Tune Alchemy-backed reads with measured latency, cache semantics, batching, concurrency, and freshness SLOs. Use when an integration is slow or wasteful. Trigger with "optimize Alchemy performance", "cache Alchemy data", or "reduce Alchemy latency".
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
jeremylongshore/tons-of-skills-marketplace☆ 2.9천2026년 10월 19일 업데이트
Improve Adobe integration latency and throughput from measurements while preserving correctness, policy, and spend boundaries. Use when the task requires adobe measured performance tuning. Trigger with "tune Adobe performance", "reduce Firefly latency", or "optimize PDF jobs".
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
jeremylongshore/tons-of-skills-marketplace☆ 2.9천2026년 10월 19일 업데이트
The SRE team's runbook for triaging production latency and error-rate incidents. Use this whenever investigating an incident, a latency spike, elevated error rates, or when asked "what caused X" about a production service.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
anthropics/cwc-workshops☆ 2.2천2026년 10월 17일 업데이트
Performance, load, and reliability (SLO/SRE) planning for production readiness. Use when defining service level objectives, load characterization, capacity, latency budgets, stress/soak/spike test plans, false-positive baselines, and reliability targets. USE FOR: SLO/SLA definition, load testing plan, performance budget, capacity planning, reliability/SRE backlog, latency targets, error-budget policy. DO NOT USE FOR: executing load tests (use Azure Load Testing tooling), security threat modeling, RAI assessment, privacy/compliance planning, or authoring/restating PRD requirements (cite the PRD's existing NFR/FR ids instead).
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
microsoft/hve-core☆ 1.5천2026년 10월 19일 업데이트
Expert blueprint for rhythm games including audio synchronization (BPM conductor, latency compensation with AudioServer.get_time_since_last_mix), note highways (scroll speed, timing windows), judgment systems (Perfect/Great/Good/Bad/Miss), scoring with combo multipliers, input processing (lane-based, hold note detection), and chart/beatmap loading. Based on DDR/osu!/Beat Saber research. Trigger keywords: rhythm_game, audio_sync, timing_judgment, note_highway, combo_system, BPM_conductor, latency_compensation.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
thedivergentai/Game-Dev-Agentic-Skills☆ 8702026년 10월 17일 업데이트
Expert blueprint for rhythm games including audio synchronization (BPM conductor, latency compensation with AudioServer.get_time_since_last_mix), note highways (scroll speed, timing windows), judgment systems (Perfect/Great/Good/Bad/Miss), scoring with combo multipliers, input processing (lane-based, hold note detection), and chart/beatmap loading. Based on DDR/osu!/Beat Saber research. Trigger keywords: rhythm_game, audio_sync, timing_judgment, note_highway, combo_system, BPM_conductor, latency_compensation.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
thedivergentai/Game-Design-Agentic-Skills☆ 8502026년 10월 13일 업데이트
Model-guided autonomous root-cause analysis over a UModel object-graph semantic layer. Use with `umodel-query` when diagnosing service degradation, SLO breach, latency/error spikes, incidents, outages, or questions like why a service is slow, degraded, erroring, or timing out. The skill guides evidence collection across object graph, metrics, logs, topology, runbooks, deployments, config changes, business traffic, and runtime capacity; it is especially useful for ruling out red herrings such as recent but unrelated deployments. Triggers: root cause, RCA, incident, SLO breach, outage, postmortem, latency spike, error spike, timeout, 根因分析, 故障排查, 告警定位, 为什么慢, SLO 击穿.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
alibaba/UnifiedModel☆ 4312026년 10월 12일 업데이트
Managed vector database for production AI applications. Fully managed, auto-scaling, with hybrid search (dense + sparse), metadata filtering, and namespaces. Low latency (<100ms p95). Use for production RAG, recommendation systems, or semantic search at scale. Best for serverless, managed infrastructure.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Microck/ordinary-claude-skills☆ 4062026년 9월 7일 업데이트
Audit a codebase for LLM calls that are really classifications in disguise, then produce a costed swap plan for a System One model. Use when asked to cut AI inference cost or latency, when scoping a performance engagement for a client, when reviewing an agent loop that feels slow, or when asked "where could we use Jev here". Produces a ranked table of candidates with measured latency and dollar deltas.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
OneWave-AI/claude-skills☆ 3542026년 10월 19일 업데이트
Safely diagnose and improve local network speed, latency, jitter, DNS, Wi-Fi, Ethernet, macOS network services, and bufferbloat. Use this skill whenever the user asks to optimize internet/network speed, make the network faster, diagnose slow Wi-Fi, latency, packet loss, DNS delay, unstable Codex/AI tool connectivity, or asks about the viral Codex network optimization workflow. Always protect VPN/proxy tools such as Clash Verge, Mihomo, Shadowrocket, Tailscale, V2Ray, Surge, and corporate VPNs; do not modify or disable them unless the user explicitly asks for that specific change.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
majiayu000/spellbook☆ 2882026년 10월 8일 업데이트
Build production OpenAI Realtime voice agents and low-latency spoken interactions with live audio sessions, WebRTC or WebSocket transport, voice activity detection, tool/function calling, prompt design, logging, consent, privacy, safety, latency, and cost controls. Use for speech-to-speech agents and live voice UX; do not use for separate request-based transcription, text-to-speech, or offline audio generation work.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
calesthio/generative-media-skills☆ 2062026년 7월 14일 업데이트
Build and evaluate low-latency spoken, multimodal, and translation experiences with Google Gemini Live API and Gemini Enterprise Agent Platform Live API. Use when a media-production or voice-agent workflow needs real-time audio input/output, barge-in, voice configuration, live transcription, live translation, tool/function calling during a spoken session, WebSocket session design, latency QA, quotas/cost review, or Google/Vertex data-governance tradeoffs.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
calesthio/generative-media-skills☆ 2062026년 7월 14일 업데이트
Performance optimization mindset - knowing when to optimize, how to measure, where bottlenecks hide, and when "fast enough" is the right answerUse when "slow, performance, optimize, profiling, benchmark, latency, throughput, cache, n+1, bottleneck, memory leak, too slow, speed up, response time, performance, optimization, profiling, caching, latency, throughput, big-o, benchmarking" mentioned.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
omer-metin/skills-for-antigravity☆ 1682026년 1월 22일 업데이트
Design an edge routing and geo-distribution strategy — latency routing, failover, and edge logic. Use when asked to "geo-route our traffic", "reduce global latency", or "design edge failover".
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
tonone-ai/tonone☆ 762026년 10월 15일 업데이트
Networking fundamentals as they apply to cloud infrastructure — virtual networks, subnets, routers, NAT, floating IPs, security groups, VLAN/VXLAN segmentation, load balancing, SDN concepts, and how Neutron-style cloud networks sit on top of physical topology. Covers TCP behavior at scale, congestion control, tail latency, overlay networks, and the operational gotchas that come from network layering. Use when designing cloud network topology, debugging cross-AZ latency, or reviewing a proposed VPC/SG design.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Tibsfox/gsd-skill-creator☆ 712026년 7월 20일 업데이트
Instrument applications with OpenTelemetry for distributed tracing, including auto and manual instrumentation, context propagation, sampling strategies, and integration with Jaeger or Tempo. Use when debugging latency issues in distributed systems, understanding request flow across microservices, correlating traces with logs and metrics for root cause analysis, measuring end-to-end latency, or migrating from legacy tracing systems to OpenTelemetry.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
pjt222/agent-almanac☆ 422026년 10월 15일 업데이트
Analyze Ascend NPU schedule, operator dispatch, operator launch, and Host Bound profiling issues in Ascend profiling data. Use when need to diagnose device Free time, framework/operator dispatch latency, launch latency, PYTORCH_API/CANN_API launch gaps, aclrtSynchronizeStream stalls, task queue behavior, CPU scheduling interference, GC/lock pauses, CPU affinity, or schedule-side optimization actions.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
kali20gakki/msAgent☆ 322026년 10월 19일 업데이트
Profiles DAG execution performance including latency, token usage, cost, and resource consumption. Identifies bottlenecks and optimization opportunities. Activate on 'performance profile', 'execution metrics', 'latency analysis', 'token usage', 'cost analysis'. NOT for execution tracing (use dag-execution-tracer) or failure analysis (use dag-failure-analyzer).
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
curiositech/windags-skills☆ 162026년 10월 19일 업데이트
Investigate reviewed Grafana APM evidence for request rate, error rate, and operational latency. Use when an application is slow, erroring, dropping traffic, regressing against a baseline, or needs a bounded request-rate, error, and p95 latency health assessment.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
openai/community-plugins☆ 152026년 10월 20일 업데이트
Systematically find and fix performance problems in applications, frontend and backend, by measuring first. Use this skill whenever the user reports slow endpoints, high latency, poor throughput, memory leaks, large bundles, or slow page loads; wants to profile with cProfile, py-spy, Chrome DevTools, Node --cpu-prof, or perf; run load tests with locust or k6; set performance budgets or SLOs; optimize database queries (EXPLAIN, indexes, N+1); add caching (Redis); improve frontend performance (code splitting, lazy loading, image optimization, memoization, virtualization); or tune the network (CDNs, gzip/br, HTTP/2/3). Also trigger for p50/p95/p99 latency, throughput, error rate, connection pooling, async vs threads, GIL, and memory leak investigations.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
svngoku/coding-agents-skills☆ 122026년 10월 18일 업데이트
Comprehensive, measurement-driven performance optimization for latency, throughput, memory/GC, and tail behavior. Use when the user asks to optimize/speed up, reduce latency (p95/p99), increase throughput/QPS, lower CPU/memory/allocations/GC pauses, profile hot paths, or run a benchmarked perf pass (including JSONL/query-heavy code). Requires before/after measurement on a runnable workload (or an explicit `UNMEASURED` plan) plus a correctness gate.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
SDiamante13/dotfiles☆ 112026년 10월 2일 업데이트
Investigate latency, freezes, memory growth, hitches, dropped frames, or perceived slowness with reproduction and instrumentation before optimizing.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
clawic/Clawix☆ 82026년 6월 6일 업데이트
Run or change the macOS UX trace harness for action-to-visual-completion latency, scroll stability, fixture pressure, and baseline evidence.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
clawic/Clawix☆ 82026년 6월 6일 업데이트
NVIDIA RAG Blueprint performance-tuning guidance for profiling retrieval stacks, comparing bottlenecks, and validating latency or throughput improvements.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
bg-szy/TOP-SKILLS☆ 62026년 9월 8일 업데이트