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cccskills

'recipes' 검색 결과

227건 · 관련도순

amazon-ec2-image-builder

AWS 공식무료

Creates and automates custom image builds with EC2 Image Builder - Linux, Windows, and macOS AMIs, and container images to ECR. Covers the build IAM role, Amazon-managed and custom components, image recipes, infrastructure and distribution configuration (launch templates, SSM parameters, other Regions), one-off builds, recurring scheduled pipelines for golden AMI automation and OS patching, custom image workflows, and diagnosing failed builds. Applies when creating, automating, or scheduling AMI or container image builds with Image Builder, or when debugging a failed build. Not for launching instances from existing AMIs, AMI lifecycle/retirement, or general EC2 fleet management.

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aws/agent-toolkit-for-aws2.9천2026년 10월 20일 업데이트

Turns one-shot external recon into a continuous monitoring program. Covers the scheduled re-scan-and-diff loop (baseline snapshot -> interval sleep -> re-scan -> asset/finding delta -> threshold-gated webhook alert), the scan-to-scan diff engine (new/removed/changed assets by a tracked-attribute table, new/resolved findings by a stable cross-scan fingerprint), adversary CTI / chatter monitoring across six public feeds (ransomwatch, ransomware.live, HackerNews Algolia search, Reddit security-subreddit RSS, GitHub Gist code-search, public Telegram channel scraping) with a source-kind-aware severity engine (leak-site/forum/telegram/paste tiers, CRITICAL through INFO), literal/glob/regex watchlist pattern matching, full-corpus capture with retroactive rescan on new watchlist entries, infrastructure-tracking-over-time discipline (certificate-transparency, passive-DNS, port/service, and typosquat re-enumeration cadence, and what a genuine 'perimeter drift' event looks like in the diff output), a five-state finding-lifecycle state machine (open/triaged/risk_accepted/resolved/false_positive) with per-severity SLA and fingerprint-based cross-scan dedup and auto-resolve/reopen rules, the alert-fatigue trap where a lifecycle-unaware rule re-fires on an already-accepted finding, a durable retry/backoff alert-outbox pattern ('queued is not delivered'), and copy-paste bash-cron plus PowerShell-Scheduled-Task recipes for a re-scan+diff loop with the Slack-compatible webhook payload shape. Passive OSINT and analysis only -- no new active-intrusion technique. Use when setting up ongoing monitoring for a retainer or MSSP engagement, tuning alert thresholds to avoid fatigue, triaging a finding's lifecycle status, investigating adversary chatter about a brand, building a 'what changed on the perimeter since last week' report, or deciding whether a persisting finding should re-alert.

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elementalsouls/Claude-OSINT2.8천2026년 10월 10일 업데이트

Rigorous, defensible email-spoofability verdict and SPF supply-chain risk analysis computed from published DNS alone. Deepens the record-level SPF/DMARC/DKIM/BIMI/MTA-STS/DNSSEC fetch recipes in the offensive-osint arsenal (§16.14) with the reasoning that section doesn't do: a priority-ordered composite verdict for whether an attacker can actually land header-From-spoofed mail in an inbox, and by which vector (exact-domain vs subdomain) — grounded in the single most-misunderstood distinction in email security: the envelope MAIL FROM that SPF authenticates vs the visible header From: that only DMARC governs. Explains precisely why SPF -all/~all alone is NOT spoof-proof without DMARC enforcement, and why SPF +all bypasses DMARC even under p=reject pct=100. Covers RFC 7208 §4.6.4's 10-DNS-lookup / 2-void-lookup PermError fail-open condition with a runnable stdlib-only lookup-counter script, plus the SPF-include-takeover supply-chain vector (an attacker re-registering a dead include inherits SPF-pass authority over the victim domain) with strict transient-vs-NXDOMAIN discrimination discipline so a temporary SERVFAIL is never mistaken for a takeover lead. Fully passive: DNS TXT reads only, no mail sent, no RCPT TO probe, no API keys. Use when auditing a domain's real spoofing resistance (not just its published records), explaining to a client why 'we have SPF -all' does not mean they're covered, investigating an SPF PermError or an unusually long include chain, evaluating a dead SPF include as a takeover lead, or writing a defensible spoofability finding for a deliverable.

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elementalsouls/Claude-OSINT2.8천2026년 10월 10일 업데이트

Convert Chinese stories or ordered local images into silent hand-drawn Remotion videos, with generated hand lettering, 327 built-in assets (297 style recipes and 30 theme palettes), a curated 30-style menu, and automatic reference-image style analysis with optional private reuse. Use when users ask to generate, import, restyle, preview or render hand-drawn story videos; browse or classify styles; imitate the visual grammar of a reference image; or save a reference-derived style. Preserve the approved colored-pencil diary default when no other style is requested.

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gnipbao/story-to-handdrawn-video2.3천2026년 9월 22일 업데이트

kimi-use

무료

Two scopes: (1) drives Kimi.app via computer-use for Work/Agent data-plugin queries (天眼查、同花顺 iFinD、SEC、IMF etc.) and Chat's built-in 深度研究 report; (2) kimi-cu macOS desktop-automation playbook — AX set_value / keyboard / click channel selection, foregrounding, AX-tree recovery, form & dialog recipes. Use for "用 Kimi 查" / "操作 Kimi 客户端" / "Kimi 插件" / "Kimi 深度研究" / driving any macOS desktop app (Electron/webview/native) via kimi-cu. Not for kimi.com browser automation (use kimi-webbridge) or direct iFinD API access.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

daymade/claude-code-skills1.5천2026년 10월 20일 업데이트

This skill should be used when picking or diagnosing a training move (SFT, LoRA, DPO/KTO/ORPO, RFT, GRPO/PPO/RLOO, RLHF), or when the user mentions fine-tuning, post-training, training recipe, reward design, or weight updates. Decision tree by reward shape, smoke-run gate, three failure diagnostics, five false-progress patterns. Provider recipes and I/O contract in references/.

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evo-hq/evo1.5천2026년 10월 5일 업데이트

Use when connecting to VidSeeds.ai, getting AUTH_REQUIRED or SUBSCRIPTION_REQUIRED from the vidseeds MCP server, or setting up VIDSEEDS_PAT / OAuth for the connector. Not for workflow recipes - use vidseeds-efficiency and domain skills after connect.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

hashgraph-online/awesome-codex-plugins1.4천2026년 10월 20일 업데이트

Source authentic, high-res PUBLIC-DOMAIN artwork from museum open-access APIs (Met, Cleveland, SMK, Rijksmuseum, NGA, Art Institute of Chicago, Getty, Smithsonian) instead of AI-generated or generic-stock imagery. The default move whenever a visual needs an aesthetic, credible image (blog heroes, decks, social cards, essay/spec figures). Verified keyless recipes + licensing rules inside.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

huytieu/COG-second-brain1.3천2026년 10월 2일 업데이트

Research supported advertising promises from a specific buyer's context, current product facts, customer language and observed ads. Turn them into static, video or copy ideas; match video ideas to actual recipes and save a product-scoped angle bank for write-video-ad-script. Product-led discovery can use verified facts without reviews. Reference persistence and reach are observations, not proof of performance.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

gooseworks-ai/goose-skills1.3천2026년 10월 21일 업데이트

ux-audit

무료

Walk through a live web app AS a real user to find usability + behavioural bugs that static reviews miss. REQUIRES proof of interaction (typing, clicking, sending, observing) before any verdict — a sweep that didn't interact terminates with verdict 'Incomplete'. Walks threads, exercises every element, runs the multi-pane stress matrix, visual polish sweep, component perfection checklist, automated a11y (axe-core), pragmatic performance budget (LCP/CLS/INP), scenario battery (11 scenarios), and stress recipes including the real-flavour data battery. Hard gates: console errors/warnings = 0, network 5xx = 0, layout collapse = 0, axe Critical/Serious = 0, perf budget green. Audit-the-audit meta-check rejects rushed reports. Each finding has reproduction steps, evidence path, and suspected code location. Trigger with 'ux audit', 'walkthrough', 'qa sweep', 'audit the app', 'dogfood this', 'check all pages', 'find what's broken', 'stress the UI'.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

jezweb/claude-skills1.1천2026년 10월 9일 업데이트

shadcn-ui

무료

Install and configure shadcn/ui components for React projects. Guides component selection, installation order, dependency management, customisation with semantic tokens, and common UI recipes (forms, data tables, navigation, modals). Use after tailwind-theme-builder has set up the theme infrastructure, when adding components, building forms, creating data tables, or setting up navigation.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

jezweb/claude-skills1.1천2026년 10월 9일 업데이트

pcf

Microsoft 공식무료

Builds, tests, diagnoses, upgrades, deploys and verifies Power Apps component framework (PCF) code components for model-driven apps and Power Pages — field and dataset controls, standard and virtual (React) — from Microsoft-maintained templates and recipes pinned to a tested version matrix. Runs quality gates (manifest and host lint, source checks, lint, unit tests, production build), deploys with pac pcf push, verifies registration and form bindings, and guides Power Pages enablement, with guided setup for canvas apps. Use when the user wants to build, fix, upgrade, deploy or check a PCF control or code component, or asks why one fails to build, import, update or render. For a whole page use /model-apps:genpage; for a whole app use /model-apps:app-builder.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

microsoft/power-platform-skills1천2026년 10월 21일 업데이트

Conventions for writing justfile recipes in Nix-based projects.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

srid/emanote9652026년 7월 26일 업데이트

ci

무료

Reference for the `odu` runner — how to invoke a full pipeline, a single recipe, or a platform-pinned node, and how to attach to a live run, from a project whose CI odu runs. Trigger when the user asks to "run CI", "run the pipeline", "re-run a check", to run named lanes or recipes (e.g. "run fmt and nix", "just the e2e lane", bare selectors like `fmt`/`nix`/`e2e`), or names a recipe by `<recipe>@<platform>`. This skill — not a repo's local `just ci` / `just <recipe>` — is how an odu-run request is served.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

srid/emanote9652026년 7월 26일 업데이트

finetuning-technique

AWS 공식무료

Selects a fine-tuning technique (SFT, DPO, RLVR, or RLAIF) for the user's use case and validates it against the selected model's available recipes. Use when the user has decided to finetune and needs to choose a technique, or when the technique needs to be validated against a model. Requires a base model to already be selected (via model-selection skill).

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

awslabs/agent-plugins9242026년 10월 15일 업데이트

Extract a real WebGL / WebGPU / Canvas / shader effect from a live webpage (e.g. an animated gradient mesh, fluid/metaball, gaussian-splat scene, image distortion) and port it to a standalone, dependency-light JS project you can run locally or drop into an HTML artifact. Use when the user points at a site's visual effect and wants to reproduce/port/replay it, especially complex GPU effects our vanilla recipes don't cover.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

nexu-io/motion-anything9052026년 7월 7일 업데이트

Turn one sentence of intent into tasteful, produced motion. Given a natural-language request like "make a good-looking animated landing page", "add a delightful like animation", or "make a silky release video", this skill classifies the intent, picks the most suitable recipes from the motion-anything library while honoring MOTION-SPEC.md (timing, easing, and the restraint budget), and produces the output. The universal entry point to motion-anything. Works on web pages, slides, app-showcase pages, and video.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

nexu-io/motion-anything9052026년 7월 7일 업데이트

Navigation skill for genre project scaffolds: pick platformer/RPG/FPS (or other genre) then load matching template scripts and route gameplay fill to godot-genre-* skills. Use when bootstrapping architecture, bootstrap order, pause modes, PCK DLC, or feature tags — not for pasting FPS/inventory recipes. Keywords: project templates, bootstrap, Subsystem Locator, PCK, feature tags, PROCESS_MODE_ALWAYS, genre scaffold.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

thedivergentai/Game-Dev-Agentic-Skills8762026년 10월 17일 업데이트

Expert blueprint for survival games (Minecraft, Don't Starve, The Forest, Rust) covering needs systems, resource gathering, crafting recipes, base building, and progression balancing. Use when building open-world survival, crafting-focused, or resource management games. Keywords survival, needs system, crafting, inventory, hunger, resource gathering, base building.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

thedivergentai/Game-Dev-Agentic-Skills8762026년 10월 17일 업데이트

Expert patterns for 3D level design using GridMap with MeshLibrary, CSG constructive solid geometry, occlusion, and runtime GridMap builders. Use when building 3D levels, modular tilesets, or BSP-style geometry. For sky/fog/Environment recipes, route to godot-3d-lighting. Trigger keywords: GridMap, MeshLibrary, set_cell_item, get_cell_item, map_to_local, local_to_map, CSGCombiner3D, CSGBox3D, CSGSphere3D, CSGPolygon3D, OccluderInstance3D, bake CSG.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

thedivergentai/Game-Dev-Agentic-Skills8762026년 10월 17일 업데이트

AI movement decision router for chase, patrol, crowd, and bake choices on top of NavigationAgent/Server. Use when deciding node agent vs RID server, bake vs obstacle, layer masks, or retarget policy — not for engine navmesh recipes. Keywords: AI navigation, chase retarget, patrol, crowd RVO, bake vs obstacle, NavigationAgent decision tree.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

thedivergentai/Game-Dev-Agentic-Skills8762026년 10월 17일 업데이트

Use when implementing shaders — Godot shader language, visual shaders, common visual recipes, and post-processing effects

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

jame581/GodotPrompter8552026년 10월 15일 업데이트

Use when implementing tweens — property animation, method tweening, chaining, parallel sequences, easing, and common UI/gameplay motion recipes

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

jame581/GodotPrompter8552026년 10월 15일 업데이트

Use when implementing particle effects — GPUParticles2D/3D, ParticleProcessMaterial, emission shapes, subemitters, trails, attractors, collision, and common VFX recipes

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

jame581/GodotPrompter8552026년 10월 15일 업데이트