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cccskills

'layers' 검색 결과

496건 · 관련도순

Frappe customization-surface guidance covering Custom Field, Property Setter, Client Script, Server Script, Workspace, Web Page, Page, Print Format, Report, Dashboard, Workflow, Role, Notification, Webhook, and related builder/admin DocTypes. Use when choosing or changing Frappe customization layers.

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Dkm0315/frappe-agent252026년 10월 11일 업데이트

SCSS Modules - locally scoped component stylesheets, cascade layers, the Sass module system, mixins, and build-time versus runtime values

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agents-inc/skills252026년 10월 17일 업데이트

Packaging React components as a consumable library — style delivery contracts, sideEffects, cascade layers, "use client" preservation, peer dependency ranges, server-safe vs client entries

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agents-inc/skills252026년 10월 17일 업데이트

Mapbox GL JS interactive vector maps. Use when building a map with sources and layers, expressions, clustering, 3D terrain, geocoding or directions.

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agents-inc/skills252026년 10월 17일 업데이트

Leaflet interactive maps. Use when building a 2D map with tile layers, markers, popups, GeoJSON, layer control, custom controls or marker clustering.

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agents-inc/skills252026년 10월 17일 업데이트

Anti-AI-slop design system for distinctive, premium interfaces. Bold typography, dark-first #060610, fluid clamp() type, cascade layers + native nesting + container queries, OKLCH color, @starting-style, View Transitions API, DTCG tokens.

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heymegabyte/agent-skills242026년 10월 11일 업데이트

HTTP Parameter Pollution (HPP): duplicate query/body keys parsed differently by servers, proxies, WAFs, and app frameworks. Use when filters and application layers disagree on which value wins, enabling bypass, SSRF second URL, logic abuse, or CSRF token confusion.

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ShulkwiSEC/bb-huge232026년 7월 11일 업데이트

Identify and exploit Clickjacking (UI Redressing) vulnerabilities where a malicious website iframes a target application, tricking victims into performing unintended actions (e.g., transferring funds, deleting accounts, or granting permissions) via hidden layers.

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ShulkwiSEC/bb-huge232026년 7월 11일 업데이트

Extracts an embedded malware configuration (C2 hosts, ports, campaign IDs, keys) from a process memory dump by locating decrypted config structures and decoding common obfuscation layers. Activates for requests to extract malware config from a memory dump, recover C2 settings from a running sample, or decode an in-memory configuration block.

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meltedinhex/analyst-ai-pack222026년 7월 7일 업데이트

Builds reusable malware configuration extractors by applying a declarative JSON spec (offsets, decode layers, field definitions) to a sample to produce structured, defanged config. Activates for requests to build a config extractor, write a reusable family config parser, or run a spec-driven configuration extraction.

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meltedinhex/analyst-ai-pack222026년 7월 7일 업데이트

Analyzes suspected webshells (PHP, ASPX/ASP, JSP) by detecting dynamic-execution sinks, input-to-sink data flow, and common encoder/obfuscation chains, then decoding obvious layers to reveal the command interface. Activates for requests to analyze a webshell, identify a PHP/ASPX/JSP backdoor, or deobfuscate server-side malicious scripts.

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meltedinhex/analyst-ai-pack222026년 7월 7일 업데이트

Decrypts statically embedded malware configuration blobs by trying common schemes (single-byte and multi-byte XOR, RC4, base64 layers) and scoring decoded output for config-like content. Activates for requests to decrypt an embedded config, recover hardcoded settings from a blob, or brute-force a configuration encryption scheme.

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meltedinhex/analyst-ai-pack222026년 7월 7일 업데이트

Deobfuscates malicious PowerShell by decoding -EncodedCommand, reversing string and format obfuscation, resolving base64/gzip/IEX layers, and recovering the final payload and IOCs. Activates for requests to deobfuscate, decode, or analyze obfuscated PowerShell commands or scripts.

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meltedinhex/analyst-ai-pack222026년 7월 7일 업데이트

Opt-in DI architecture using Reflex for Unity 6+. Covers container setup, scoping, injection, command pattern, update management, and class taxonomy. Use when ProjectConfig.yaml -> architecture_pattern is "di-first", or when the user asks about dependency injection, inversion of control, service architecture, or testable game code. Triggers on "set up DI", "add dependency injection", "create a service", "wire up dependencies", "make this testable", "decouple these systems", "add a command pattern", "cross-feature communication", or architecture discussions involving testability, decoupling, and service layers. Only activates when ProjectConfig.yaml -> architecture_pattern is "di-first". For simpler projects, use uw-scriptable-object-arch instead.

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IdoCohen560/claude-unity-game-studio222026년 7월 8일 업데이트

unity-2d

무료

Unity 6 2D game development guide. Use when building 2D games, working with sprites, sprite atlas, SpriteRenderer, tilemaps, 2D physics (Rigidbody2D, Collider2D), 2D lighting, sorting layers, or sorting groups. Based on Unity 6.3 LTS documentation.

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IdoCohen560/claude-unity-game-studio222026년 7월 8일 업데이트

Unity 6 core concepts and architecture guide. Use when working with GameObjects, Components, Transforms, Scenes, Prefabs, ScriptableObjects, or Unity project structure. Covers the entity-component architecture, object hierarchy, tags, layers, and project conventions. Based on Unity 6.3 LTS documentation.

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IdoCohen560/claude-unity-game-studio222026년 7월 8일 업데이트

Use this skill when designing the UX and content strategy for a Salesforce-powered self-service portal or help center — pre-deflection article surfacing, Help Center search UX, friction-calibrated case submission forms, community peer support layers, and deflection measurement. Trigger keywords: design self-service portal, case deflection strategy, help center UX design, reduce support volume with self-service, knowledge base search experience. NOT for picking which contact reasons to deflect and through which channel — use architect/case-deflection-strategy. NOT for building the Experience Cloud site itself — use admin/experience-cloud-site-setup. More trigger keywords: article visibility matrix IsVisibleInCsp IsVisibleInPkb, which articles show in the customer portal, case visibility for portal users, CaseComment IsPublished customer visible comment, self-registration profile and account for a portal, Help Center template does not support login, deflection metrics SOQL KnowledgeArticleViewStat, self-service journey map, moderation policy for a support community.

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PranavNagrecha/AwesomeSalesforceSkills202026년 10월 21일 업데이트

Author and run offline evals for Agentforce agents: fixture format, scoring rubrics, hallucination checks, regression baselines, CI integration, prompt-change safety. Trigger keywords: agent eval, hallucination, doesn't hallucinate, agentforce offline evals, rubric for agent response. NOT for deciding which layers of testing the agent needs — use agentforce/agentforce-testing-strategy. NOT for Testing Center, AiEvaluationDefinition or sf agent test runs — use agentforce/agent-testing-and-evaluation.

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PranavNagrecha/AwesomeSalesforceSkills202026년 10월 21일 업데이트

Inspect the effective Spec Kit artifact inventory and composition stacks via `specify artifact`. USE FOR: listing commands/templates/scripts/hooks, explaining which preset or extension layer supplies an artifact, inspecting resolution precedence and hidden layers, checking hook registration, or resolving a stack lookupId to its validated contribution. DO NOT USE FOR: installing or changing presets/extensions (use speckit-preset or speckit-extension), resolving only a preset-managed filename (use speckit-preset), or running an artifact.

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github/spec-kit-copilot192026년 10월 20일 업데이트

Manage Buzzsprout podcast hosting: episodes and players via its JSON API. Trigger phrases: buzzsprout, podcast episodes, publish episode, podcast hosting.

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gabrielmoreira/agent-skills-mirror192026년 10월 20일 업데이트

Plan and build 2D game maps and scenes - top-down and side-scrolling levels, tilemaps, prop packs, parallax backgrounds and HD-2D battle or story plates - with collision, navigation and reachability checks, environment motion, a playable HTML preview and export to Tiled, Godot 4 or LDtk. Map art (terrain, tiles, props, plates, parallax layers) is image generation by default, through generate2dmedia route_media.py (the API when a key is configured, else the local Codex or Grok CLI); map data (layout, collision, exits, spawns) is written as data. Use for any map, level, room, scene, background, terrain or prop-kit request. Not for characters, creatures, items or FX (generate2dsprite), character animation (video2dsprite), code-drawn tiles or maps (codeart2d, only on request) or calling an image or video API by itself (generate2dmedia).

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gabrielmoreira/agent-skills-mirror192026년 10월 20일 업데이트

Semantic vector search with moflo — RAG over your own documents, similarity matching, context-aware retrieval via HNSW (node:sqlite-backed). Use when building retrieval layers for chat, search, or context-assembly.

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eric-cielo/moflo192026년 10월 18일 업데이트

Verify that browser profiles are actually isolated from one another instead of assuming it - confirm each profile's timezone agrees with its own exit IP, that WebRTC exposes only the proxy, that canvas and WebGL hashes stay identical across relaunches of one profile, and that no two profiles share a persona, a cookie jar, or an address. Use when several of your own accounts or test identities run from one machine and the setup needs checking, when a profile tested clean but something still looks off, when choosing which detection suites to run (CreepJS, whoer, browserleaks WebRTC, pixelscan, liarjs), when auditing what a vendor runtime does with API and proxy credentials, or when asking which layers browser isolation cannot cover at all. Also for 'profile isolation check', 'fingerprint consistency test', 'timezone mismatch', 'WebRTC leak', 'canvas hash unstable', 'account association', 'temporary profile', '防关联', '多账号', '隔离自检'. The SDK is anti-detect-browser; MCP is browser-mcp-agent.

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antibrow/anti-detect-browser-skills182026년 8월 28일 업데이트

Use when building data pipelines, ETL jobs, event processors, message-broker producers/consumers, application caching layers, database migrations, BigQuery queries, or event-sourcing handlers in TypeScript. Triggers on edits to indexer/ETL/migration code, Prisma or Drizzle schemas, BigQuery integration code, RabbitMQ/Kafka/SQS/BullMQ producer or consumer code, Redis cache wrappers, or mentions of "data engineering", "ETL", "pipeline", "indexer", "event sourcing", "data warehouse", "data migration", "message queue", "RabbitMQ", "Kafka", "SQS", "BullMQ", "Redis cache", or "caching".

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LazyIsEfficient/agentic-os172026년 10월 21일 업데이트