Build C# applications with .NET 8+, including ASP.NET Core APIs and Blazor interfaces. Get models, endpoints, services, and configuration, with guidance on database access, asynchronous operations, cancellation, authentication, performance tuning, and tests.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Build a REST API with ASP.NET Core
- Implement database access with Entity Framework Core
- Create Blazor components and manage application state
Jeffallan/claude-skills☆ 1.2만2026년 10월 17일 업데이트
Delete one or more Unity C# script files and their accompanying .meta files when present. Refresh the asset database, then wait for Unity to finish recompiling before delivering the final result.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Remove an unused C# script
- Delete several reviewed scripts together
- Receive deletion results after Unity recompiles
IvanMurzak/Unity-MCP☆ 4.5천2026년 10월 20일 업데이트
Use C#/.NET in Godot 4.7: partial classes extending nodes, the PascalCase lifecycle (_Ready/_Process/_PhysicsProcess), [Export] fields, [Signal] delegates as C# events, type-safe node lookup, and calling between C# and GDScript. Use when writing Godot game code in C# (.cs files, .csproj), needing the Godot .NET build, converting GDScript patterns to C#, or wiring Godot signals as C# events.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
gamedev-skills/awesome-gamedev-agent-skills☆ 1.9천2026년 10월 9일 업데이트
Run file-based C# apps with the .NET CLI when the user explicitly wants C#/.NET code without creating a project. Use for C# language/API experiments, one-file C# apps, small multi-file C# apps composed with `#:include`/`#:exclude`, or C# file-based apps linked with `#:ref`. Do not use for language-agnostic throwaway scripts, generic computations, Python/PowerShell-style automation, full projects, or existing app integration.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
managedcode/dotnet-skills☆ 4902026년 10월 20일 업데이트
Write consistent XML documentation comments for C# types and public members. Follow specific rules for summaries, parameters, return values, properties, exceptions, examples, and inherited documentation so API behavior and usage are clearly described alongside the code.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Adding documentation to public APIs
- Standardizing parameter and return value descriptions
- Documenting exception conditions and usage examples
github/awesome-copilot☆ 4만2026년 10월 21일 업데이트
Review C# asynchronous code and get suggestions for method names, return types, exception handling, concurrent tasks, and cancellation. Identify blocking calls and missing awaits, and choose patterns for long operations or sequences processed asynchronously.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Reviewing async/await usage
- Finding blocking calls and missing awaits
- Planning concurrent tasks and cancellation
github/awesome-copilot☆ 4만2026년 10월 21일 업데이트
Build .NET 8 APIs and backend services using C# 12, with clear separation of application responsibilities. The skill covers database access, authentication, API documentation, compilation checks, and integration tests that verify components working together.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Building endpoints with minimal APIs
- Adding database access with Entity Framework Core
- Separating application responsibilities with MediatR
Jeffallan/claude-skills☆ 1.2만2026년 10월 17일 업데이트
Make C# code testable when it directly uses static services such as time, files, or processes. It introduces existing abstractions or minimal wrappers, supplies dependency registration, and demonstrates tests with controlled substitutes for real resources.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Introducing TimeProvider for time-dependent tests
- Testing file operations with MockFileSystem
- Wrapping Environment, Console, or Process calls
dotnet/skills☆ 5.7천2026년 10월 21일 업데이트
Replace C# static calls for time, files, or environment values with existing abstractions that tests can substitute. Update construction and affected tests within a defined scope, while preserving read counts, evaluation order, date-time semantics, and existing static callers.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Migrating DateTime.UtcNow calls to TimeProvider
- Replacing File calls with an existing IFileSystem
- Replacing disk or environment access in unit tests with fakes
dotnet/skills☆ 5.7천2026년 10월 21일 업데이트
Read a C# script file in a Unity project and return its contents as text. Retrieve the whole file or a selected range of lines to inspect existing code before planning changes or using a separate writing tool.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Reviewing an existing C# script
- Reading a specific range of lines
- Inspecting code before making changes
IvanMurzak/Unity-MCP☆ 4.5천2026년 10월 20일 업데이트
Create custom tools that an AI agent can call in Unity Editor by adding C# files to the project. Includes implementation examples and guidance for structured results, running Unity operations on the main thread, and handling lengthy operations or recompilation.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Adding custom Unity Editor operations for an AI agent
- Creating tools to find or rename GameObjects
- Returning tool results as structured data
IvanMurzak/Unity-MCP☆ 4.5천2026년 10월 20일 업데이트
Help implement Azure OpenAI features in C# and .NET applications using SDK examples. Cover authentication, chat, document-backed answers, image generation, and audio processing, including transcription and speech generation.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Adding streaming chat to a .NET application
- Generating JSON responses in a defined format
- Building answers backed by Azure AI Search
sickn33/agentic-awesome-skills☆ 4.8만2026년 10월 21일 업데이트
Write C# unit tests with NUnit using clear naming, focused assertions, and independent test cases. Covers project setup, testing with multiple input values, exception checks, and replacing dependencies with mocks to test components in isolation.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Setting up an NUnit test project
- Testing the same behavior with multiple inputs
- Checking exceptions and collection contents
github/awesome-copilot☆ 4만2026년 10월 21일 업데이트
Write C# unit tests with TUnit using clear test structure, asynchronous checks, and multiple input cases. Get guidance on setup and cleanup, execution controls, test organization, and converting existing xUnit tests to TUnit.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Setting up a TUnit test project
- Testing one behavior with multiple input cases
- Organizing test setup and cleanup
github/awesome-copilot☆ 4만2026년 10월 21일 업데이트
Move existing .NET 9 projects to .NET 10 by updating project settings and dependencies, fixing build errors, and reviewing behavior changes. Includes CI and Docker updates, followed by builds, tests, and security checks.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Upgrading an existing .NET 9 project to .NET 10
- Fixing build errors and warnings after an SDK upgrade
- Reviewing ASP.NET Core and EF Core behavior changes
dotnet/skills☆ 5.7천2026년 10월 21일 업데이트
Upgrade an existing .NET 8 project to .NET 9 by addressing build errors and compatibility changes. Update related packages, containers, and build pipelines, then verify the migration with clean builds and tests.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Upgrading a project from net8.0 to net9.0
- Resolving new build errors and warnings after upgrading
- Reviewing ASP.NET Core and EF Core behavior changes
dotnet/skills☆ 5.7천2026년 10월 21일 업데이트
Connect .NET MAUI screens to application data using XAML or C#. Covers compile-time binding checks, change notifications, value conversion, and fallback displays to help implement bindings and investigate screens that fail to update.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Fix screens that do not reflect data changes
- Add compile-time checks to XAML bindings
- Convert and format values for display
dotnet/skills☆ 5.7천2026년 10월 21일 업데이트
Route C# and .NET requests to the exact installed specialist or smallest dotnet/skills marketplace plugin. USE FOR: "which specialist should own this" or "how do I add the skill" requests involving ASP.NET Core endpoints, Blazor, MAUI binding, Windows Forms specialist selection or installation, EF Core queries, test or framework migration, runtime CPU/allocation evidence, file-based C#, editor/compiler defects, a surviving MSBuild `.binlog`, or a plugin missing from `/skills`; also use for C# semantics when no narrower specialist exists. DO NOT USE FOR: requests that already name the exact installed specialist to invoke, or work unrelated to C# or .NET.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
managedcode/dotnet-skills☆ 4902026년 10월 20일 업데이트
ACTIVATION PREREQUISITE: the request or discovered target must explicitly identify C#, .NET, `.cs`, or `.csproj`; otherwise stay dormant without invoking this skill. USE FOR: locating System.DateTime.Now/UtcNow, System.IO.File/Directory, System.Environment, HttpClient, Console, or Process usage in C#; auditing C# code for hard-to-test framework dependencies; or verifying those C# calls are already abstracted. DO NOT USE FOR: any target lacking the activation prerequisite; generating wrappers (use generate-testability-wrappers); migrating code (use migrate-static-to-wrapper); or general code review.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
managedcode/dotnet-skills☆ 4902026년 10월 20일 업데이트
Write modern, version-aware C# for .NET repositories while staying compatible with the repo's target framework and language-version policy. USE FOR: modern idiomatic C# code; language-version compatibility decisions; upgrading or reviewing C# feature usage across versions. DO NOT USE FOR: non-C# .NET languages such as F# or VB; analyzer-only or formatter-only setup with no language feature choice. INVOKES: inspect the repository context, edit targeted files, and run relevant build, test, lint, or validation commands when changes are made.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
managedcode/dotnet-skills☆ 4902026년 10월 20일 업데이트
Use when a Godot project uses or considers C# (.NET) or native code - when C# is the right call and its export limits (no web export), C# node patterns with generated SignalName/StringName caching, plain C# rule libraries tested with dotnet test, and GDExtension (godot-cpp, godot-rust) pinning and build hygiene.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
makifbaysal/tasktrooper☆ 1172026년 10월 21일 업데이트
Write modern, version-aware C# for .NET repositories. Use when choosing language features across C# versions, especially C# 13 and C# 14, while staying compatible with the repo's target framework and `LangVersion`.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
managedcode/PrompterOne☆ 452026년 5월 9일 업데이트
Write modern, version-aware C# for .NET repositories. Use when choosing language features across C# versions, especially C# 13 and C# 14, while staying compatible with the repo's target framework and `LangVersion`.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
managedcode/Orleans.RateLimiting☆ 302026년 10월 11일 업데이트
Guide development of custom Windows video applications with Zoom Video SDK and C++. Covers session setup, video display, screen sharing, and raw media access, meaning direct capture or injection of audio samples and video frames.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Build a custom video calling app for Windows
- Capture or inject raw audio and video
- Implement participant video and screen sharing
anthropics/knowledge-work-plugins☆ 3.1만2026년 10월 20일 업데이트