Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
ECNU-ICALK/AutoSkill☆ 6052026년 5월 10일 업데이트
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
aiskillstore/marketplace☆ 4402026년 10월 21일 업데이트
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Microck/ordinary-claude-skills☆ 4062026년 9월 7일 업데이트
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
syahiidkamil/Software-Engineer-AI-Agent-Atlas☆ 4032026년 6월 25일 업데이트
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
lingxling/awesome-skills-cn☆ 3162026년 10월 7일 업데이트
Converts pseudocode descriptions and algorithm specifications into complete, executable Java code. Use this skill when you need to implement algorithms from pseudocode, translate algorithm descriptions to Java, generate Java code from specifications, convert textbook algorithms to working code, or create executable implementations from high-level descriptions. Preserves logic and control flow while handling Java idioms, data structures, and includes test cases for verification.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
ArabelaTso/Skills-4-SE☆ 2572026년 8월 21일 업데이트
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Razshy/Wiggle☆ 972026년 9월 5일 업데이트
Win #1 Product of the Day on Product Hunt. Completely reverse-engineered from 30x daily winner and 3x weekly winner campaigns — ranking algorithm decoded, launch timing optimized, hunter selection guide, community engagement approach, and post-launch momentum playbook. Use this if you're: (1) already read PH launch guides but still can't break into Top 5 and need algorithm-level deep optimization, (2) targeting Daily #1 and 5,000+ sign-ups with a proven 30+ case validated approach, or (3) an investor/accelerator coaching portfolio companies on PH launches. What's inside: PH ranking algorithm decoded: weighted factors for first 3 hours, 24 hours, and weekly ranking · Pre-launch preparation: gallery optimization, product URL selection, tagline refinement (≤60 chars) · Launch timing optimization: exact PST launch windows + scheduling guide · Community engagement KPIs: upvote targets, comment response time, maker comment strategy · Platform compliance guide: understanding PH's quality signals and organic growth · Post-launch 72-hour plan: maintaining momentum, conditions for Weekly #1 · Case studies: 3 different categories (AI Tool, App, SaaS) dissected Expected outcomes: Product Hunt Daily #1 ranking · strong community engagement on launch day · 3,000–10,000+ sign-ups (depending on product-market fit) 🇨🇳 Product Hunt 打榜完整攻略 | 🇯🇵 Product Hunt ローンチガイド | 🇰🇷 Product Hunt 런칭 가이드 Keywords: Product Hunt #1, Product Hunt launch strategy, PH ranking algorithm, PH #1 daily winner, Product Hunt tips, product launch, startup launch, ranking optimization, PH gallery optimization, Community engagement strategy, maker community engagement, product strategy, launch tactics, how to win Product Hunt, product hunt best practices
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Gingiris-1031/gingiris-skills☆ 862026년 10월 15일 업데이트
Algorithms and data structures from first principles through advanced analysis. Covers sorting (bubble, insertion, selection, merge, quick, heap, radix), searching (linear, binary, BFS, DFS, Dijkstra, A*), fundamental data structures (arrays, linked lists, stacks, queues, hash tables, trees, heaps, graphs, tries), complexity analysis (Big-O, Big-Omega, Big-Theta, amortized), recurrence relations, and algorithm design paradigms (divide-and-conquer, greedy, dynamic programming, backtracking). Use when analyzing, selecting, implementing, or comparing algorithms and data structures.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Tibsfox/gsd-skill-creator☆ 712026년 7월 20일 업데이트
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
ComeOnOliver/skillshub☆ 642026년 6월 24일 업데이트
Create branded 试界TryWorld AI-knowledge videos in the fixed "Paper Algorithm" (纸上算法) style with HyperFrames. Input is a Chinese voiceover script and optional images; output is a 16:9 horizontal video with Azure YunxiNeural (真·云希) voiceover, word-synced captions, ink/paper animations and unified transitions, an always-visible anti-counterfeit red seal, plus horizontal (4:3) and vertical (3:4) cover images and platform-optimized titles for Bilibili/Douyin/Xiaohongshu. Brand values are theme-driven (themes/paper-algorithm.json by default; custom brand themes supported — see references/theme-guide.md). Use when the user provides an AI 科普/教程/内容解读/知识分享 script and wants a TryWorld/试界 branded video, asks for the 纸上算法/Paper Algorithm style, wants a consistent script-to-video pipeline with covers and titles, or wants this pipeline with their own brand theme.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
TryWorld2026/paper-algorithm☆ 342026년 9월 22일 업데이트
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
shajith003/awesome-claude-skills☆ 252026년 10월 13일 업데이트
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
eigent-ai/agent-skills☆ 242026년 10월 14일 업데이트
Exploit implementations of JSON Web Tokens (JWT) through algorithmic confusion (e.g., RS256 to HS256), "none" algorithm attacks, and signature stripping. Use this skill to forge administration tokens and achieve unauthenticated Account Takeover (ATO) on REST APIs and modern web applications.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
ShulkwiSEC/bb-huge☆ 232026년 7월 11일 업데이트
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
tensology/decisionsai☆ 172026년 10월 21일 업데이트
Data structures and algorithms for AI agent episodic memory. Covers vector stores (HNSW, IVF, PQ), temporal indexing, knowledge graphs with triple stores, hierarchical summarization, forgetting curves, working/long-term/ procedural memory, and memory consolidation. Deep analysis of MemGPT/Letta, Zep/Graphiti, Mem0, and the Stanford generative agents memory architecture. Teaches the CS fundamentals behind how agents remember, retrieve, and forget. Activate on: "agent memory", "episodic memory", "vector search algorithm", "HNSW", "memory retrieval", "forgetting curve", "knowledge graph memory", "MemGPT", "Letta", "Zep", "Mem0", "memory consolidation", "temporal retrieval", "agent long-term memory", "memory layer". NOT for: conversation protocol design (use agent-conversation-protocols), agent infrastructure selection (use agentic-infrastructure-2026), building RAG pipelines (use ai-engineer).
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
curiositech/windags-skills☆ 162026년 10월 19일 업데이트
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
lilinji/GeneTind-Life-Skills☆ 152026년 8월 21일 업데이트
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
canvascoding/canvas-notebook☆ 112026년 10월 21일 업데이트
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to ...
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
JantonioFC/skillsbank☆ 92026년 8월 4일 업데이트
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
nvdigitalsolutions/mcp-ai-wpoos☆ 72026년 10월 21일 업데이트
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
bg-szy/TOP-SKILLS☆ 62026년 9월 8일 업데이트
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
AxelMrak/ai☆ 52026년 2월 20일 업데이트
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
micsapp/micstec-skills☆ 42026년 3월 20일 업데이트
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
0xAidan/polymarket-bot-test☆ 42026년 9월 4일 업데이트