Modern web design trends, principles, and implementation patterns for 2024-2025. Use this skill when designing websites, creating interactive experiences, implementing design systems, ensuring accessibility, or building performance-first interfaces. Triggers on tasks involving modern design trends, micro-interactions, scrollytelling, bold minimalism, cursor UX, glassmorphism, accessibility compliance, performance optimization, or design system architecture. References animation skills (GSAP, Framer Motion, React Spring), 3D skills (Three.js, R3F, Babylon.js), and component libraries for implementation guidance.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
freshtechbro/claudedesignskills☆ 1.1천2025년 11월 20일 업데이트
Cast genjutsu on a UI - creative coding for motion, micro-interactions, and wow-factor. Scans the stack, proposes an interaction thesis, loads the right sub-skills, implements the illusion. Adapts to Web, Android (Compose), Apple (SwiftUI).
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
AThevon/genjutsu☆ 6002026년 10월 6일 업데이트
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
catlog22/maestro-flow☆ 5662026년 10월 15일 업데이트
Delight pass — adds one or two memorable micro-interactions (copy specificity, hover choreography, state transitions, one signature detail) without decoration or confetti. Use when the UI works but feels generic, or when the user says "make it feel special" / "add some personality". Invoke when the user asks for delight on their UI, or mentions 'delight' alongside design / UI / frontend work.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
educlopez/ui-craft☆ 3922026년 10월 19일 업데이트
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Asymmetric-al/core☆ 3812026년 10월 20일 업데이트
Create professional CSS animations, transitions, micro-interactions, and complex motion design. Use when adding animations, hover effects, loading states, page transitions, scroll animations, or any motion design work.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
OneWave-AI/claude-skills☆ 3582026년 10월 20일 업데이트
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
skillmds/skillmd☆ 2492026년 10월 14일 업데이트
Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
zacharyfmarion/openscad-studio☆ 2452026년 8월 20일 업데이트
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
galfrevn/apollo☆ 2382026년 8월 18일 업데이트
Specify micro-interactions with trigger, rules, feedback, and loop/mode definitions.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Infrasity-Labs/dev-gtm-claude-skills☆ 1422026년 6월 29일 업데이트
Small purposeful animations — toggles, animated icons, success moments. Use when designing interactive feedback, success states or loaders.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
dembrandt/dembrandt-skills☆ 1252026년 10월 15일 업데이트
Design and plan iOS animations with structured specs covering transitions, micro-interactions, gesture-driven motion, and loading states. Use when the user asks to plan, design, or spec out animations for an iOS app — including screen transitions, navigation animations, interactive gestures, onboarding flows, or any motion design work. Also use when the user wants animation recommendations or wants to decide between animation approaches before writing code.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
existential-birds/beagle☆ 842026년 9월 16일 업데이트
Elite frontend design taste for building, reviewing, and polishing web interfaces. Use whenever the user wants to design, redesign, shape, critique, audit, polish, or improve any UI (landing pages, portfolios, dashboards, product UI, components, forms, onboarding, empty states) or asks to make something look better / premium / modern, fix the styling, add or fix animations, or make a design feel less generic ("AI slop"). Covers typography, color, spacing, layout, visual hierarchy, motion, micro-interactions, component states, accessibility, responsive behavior, UX copy, and anti-pattern detection.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
h3nryprod01/design-taste☆ 772026년 9월 25일 업데이트
Motion design — produce HTML animations and export MP4/GIF with optional BGM. Use when asked to "animate this", "create a motion design", "make an intro animation", "product launch animation", "promo video", "export MP4", "export GIF", "60fps animation", "animated logo", or "motion graphics". Delivers a self-contained HTML animation plus rendered video exports. Not for micro-interactions in production code — use /prism-ui for that.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
tonone-ai/tonone☆ 762026년 10월 15일 업데이트
Design engineering principles for making interfaces feel polished. Use when building UI components, reviewing frontend code, implementing animations, hover states, shadows, borders, typography, micro-interactions, enter/exit animations, or any visual detail work. Triggers on UI polish, design details, "make it feel better", "feels off", stagger animations, border radius, optical alignment, font smoothing, tabular numbers, image outlines, box shadows.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
StudyDrift/lextures☆ 622026년 10월 14일 업데이트
Add moments of joy, personality, and surprise through success states, empty states, loading moments, hover details, and celebratory polish once the fundamentals already work. Use when the user wants delight, charm, personality, or memorable micro-interactions—not when the main need is baseline cleanup or stronger visual impact.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
aladicf/better-web-ui☆ 432026년 5월 22일 업데이트
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
ShipfoxHQ/shipfox☆ 282026년 10월 20일 업데이트
Craft UI animations with Framer Motion: page transitions, micro-interactions, scroll reveals, and shared layouts for polished interfaces. Use for interface animation beyond basics.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
aicodedecode/awesome-muse-skills☆ 252026년 10월 10일 업데이트
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
gaia-research/gaia-skill-tree☆ 232026년 10월 20일 업데이트
Use when implementing or reviewing SVG animation, path drawing, icon motion, logo animation, illustration motion, micro-interactions, CSS/SMIL/Framer Motion/GSAP choices, motion accessibility, or fallback behavior; Chinese triggers include SVG animation, path stroke, animation.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
bovinphang/frontend-craft☆ 222026년 9월 26일 업데이트
Elite frontend design taste for building, reviewing, and polishing web interfaces. Use whenever the user wants to design, redesign, shape, critique, audit, polish, or improve any UI (landing pages, portfolios, dashboards, product UI, components, forms, onboarding, empty states) or asks to make something look better / premium / modern, fix the styling, add or fix animations, or make a design feel less generic ("AI slop"). Covers typography, color, spacing, layout, visual hierarchy, motion, micro-interactions, component states, accessibility, responsive behavior, UX copy, and anti-pattern detection.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
tensology/decisionsai☆ 172026년 10월 15일 업데이트
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
tensology/decisionsai☆ 172026년 10월 15일 업데이트
Design and build beautiful, accessible graphical interfaces — web, desktop (Electron/Tauri), and native (iOS/macOS/Android). Use for visual hierarchy and layout, color and theming (light/dark, semantic tokens, WCAG contrast), typography systems, motion and micro-interactions, accessibility, component systems and design tokens, responsive/adaptive layout, and platform-native idioms. The GUI counterpart to beautiful-cli-design. NOT for terminal/CLI output (use beautiful-cli-design) or API/data schemas.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
curiositech/windags-skills☆ 162026년 10월 19일 업데이트
Frontend UI design, critique, audit, polish. Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
DevvGwardo/impeccable☆ 142026년 10월 19일 업데이트