Systematically discover hidden Application Programming Interfaces (APIs), uncover undocumented endpoints (Shadow APIs), and fuzz parameters. Use this skill as the pivotal first step in API Bug Hunting, transforming a basic frontend application into a vast mapped attack surface.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
ShulkwiSEC/bb-huge☆ 232026년 7월 11일 업데이트
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
gaia-research/gaia-skill-tree☆ 232026년 10월 20일 업데이트
Detect AI-generated content using pure text analysis (no external API calls). Analyzes sentence uniformity, vocabulary diversity, repetition patterns, hedging language, paragraph uniformity, and personal experience signals. Returns a 0-100 confidence score plus flagged passages. Use when user says "AI content check", "AI detection", "AI written", "content authenticity", "AI content", "detect AI".
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
lionkiii/claude-seo-skills☆ 222026년 6월 11일 업데이트
Structured 6-phase debugging. Build feedback loop first, reproduce deterministically, hypothesize with ranked falsifiable theories, instrument one variable at a time, fix with regression test, cleanup. Use when a bug exists, tests fail unexpectedly, or behavior is wrong and cause is unknown.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
datit309/supergraph☆ 212026년 10월 18일 업데이트
Audit emergency and crisis triage systems for call prioritization accuracy, resource dispatching algorithm quality, severity classification model evaluation, response time optimization, geographic coverage analysis, mutual aid protocol readiness, and post-incident review workflows..
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
tinh2/skills-hub-registry☆ 202026년 9월 5일 업데이트
Cold-start brownfield reconnaissance — reconstruct the WHOLE game design from an existing codebase when there is no GDD yet. Optionally accepts a free-text game description, notes, or reference links to guide and enrich the scan. Use when the user wants to build the game design from the code, e.g. "create a GDD from this codebase", "reconstruct the design from our code — it's a roguelike deck-builder", "build a design doc from the existing project, here are some refs". Scans the project (engine auto-detected), extracts a system roster + dependency graph and content-type schemas / resources / entities into one passive .unikit/gamedesign/RECON.md, tags every fact provenance:extracted-from-code, and writes a mandatory Intent Gap for what code cannot know (pillars, fantasy, the "why"). Writes nothing else and calls no skill. STRICTLY whole-project cold-start — if a GDD already exists and the user wants a specific part investigated, use /unikit-gd-explore (code lens); to author the GDD use /unikit-gd-spec.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
NintendaDev/unikit-ai☆ 192026년 10월 14일 업데이트
Unified cqs CLI dispatcher — semantic code search, call graph navigation, impact analysis, quality tools, notes, and infrastructure. Use `/cqs <command> [args]` for any cqs operation.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
jamie8johnson/cqs☆ 172026년 7월 14일 업데이트
Turn a one-line objective into a step-by-step construction plan for multi-session, multi-agent engineering projects. Each step has a self-contained context brief so a fresh agent can execute it cold. Includes adversarial review gate, dependency graph, parallel step detection, anti-pattern catalog, and plan mutation protocol. TRIGGER when: user requests a plan, blueprint, or roadmap for a complex multi-PR task, or describes work that needs multiple sessions. DO NOT TRIGGER when: task is completable in a single PR or fewer than 3 tool calls, or user says "just do it".
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
tensology/decisionsai☆ 172026년 10월 15일 업데이트
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
tensology/decisionsai☆ 172026년 10월 15일 업데이트
View, create, cancel, bid, and claim Aavegotchi GBM auctions on Base mainnet (8453). Subgraph-first discovery (Goldsky), with onchain verification + execution via Foundry cast. Safety-first: DRY_RUN defaults to 1 (simulate with cast call; only broadcast with cast send when DRY_RUN=0 and explicitly instructed).
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
modbender/skill-library-mcp☆ 172026년 9월 28일 업데이트
Persistent, adaptive vector memory for agents on a ruOS desktop — a Rust-native vector database with local semantic embeddings, HNSW retrieval, and graph relationships. Use to remember and recall across sessions with no database server or API key.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
ruvnet/ruos☆ 172026년 8월 31일 업데이트
Debug LangChain and LangGraph agents by fetching execution traces from LangSmith. Analyze agent behavior, investigate errors, and review tool calls and performance metrics.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
manu14357/zskills☆ 162026년 7월 24일 업데이트
Builds, validates, schedules, and dynamically modifies DAG execution graphs. Decomposes problems into nodes with dependencies, performs topological sorting, detects cycles, resolves conflicts, and schedules wave-based parallel execution. Use when designing a DAG structure, validating dependencies, planning execution order, or modifying a DAG at runtime. Activate on "build DAG", "plan workflow", "DAG dependencies", "topological sort", "schedule execution", "modify DAG", "replan". NOT for executing DAGs (use dag-runtime), validating outputs (use dag-quality), or matching skills to nodes (use dag-skills-matcher).
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
curiositech/windags-skills☆ 162026년 10월 19일 업데이트
A radically minimal, blank-canvas interface built as a pure edge-to-edge surface, with almost no color and typography carrying the visual weight. Black serves as the only filled color, the only divider, and the sole surface tone cards.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
mangowhoiscloud/geode☆ 152026년 10월 19일 업데이트
Resolve the architecture of focal oncogene amplifications — extrachromosomal DNA (ecDNA), breakage-fusion-bridge (BFB) cycles, homogeneously staining regions (HSR), and linear amplification — from whole-genome sequencing with AmpliconArchitect, the AmpliconSuite pipeline, and AmpliconClassifier. Covers copy-number seed selection, breakpoint-graph reconstruction, balanced-flow optimization, ecDNA classification, and the limits of depth-only amplification calls. Use when a focal amplification needs structural characterization, when distinguishing ecDNA from chromosomal amplification, suspecting ecDNA-driven oncogene amplification or therapy resistance, or selecting copy-number seeds for amplicon reconstruction.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
lilinji/GeneTind-Life-Skills☆ 152026년 8월 21일 업데이트
Semantic search, grep, and Q&A across codebases and documentation indexed in CodeAlive. Use when the user mentions "CodeAlive", asks to list or get data sources, list indexed repositories, search code or docs across remote repos, fetch artifact content, or trace call graphs across repositories.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
CodeAlive-AI/codealive-skills☆ 152026년 9월 25일 업데이트
Frontend UI design, critique, audit, polish. Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
DevvGwardo/impeccable☆ 142026년 10월 19일 업데이트
Propose the next dependency-ready sprint from the ALREADY-DECOMPOSED roadmap — standup's active sibling. Reads docs/roadmap-execution-plan.md + the memory backlog, computes per-task readiness from the roadmap's machine-readable status, orders with roadmap-planner's graph engine, and emits a proposed task-set (sprint-plan manifest shape) with per-feature done-criteria, excluding unready tasks and naming their unmet prerequisite. PROPOSES ONLY — the human confirms/edits before /triage routes it (typically to the `power` track). Distinct from `sprint-plan`, which decomposes a fresh vision.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
friedbotstudio/baseline☆ 142026년 10월 13일 업데이트
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
friedbotstudio/baseline☆ 142026년 10월 13일 업데이트
Grounded design brief from the corpus — style, WCAG color tokens, typography, layout, anti-patterns. Use on ui-design-brief or any which-style/palette/font/chart call; feeds fe-design.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
event4u-app/agent-config☆ 122026년 10월 20일 업데이트
kpopper Hub: optional experimental application for exploring the project record. Use when the user explicitly requests kpopper Hub or its record page, its graph, layout or verification, or has a standing preference for this application. Do not render automatically after mapping or recording. Install the HTML runtime before use. Not for ordinary HTML documents or a text answer from the record. Requests come in any language.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
ilanbm/kpopper☆ 122026년 10월 20일 업데이트
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
EthanYoQ/Skill-hub☆ 112026년 10월 19일 업데이트
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
waynesutton/agent-ready-component☆ 92026년 8월 28일 업데이트
Locate and understand code through the project's graft graph before reading: where-is-X, how-does-Y or what-calls-Z.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
quentin-ld/zenpress☆ 92026년 10월 17일 업데이트