Memory forensics playbook using Volatility 2/3. Use when analyzing memory dumps for malware analysis, credential extraction, process investigation, code injection detection, and incident response timeline reconstruction.
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yaklang/hack-skills☆ 2.5천2026년 9월 13일 업데이트
Constraint-based reconstruction and analysis (COBRA) for metabolic models; use when you need to simulate growth/production, analyze flux ranges, or run knockout and medium studies from SBML/JSON/YAML models.
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aipoch/medical-research-skills☆ 2천2026년 9월 17일 업데이트
Geospatial routing data handling for depot and station coordinates, route node IDs, internal index mappings, great-circle distance matrices, and route-distance reconstruction. Use when optimization or reporting tasks involve latitude/longitude, station IDs, depots, distance metrics, vehicle routes, or validating travel distance from reported paths.
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benchflow-ai/skillsbench☆ 1.9천2026년 10월 13일 업데이트
State, resume, reconstruction, job-lifecycle, transition, and flow-state mechanics for the Data Science and Engineering Coach. Loaded by the coach; not a user entry point.
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microsoft/hve-core☆ 1.5천2026년 10월 20일 업데이트
Run a blameless postmortem for an incident caused by an AI agent or LLM feature — hallucinated facts shipped to users, runaway tool use, prompt injection, cost blowouts, or wrong actions taken autonomously. Use when asked to write up an AI incident, analyse why an agent did something wrong, or produce corrective actions after an LLM failure. Produces a structured postmortem with trace reconstruction, a root-cause layer analysis, and corrective actions including a permanent regression case. For non-AI production incidents use incident-postmortem.
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mohitagw15856/pm-claude-skills☆ 1.5천2026년 10월 20일 업데이트
Reconstruct ancestral states at internal phylogenetic nodes for sequences (PAML codeml, IQ-TREE --ancestral, GRASP, FastML), discrete traits (corHMM hidden-rate Markov, ape::ace, phytools::make.simmap stochastic mapping, BayesTraits), and continuous traits (phytools::fastAnc, geiger Brownian/OU, RPANDA). Use when designing constructs for ancestral protein resurrection, tracing trait evolution along a tree, performing stochastic character mapping, testing models of trait evolution (BM vs OU vs EB), inferring ancestral genome content via Dollo or DTL reconciliation, or quantifying ancestral-state uncertainty for downstream comparative analyses.
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GPTomics/bioSkills☆ 1.2천2026년 8월 15일 업데이트
Model gene-family birth-death dynamics across a species tree using CAFE5 (Mendes et al 2020 Bioinformatics 36:5516 gamma-distributed rate categories), CAFE5-error (annotation-error-aware), Count (Csurös 2010 ancestral state reconstruction), BadiRate (Librado 2012 likelihood + parsimony), DupliPHY-Family, and ALE/AleRax (for per-family DTL; see [[gene-tree-species-tree-reconciliation]]). Test lineage-specific gene-family expansions and contractions, distinguish biological dynamics from annotation artifacts, account for assembly fragmentation, identify functional enrichment in expanded / contracted families. Use when correlating gene-family changes with phenotype evolution, ranking lineages by adaptive gene-family-rate shifts, post-WGD dosage-balance analysis, or building Birth-death models from OrthoFinder presence/absence matrices.
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GPTomics/bioSkills☆ 1.2천2026년 8월 15일 업데이트
Build a RoadRunner Scenario programmatically from an OpenSCENARIO 1.x (.xosc) file using the `roadrunner-scenario-authoring` skill. Use when the user wants to recreate a scenario from a .xosc file, interpret an OpenSCENARIO file and build it programmatically, reconstruct a .xosc as a RoadRunner scenario, generate a MATLAB script from a .xosc file, or convert an OpenSCENARIO file to MATLAB code. Do NOT use when the user says "import" a .xosc file — that means they want RoadRunner's built-in importScenario API, not programmatic reconstruction. Handles position translation (LanePosition and RoadPosition to world coordinates), construct mapping, relative references, trajectory/route handling, parameter expressions, catalog references, and phase logic topology.
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matlab/matlab-agentic-toolkit☆ 1.2천2026년 10월 14일 업데이트
Generate driving scenes, scenarios, road surfaces, and 3D content from scenariobuilder.* sensor data (GPS, camera, lidar, actor tracks) using Scenario Builder for Automated Driving Toolbox. BUILD, EXPORT, or AUGMENT a virtual scenario/scene/map: ego or actor trajectories, trajectory smoothing, OpenCRG road-surface extraction, 3D asset generation, static-object placement, point-cloud georeferencing + elevation, lane-based ego localization, sensor-fusion tracking, scenario-event extraction (cut-ins, hard brakes, near-misses, ADAS disengagements), or export to RoadRunner, drivingScenario, OpenDRIVE, OpenCRG, OpenSCENARIO, or Unreal Engine. Also: log-to-scenario, scenario harvesting, accident/near-miss reconstruction, SOTIF (ISO 21448) and ISO 26262 scenario coverage, USGS-aerial-lidar augmentation, traffic-sign placement, vision-based vehicle classification for actor assets. NOT for raw-data import or multi-sensor sync/crop/offset/timestamp normalization — route those to matlab-import-driving-data.
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matlab/matlab-agentic-toolkit☆ 1.2천2026년 10월 14일 업데이트
Use when generating or handling 3D assets through the Scenario MCP server, including text-to-3D or image-to-3D meshes, GPT-6 Astra 3D or Claude Opus 5.5 3D, GLB, FBX, OBJ, STL, or VOX files, PBR-textured or game-ready models, voxel models, multi-view reconstruction, editing a mesh by prompt, retexture, remesh, UV unwrap, auto-rigging a biped or quadruped, or retargeting an animation, previewing a mesh in the 3D viewer, or downloading a model for import into Unity, Unreal, Godot, or Blender.
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scenario-labs/skills☆ 1.1천2026년 10월 20일 업데이트
Analyze project state, detect plan drift, and create prioritized reconstruction plans
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paperclipai/companies☆ 9282026년 3월 24일 업데이트
Emit a Godot 4.7 project from a GDAS-reader evidence ledger. Stubs name the ledger id and the Domain Skill to load. Use after gdas-reader, not as a decompiler. Keywords: godot-rea, reconstruction, ledger, emit_project, Godot 4.7.
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thedivergentai/Game-Dev-Agentic-Skills☆ 8732026년 10월 17일 업데이트
Emit a Bevy 0.20 crate from a GDAS-reader evidence ledger. Each confirmed or unknown entry becomes a plugin stub. Use after gdas-reader, not as a decompiler. Keywords: bevy-rea, reconstruction, ledger, emit_project, Bevy 0.20.
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thedivergentai/Game-Dev-Agentic-Skills☆ 8732026년 10월 17일 업데이트
Expert Godot shader patterns for batch-safe hitflash, alpha-scissor foliage/dissolve, screenspace postFX, depth reconstruction, triplanar, and instance uniforms — not first-shader tutorials. Trigger on draw-call batching breaks, discard vs depth-prepass, foliage shadows, post-process quads, or world-position FX. Keywords: instance uniform, ALPHA_SCISSOR, hint_screen_texture, hint_depth_texture, global uniform, sampler2DArray, canvas_item, spatial, post-processing.
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thedivergentai/Game-Dev-Agentic-Skills☆ 8732026년 10월 17일 업데이트
Expert Godot shader patterns for batch-safe hitflash, alpha-scissor foliage/dissolve, screenspace postFX, depth reconstruction, triplanar, and instance uniforms — not first-shader tutorials. Trigger on draw-call batching breaks, discard vs depth-prepass, foliage shadows, post-process quads, or world-position FX. Keywords: instance uniform, ALPHA_SCISSOR, hint_screen_texture, hint_depth_texture, global uniform, sampler2DArray, canvas_item, spatial, post-processing.
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thedivergentai/Game-Design-Agentic-Skills☆ 8502026년 10월 13일 업데이트
Analyze the photograph uploaded by the user, deconstruct its visual evidence, abstract and distill the essential relationships, then reconstruct them as a new nonliteral lower-panel composition guided by 19 bundled references. Use for CLEAN upper-photo/lower-abstraction editorial artworks with a number, date, and short phrase in the lower panel. This is abstraction and reconstruction, never style conversion or a miniature redraw. Preserve the exact user-uploaded photograph unchanged above.
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Evianis/travel-photo-abstraction☆ 7872026년 8월 3일 업데이트
Blameless post-mortem structure, incident timeline reconstruction, response evaluation, and organizational learning
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nWave-ai/nWave☆ 6212026년 9월 16일 업데이트
Researches archives, contemporary accounts, and timeline reconstruction. Use when the album subject involves historical events that need primary source verification.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
bitwize-music-studio/claude-ai-music-skills☆ 5722026년 10월 15일 업데이트
Turn an object or character reference image into a quality-gated, animation-ready procedural Three.js model built in code. Use for image-to-3D reconstruction, detail-accurate object rebuilds, stylized/likeness-maximized human characters, sculpt specs, and staged code generation.
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witnesstodark/mr-mak-workspace☆ 5272026년 10월 20일 업데이트
Conduct multi-round deep research on any GitHub Repo. Use when users request comprehensive analysis, timeline reconstruction, competitive analysis, or in-depth investigation of GitHub. Produces structured markdown reports with executive summaries, chronological timelines, metrics analysis, and Mermaid diagrams. Triggers on Github repository URL or open source projects.
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MagicCube/agentara☆ 5172026년 5월 11일 업데이트
Reverse engineer native, managed, Electron/JavaScript, packaged, firmware, and browser targets with REA. Use shipped-artifact or requested runtime evidence to explain features, compare versions, decompile code, or guide a reconstruction. Skip REA for ordinary source-repository architecture analysis.
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mxyhi/ok-skills☆ 5002026년 10월 18일 업데이트
Comprehensive best practices for robot perception systems covering cameras, LiDARs, depth sensors, IMUs, and multi-sensor setups. Use this skill when working with RGB image processing, depth maps, point clouds, sensor calibration (intrinsic, extrinsic, hand-eye), object detection, semantic segmentation, 3D reconstruction, visual servoing, or perception pipeline optimization. Trigger whenever the user mentions OpenCV, Open3D, PCL, RealSense, ZED, OAK-D, camera calibration, AprilTags, ArUco markers, stereo vision, RGBD, point cloud filtering, ICP registration, coordinate transforms, camera intrinsics, distortion correction, image undistortion, sensor streaming, frame synchronization, or any computer vision task in a robotics context. Also covers multi-camera rigs, time synchronization across sensors, perception latency budgets, and production deployment of perception pipelines.
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arpitg1304/robotics-agent-skills☆ 3802026년 8월 12일 업데이트
Use Gaussian-SLAM for CUDA RGB-D dense SLAM, Gaussian-splatting mapping, dataset/configuration preflight, checkpoint evaluation, reconstruction metrics, and global-map refinement.
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VectorSpaceLab/AREX-Skill☆ 3392026년 9월 3일 업데이트
Use Dipy for diffusion MRI IO, preprocessing, reconstruction, tractography, registration, visualization-aware workflows, and command-line operations.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
VectorSpaceLab/AREX-Skill☆ 3392026년 9월 3일 업데이트