GraphQL gives clients exactly the data they need - no more, no less. One endpoint, typed schema, introspection. But the flexibility that makes it powerful also makes it dangerous. Without proper controls, clients can craft queries that bring down your server. This skill covers schema design, resolvers, DataLoader for N+1 prevention, federation for microservices, and client integration with Apollo/urql. Key insight: GraphQL is a contract. The schema is the API documentation. Design it carefully. 2025 lesson: GraphQL isn't always the answer. For simple CRUD, REST is simpler. For high-performance public APIs, REST with caching wins. Use GraphQL when you have complex data relationships and diverse client needs. Use when "graphql, graphql schema, graphql resolver, apollo server, apollo client, graphql federation, dataloader, graphql codegen, graphql query, graphql mutation, graphql, api, apollo, schema, resolvers, dataloader, federation, typescript" mentioned.
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omer-metin/skills-for-antigravity☆ 1682026년 1월 22일 업데이트
React Server Components vs Client Components in Next.js: the boundary discipline, "use client" / "use server" directives, Server Actions, what serializes across the boundary, common pitfalls. Use this skill to: - Decide whether a component should be RSC or Client. - Push the "use client" boundary as deep as possible. - Implement Server Actions correctly (auth, validation, revalidation). - Compose RSC and Client components without breaking the model. - Pass data across the boundary safely. Do NOT use this skill for: - General Next.js conventions (see nextjs-conventions). - Specific data-fetching APIs and caching (see nextjs-data-fetching). - Routing (see nextjs-routing).
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AratKruglik/claude-sdlc☆ 422026년 10월 17일 업데이트
Generates a complete, professional client onboarding package for AI consultants, AI auditors, and solopreneurs working in the AI space (AI strategy, automation, AI readiness audits, implementation, training, etc.). Use this skill whenever a user asks to onboard a new client, set up a client folder, write a welcome email, generate a discovery questionnaire, draft a service agreement, or create a project brief — especially in an AI consulting context. Also trigger when the user says things like "I have a new client", "prepare onboarding docs", "create a client package", or "set up a new project". Produces four ready-to-use deliverables: intake questionnaire, welcome email, service agreement, and project brief.
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diggiehippie/ai-consulting-onboarding☆ 372026년 3월 7일 업데이트
Write idiomatic application code with the ClickHouse Node.js client (`@clickhouse/client`). Use this skill whenever a user is *building* against the Node.js client - configuring the client, pinging, inserting rows in JSON or raw formats, selecting and parsing results, binding query parameters, managing sessions and temporary tables, working with data types or customizing JSON parsing. Do NOT use for browser/Web client code.
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cline/plugins☆ 362026년 10월 16일 업데이트
Write a structured client status report for a consulting engagement. Use when a consultant says "write my weekly status update", "I need to send a status report", "draft the client update", "what should be in the weekly report", "client wants a progress update", "help me write the RAG status", "I need to report on blockers", "end of week update to the client", or "help me communicate what's stuck". Also trigger when someone needs to communicate engagement progress, surface blockers to the client, or flag decisions that need to be made by the sponsor.
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qa-aman/claude-skills☆ 212026년 10월 19일 업데이트
Create and publish a recurring client-facing deliverable — SEO or analytics monthly, project status report, audit results — as a branded live page with view tracking. Use when the user says "client report", "monthly report for", "status update for the client", "send this to my client". Not for one-off research shares (use report-publisher) or proposals (use proposal-tracker).
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dashaworks/report-skills☆ 122026년 8월 6일 업데이트
Agent fallback for CEngineServer_ClientCommand (auto-generated, category: vfunc). Locate CEngineServer::ClientCommand in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEngineServer_ClientCommand, CEngineServer::ClientCommand
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mrc4tt/CS2_VibeSignatures☆ 32026년 10월 15일 업데이트
Agent fallback for CEngineServiceMgr_GetActiveLoopClientServerMode (auto-generated, category: func). Locate CEngineServiceMgr_GetActiveLoopClientServerMode in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEngineServiceMgr_GetActiveLoopClientServerMode, CEngineServiceMgr_GetActiveLoopClientServerMode
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mrc4tt/CS2_VibeSignatures☆ 32026년 10월 15일 업데이트
Agent fallback for CEngineClient_GetStatsAppID (auto-generated, category: vfunc). Locate CEngineClient::GetStatsAppID in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEngineClient_GetStatsAppID, CEngineClient::GetStatsAppID
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mrc4tt/CS2_VibeSignatures☆ 32026년 10월 15일 업데이트
Agent fallback for CEngineClient_GetEntityLumpForTemplate (auto-generated, category: vfunc). Locate CEngineClient::GetEntityLumpForTemplate in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEngineClient_GetEntityLumpForTemplate, CEngineClient::GetEntityLumpForTemplate
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mrc4tt/CS2_VibeSignatures☆ 32026년 10월 15일 업데이트
Agent fallback for CEngineServer_GetClientConVarValue (auto-generated, category: vfunc). Locate CEngineServer::GetClientConVarValue in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEngineServer_GetClientConVarValue, CEngineServer::GetClientConVarValue
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mrc4tt/CS2_VibeSignatures☆ 32026년 10월 15일 업데이트
Agent fallback for CEngineServer_SetFakeClientConVarValue (auto-generated, category: vfunc). Locate CEngineServer::SetFakeClientConVarValue in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEngineServer_SetFakeClientConVarValue, CEngineServer::SetFakeClientConVarValue
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mrc4tt/CS2_VibeSignatures☆ 32026년 10월 15일 업데이트
Agent fallback for CEngineServer_CreateFakeClient (auto-generated, category: vfunc). Locate CEngineServer::CreateFakeClient in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEngineServer_CreateFakeClient, CEngineServer::CreateFakeClient
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mrc4tt/CS2_VibeSignatures☆ 32026년 10월 15일 업데이트
Agent fallback for CEngineClient_FindOrCreateWorldSession (auto-generated, category: vfunc). Locate CEngineClient::FindOrCreateWorldSession in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEngineClient_FindOrCreateWorldSession, CEngineClient::FindOrCreateWorldSession
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mrc4tt/CS2_VibeSignatures☆ 32026년 10월 15일 업데이트
Agent fallback for CEngineClient_IsPlayingDemo (auto-generated, category: func). Locate CEngineClient_IsPlayingDemo in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEngineClient_IsPlayingDemo, CEngineClient_IsPlayingDemo
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mrc4tt/CS2_VibeSignatures☆ 32026년 10월 15일 업데이트
Agent fallback for CEngineClient_vtable (auto-generated, category: func). Locate CEngineClient_vtable in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEngineClient_vtable, CEngineClient_vtable
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mrc4tt/CS2_VibeSignatures☆ 32026년 10월 15일 업데이트
Agent fallback for CEngineClient_DumpNetStats (auto-generated, category: vfunc). Locate CEngineClient::DumpNetStats in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEngineClient_DumpNetStats, CEngineClient::DumpNetStats
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mrc4tt/CS2_VibeSignatures☆ 32026년 10월 15일 업데이트
Agent fallback for CEngineServer_ClientPrintf (auto-generated, category: vfunc). Locate CEngineServer::ClientPrintf in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEngineServer_ClientPrintf, CEngineServer::ClientPrintf
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mrc4tt/CS2_VibeSignatures☆ 32026년 10월 15일 업데이트
Agent fallback for CEngineServer_ClientCommandKeyValues (auto-generated, category: vfunc). Locate CEngineServer::ClientCommandKeyValues in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEngineServer_ClientCommandKeyValues, CEngineServer::ClientCommandKeyValues
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mrc4tt/CS2_VibeSignatures☆ 32026년 10월 15일 업데이트
Agent fallback for CEngineServer_KickClient (auto-generated, category: vfunc). Locate CEngineServer::KickClient in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEngineServer_KickClient, CEngineServer::KickClient
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mrc4tt/CS2_VibeSignatures☆ 32026년 10월 15일 업데이트
Agent fallback for CEngineServer_ClientPrintf-decompiles (auto-generated, category: vfunc). Locate CEngineServer::ClientPrintf in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEngineServer_ClientPrintf-decompiles, CEngineServer::ClientPrintf
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mrc4tt/CS2_VibeSignatures☆ 32026년 10월 15일 업데이트
Agent fallback for CEngineServer_GetClientSteamID (auto-generated, category: func). Locate CEngineServer_GetClientSteamID in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEngineServer_GetClientSteamID, CEngineServer_GetClientSteamID
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mrc4tt/CS2_VibeSignatures☆ 32026년 10월 15일 업데이트
Agent fallback for CDelayedCall2_CServerSideClientBase_ProcessBaselineAckCall_vtable (auto-generated, category: func). Locate CDelayedCall2_CServerSideClientBase_ProcessBaselineAckCall_vtable in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CDelayedCall2_CServerSideClientBase_ProcessBaselineAckCall_vtable, CDelayedCall2_CServerSideClientBase_ProcessBaselineAckCall_vtable
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mrc4tt/CS2_VibeSignatures☆ 32026년 10월 15일 업데이트
Agent fallback for CCSPlayerPawn_ClientCommand (auto-generated, category: vfunc). Locate CCSPlayerPawn::ClientCommand in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayerPawn_ClientCommand, CCSPlayerPawn::ClientCommand
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mrc4tt/CS2_VibeSignatures☆ 32026년 10월 15일 업데이트