把一句话需求转成可复现、可验收视频工程的乔木智能剪辑导演。Use when the user asks to create, plan, edit, remix, explain, narrate, subtitle, animate, composite, or render a video—including one-line requests such as “制作一个科普视频:介绍 LLM 中的 RL”. Builds English-learning movie mixes, person profiles, explainers, code-drawn motion graphics (UI morph loops, showreels, kinetic-type promos, line-art/pixel/Three.js animation, lyric MVs), product launch videos, cinematic shorts, social clips, course/PPT videos, AI image/video/TTS/music-assisted stories, stock-footage stories, or multi-source montage. Routes across 33台词, ClipSeek/open media, local files, ListenHub, image generation, HTML/SVG/Canvas motion graphics with beat-grid storyboards and determinism probes, Manim, ffmpeg-full, captions, sound design, frame-0 video covers with YouTube thumbnails, and release checks.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
joeseesun/qiaomu-cut-skill☆ 3742026년 10월 13일 업데이트
Create premium hand-drawn architecture, workflow, and swimlane diagrams in a dark neon or light paper style, with editable Excalidraw sources, PNG/SVG previews, animated GIF/MP4 output, and interactive HTML. Use whenever the user asks for 岚叔动态架构图、手绘架构图、Excalidraw 风格图、DailyDoseOfDS 风格技术图、动态流程图、泳道图、系统可视化,或希望复刻并提升参考架构图。
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
lazypay/Archscribe☆ 3682026년 7월 15일 업데이트
Turn a website URL, product docs, or a founder's rambling description into a tight 60-90 second explainer video built in HyperFrames -- problem/solution narrative, animated product walkthrough scenes, captions, and voiceover, ready for the homepage hero, sales emails, and onboarding.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
OneWave-AI/claude-skills☆ 3612026년 10월 20일 업데이트
Compose a premium, animated landing page section by section in Next.js + Tailwind + Motion (Framer Motion) — built on a real design system, with editorial copy and motion that feels human-crafted, not template-generated. Use when building or rebuilding a landing page, marketing site, or hero/feature/pricing/CTA sections that need to look production-ready and bespoke from day one.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
OneWave-AI/claude-skills☆ 3612026년 10월 20일 업데이트
Converts a Claude Code session JSONL file into an animated GIF terminal replay. Use when creating demos or visual evidence from past sessions.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
athola/claude-night-market☆ 3422026년 10월 17일 업데이트
Legacy v1 (voiceover-led, GSAP + HyperFrames). Use when making, directing or rescuing a product launch video, promo, teaser, demo reel, sizzle, feature-announcement film or animated product explainer built from code — and when an existing one looks basic, reads as a slideshow, has reveals that miss the voiceover, an invisible cursor, an inaudible sound effect, a clipped or too-quiet mix, or every video coming out looking the same. Covers SaaS, apps, hardware, e-commerce, dev tools, services. Keywords include motion design, storyboard, voiceover sync, kinetic typography, GSAP, HyperFrames, Remotion, film grain, LUFS, ffmpeg.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
AbubakrChan/product-launch-motion☆ 3382026년 10월 15일 업데이트
Use when asked to make a launch video, product film, motion design piece, UI motion reel, Dribbble-style UI animation or animated brand/logo sting — anything rendered to MP4 from HTML with a cursor, morphing UI, springs, beat-synced music and SFX. Carries Chan's full creative direction (one shape never cut, blur content swaps, springs, real data, logo slams, no creative limits) and the proven build/render pipeline (pure seek(t), closed-form springs, Playwright subframes, ffmpeg tmix, numpy beat grid).
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
AbubakrChan/product-launch-motion☆ 3382026년 10월 15일 업데이트
Turn 2+ user reference images into a high-fidelity animated Codex companion using PocketMen's own local stack. Prefer the open-weight Neural Local Studio (FLUX.2 klein 4B; optional Qwen-Image-Edit-2511 Identity-Max) on compatible hardware; otherwise fall back to the deterministic local renderer. Never require hatch-pet or OPENAI_API_KEY for the normal workflow.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
six-nut/PocketMen-with-you☆ 3102026년 10월 14일 업데이트
Plan and prompt a stylized 3D animated short for Seedance 2.0 with stable character identities, environment continuity, causal story beats, shot-specific performance, camera, sound, and clip handoffs. Use when a story needs one 4–15 second generation or a longer multi-clip plan; not for photoreal live action, a single still, or generic prompt polishing.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
T8mars/minimax-h3-prompt-skill-T8☆ 3002026년 10월 18일 업데이트
Create original short videos using the 固定机位|从线稿生成成品 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
T8mars/minimax-h3-prompt-skill-T8☆ 3002026년 10월 18일 업데이트
Create original short videos using the 画中物成真|小光点变奇观 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
T8mars/minimax-h3-prompt-skill-T8☆ 3002026년 10월 18일 업데이트
Generate video clips on the user's own GPU through Guaardvark: text-to-video, image-to-video, first+last frame animation, clips with their own soundtrack and dialogue (MiniMax H3), short looping animations, and batch runs. Use when the user asks to make, render, animate, or batch-generate video locally.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
guaardvark/guaardvark☆ 2732026년 10월 21일 업데이트
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
skillmds/skillmd☆ 2502026년 10월 20일 업데이트
Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
zacharyfmarion/openscad-studio☆ 2452026년 8월 20일 업데이트
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
galfrevn/apollo☆ 2392026년 8월 18일 업데이트
120+ Vue/Nuxt animated components with TailwindCSS v4, motion-v, GSAP, Three.js. Use for hero sections, 3D effects, interactive backgrounds, or encountering setup, CSS variables, motion-v integration errors.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
secondsky/claude-skills☆ 2322026년 10월 20일 업데이트
100+ animated React components (Aceternity UI) for Next.js with Tailwind. Use for hero sections, parallax, 3D effects, or encountering animation, shadcn CLI integration errors.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
secondsky/claude-skills☆ 2322026년 10월 20일 업데이트
A 60 to 75 s hand-drawn ink film of the agent's day with its own user ("a day in my life as <name>'s agent"): one average session from the user's local Claude Code history, beginning to end. The story follows what they actually do (coding, tests, docs, shipping, videos, whatever the history shows), told with their real words (first message, check-ins, corrections, praise, memory titles). It is drawn in two-tone p5.brush strokes that boil at 8 fps and scored for strings composed note-for-note on the film's clock (the typed "claude" is the theme). Trigger on: "day in my life as my agent", "a film about me and my agent", "what is it like to be my agent", "animate your day with me", "make a video of our sessions". Covers harvesting the routine and receipts, the privacy gate, the chapter toolbox, the ink kit, the score, render and QC.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
heygen-com/hyperframes-community-skills☆ 2232026년 10월 20일 업데이트
Generate AI lip sync and visual dubbing with Sync Labs (sync.so) — choose the right model (sync-3, lipsync-2, lipsync-2-pro, lipsync-1.9.0-beta, react-1), build the POST /v2/generate request, host inputs, handle async jobs via polling or webhooks, run batch dubbing/localization, and review output for sync accuracy and identity preservation. Use when an agent must re-voice, dub, translate, personalize, or re-time the mouth of a talking-head video (or animate a still face from audio), or must debug a failed/rejected Sync generation. Also covers consent, likeness, and rights obligations for editing a real person's face.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
calesthio/generative-media-skills☆ 2102026년 7월 14일 업데이트
Produce 3D assets with Tripo (tripo3d.ai / Tripo AI by VAST) through its OpenAPI and Studio platform — text-to-3D, image-to-3D, and multiview-to-3D generation; PBR texturing; auto-rigging and preset animation; retopology/low-poly and quad remesh; format conversion (GLB/FBX/OBJ/USDZ/STL/3MF) and engine import (Unity/Unreal/Blender/3D printing). Use when an agent must drive the async task-based Tripo API (create task, poll or webhook, download), choose a model version (v3.0 / v3.1 / P1), write prompts or prepare input images, control mesh/texture parameters, estimate credits and respect rate limits, review generated mesh quality (topology, UVs, poly count, texture fidelity), run iteration and repair workflows, or reason about the rights/licensing of Tripo-generated assets. Trigger on requests to generate, texture, rig, animate, retopologize, convert, or evaluate a 3D model with Tripo, or to integrate the Tripo API into a pipeline. Not for choosing a 3D renderer, editing meshes by hand, or non-Tripo generators.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
calesthio/generative-media-skills☆ 2102026년 7월 14일 업데이트
Provider-independent title design and kinetic typography direction for video, animation, ads, explainers, social hooks, brand films, lyric/text videos, title cards, main titles, lower thirds, captions-as-design, and other motion-led text. Use when an agent must plan, prompt, implement, hand off, iterate, or QA typography hierarchy, readability, timing, reveal/hold/exit, motion semantics, line breaks, safe areas, localization, brand constraints, accessibility, flashing/motion safety, or production specs for animated text.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
calesthio/generative-media-skills☆ 2102026년 7월 14일 업데이트
Provider-independent performance direction for generated video, avatar/spokesperson clips, animation, ads, film scenes, social content, and voice-led media. Use when an agent must cast or direct synthetic performers, avatars, animated characters, talking heads, AI video characters, or voice performances; plan acting beats, objective/obstacle/action, blocking, gesture, eye-line, facial expression, body language, lip-sync, voice alignment, rehearsal prompts, iteration, continuity, consent, and performance QA.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
calesthio/generative-media-skills☆ 2102026년 7월 14일 업데이트
Provider-independent explainer video production for AI agents creating educational, product, concept, nonprofit/public-service, onboarding, training, animated, mixed-media, and short social explainers. Use when an agent must turn a topic, brief, research corpus, product, process, policy, dataset, or complex idea into a factual, accessible, narrated, captioned, storyboarded, generated-media-ready explainer video with claim review, localization, pacing, variants, and QA.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
calesthio/generative-media-skills☆ 2102026년 7월 14일 업데이트
Provider-independent production workflow for AI agents creating educational animated lessons, classroom explainers, STEM visualizations, history/social-science animations, training modules, microlearning clips, whiteboard-style explainers, diagram-driven videos, and generated or assembled instructional animation assets. Use when planning, scripting, storyboarding, generating, reviewing, localizing, or QAing animation whose primary purpose is learning.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
calesthio/generative-media-skills☆ 2102026년 7월 14일 업데이트