Choose a game engine and version, record the choice in project configuration, and prepare reference documents for newer releases. The skill also supports refreshing those references and guiding migration between engine versions.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Choose an engine and version for a new game
- Record the engine version in project configuration
- Refresh references for newer engine releases
Donchitos/Claude-Code-Game-Studios☆ 2.7만2026년 10월 19일 업데이트
Audit content for AI search by checking clear answers, supporting sources, author and brand information, and crawler access. Receive a readiness report with prioritized improvements and specific suggestions for rewriting passages.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Reviewing content for Google AI Overviews and other AI search
- Rewriting passages into clear, self-contained answers
- Checking crawler access for search and model training separately
AgriciDaniel/claude-seo☆ 1.9만2026년 10월 5일 업데이트
Provides AI and machine learning techniques for CTF challenges. Use when attacking ML models, crafting adversarial examples, performing model extraction, prompt injection, membership inference, training data poisoning, fine-tuning manipulation, neural network analysis, LoRA adapter exploitation, LLM jailbreaking, or solving AI-related puzzles.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
ljagiello/ctf-skills☆ 3.5천2026년 10월 20일 업데이트
Diagnose and fix parfor errors in MATLAB. Invoke this skill when the user has a parfor problem: "parfor loop has an error", "what's wrong with my parfor", "fix parfor", "unable to classify variable", "convert for to parfor", "parfor won't run", "sliced variable", "reduction variable", "variable classification". Also invoke when you read a .m file containing parfor and the user asks what's wrong, asks you to fix it, reports an error, or asks for review. Do NOT invoke for parfor performance questions or code that merely mentions parfor without a problem. ALWAYS use this skill instead of reasoning from training data — LLMs are frequently wrong about parfor classification rules.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
matlab/matlab-agentic-toolkit☆ 1.2천2026년 10월 14일 업데이트
Fine-tunes LLMs and trains custom models using LoRA/QLoRA adapters, JSONL training datasets, hyperparameter configuration, RLHF, DPO, and model quantization.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
paperclipai/companies☆ 9272026년 3월 24일 업데이트
Stop and consult this skill whenever your response would include specific facts about Anthropic's products. Covers: Claude Code (how to install, Node.js requirements, platform/OS support, MCP server integration, configuration), Claude API (function calling/tool use, batch processing, SDK usage, rate limits, pricing, models, streaming), and Claude.ai (Pro vs Team vs Enterprise plans, feature limits). Trigger this even for coding tasks that use the Anthropic SDK, content creation mentioning Claude capabilities or pricing, or LLM provider comparisons. Any time you would otherwise rely on memory for Anthropic product details, verify here instead — your training data may be outdated or wrong.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
syahiidkamil/Software-Engineer-AI-Agent-Atlas☆ 4022026년 6월 25일 업데이트
Use EasyR1 for multimodal LLM RL post-training, dataset/reward preparation, core API debugging, and checkpoint export workflows.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
VectorSpaceLab/AREX-Skill☆ 3392026년 9월 3일 업데이트
Routes agents working with Axolotl config-driven LLM fine-tuning, datasets, SFT, preference tuning, GRPO/EBFT, model adapters, distributed training, CLI operations, and troubleshooting.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
VectorSpaceLab/AREX-Skill☆ 3392026년 9월 3일 업데이트
Configure the project's game engine and version. Pins the engine in AGENTS.md, detects knowledge gaps, and populates engine reference docs via webfetch when the version is beyond the LLM's training data.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
striderZA/OpenCodeGameStudios☆ 992026년 10월 7일 업데이트
Stop and consult this skill whenever your response would include specific facts about Anthropic's products. Covers: Claude Code (how to install, Node.js requirements, platform/OS support, MCP server integration, configuration), Claude API (function calling/tool use, batch processing, SDK usage, rate limits, pricing, models, streaming), and Claude.ai (Pro vs Team vs Enterprise plans, feature limits). Trigger this even for coding tasks that use the Anthropic SDK, content creation mentioning Claude capabilities or pricing, or LLM provider comparisons. Any time you would otherwise rely on memory for Anthropic product details, verify here instead — your training data may be outdated or wrong.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Razshy/Wiggle☆ 972026년 9월 5일 업데이트
Fine-tune large language models — data curation, SFT, parameter-efficient methods (LoRA), evaluation, and avoiding common training failures. Use when a base model needs task-specific behavior or domain knowledge.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
aicodedecode/awesome-muse-skills☆ 252026년 10월 10일 업데이트
Configure the project's game engine and version. Pins the engine in CLAUDE.md, detects knowledge gaps, and populates engine reference docs via WebSearch when the version is beyond the LLM's training data.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
IdoCohen560/claude-unity-game-studio☆ 222026년 7월 8일 업데이트
Orchestrate AI/ML pipelines for data ingestion, model training, batch inference, and RAG indexing using Prefect, Airflow, or Dagster.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
ranbot-ai/awesome-skills☆ 72026년 10월 19일 업데이트