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cccskills

'tui' 검색 결과

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xcode-26

무료

Xcode 26 and Apple platform update notes with a focus on Liquid Glass, Foundation Models Framework, and Apple Intelligence. Use when asked to explain, summarize, compare, or implement Xcode 26 era framework changes across SwiftUI, UIKit, AppKit, Foundation, App Intents, StoreKit, MapKit, WidgetKit, visionOS, or Swift language features.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

JordanCoin/ios-skills-collection62026년 9월 10일 업데이트

Build and capture Xcode/SwiftUI previews for visual analysis. Use when you need to see rendered UI output, verify layouts, or inspect visual components.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

JordanCoin/ios-skills-collection62026년 9월 10일 업데이트

MCP server for Apple Developer Documentation. Search iOS/macOS/SwiftUI/UIKit docs, WWDC videos with transcripts, sample code, and framework APIs. Use when you need to look up Apple APIs, check platform compatibility, find WWDC sessions, or browse framework symbols. Install the MCP server first, then use its tools.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

JordanCoin/ios-skills-collection62026년 9월 10일 업데이트

Apply modern Swift language patterns and idioms for non-concurrency, non-SwiftUI code. Covers if/switch expressions (Swift 5.9+), typed throws (Swift 6+), result builders, property wrappers, opaque and existential types (some vs any), guard patterns, Never type, Regex builders (Swift 5.7+), Codable best practices (CodingKeys, custom decoding, nested containers), modern collection APIs (count(where:), contains(where:), replacing()), FormatStyle (.formatted() on dates, numbers, measurements), and string interpolation patterns. Use when writing core Swift code involving generics, protocols, enums, closures, or modern language features.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

JordanCoin/ios-skills-collection62026년 9월 10일 업데이트

Diagnose, fix, or validate SwiftUI animation and scroll behavior by temporarily instrumenting views with MotionEyes, capturing console traces over time, and comparing motion data to user intent or test expectations. Use when users report bugs such as wrong direction, premature fade, timing or easing mismatch, unexpected movement, missing movement, incorrect relative movement between views, scroll jumps, scroll restoration drift, content-offset desynchronization, or when they want to turn MotionEyes traces into focused assertions. Prefer XcodeBuildMCP log capture first and fallback to CLI log streaming; remove only agent-added MotionEyes instrumentation after validation.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

JordanCoin/ios-skills-collection62026년 9월 10일 업데이트

swiftdata

무료

Implement, review, or improve data persistence using SwiftData. Use when defining @Model classes with @Attribute, @Relationship, @Transient, @Unique, or @Index; when querying with @Query, #Predicate, FetchDescriptor, or SortDescriptor; when configuring ModelContainer and ModelContext for SwiftUI or background work with @ModelActor; when planning schema migrations with VersionedSchema and SchemaMigrationPlan; when setting up CloudKit sync with ModelConfiguration; or when coexisting with or migrating from Core Data.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

JordanCoin/ios-skills-collection62026년 9월 10일 업데이트

spritekit

무료

Build 2D games and animations using SpriteKit. Use when creating game scenes with SKScene and SKView, adding sprites with SKSpriteNode, animating with SKAction sequences, simulating physics with SKPhysicsBody and contact detection, creating particle effects with SKEmitterNode, building tile maps, using SKCameraNode, or integrating SpriteKit scenes in SwiftUI with SpriteView.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

JordanCoin/ios-skills-collection62026년 9월 10일 업데이트

Read, create, update, and pick contacts using the Contacts and ContactsUI frameworks. Use when fetching contact data, saving new contacts, wrapping CNContactPickerViewController in SwiftUI, handling contact permissions, or working with CNContactStore fetch and save requests.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

JordanCoin/ios-skills-collection62026년 9월 10일 업데이트

avkit

무료

Create media playback experiences using AVKit. Use when adding video players with AVPlayerViewController, enabling Picture-in-Picture, routing media with AirPlay, using SwiftUI VideoPlayer views, configuring transport controls, displaying subtitles and closed captions, or integrating AVFoundation playback with system UI.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

JordanCoin/ios-skills-collection62026년 9월 10일 업데이트

pdfkit

무료

Display and manipulate PDF documents using PDFKit. Use when embedding PDFView to show PDF files, creating or modifying PDFDocument instances, adding annotations (highlights, notes, signatures), extracting text with PDFSelection, navigating pages, generating thumbnails, filling PDF forms, or wrapping PDFView in SwiftUI.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

JordanCoin/ios-skills-collection62026년 9월 10일 업데이트

scenekit

무료

Build 3D scenes and visualizations using SceneKit. Use when creating 3D views with SCNView and SCNScene, building node hierarchies with SCNNode, applying materials and lighting, animating with SCNAction, simulating physics with SCNPhysicsBody, loading 3D models (.usdz, .scn), adding particle effects, or embedding SceneKit in SwiftUI with SceneView. Note: SceneKit was deprecated at WWDC 2025 and is in maintenance mode; RealityKit is recommended for new projects.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

JordanCoin/ios-skills-collection62026년 9월 10일 업데이트

Implement, review, or improve accessibility in iOS/macOS apps with SwiftUI and UIKit. Use when adding VoiceOver support with accessibility labels, hints, values, and traits; when grouping or reordering accessibility elements; when managing focus with @AccessibilityFocusState; when supporting Dynamic Type with @ScaledMetric; when building custom rotors or accessibility actions; when auditing a11y compliance; or when adapting UI for assistive technologies and system accessibility preferences.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

JordanCoin/ios-skills-collection62026년 9월 10일 업데이트

Always use when working on any iOS, macOS, Swift, SwiftUI, Xcode, or Apple platform project. Routes to the correct specialized skills based on development phase and task context. This collection contains 210 skills from 28 authors covering the full iOS lifecycle.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

JordanCoin/ios-skills-collection62026년 9월 10일 업데이트

Pure UIKit patterns for state management, data binding, and component design without SwiftUI bridging

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

JordanCoin/ios-skills-collection62026년 9월 10일 업데이트

branding

무료

Builds personal brand assets using Seth Godin's frameworks: signature symbol, slogan, surprise (Purple Cow), salient idea, and signature story. Use when named (branding), or when the user asks for a brand symbol, slogan, tagline, Purple Cow, counterintuitive angle, core idea, brand story, or personal brand positioning.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

nateslabach/skills62026년 9월 29일 업데이트

Master REST and GraphQL API design principles to build intuitive, scalable, and maintainable APIs that delight developers and stand the test of time.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

lucaspmarie-a11y/claude-skills-vault52026년 6월 7일 업데이트

figma

무료

Figma REST API / Plugin API / Widget API / Code Connect / MCP Server / Dev Mode リファレンス OAuth / PAT / Plan Access Token, files, folders, variables, VariableComposedColor, webhooks, SCIM, Dev Resources, activity-logs, library-analytics FrameNode, TextNode, ComponentNode, figma.variables, figma.codegen, figma.ui, textWrapStyle, variable fonts Widget useSyncedState, useSyncedMap, usePropertyMenu, AutoLayout Code Connect template files (.figma.ts) / legacy parser / custom parsers / register / Storybook (React / SwiftUI / Compose / HTML) MCP Code to Canvas, Write to Canvas, html_to_figma, generate_image, get_motion_context, generative plugins / shaders, Figma Weave

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Fandhe-AI/agent-reference-skills42026년 10월 20일 업데이트

visionOS / iOS 空間コンピューティング。RealityKit、ARKit、visionOS SwiftUI、USDKit、Spatial Preview。 Entity, ModelEntity, AnchorEntity, Component, System, RealityView, MeshResource, Material, EntityAction, MeshDeformerComponent, GaussianSplatComponent, ComputeGraphComponent, ComputeNodeGraph, PhysicsJointsComponent, ForceEffectComponent, ClothBodyComponent, NavigationComponent, NavigationMeshComponent, NavigationController, USDStage, SpatialPreviewSession, ImmersiveSpace, ImmersionStyle, WindowGroup, VolumetricWindowStyle, Model3D, ARKitSession, ARSession, ARWorldTrackingConfiguration, WorldTrackingProvider, HandTrackingProvider, ImageTrackingProvider, AccessoryTrackingProvider, CameraFrameProvider, ObjectTrackingProvider, RoomTrackingProvider, SceneReconstructionProvider。

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Fandhe-AI/agent-reference-skills42026년 10월 20일 업데이트

UIKit iOS/iPadOS UI フレームワーク。 UIViewController, UINavigationController, UITabBarController, UISplitViewController, UIView, UILabel, UIButton, UITextField, UIScrollView, UIStackView, UITableView, UICollectionView, diffable data source, NSDiffableDataSourceSnapshot, UICollectionViewCompositionalLayout, Auto Layout, NSLayoutConstraint, NSLayoutAnchor, UILayoutGuide, intrinsicContentSize。 UIArrangementViewController, UISplitArrangement, UIOverlayArrangement, UIView.ReservedRegion, UIHingeInteraction, 縦軸バー, iPhone Duo adaptive layout (iOS 27.1+), scene-based life cycle 移行, UISceneAccessory。SwiftUI ArrangementView とは別 API。

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Fandhe-AI/agent-reference-skills42026년 10월 20일 업데이트

Claude Code (code.claude.com) の各サーフェス(Desktop / IDE / Web / mobile / ターミナル UX)リファレンス。 Desktop app (launch.json, scheduled tasks, WSL, Linux, iOS simulator)、 VS Code / JetBrains / Chrome 拡張 (Claude in Chrome)、 claude.ai/code クラウドセッション (--cloud, --teleport, Projects)、mobile、 interactive mode, fullscreen, /tui, voice dictation, accessibility, computer use, artifacts。

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Fandhe-AI/agent-reference-skills42026년 10월 20일 업데이트

Generate ideas that don't sound logical, then validate them with cheap behavioural experiments — Rory Sutherland's 'the opposite of a good idea can be a good idea' plus revealed-preference testing. Use when the obvious/logical solution is saturated and the user wants genuinely different options, asks 'what's a creative/unconventional angle', 'how do we stand out', 'should we run a test/experiment', 'how do we know what people actually want', or is about to trust a survey/focus group. Covers deliberate inversion of the obvious move, why stated preferences lie, and designing small reversible experiments that watch behaviour. Inspired by Rory Sutherland's *Alchemy*. Routed to from psycho-logic. 日本語の相談(「競合と同じ案しか出ない」「アンケートは好評なのに売れない」「思い切った案を安く試したい」)にも使う。中文咨询(“只能想出和竞品一样的方案”“问卷好评却卖不动”)也适用。

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

meikocho1/alchemy-marketing-skills42026년 9월 25일 업데이트

Rory Sutherland's 'psycho-logic' approach to marketing, product, and business problems — solve the human perception, not just the engineering or economic metric. Use when the obvious 'logical' fix is expensive, slow, or already done by every competitor; when the user asks 'how do we make people want X', 'the product/price/funnel is fine but nobody converts', 'how do we stand out', 'is there a cheaper way to fix this', or mentions behavioral economics, nudges, irrational behavior, perception, or 'it doesn't make sense but it works'. This is the ROUTER skill: it diagnoses the problem in human terms, then dispatches to reframing, costly-signaling, counterintuitive-tests, or experience-design. Inspired by Rory Sutherland's book *Alchemy*. 日本語の相談(「商品はいいのに売れない」「値下げしかない?」「競合と差別化できない」)にも使う。中文咨询(“产品很好却卖不动”“只能降价吗?”“无法差异化”)也适用。For a catalogue of individual biases, use marketing-psychology (separate plugin) instead.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

meikocho1/alchemy-marketing-skills42026년 9월 25일 업데이트

Master REST and GraphQL API design principles to build intuitive, scalable, and maintainable APIs that delight developers and stand the test of time.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

phoroth/AGENTIC32026년 8월 8일 업데이트

Clean, high-contrast enterprise design for data-driven workflows with intuitive drag-and-drop patterns and structured layouts.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

WyvernCW/Monich32026년 6월 20일 업데이트