Publish and schedule content to 15 social platforms through one Upload-Post API call: TikTok, Instagram, YouTube, LinkedIn, Facebook, X, Threads, Pinterest, Bluesky, Reddit, Discord, Telegram, Mastodon, WordPress, and Google Business Profile. Use when the user wants to post or schedule a video, photo carousel, text, or document across several platforms at once, check upload status, pull analytics, or run Instagram comment-to-DM funnels.
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davepoon/buildwithclaude☆ 3.7천2026년 10월 19일 업데이트
Running experiments out of the data warehouse instead of via dedicated experiment platforms. SQL-based assignment, exposure logging discipline, metric definitions in dbt models, statistical analysis in SQL or Python, variance reduction with CUPED, sequential testing, and the operational tradeoffs vs platforms like Statsig and Optimizely. Triggers on warehouse-native experimentation, run experiments in BigQuery, run experiments in Snowflake, dbt experiments, SQL t-test, CUPED variance reduction, exposure log, sample ratio mismatch, sequential testing, mSPRT, doubly robust estimation, build vs buy experimentation. Also triggers when the team is choosing between platform and warehouse, building warehouse-native experiment infrastructure, auditing one, or running an experiment with a custom metric the platform cannot handle.
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rampstackco/claude-skills☆ 9762026년 10월 19일 업데이트
Expert blueprint for desktop platforms (Windows/Linux/macOS) covering keyboard/mouse controls, settings menus, window management (fullscreen, resolution), keybind remapping, and Steam integration. Use when targeting PC platforms or implementing desktop-specific features. Keywords desktop, Windows, Linux, macOS, settings, keybinds, ConfigFile, DisplayServer, Steam, fullscreen.
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thedivergentai/Game-Dev-Agentic-Skills☆ 8732026년 10월 17일 업데이트
Expert patterns for CharacterBody2D including platformer movement (coyote time, jump buffering, variable jump height), top-down movement (8-way, tank controls), collision handling, one-way platforms, and state machines. Use for player characters, NPCs, or enemies. Trigger keywords: CharacterBody2D, move_and_slide, is_on_floor, coyote_time, jump_buffer, velocity, get_slide_collision, one_way_platforms, state_machine.
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thedivergentai/Game-Dev-Agentic-Skills☆ 8732026년 10월 17일 업데이트
Expert blueprint for desktop platforms (Windows/Linux/macOS) covering keyboard/mouse controls, settings menus, window management (fullscreen, resolution), keybind remapping, and Steam integration. Use when targeting PC platforms or implementing desktop-specific features. Keywords desktop, Windows, Linux, macOS, settings, keybinds, ConfigFile, DisplayServer, Steam, fullscreen.
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thedivergentai/Game-Design-Agentic-Skills☆ 8502026년 10월 13일 업데이트
Expert patterns for CharacterBody2D including platformer movement (coyote time, jump buffering, variable jump height), top-down movement (8-way, tank controls), collision handling, one-way platforms, and state machines. Use for player characters, NPCs, or enemies. Trigger keywords: CharacterBody2D, move_and_slide, is_on_floor, coyote_time, jump_buffer, velocity, get_slide_collision, one_way_platforms, state_machine.
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thedivergentai/Game-Design-Agentic-Skills☆ 8502026년 10월 13일 업데이트
Design and implement Internal Developer Platforms (IDPs) with self-service capabilities, golden paths, and developer experience optimization. Covers platform strategy, IDP architecture (Backstage, Port), infrastructure orchestration (Crossplane), GitOps (Argo CD), and adoption patterns. Use when building developer platforms, improving DevEx, or establishing platform teams.
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ancoleman/ai-design-components☆ 5252025년 12월 11일 업데이트
Strategic guidance for designing modern data platforms, covering storage paradigms (data lake, warehouse, lakehouse), modeling approaches (dimensional, normalized, data vault, wide tables), data mesh principles, and medallion architecture patterns. Use when architecting data platforms, choosing between centralized vs decentralized patterns, selecting table formats (Iceberg, Delta Lake), or designing data governance frameworks.
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ancoleman/ai-design-components☆ 5252025년 12월 11일 업데이트
Resizes, scales, and adjusts video resolution and dimensions using GPU-accelerated NVENC encoding via Volcengine LAS. Video resizing, video scaling, video upscaling, and video downscaling — change video resolution, enlarge or shrink video dimensions, and adjust video size for different platforms and screens. Video compression by reducing resolution and video transcoding and re-encoding with specific dimension constraints. Supports flexible min/max width and height ranges with aspect ratio preservation strategies (increase, decrease, or disable), including landscape to portrait conversion. Async submit-poll workflow with batch support. Use this skill when the user wants to resize or scale video resolution (upscale/downscale), change video dimensions for different platforms, compress videos by reducing resolution, transcode/re-encode videos with GPU NVENC, adjust aspect ratio including landscape-to-portrait conversion, adapt videos for mobile/web/social media, or batch process multiple videos.
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bytedance/agentkit-samples☆ 4742026년 10월 20일 업데이트
Convert content between platforms (blog to Twitter thread, article to LinkedIn post, etc.). Optimize for each platform's format, tone, and best practices. Use when user wants to adapt content for different social media platforms.
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OneWave-AI/claude-skills☆ 3582026년 10월 20일 업데이트
Convert content between platforms (blog to Twitter thread, article to LinkedIn post, etc.). Optimize for each platform's format, tone, and best practices. Use when user wants to adapt content for different social media platforms.
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nicepkg/ai-workflow☆ 2882026년 1월 20일 업데이트
DevOps 与站点可靠性工程 (SRE) — 平台 / 基础设施 / 可靠性工程师的认知操作系统, 覆盖软件交付 + 运维全生命周期 (CI/CD 与发布工程 trunk-based + 渐进式发布 canary/blue-green/feature flag + GitOps Argo CD/Flux / 基础设施即代码 Terraform/OpenTofu/Pulumi/Ansible + policy-as-code OPA / 容器与编排 Docker/Kubernetes + Helm/Kustomize + service mesh Istio/Linkerd / 可观测性 Prometheus + Loki + OpenTelemetry + Honeycomb + eBPF + RED/USE / SLO-SLI-error budget 与可靠性工程 Google SRE 学科 + 容量规划 + 优雅降级 / 事件管理与 on-call 事件指挥 + PagerDuty + runbook + 无指责复盘 + MTTR / 云平台与 FinOps AWS/GCP/Azure + 成本优化 + 弹性伸缩 / 平台工程与开发者体验 IDP + Backstage + golden path + Team Topologies / DevSecOps 与供应链安全 shift-left + SBOM + SLSA + sigstore + Vault / 韧性与混沌工程 fault injection + game day + 安全科学 / DORA 指标与工程效能 部署频率 + 变更前置时间 + 变更失败率 + Accelerate 研究 / 数据库与有状态运维 schema 迁移 + 备份容灾) — 不含 通用应用开发 / 纯云销售认证速成 / 'DevOps = 跑 Jenkins 的岗位' 窄化误解 / ITIL 工单文化传统运维 (旧范式仅做边界) / 把手工运维 ClickOps 当稳态 (是 toil, 本 skill 核心反模式) (DevOps & Site Reliability Engineering — the cognitive operating system of platform / infrastructure / reliability practitioners who own the full software delivery + operational lifecycle, covering (a) CI/CD & release engineering (build pipelines, trunk-based development, progressive delivery — canary / blue-green / feature flags, GitOps with Argo CD / Flux), (b) Infrastructure as Code (Terraform / OpenTofu, Pulumi, CloudFormation, Ansible, Crossplane — module design, state management, drift, policy-as-code OPA / Sentinel / Checkov), (c) containers & orchestration (Docker / OCI, Kubernetes — scheduling, networking CNI, storage CSI, operators / CRDs, Helm / Kustomize, service mesh Istio / Linkerd), (d) observability (the three pillars + beyond — metrics Prometheus / VictoriaMetrics, logs Loki / ELK, traces OpenTelemetry / Jaeger / Tempo, high-cardinality observability Honeycomb, eBPF, RED / USE methods, SLO-based alerting), (e) SLO / SLI / error budgets & reliability engineering (Google SRE discipline — service level objectives, error budget policy, toil budgets, capacity planning, load shedding, graceful degradation), (f) incident management & on-call (incident command, PagerDuty / Opsgenie, runbooks, blameless postmortems, MTTR / MTTD, error budget burn), (g) cloud platforms & FinOps (AWS / GCP / Azure well-architected, multi-region, cost optimization, autoscaling), (h) platform engineering & developer experience (internal developer platforms, Backstage, golden paths, self-service, Team Topologies), (i) DevSecOps & supply-chain security (shift-left, SAST / DAST, SBOM, SLSA, sigstore / cosign, secrets management Vault), (j) resilience & chaos engineering (chaos experiments, fault injection, game days, resilience engineering / safety science), (k) DORA metrics & engineering effectiveness (deployment frequency, lead time, change failure rate, MTTR, the Accelerate research), (l) databases & stateful operations (schema migrations, backups / DR, replication); NOT generic software development / app feature coding (是 平行学科, DevOps/SRE 关注 delivery + operability 不是 product feature), NOT pure cloud sales / certification cram without operational depth, NOT 'DevOps = a job title that runs Jenkins' 的窄化误解 (DevOps 是 文化 + 实践, SRE 是 Google 对 reliability 的工程化具体实现), NOT ITIL-heavy 传统运维 工单文化 (是 被 DevOps 取代的旧范式, 仅做边界标注), NOT manual ops / ClickOps as a steady state (是 toil, 本 skill 的核心反模式).) Master OS — automated mastery of DevOps & Site Reliability Engineering — the cognitive operating system of platform / infrastructure / reliability practitioners who own the full software delivery + operational lifecycle, covering (a) CI/CD & release engineering (build pipelines, trunk-based development, progressive delivery — canary / blue-green / feature flags, GitOps with Argo CD / Flux), (b) Infrastructure as Code (Terraform / OpenTofu, Pulumi, CloudFormation, Ansible, Crossplane — module design, state management, drift, policy-as-code OPA / Sentinel / Checkov), (c) containers & orchestration (Docker / OCI, Kubernetes — scheduling, networking CNI, storage CSI, operators / CRDs, He
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swaylq/master-skill☆ 1632026년 9월 6일 업데이트
Lead Generation workflow skill. Use this skill when the user needs Scrape leads from multiple platforms using Apify Actors and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.
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diegosouzapw/awesome-omni-skills☆ 1622026년 7월 8일 업데이트
Lead Generation workflow skill. Use this skill when the user needs Scrape leads from multiple platforms using Apify Actors and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.
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diegosouzapw/awesome-omni-skills☆ 1622026년 7월 8일 업데이트
Comprehensive social media management for all platforms (LinkedIn, Twitter/X, Instagram, TikTok, Facebook, Pinterest, YouTube). Covers content creation, content pillars, hook formulas, repurposing across platforms, platform-optimized graphics/visuals, content calendar, engagement strategy, analytics/ROI analysis, AI-powered content generation, and scheduling best practices. Use for: social media content, LinkedIn post, Twitter thread, Instagram reels, TikTok, content calendar, social scheduling, engagement strategy, social analytics, social media ROI, content repurposing, social graphics, thumbnails, captions, hashtags, viral content, content creator, social media manager, AI content generation, social media audit.
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manojbajaj95/claude-gtm-plugin☆ 1082026년 9월 18일 업데이트
Chooses managed backend platforms such as Supabase, Convex, and Firebase. Use when comparing database, auth, realtime, and backend-service tradeoffs.
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vasilyu1983/AI-Agents-public☆ 1012026년 10월 16일 업데이트
Launch a product across 56 platforms — generates all copy, tracks submissions, and guides launch day operations. Use this skill whenever someone wants to submit to directories, get backlinks, launch on Product Hunt or Hacker News, run an AppSumo campaign, or needs help getting their product in front of users. Also triggers on: 'I just built something and want people to know', 'how do I get users', 'where can I submit my SaaS', 'get backlinks for my product', 'multi-platform launch', 'directory submissions', 'startup launch playbook', 'submit everywhere', 'launch across platforms'. This is the operational launcher — it does the work. For high-level launch strategy and phased planning, see launch-strategy.
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MoizIbnYousaf/marketing-cli☆ 322026년 10월 20일 업데이트
Unity 6 platform targeting and build guide. Use when building for specific platforms, configuring build profiles, using platform scripting defines (#if UNITY_IOS, #if UNITY_ANDROID), optimizing for mobile, WebGL, or consoles, working with Addressables/asset bundles, or choosing between IL2CPP and Mono. Based on Unity 6.3 LTS documentation.
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IdoCohen560/claude-unity-game-studio☆ 222026년 7월 8일 업데이트
Access ENCODE uniform analysis pipelines, generate user-specific Nextflow/WDL pipelines, manage compute resources, and integrate with cloud platforms. Use when the user wants to understand ENCODE pipelines, run pipelines on their own data, generate custom Nextflow workflows from ENCODE pipeline code, check compute requirements (CPU/GPU/memory), run pipelines in background, or integrate with Google Cloud, AWS, or other cloud platforms. Also use when the user asks about ENCODE pipeline outputs, processing standards, software versions, or wants to replicate ENCODE processing. Covers local execution, HPC, and cloud deployment with resource-aware scheduling. Use this skill for ANY pipeline execution, workflow generation, or compute resource management task involving ENCODE data.
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ammawla/encode-toolkit☆ 212026년 9월 27일 업데이트
MUST USE when user wants to research/search/look up/find anything on the internet — e.g. "research this topic", "do a deep dive on X", "search the web for X", "see what people say about X", "look this up". Also MUST USE when user mentions any platform or shares any URL/link: Twitter/X, Reddit, Facebook, Instagram, YouTube, GitHub, Bilibili, XiaoHongShu, Xiaoyuzhou Podcast, LinkedIn/jobs/recruiting, V2EX, Xueqiu (stocks), RSS. 15 platforms, multi-backend routing (OpenCLI / per-platform CLIs / APIs). Zero config for 6 channels. Run `agent-reach doctor --json` to see which backend serves each platform right now. NOT for: writing reports/analysis/translation (this skill only FETCHES internet content); posting/commenting/liking (write operations); platforms that already have a dedicated skill installed (prefer that skill).
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tensology/decisionsai☆ 172026년 10월 15일 업데이트
Publish and schedule content to social media platforms (Twitter/X, Facebook, Instagram, LinkedIn) via the MCP bridge schedule_social_post tool as primary. The Design Stack media worker API is the fallback for advanced platform management. Covers platform-specific formatting, media attachment, scheduling, and WordPress-to-social publishing workflows. Use when posting to social platforms, scheduling future posts, attaching media to posts, checking optimal timing, or debugging API delivery failures.
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nvdigitalsolutions/mcp-ai-wpoos☆ 72026년 10월 20일 업데이트
AWS, GCP, Azure data platforms, infrastructure as code, and cloud-native data solutions
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bouclem/skills☆ 72026년 5월 31일 업데이트
Transfer app data between platforms using AppMigrationKit. Use when implementing one-time data migration from Android or other platforms to iOS, managing cross-platform transfer sessions with AppMigrationExtension, packaging and archiving user data for export, importing resources on the destination device, tracking transfer progress, handling migration errors, or building onboarding flows that import existing user data.
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JordanCoin/ios-skills-collection☆ 62026년 9월 10일 업데이트
Workflow automation is the infrastructure that makes AI agents reliable. Without durable execution, a network hiccup during a 10-step payment flow means lost money and angry customers. With it, workflows resume exactly where they left off. This skill covers the platforms (n8n, Temporal, Inngest) and patterns (sequential, parallel, orchestrator-worker) that turn brittle scripts into production-grade automation. Key insight: The platforms make different tradeoffs. n8n optimizes for accessibility
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AxelMrak/ai☆ 52026년 2월 20일 업데이트