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cccskills

'simplification' 검색 결과

106건 · 관련도순

Creative problem-solving techniques for breaking through stuck points - includes collision-zone thinking, inversion, pattern recognition, and simplification

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mrgoonie/claudekit-skills2.2천2026년 4월 3일 업데이트

Simplify code that works — remove speculative abstraction, dead flexibility, and needless indirection while keeping behaviour identical and verified. Use when a feature has just landed ('now simplify it'), when AI-generated code arrives over-engineered, when a file has grown hard to follow, or as the cleanup pass before review. Produces a smaller, flatter version with identical behaviour, plus a ledger of what was removed and why it was safe. For finding bugs use code-review-checklist / ai-code-review — this skill assumes it works and makes it simple.

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mohitagw15856/pm-claude-skills1.5천2026년 10월 20일 업데이트

simplify

무료

This skill should be used when the user asks to "simplify", "clean up the diff", "run simplify", "simplify the changes", "review changed code for cleanup", explicitly invokes "/simplify", or asks to "commit without simplify", "skip simplify for this commit", or "commit this but skip simplify". Reviews changed code across reuse, simplification, efficiency, and altitude, or grants an explicit one-commit bypass. Not for correctness bugs.

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fcakyon/claude-codex-settings1.2천2026년 10월 20일 업데이트

Apply systematic problem-solving techniques when stuck. Use for complexity spirals, innovation blocks, recurring patterns, assumption constraints, simplification cascades, scale uncertainty.

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withkynam/vibecode-pro-max-kit1.2천2026년 6월 21일 업데이트

Expert patterns for simplifying 3D games to 2D including dimension reduction strategies, 2.5D fake-depth, isometric ports, camera flattening, physics conversion, 3D-to-sprite art pipeline, and control simplification. Use when porting 3D to 2D, building 2.5D / isometric / fake-depth gameplay, creating 2D versions for mobile, or prototyping. Trigger keywords: CharacterBody3D to CharacterBody2D, Camera3D to Camera2D, Vector3 to Vector2, flatten Z-axis, 2.5D, isometric, fake depth, Y-sort, simulated Z, orthogonal projection, 3D to sprite conversion, performance optimization.

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thedivergentai/Game-Dev-Agentic-Skills8762026년 10월 17일 업데이트

Expert patterns for simplifying 3D games to 2D including dimension reduction strategies, 2.5D fake-depth, isometric ports, camera flattening, physics conversion, 3D-to-sprite art pipeline, and control simplification. Use when porting 3D to 2D, building 2.5D / isometric / fake-depth gameplay, creating 2D versions for mobile, or prototyping. Trigger keywords: CharacterBody3D to CharacterBody2D, Camera3D to Camera2D, Vector3 to Vector2, flatten Z-axis, 2.5D, isometric, fake depth, Y-sort, simulated Z, orthogonal projection, 3D to sprite conversion, performance optimization.

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thedivergentai/Game-Design-Agentic-Skills8502026년 10월 13일 업데이트

Commit changes, push to GitHub, and open a PR. Includes quality checks (security, patterns, simplification). Use --quick to skip checks.

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llama-farm/llamafarm8372026년 6월 10일 업데이트

Find one insight that eliminates multiple components - "if this is true, we don't need X, Y, or Z"

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obra/superpowers-skills7542025년 10월 15일 업데이트

SKILL.md simplification with functional integrity verification. Analyze redundancy, optimize content, check no functionality lost. Triggers on "simplify skill", "optimize skill", "skill-simplify".

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catlog22/maestro-flow5672026년 10월 15일 업데이트

Code simplification suggestions — clarity, unnecessary complexity, redundant abstractions. Advisory only.

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opsmill/infrahub5382026년 10월 21일 업데이트

design-review

OpenClaw 공식무료

Assess designs, public interfaces, state ownership, readability, and refactor proposals when the task calls for design review or structural simplification; not for unrelated routine edits.

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openclaw/openclaw-enterprise4252026년 10월 21일 업데이트

Run the code and documentation simplification passes together over one scope, launching every review agent concurrently before applying a single round of fixes. Use when the user asks to "simplify all", "simplify everything", "simplify code and docs", "clean up code and docs", "run both simplify skills", or "simplify code and docs in parallel".

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tobihagemann/turbo4142026년 10월 19일 업데이트

Triage the improvements backlog at .turbo/improvements.md: merge duplicate entries, state the user story or simplification behind each one, and decide with the user which to keep and which to drop. Use when the user asks to "triage improvements", "triage the backlog", "clean up the backlog", "clean up improvements", "groom the backlog", "prune the improvements backlog", or "go through the backlog with me".

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tobihagemann/turbo4142026년 10월 19일 업데이트

Run the code and documentation simplification passes together over one scope, launching every review sub-agent concurrently before applying a single round of fixes. Use when the user asks to "simplify all", "simplify everything", "simplify code and docs", "clean up code and docs", "run both simplify skills", or "simplify code and docs in parallel".

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tobihagemann/turbo4142026년 10월 19일 업데이트

Reduce time-to-first-API-call (TTFAC) by optimizing every step of the developer onboarding journey. This skill covers authentication simplification, sandbox environments, interactive documentation, and identifying and eliminating common failure points.

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lingxling/awesome-skills-cn3162026년 10월 7일 업데이트

Automatically simplify and minimize TLA+ specifications by reducing redundant state variables, merging equivalent actions, and minimizing invariants while preserving specified properties. Use when working with TLA+ specifications that need optimization, simplification, or reduction. Triggers when users ask to minimize, reduce, simplify, or optimize TLA+ specs, or when they want to remove redundancy from formal specifications while maintaining semantic equivalence.

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ArabelaTso/Skills-4-SE2572026년 8월 21일 업데이트

Automatically reduces bug-triggering test cases to minimal form while preserving the failure. Use when debugging with large, complex test cases that need simplification, reproducing bugs with minimal examples, or creating regression tests from verbose failure scenarios. Takes a failing test and systematically removes unnecessary inputs, steps, assertions, and code using delta debugging and other reduction algorithms. Supports unit tests, integration tests, input files, and multiple programming languages (Python, JavaScript, Java, C/C++).

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ArabelaTso/Skills-4-SE2572026년 8월 21일 업데이트

team-mode

무료

Use when a task may benefit from a bounded subagent for implementation, large-codebase discovery at task start, independent review, requested or pre-commit code simplification, or expert work on complex decisions, modeling, automation, or repeated failures. The main agent chooses whether to delegate and accepts the result. Do not use for simple questions or short work with no meaningful review or delegation.

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oil-oil/codex-team-mode2252026년 10월 1일 업데이트

Use when the user wants to simplify, clean up, refactor, tidy, or refine code — their staged/unstaged git changes or a target file/path. Reduces complexity, flattens nesting, removes redundancy and dead code, scores each change by value (holding low-value churn), then runs tests to prove nothing broke. Invoke on: "simplify", "simplify this", "simplify my code/changes", "clean up", "clean this up", "clean up my changes", "refactor this", "make this cleaner", "tidy this up", "reduce complexity", "flatten this", "remove dead code", "make it more readable", "polish before commit", or "absolute simplify". Acts on your working diff; for repo-wide dead code use absolute-prune; for lint/type debt use absolute-debt.

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maddhruv/absolute2232026년 7월 6일 업데이트

Makes working code easier to read and change without altering what it does, and proves the behaviour stayed the same. Use when someone says "simplify this", "clean up this function", "this file is a mess", "reduce the complexity", "refactor for readability", "tidy my diff before the PR", or when a linter reports high cyclomatic complexity or deep nesting. Covers pinning current behaviour with characterization tests, measuring complexity, choosing a named refactoring, applying it in small verified steps, and reporting suspected bugs found on the way instead of fixing them silently.

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TerminalSkills/skills1742026년 10월 21일 업데이트

World-class explainer video expertise combining the visual storytelling of Kurzgesagt, the simplification genius of Common Craft, and the conversion science of high-performing SaaS landing pages. Explainer videos transform complex ideas into clear, compelling stories. Great explainers don't just inform—they illuminate. They take abstract concepts and make them feel obvious. The best explainer videos understand that simplicity is the ultimate sophistication, that showing beats telling, and that the goal isn't to impress with complexity—it's to make the viewer feel smart. Use when "explainer, explainer video, how it works, product demo, onboarding video, training video, educational video, whiteboard, animated explainer, explain this, simplify, concept video, SaaS video, explainer, video, animation, educational, product, demo, onboarding, SaaS" mentioned.

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omer-metin/skills-for-antigravity1692026년 1월 22일 업데이트

Simplifies recently changed or explicitly scoped code while preserving observable behavior, error semantics, side effects, ordering, and public contracts. Use for readability cleanup, dead-code removal, reducing nesting, eliminating redundant wrappers, or making an implementation easier to maintain. Not for architecture redesign, new behavior, speculative cleanup, or a refactor without an adequate safety net.

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thiientv/godmode992026년 8월 26일 업데이트

Simplifies code for clarity. Use when refactoring code for clarity without changing behavior. Use when code works but is harder to read, maintain, or extend than it should be. Use when reviewing code that has accumulated unnecessary complexity.

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nota-america/forgecat-agent-profiles922026년 9월 24일 업데이트

Apply systematic problem-solving techniques when stuck. Use for complexity spirals, innovation blocks, recurring patterns, assumption constraints, simplification cascades, scale uncertainty.

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manhvann/codexkit892026년 8월 29일 업데이트