Fetch any URL and convert to markdown using baoyu-fetch CLI (Chrome CDP with site-specific adapters). Built-in adapters for X/Twitter, YouTube transcripts, Hacker News threads, and generic pages via Defuddle. Handles login/CAPTCHA via interaction wait modes. Use when user wants to save a webpage as markdown.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
EthanYoQ/Skill-hub☆ 112026년 10월 19일 업데이트
Use for deterministic terminal or CI browser automation, repeatable regressions, traces, snapshots, screenshots, and unattended playwright-cli batches. Route interactive or signed-in Chrome work through browser-automation-router first.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Dirtytrii/codex-skills☆ 112026년 10월 9일 업데이트
Read and analyze Xiaohongshu comments from the user's signed-in Chrome session. Use to collect, export, summarize, or classify comments for content planning, follow-up posts, audience research, reply strategy, and 引流文案。
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Dirtytrii/codex-skills☆ 112026년 10월 9일 업데이트
Run authorized Xiaohongshu browser workflows for login checks, creator preview fill, publish blockers, final posting, search, export, or approved engagement. Prefer native signed-in Chrome; keep Python/CDP for deterministic batch fallback.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Dirtytrii/codex-skills☆ 112026년 10월 9일 업데이트
Choose the narrowest reliable browser surface across Codex Browser, signed-in Chrome, Playwright CLI, and platform scripts. Use for browser automation, logged-in workflows, UI inspection, screenshots, form filling, publish previews, or frontend QA.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Dirtytrii/codex-skills☆ 112026년 10월 9일 업데이트
Clean editorial-style interfaces. Warm monochrome palette, typographic contrast, flat bento grids, muted pastels. No gradients, no heavy shadows.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
waynesutton/agent-ready-component☆ 92026년 8월 28일 업데이트
Scrapes pump.fun/board using Chrome browser automation to extract the top 100 trending Solana tokens and writes structured markdown for a trading agent to consume. Use this skill any time you need to: scan pump.fun for new tokens, refresh the pump.md token list, run the scheduled board scrape, collect Solana meme token data, or build/update a trading watchlist from pump.fun. Even if the user says something casual like "check pump" or "update the token list" or "what's trending on pump", use this skill. The output file path and format are configurable but default to /Users/8bit/solanaos/pump.md.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
x402agent/SolanaOS☆ 92026년 7월 23일 업데이트
- ВАХТА ИНБОКСА X (Twitter) — периодически проверяю DM (включая папку Requests), mentions и reply-тред Антона через его живой залогиненный Chrome, чтобы ЖИВОЙ ОТВЕТ ЧЕЛОВЕКА не пролежал незамеченным. Триггеры: “/x-inbox-watch“, “/x-inbox“, “проверь твиттер“, “проверь инбокс X“, “что в твиттере“, “ответил ли Alex“, “кто-то ответил в X“, “check my X inbox“, “x dm check“
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
tonydzi/second-brain-starter-kit☆ 92026년 10월 20일 업데이트
Publish a vetted post to an X (Twitter) account through the owner's real logged-in Chrome tab, rate-guarded and draft-first. Counts length the way X does, treating every link as 23 characters, and refuses over-limit text instead of silently truncating. Triggers: "/x-post", "tweet this", "post to X".
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
tonydzi/second-brain-starter-kit☆ 92026년 10월 20일 업데이트
Default to Firefox for browser automation and decide when Chrome is truly required. Use before any task that needs a browser: fetching a page, grabbing cookies, headless runs, logging into a site. Includes a matrix of which tasks must stay on Chromium and why. Triggers: /firefox, /ff, via firefox, need a browser, headless browser, which browser to use, browser automation.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
tonydzi/second-brain-starter-kit☆ 92026년 10월 20일 업데이트
Publish an already-vetted post to a personal Facebook wall through the owner's real logged-in Chrome tab (a low-ban-risk path), rate-limit-guarded and draft-first: paste, verify what is actually in the composer, confirm after reload. Triggers: "/fb-post", "publish to facebook", "post this to my wall".
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
tonydzi/second-brain-starter-kit☆ 92026년 10월 20일 업데이트
Read who commented on recent Facebook posts and publish personalized replies through the real logged-in Chrome tab, draft-first, with a daily cap and a minimum gap between replies. Triggers: "/fb-reply", "reply to my facebook comments".
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
tonydzi/second-brain-starter-kit☆ 92026년 10월 20일 업데이트
Debug Node.js via --inspect + Chrome DevTools Protocol CLI.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
openamer/openamer☆ 82026년 10월 20일 업데이트
Drive the user's host machine directly through Cua, with no sandbox. Maps to Cua's Localhost API. Higher risk - the agent can click, type, and run shell commands on the real desktop. Use only when the user explicitly opts in and read the safety section first. Triggers - "control my computer", "click here", "use my real Chrome", "no sandbox", "내 컴퓨터 자동화".
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
code-yeongyu/pi-cua-integration☆ 82026년 10월 7일 업데이트
Turn a supplied photograph into a bold one- or two-ink editorial poster using expressive cropping, visible halftone and oversized typography. Use for 单双色网点海报、专色编辑海报、risograph-like photo posters or bold monochrome editorial designs.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
TREAFREE/photo-playground☆ 82026년 9월 9일 업데이트
Inspect, debug, and inject custom code into a running Steam client — desktop (macOS, Linux, Windows) or Steam Deck over the network — through its Chromium Embedded Framework (CEF) Chrome DevTools Protocol endpoint. Use when developing Steam UI plugins, mods, themes, or integrations — injecting CSS/JS to try a change, locating webpack modules and obfuscated class names, reading React or SteamUIStore state, inspecting Big Picture / Quick Access Menu windows, screenshotting what actually rendered, streaming console logs, or diagnosing runtime errors in Steam's UI. The same commands run against either device, or both at once. Injection is per-session and for development only. Not for building a plugin loader or making changes persist across restarts, Steamworks game SDK work, game development, or scraping the public Steam web store.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
kmturley/steam-debug☆ 72026년 9월 26일 업데이트
Expert in building browser extensions that solve real problems - Chrome, Firefox, and cross-browser extensions. Covers extension architecture, manifest v3, content scripts, popup UIs, monetization ...
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
netbarros/psique☆ 62026년 4월 22일 업데이트
Use when writing, running, or debugging Playwright e2e tests in this Hydrolix Grafana datasource plugin. Covers the docker-compose `playwright` service invocation, locator patterns for Grafana's react-select / Monaco editor / panel chrome, state-dependent interactions in QueryEditor, and timeout/retry expectations. Apply whenever a task touches `tests/*.spec.ts`, `tests/helpers.ts`, the `playwright` service in `docker-compose.yaml`, or the test results under `test-results/`.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
hydrolix/grafana-datasource-plugin☆ 62026년 10월 16일 업데이트
How to run and test the docs/index.html AGSL shader web gallery locally (static server, WebGL2-capable Chrome flags, CDP verification hooks).
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
dantech0xff/dreams☆ 62026년 9월 21일 업데이트
Playwright automation, Chrome DevTools debugging, and browser interaction testing. Use for E2E/unit tests, capturing screenshots, inspecting network/console logs, or validating user flows in web applications.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
bg-szy/TOP-SKILLS☆ 62026년 9월 8일 업데이트
Control local apps through Computer Use (the @oai/sky runtime) inside the Codex app. Use when the session uses a custom (non-OpenAI) model, for example deepseek-v4-flash or mimo-v2.5, and the user asks to control the computer, operate a desktop app's UI, use Safari or Chrome through computer use, click or type in an app, or take a screenshot of an app. Prefer purpose-built connectors, APIs, or CLIs when they exist.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
bg-szy/TOP-SKILLS☆ 62026년 9월 8일 업데이트
Liquid Glass material best practices for SwiftUI, UIKit, and AppKit on iOS 26+/macOS 26+ (Tahoe) through iOS 27/macOS 27. Use when implementing, reviewing, or migrating to glass: glassEffect, Glass variants (.regular/.clear/.identity), tint, interactive(), GlassEffectContainer, glassEffectUnion, toolbar glass, ToolbarSpacer, scrollEdgeEffectStyle, sharedBackgroundVisibility, tabBarMinimizeBehavior, backgroundExtensionEffect, NSGlassEffectView, UIGlassEffect, Tahoe window chrome, glass accessibility (Reduce Transparency/Increase Contrast), pre-26 Material fallbacks, UIDesignRequiresCompatibility. Also fires on symptoms: glass renders dark or muddy, glass looks like a flat tinted rectangle, glass button doesn't register taps, tap passes through glass, "'glassEffect' is only available in iOS 26.0 or newer", "ambiguous use of 'opacity'", "'cornerRadius' was deprecated", glass looks different in simulator vs device, screenshots of glass UI don't match. For glass animation, morphing, glassEffectID, transitions, Metal shaders, or performance profiling use the liquid-glass-motion skill instead.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
YordiLorenzo/liquid-glass-skills☆ 62026년 8월 9일 업데이트
Animation, morphing, and shader best practices for Liquid Glass and SwiftUI motion on iOS 26+/macOS 26+ through iOS 27. Use when animating glass or building UI motion: glassEffectID, @Namespace morphing, GlassEffectContainer spacing, glassEffectUnion, glassEffectTransition (.matchedGeometry/.materialize), withAnimation, springs, UnitCurve, PhaseAnimator, KeyframeAnimator, @Animatable, matchedTransitionSource, navigationTransition zoom, scrollTransition, visualEffect, Metal shaders (colorEffect, distortionEffect, layerEffect, [[stitchable]]), accessibilityReduceMotion gating, Instruments/xctrace profiling of hangs and animation hitches. Also fires on symptoms: glass morph not animating, view pops in instead of morphing, glass fades instead of materializing, morph flickers with Reduce Motion, menu glass morphs as a rectangle, animation runs on insert but not removal, PhaseAnimator loops forever or fires once, shader shows clipped edges (maxSampleOffset), animation hitches or main-thread hangs while scrolling glass chrome. For static glass, availability gating, toolbars, UIKit/AppKit glass, or accessibility of the material itself use the liquid-glass skill first.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
YordiLorenzo/liquid-glass-skills☆ 62026년 8월 9일 업데이트
Manual testing + bug filing for Enterprise / SaaS products. Parses a Feishu test doc (scope + repo + bitable URL), observes staging via claude-in-chrome, captures DOM/console/network/screenshot evidence, then dual-tracks each finding — Feishu Bitable record (with attachments) + GitHub issue (<REPO>#<ISSUE_NUMBER> format — English-primary, Chinese collapsed, R2-hosted screenshots, matching type label). Enforces dedup across bitable + GitHub issues + PRs, and mandatory P0/P1/P2 priority prompt when unclear. Trigger whenever the user says "test and report", "test and report side-by-side", "start system testing", "experience staging", "collaborate on bug filing", "collect feedback", a shared Feishu testing doc, a bitable URL + finding, or any UX/bug needing both bitable + GitHub tracking. Do NOT use for writing product code, PR review, CI debugging, or general "how do I use this product" questions — those go to normal dev / PR-review / support flows.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
CherryHQ/skills☆ 62026년 6월 29일 업데이트