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cccskills

'animate' 검색 결과

634건 · 관련도순

Author, review, or batch-produce SVG icon hover gestures and icon↔icon morphs (Hugeicons/Lucide/Phosphor). Use for animated icon, icon hover, per-icon gesture, icon morph, menu↔cross, stroke-dashoffset draw-on, pathLength, transform-box. Not for page transitions, Lottie, or general UI chrome motion.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

SoraLabsOSS/skills282026년 8월 28일 업데이트

Create colorful infographic PNGs from a conversation, topic, file, skill, or workflow. Use when: インフォグラフィック, 図解, 挿絵, 章扉, X投稿用画像, OGP, HTML→PNG, visualize session, poster image. Produces 2-3 self-contained HTML patterns, renders static PNGs, and verifies every image visually before reporting. Not for animated GIFs, architecture/sequence/flow diagrams (editable .drawio or interactive HTML), or HTML slide decks.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

aktsmm/Agent-Skills262026년 10월 20일 업데이트

archify

무료

Create polished, validated architecture, workflow, sequence, data-flow, and lifecycle/state diagrams as explorable standalone HTML with inline SVG, dark/light themes, optional trace motion, and PNG/JPEG/WebP/SVG/WebM export. Accept plain-language requirements or pasted Mermaid flowchart, sequenceDiagram, and stateDiagram input; inspect repository evidence when the diagram must reflect real code. Use when the user asks to visualize system architecture, infrastructure, cloud/security/network topology, technical workflows, API call sequences, request lifecycles, data pipelines, ETL/ELT, data lineage, state machines, or to convert/beautify Mermaid. Also use for Archify, interactive or animated HTML diagrams, インタラクティブ図, 動く構成図. When an editable .drawio file is required, use the draw.io workflow instead and treat Archify HTML only as a supplement.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

aktsmm/Agent-Skills262026년 10월 20일 업데이트

Animate React with Framer Motion (Motion): gestures, layout animations, variants, scroll-linked motion, and exit transitions. Use when adding production-grade UI animation.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

aicodedecode/awesome-muse-skills252026년 10월 10일 업데이트

Builds a hand-sculpted stop-motion CLAY ad on the Novoads REST API as a STORYBOARD: five to eight beats, each rendered from its own key frame, a storyteller narration laid into the gaps, a music bed, captions burned on, assembled locally with ffmpeg. Carries the genre's arc (named protagonist, inciting moment, social beat, quiet despair, sculpted clay infographic, discovery, transformation, resolution card), and also recreates a found clay ad by reading the reference video locally with ffmpeg and Whisper. Use for ANY clay or stop-motion ask at ANY length: "claymation ad", "stop-motion ad", "clay ad", "a quick clay ad", "plasticine characters", "make an ad like this clay one", or a reference video with sculpted clay characters in it. There is no one-call tier here, so ffmpeg is required. Not for the smooth 3D animated look (use pixar-ad, which covers every Pixar-style length), talking-head UGC (novoads-api), or a static image ad.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

novoads/agent-skills252026년 10월 18일 업데이트

Motion (formerly Framer Motion) patterns - motion components, variants, AnimatePresence, gestures, layout animations, scroll-linked motion, reduced-motion handling

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

agents-inc/skills252026년 10월 17일 업데이트

React Native mobile development patterns - New Architecture (Fabric, TurboModules, JSI), component architecture, React Navigation 7+, FlashList v2 optimization, gestures with Reanimated 4, platform-specific code, React 19 features

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

agents-inc/skills252026년 10월 17일 업데이트

React Native Skia GPU-accelerated 2D graphics - Canvas, declarative drawing, shaders, image filters, Paragraph text, Atlas batch rendering, Reanimated animations

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

agents-inc/skills252026년 10월 17일 업데이트

Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

gaia-research/gaia-skill-tree232026년 10월 21일 업데이트

Generate interactive, animated, responsive HTML-based terminal simulators to showcase CLI commands, scripts, pipelines, or interactive workflows. Use this whenever you need to visually showcase a command line sequence, mock interactive CLI tools, or simulate code executions.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

gaia-research/gaia-skill-tree232026년 10월 21일 업데이트

Discover shadcn-compatible components and registries across the entire ecosystem before writing any custom UI. Use PROACTIVELY before building tables, forms, modals, animations, dashboards, auth pages, or any UI component. Use when the user says "find a component for...", "is there something for...", "search registries", "what exists for...", or asks about shadcn blocks, Magic UI, Aceternity, ReUI, Animate UI, DiceUI, Tailark, AI Elements, or any other shadcn-compatible registry. Complements the official shadcn skill by surfacing registries beyond the user's configured `components.json` — use when exploring what's available to add, not just what's already installed.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

mattbx/shadcn-skills212026년 4월 27일 업데이트

Build interactive "living workflow" flowcharts in the visual style of https://statuesque-starship-49757d.netlify.app/revenue-engine - vanilla HTML/CSS/JS files with a horizontal step bar, a vertical trunk that grows per step, tool-to-tool columns with animated payload pills between brand-marked tool nodes, alternating left/right step descriptions, and per-step outputs. Use whenever the user says "build a flowchart", "interactive flowchart", "living workflow", "revenue engine flowchart", "demand gen flowchart", "GTM workflow diagram", "process diagram with animations", "Nebor-style flowchart", or asks to recreate the workflow visual from the Nebor site. Always asks which flowchart to build (Revenue Engine / Demand Gen / CRM & RevOps / Custom) and waits for explicit approval of the step + tool + edge table before generating any files.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

qa-aman/claude-skills212026년 10월 19일 업데이트

Full autonomous design pipeline — builds fast, then the safety net polishes it. Chains: design-setup → design-build → (design-audit ∥ design-optimize) → design-polish → design-animate. Ships production-grade interfaces end to end.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

tinh2/skills-hub-registry202026년 9월 5일 업데이트

Use when the user gives a topic and wants an automated topic-driven narrated explainer, podcast, or knowledge-summary video (Bilibili / YouTube / Xiaohongshu / Douyin / WeChat Channels), or asks to learn visual design patterns from a reference video/image. Trigger when the user mentions creating a knowledge video, narrated explainer, video podcast, or animated infographic-style video from a topic — even if they don't say "video podcast" explicitly. Also trigger when the user wants to regenerate, re-render, rebuild, update, or iterate on a narrated video this skill already produced — e.g. they edited the script/prompt, changed the visuals, or swapped the background music and want the final video remade (reuse the existing videos/{name}/ directory, never start a new project). Do NOT trigger for generic video editing, trimming, format conversion, color grading, or non-narrative video tasks. Produces 4K video via research → script → TTS → Remotion → MP4 + BGM.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

gabrielmoreira/agent-skills-mirror192026년 10월 20일 업데이트

Turn one approved master still into a character's whole animated sprite set - one image-to-video clip per action (idle, walk, run, attack, jump, hurt, cast and so on), all from that still, generated through generate2dmedia route_media.py (the xAI API when a key is configured, else the local Grok CLI) - then gate each take, key it with a soft matte, register it to the master, pick loops or retime actions, finish (HD by default, pixel on request) and package fixed-canvas frames, alpha WebM, packed MP4 for iPhone and a PNG fallback with engine metadata and a JS runtime. Also processes a supplied clip. Use for character and creature animation, fluid motion and any video-to-sprite work. Not for FX, icon or prop sheets (generate2dsprite), maps or plate loops (generate2dmap), code-drawn animation (codeart2d, only on request) or calling a video API by itself (generate2dmedia).

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

gabrielmoreira/agent-skills-mirror192026년 10월 20일 업데이트

Create video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions in HyperFrames HTML. Use when asked to build any HTML-based video content, add captions or subtitles synced to audio, generate text-to-speech narration, create audio-reactive animation (beat sync, glow, pulse driven by music), add animated text highlighting (marker sweeps, hand-drawn circles, burst lines, scribble, sketchout), or add transitions between scenes (crossfades, wipes, reveals, shader transitions). Covers composition authoring, timing, media, and the full video production workflow. For dev-loop CLI commands (init, lint, inspect, preview, render) see the hyperframes-cli skill; for asset preprocessing commands (tts, transcribe, remove-background) see the hyperframes-media skill.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

MaddieMo1/Pi-Agent-Web182026년 9월 8일 업데이트

Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

tensology/decisionsai172026년 10월 21일 업데이트

Router for the frontend design stack. Use at the start of any frontend UI task (build a page or component, redesign, pick a style or palette, polish, audit, animate, review UI) to decide which installed skill leads, which ones support, and which rule wins when the packs disagree. Also use when two design skills give contradicting advice.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

tensology/decisionsai172026년 10월 21일 업데이트

Build a motion website implementation plan (and optional starter structure) from motion prompt briefs using accessible 3D/animated UI patterns.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

tensology/decisionsai172026년 10월 21일 업데이트

Expert in turning data visualizations into compelling video and animation content for social media and marketing. Activate on: data commercial, animated chart, data storytelling video, chart animation, Remotion data video, Motion Canvas, Flourish animation, D3 animation, data viz social media, dashboard recording, data narrative video. NOT for: static data visualization (use data-viz-2025), general video editing (use video-processing-editing), full video production pipeline (use ai-video-production-master).

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

curiositech/windags-skills162026년 10월 19일 업데이트

Expert in making CLI tools visually stunning and delightful — not just functional. Covers ANSI color systems (16/256/truecolor with graceful degradation), Unicode box drawing, progress indicators, tables, animated output, ASCII art, rich text, interactive prompts, and full TUI frameworks (Ink, Bubble Tea, Ratatui, Rich, Clack). Activate on: "make this CLI beautiful", "terminal UI", "CLI design", "pretty output", "progress bar", "spinner", "CLI table", "terminal colors", "TUI framework", "interactive prompts", "command line aesthetics", "CLI polish", "terminal styling". NOT for: web UI design (use web-design-expert), GUI desktop apps (use rust-tauri-development), API design (use api-architect), general shell scripting (use devops-expert).

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

curiositech/windags-skills162026년 10월 19일 업데이트

Create, standardize, or update step-by-step algorithm visualizations for a given problem ID. Use when the user mentions 'visual', 'visualization', 'animate', or 'step-by-step' alongside a problem ID in /problem/:id format.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

rkmahale17/rulcode.com152026년 10월 12일 업데이트

Frontend UI design, critique, audit, polish. Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

DevvGwardo/impeccable142026년 10월 19일 업데이트

Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

friedbotstudio/baseline142026년 10월 13일 업데이트