Build and debug interactive web 3D scenes with Three.js, React Three Fiber, or Spline. Plan product configurators and portfolios, prepare models, connect scroll interactions, and review loading feedback, fallback content, accessibility, and performance on target devices.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Adding interactive 3D product previews and variant controls
- Creating a portfolio scene linked to scrolling
- Investigating slow loading or rendering in a 3D scene
sickn33/agentic-awesome-skills☆ 4.8만2026년 10월 19일 업데이트
Identify security threats in system designs using STRIDE, a method covering six threat categories. Use structured questions to review components, prioritize threats by impact, and document findings and possible safeguards.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Start a threat modeling session
- Review the security of an existing system design
- Document threats and possible safeguards
wshobson/agents☆ 4.1만2026년 10월 20일 업데이트
Connect an agent to an existing Chrome browser, find local CDP ports used for remote browser control, or start a browser on a specified port for sharing with other agents and tools.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Connecting to Chrome with existing logins and open tabs
- Finding available local browser debugging ports
- Starting a browser on a fixed debugging port
agentscope-ai/QwenPaw☆ 3.6만2026년 10월 19일 업데이트
Evaluate threat intelligence platforms, which collect and organize cyber threat information. Define requirements, compare integrations and operating costs, plan practical trials, and use weighted scoring to select a platform and outline its rollout.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Preparing requirements for TIP procurement
- Comparing platforms before a TIP migration
- Checking whether an existing TIP meets team needs
mukul975/Anthropic-Cybersecurity-Skills☆ 3.5만2026년 8월 31일 업데이트
Set up MISP to collect, store, and correlate threat intelligence from multiple feeds. Use PyMISP to automate searches and imports of indicators of compromise, such as suspicious IP addresses and file hashes, and export data for security monitoring tools.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Collecting threat indicators from multiple feeds
- Automating MISP imports and searches
- Exporting indicators for security monitoring tools
mukul975/Anthropic-Cybersecurity-Skills☆ 3.5만2026년 8월 31일 업데이트
Build a workflow that extracts and deduplicates threat indicators such as URLs and IP addresses, creates readable reports with links disabled, and prepares standardized STIX 2.1 data for sharing through MISP or TAXII.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Preparing threat reports with links disabled
- Consolidating indicators from multiple sources
- Distributing threat indicators through MISP or TAXII
mukul975/Anthropic-Cybersecurity-Skills☆ 3.5만2026년 8월 31일 업데이트
Turn threat intelligence and detection gaps into testable investigation hypotheses. Use endpoint monitoring and security log queries to examine evidence, validate findings, connect related activity, and document risks and recommended actions in a consistent hunt report.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Planning a hunt based on threat intelligence
- Investigating gaps in ATT&CK coverage
- Testing hypotheses prompted by unusual activity
mukul975/Anthropic-Cybersecurity-Skills☆ 3.5만2026년 8월 31일 업데이트
Build a central platform for collecting, analyzing, and sharing cyber threat information. Connect MISP, OpenCTI, TheHive, and Cortex to import feeds, add context to suspicious indicators, manage cases, and track platform activity.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Build a central threat intelligence platform
- Automate threat feed ingestion
- Add context to suspicious IP addresses and domains
mukul975/Anthropic-Cybersecurity-Skills☆ 3.5만2026년 8월 31일 업데이트
Map threat groups’ documented attack techniques in MITRE ATT&CK Navigator. Creates visual layers and heatmaps, compares groups, and highlights techniques missing from existing detection coverage to support security reporting and decisions about detection priorities.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Visualizing a threat group's attack techniques
- Comparing techniques shared by multiple threat groups
- Finding gaps in existing detection coverage
mukul975/Anthropic-Cybersecurity-Skills☆ 3.5만2026년 8월 31일 업데이트
Switch a NanoClaw agent group to a local Ollama model by configuring environment variables and model settings. The skill covers setup checks, optional blocking of Anthropic API access, verification, troubleshooting, and switching back to Claude.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Running a NanoClaw agent with a local model
- Reducing use of the Anthropic API
- Trying open-weight models through Ollama
nanocoai/nanoclaw☆ 3.1만2026년 10월 20일 업데이트
Create a Mastra project at a specified version and check its Studio in Chrome. Test page loading, agent chat, tool execution, and workflows, then report passed and failed checks, encountered errors, and screenshots.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Checking a newly created Mastra project
- Testing initialization with a specified version or package manager
- Checking Studio chat, tools, and workflows
mastra-ai/mastra☆ 2.9만2026년 10월 19일 업데이트
Analyze a codebase to identify valuable assets, attack entry points, and realistic abuse paths. Produce a concise Markdown threat model that explains risk priorities, distinguishes existing protections from proposed mitigations, and makes assumptions explicit.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Map attack entry points in a codebase
- Assess threats within a specific project directory
- Prioritize risks to sensitive data and credentials
openai/skills☆ 2.8만2026년 9월 9일 업데이트
Find concrete LifeOS improvements in Anthropic updates, practitioner examples, and internal reflections. Check each candidate against the current setup, previous decisions, and compatibility, then present actionable recommendations tied to specific files or components.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Checking Anthropic updates for LifeOS improvements
- Finding improvements in internal reflections
- Researching a candidate feature in more detail
danielmiessler/LifeOS☆ 2만2026년 9월 4일 업데이트
Analyze a codebase to identify valuable assets, attack entry points, and realistic abuse paths. Produce a concise Markdown threat model that explains risk priorities, distinguishes existing protections from proposed mitigations, and makes assumptions explicit.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Map attack entry points in a codebase
- Assess threats within a specific project directory
- Prioritize risks to sensitive data and credentials
HKUDS/DeepCode☆ 1.7만2026년 10월 14일 업데이트
Turn a demonstrated computer workflow or an imported Chrome Recorder flow into a portable Skill draft. Recordings are named and saved automatically, and users can review or edit steps before exporting the package.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Creating a Skill draft from a demonstrated workflow
- Importing a Chrome Recorder flow
- Reviewing and editing recorded steps
Devin-AXIS/iPolloWork☆ 7.1천2026년 10월 19일 업데이트
Create a Markdown threat model grounded in a codebase. Identify valuable assets, boundaries between trusted and untrusted components, realistic attack paths, and mitigations, then prioritize risks using explicit assumptions about likelihood and impact.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Map attack paths across a codebase
- Assess threats within a specific project directory
- Prioritize risks to data and credentials
tech-leads-club/agent-skills☆ 7.1천2026년 10월 17일 업데이트
Transform an article, case study, or brand story into a connected scrolling page. Choose scroll-controlled video, a real-time Three.js scene, or HTML with charts and typography, then organize the narrative into five to seven clear stages.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Turn a long article into a visual scrolling journey
- Present a product story through a connected 3D scene
- Explain report findings with scrolling charts and text
MengTo/Skills☆ 6.9천2026년 10월 18일 업데이트
Build reusable enemy types and attack sets for Three.js action games. Separate enemy definitions from live state, standardize models and hit detection, and validate combat timing, placeholder assets, and desktop and mobile encounters.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Adding enemies through reusable data definitions
- Separating enemy data from live combat state
- Standardizing models and temporary replacements
MengTo/Skills☆ 6.9천2026년 10월 18일 업데이트
Build a continuous 3D website where scrolling guides the camera, lighting, text, and interactions through planned chapters. The skill covers visual planning, responsive composition, progressive loading, accessibility, and performance checks for a live Three.js world.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Create a product story set in a continuous 3D world
- Build an interactive portfolio with a scrolling camera journey
- Present an exhibition through connected spatial chapters
MengTo/Skills☆ 6.9천2026년 10월 18일 업데이트
Create or revise Three.js game levels with movement kept on one flat plane. Organize routes, collision, encounters, objectives, and lighting, then verify visibility, traversal, reset behavior, and controls through desktop and mobile browser playthroughs.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Designing flat routes and combat arenas
- Separating decoration, collision, and navigation data
- Matching local lights to visible torches or lanterns
MengTo/Skills☆ 6.9천2026년 10월 18일 업데이트
Build open-ocean scenes in Three.js with rolling waves, reflections, sun glitter, foam, and boat wakes. A reusable module also provides wave-height queries for floating objects and techniques for keeping distant water stable as the camera moves.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Create ocean scenes in daylight or at sunset
- Add wakes and hull foam to ships and boats
- Make floating objects follow the rendered waves
MengTo/Skills☆ 6.9천2026년 10월 18일 업데이트
Add shafts of sunlight to Three.js or similar 3D scenes. Shape rays with roofs and foliage, align them with the sun, and tune rendering effects so foreground surfaces keep their contrast while processing costs remain measurable.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Add sunbeams through a tree canopy
- Show sunlight passing through roof gaps
- Create golden-hour architectural scenes
MengTo/Skills☆ 6.9천2026년 10월 18일 업데이트
Create coordinated combat visual effects in Three.js, combining branching lightning, a storm orb, black trails, sparks, and impact frames. A shared clock keeps charge-ups, dashes, and hits synchronized, including brief pauses that emphasize contact.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Create a lightning fist or energy orb
- Add black trails to a dash
- Coordinate ground strikes and wet reflections
MengTo/Skills☆ 6.9천2026년 10월 18일 업데이트
Refine wood materials and lighting in three.js interiors using procedural grain, window light, contact shadows, rays, and dust. A runnable scorecard measures eight aspects of the rendered image, helping guide revisions toward a chosen target score.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Lighting carved wood, kumiko, and workshop scenes
- Fixing wood that looks flat, plastic, or washed out
- Adjusting light shafts while preserving dark tones
MengTo/Skills☆ 6.9천2026년 10월 18일 업데이트