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cccskills

'gui' 검색 결과

8.4천건 · 관련도순

Design and create a simulation persona for testing an AI agent. Guides through use case selection, voice and language configuration, behavior prompt crafting, and interruption calibration. Use when user says "create a persona", "design a persona", "set up a test persona", "configure simulation persona", or "build a caller profile".

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

coval-ai/coval-external-skills32026년 9월 16일 업데이트

End-to-end Coval accent testing workflow. Creates one persona per accent (each using a distinct accent voice and mirroring your Standard Customer behavior), launches one run per accent against the same voice agent + test set + metrics, polls for completion, builds a per-persona comparison table from the results, and creates the saved multi-run report (grouped by Persona) via the public API. Use when a user wants to follow the Testing Across Accents cookbook (https://docs.coval.dev/guides/testing-across-accents) without doing each step by hand.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

coval-ai/coval-external-skills32026년 9월 16일 업데이트

End-to-end Coval adversarial / red-team testing workflow. Builds one adversarial test set (12 core attack vectors plus legitimate controls, each with an expected-behavior checklist), creates a persistent "Adversarial User" persona and a Composite Evaluation metric that scores each scenario against its own expected behaviors, launches a multi-iteration run against the agent (voice or chat), polls for completion, builds a per-scenario pass/fail scorecard, and creates a saved report grouped by Test Case. Use when a user wants to follow the Adversarial & Red-Team Testing cookbook (https://docs.coval.dev/guides/adversarial-red-team-testing) without doing each step by hand. Triggers: "adversarial test set", "red team my agent", "jailbreak / prompt-injection testing", "test my agent against bad actors".

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

coval-ai/coval-external-skills32026년 9월 16일 업데이트

Set up and connect a new Coval agent for evaluation. Guides through agent type selection, endpoint configuration, system prompt, and default resource attachment. Use when user says "set up an agent", "connect my agent", "create an agent", "add an agent", or "configure agent endpoint".

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

coval-ai/coval-external-skills32026년 9월 16일 업데이트

Generate competitive SEO content briefs with per-section word counts, competitor scoring, keyword density guidance, and page-type templates. Supports both new page briefs and improve-existing-page briefs. Use when user says "content brief", "write a brief", "content outline", "blog brief", "service page brief", "brief for", "writing brief", "content plan", or "outline for".

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

balsm-health/website32026년 10월 18일 업데이트

work-loop

무료

Operating guide for the durable Autonomous Work Loop task fleet. Use when adding work to, coordinating, or working an Autonomous Work Loop campaign, or when calling the work_loop MCP tool.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

armanisadeghi/ai-matrx32026년 10월 20일 업데이트

grilling

무료

The interview primitive for putting open decisions to an owner. Use on 'grill me', 'stress-test this', or 'what do you need from me before you build this', and whenever a plan, scope, spec, vision, or question ledger needs owner rulings. NOT for steps only a human can perform (use a guided session).

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

armanisadeghi/ai-matrx32026년 10월 20일 업데이트

ask-arman

무료

The gate and path for any question an agent wants Arman to decide. Use when about to ask him anything, ending a turn on a question for him, writing 'needs Arman's decision', marking work blocked on him, or on /ask-arman. NOT for a step only he can perform (use a guided session).

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

armanisadeghi/ai-matrx32026년 10월 20일 업데이트

Locate CCSPlayerPawn::SetModelFromClass in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the WeaponPaints gamedata entry "CCSPlayerPawn::SetModelFromClass" (symbol CCSPlayerPawn_SetModelFromClass). Shortlist via callers of CBaseModelEntity::SetModel inside pawn model-selection code: this variant takes the pawn's class model. The body resolves a cached model precache handle from the player class and calls SetModel. Distinguish from SetModelFromLoadout by the ABSENCE of loadout/inventory item lookups in the call chain. Trigger: CCSPlayerPawn_SetModelFromClass, CCSPlayerPawn::SetModelFromClass

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

mrc4tt/CS2_VibeSignatures32026년 10월 15일 업데이트

Locate CEconItemView::CEconItemView in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the WeaponPaints gamedata entry "CEconItemView::CEconItemView" (symbol CEconItemView_CEconItemView). This is the CONSTRUCTOR of CEconItemView. Shortlist via allocation sites: callers of operator-new whose result is immediately stored with the CEconItemView vtable (RTTI), followed by zeroing and initialization of definition-index/quantity/attribute-list fields. Distinguish from subobject constructors of derived classes by the vtable identity. Trigger: CEconItemView_CEconItemView, CEconItemView::CEconItemView

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

mrc4tt/CS2_VibeSignatures32026년 10월 15일 업데이트

Perform language and framework specific security best-practice reviews and suggest improvements. Use when the user explicitly requests security best practices guidance, a security review/report, or secure-by-default coding help. Trigger only for supported languages (python, javascript/typescript, go), and not for general debugging or non-security tasks.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

thedaviddias/agent-forge32026년 5월 18일 업데이트

Guide for creating high-quality MCP (Model Context Protocol) servers that enable LLMs to interact with external services through well-designed tools. Use when building MCP servers to integrate external APIs or services, whether in Python (FastMCP) or Node/TypeScript (MCP SDK).

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

thedaviddias/agent-forge32026년 5월 18일 업데이트

Comprehensive guide for developing WebGPU-enabled Three.js applications using TSL (Three.js Shading Language). Covers WebGPU renderer setup, node materials, compute shaders, post-processing, and WGSL integration. Use when working with Three.js WebGPU, TSL shaders, or GPU compute pipelines.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

thedaviddias/agent-forge32026년 5월 18일 업데이트

Build voice AI agents with LiveKit Cloud and the Agents SDK. Use when the user asks to "build a voice agent", "create a LiveKit agent", "add voice AI", "implement handoffs", "structure agent workflows", or is working with LiveKit Agents SDK. Provides opinionated guidance for the recommended path: LiveKit Cloud + LiveKit Inference. REQUIRES writing tests for all implementations.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

heygen-com/liveavatar-starter-livekit-agent-python32026년 8월 5일 업데이트

Build a LiveAvatar integration end-to-end — assesses the user's existing stack, recommends the optimal path, and guides implementation. Use when: (1) Building a new LiveAvatar integration, (2) Adding a real-time avatar to an app or site, (3) Connecting LiveAvatar to an existing AI pipeline, (4) User mentions LiveAvatar, real-time avatar, interactive avatar, conversational avatar, or lip-sync avatar, (5) Deciding between Embed, FULL Mode, and LITE Mode, (6) Migrating from HeyGen Interactive Avatar to LiveAvatar.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

heygen-com/liveavatar-starter-livekit-agent-python32026년 8월 5일 업데이트

Guide the user through starting a new web application project — elicit requirements (MoSCoW scoping), create architecture and requirements documents, break work into tasks, and register them as a GitHub Project kanban board. Use when the user says "新しいWebアプリを作りたい", "Webアプリの立ち上げを手伝って", "start a new web app project", "プロジェクトの要件を整理したい", or "GitHub Projectにタスクを登録したい".

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

t6adev/claude-code-tools32026년 4월 9일 업데이트

Guide for creating effective skills. This skill should be used when users want to create a new skill (or update an existing skill) that extends Claude's capabilities with specialized knowledge, workflows, or tool integrations.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Sunwood-AI-OSS-Hub/zero-cc32026년 2월 17일 업데이트

実際の本番アプリケーションに基づくプロジェクト固有のスキルテンプレートの例。

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

hage-oyaji/everything-claude-code-jp-local32026년 3월 29일 업데이트

Directs pixel art that must read at several zoom scales at once — per-scale palette and silhouette rules, terrain-versus-unit contrast, a one-scene look test, and briefs for an artist or image generator. Trigger when a game renders one world through zoom bands or levels of detail, a pixelated 3D or 2.5D band with billboards included; when a sprite, unit or icon vanishes against terrain zoomed out; for a cross-band look test or pixel-art style guide; or say pixelsmith (test, brief, audit, 3d). Works from a described scene. Drawing is an art tool's job; rendering and LOD code the game's engineering; a brand palette brandscribe's; game audio soundsmith's.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

revenantworks/claude-skills22026년 10월 20일 업데이트

Researches a question to something usable — a verdict with a flip condition, a versioned playbook or a graded report — every claim tagged by evidence. Trigger on which X should I pick (even from pasted pages), is Y worth it, compare A vs B, go/no-go, research this, deep research, fact-check a doc, write or merge a reference guide or playbook, grade a research report, read a bot-blocking source (Reddit, YouTube, X), or map an unfamiliar repo before contributing (entry points, flows, where to change X); or say researchscribe (verdict, playbook, research, verify, sources, map, refresh). Code review is engineering tooling's; fiction canon is lorescribe's; messages commscribe's; prompt model picks promptwright's; skill niches skillwright's; config rigwright's; brands brandscribe's.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

revenantworks/claude-skills22026년 10월 20일 업데이트

Directs game audio and judges it by numbers — sound palettes, SFX and music briefs, Godot import settings, licence-checked generator briefs, and measured file checks (loudness, peaks, clipping, silence, loop seams). Trigger for game sound design or an audio style guide; an SFX or music list; a loop that clicks; sounds too loud or uneven; what LUFS a game should hit, or normalizing to it; checking WAV or Ogg files before import; or say soundsmith (direct, brief, audit, test). Direction, not DSP; generating a sound starts here. Running ComfyUI is comfyrunner's; audio code godotsmith's; transcription whisperrunner's; canon lorescribe's; pixel art pixelsmith's.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

revenantworks/claude-skills22026년 10월 20일 업데이트

One-time setup that gathers design context for your project and saves it to your AI config file. Run once to establish persistent design guidelines.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

waynesutton/waynesutton-ai22026년 9월 8일 업데이트

brandkit

무료

Premium brand-kit image generation skill for creating high-end brand-guidelines boards, logo systems, identity decks, and visual-world presentations. Trained for minimalist, cinematic, editorial, dark-tech, luxury, cultural, security, gaming, developer-tool, and consumer-app brand systems. Optimized for intentional logo concepting, refined composition, sparse typography, strong symbolic meaning, premium mockups, art-directed imagery, and flexible grid layouts.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

waynesutton/waynesutton-ai22026년 9월 8일 업데이트

Combine React's official "You Might Not Need an Effect" guidance with this project's stricter no direct useEffect stance. Use when writing, reviewing, or refactoring React components that might reach for useEffect, derived state, event relays, reset logic, subscriptions, or client fetching.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

waynesutton/waynesutton-ai22026년 9월 8일 업데이트