent must design a spoken-conversation system prompt, pick an LLM and TTS voice/model for a real-time voice bot, wire client/server/system tools and knowledge-base RAG, connect a channel (WebRTC/WebSocket SDK, embeddable widget, or telephony via Twilio/SIP), tune turn-taking and latency, set up simulation testing and evaluation, or reason about pricing, concurrency, and the consent/disclosure obligations of a synthetic voice talking to real people. Not for plain non-conversational text-to-speech, dubbing, or music generation.
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Build production realtime voice agents with Hume's Empathic Voice Interface (EVI): speech-to-speech sessions, empathic/prosodic response design, EVI 3 versus EVI 4-mini selection, WebSocket and SDK integration, tools/function calling, interruption/barge-in, turn-taking, transcripts/audio artifacts, pricing/limits, privacy, safety, consent, and QA.
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Use this skill when producing speech, narration, dubbing, localization, advertising voice, voice-clone previews, or interactive voice with MiniMax speech/audio APIs. It covers MiniMax T2A HTTP, WebSocket streaming, async long-form TTS, Speech 2.8/2.6/02 model selection, system and custom voices, rapid voice cloning, voice design, pronunciation/language/emotion controls, pricing and limits, artifact custody, consent and rights checks, and production QA.
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Produce speech and clone voices with Fish Audio — its hosted TTS API (S2.1-Pro / S2-Pro / S1 model lineup, REST + WebSocket streaming, instant and persistent voice cloning) and its open-weight OpenAudio S1-mini / Fish-Speech models for self-hosting. Use this skill when an agent must generate narration or dialogue through Fish Audio, choose between Fish Audio's hosted models and open weights, clone a voice from reference audio, author emotion/tone/special markers for expressive delivery, estimate cost from UTF-8 bytes, wire real-time streaming for a voice agent, decide whether self-hosting beats the API, or review Fish Audio TTS output for production. Do not use it to pick a different provider — it covers Fish Audio specifically.
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