Subtour-elimination methods for TSP, VRP, pickup/dropoff routing, and routing MIPs with binary arc variables. Use when route-continuity constraints may permit disconnected cycles and the model needs MTZ constraints, flow-based connectivity constraints, DFJ subset cuts, or lazy/iterative subtour cuts.
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benchflow-ai/skillsbench☆ 1.9천2026년 10월 13일 업데이트
Erstellt aus Geschäftsmodell, Altbedingungen, Preislisten und Beschwerden vollständige passende AGB samt Einführungstexten. Steuert zehn Fachskills gezielt, fragt entscheidende Lücken nach und prüft aktuelle Normen und Rechtsprechung.
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Klotzkette/claude-fuer-deutsches-recht☆ 1.7천2026년 10월 19일 업데이트
Schaltet sich ein, wenn in Aktenaufbereiter Strafrecht ein juristisches Arbeitsprodukt tragfähig begründet werden muss; verbindet konkrete Aktenfundstellen mit Tatbestandsmerkmal, Beweislast, stärkster Gegenposition und Rechtsfolge.
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Klotzkette/claude-fuer-deutsches-recht☆ 1.7천2026년 10월 8일 업데이트
Schaltet sich ein, wenn in Agb Recht Prüfer ein juristisches Arbeitsprodukt tragfähig begründet werden muss; verbindet konkrete Aktenfundstellen mit Tatbestandsmerkmal, Beweislast, stärkster Gegenposition und Rechtsfolge.
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Klotzkette/claude-fuer-deutsches-recht☆ 1.7천2026년 10월 19일 업데이트
Für Blue Pencil und Geltungserhaltende Reduktion: ordnet Norm, Beweislast und Gegenargument; Ergebnis: Tatbestands- oder Anspruchsmatrix.
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Klotzkette/claude-fuer-deutsches-recht☆ 1.7천2026년 10월 19일 업데이트
小红书热点搜集与选题判断。按关键词/赛道拉取近期高互动笔记,输出热点表格、趋势判断和可直接开写的选题建议。当用户说"小红书热点""小红书最近火什么""查一下 XX 赛道的爆款""小红书选题""找小红书素材""这个词在小红书热不热""小红书热榜/热门笔记/爆款笔记""帮我看看小红书数据"时触发。也适用于用户报出一个赛道词(如"减脂餐""通勤穿搭""AI 工具")并问"能不能写"的场景。多数据源自动降级:红狐 API / socialdatax CLI / 怪壳 CLI,均未配置时走 WebSearch 手动兜底。
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SpaceZephyr/creator-buddy☆ 1.7천2026년 8월 26일 업데이트
Run automatic SPICE simulations on subcircuits detected from KiCad schematic analysis — validates filter frequencies, divider ratios, opamp gains, LC resonance, and crystal load capacitance. Supports ngspice, LTspice, and Xyce (auto-detected). Generates testbenches, runs batch mode, produces structured pass/warn/fail report. Use when the user asks to simulate, verify, or validate any analog subcircuit — RC filters, LC filters, voltage dividers, opamp circuits, crystal oscillators. Also for "simulate my circuit", "run spice", "verify with simulation", "check my filter cutoff", "does this divider give the right voltage", "what's the bandwidth of this opamp stage". Consider suggesting simulation during design reviews when the schematic analyzer reports simulatable subcircuits and a SPICE simulator is available.
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aklofas/kicad-happy☆ 1.5천2026년 10월 15일 업데이트
SpecStory Workthreads - a weekly work-thread rollup across a team's repos from SpecStory coding histories (any agent - Claude Code, Codex, Cursor, Gemini, and more). It groups the window's sessions into threads of work per project and labels each new / open / recently closed, so a lead sees what shipped, what is still an open loop, and what was just started. Use when someone asks "what happened this week", "what is still open", "what did the team finish", "give me the weekly rollup", or wants a status report over a .specstory/history corpus.
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specstoryai/getspecstory☆ 1.4천2026년 10월 19일 업데이트
SpecStory Lore - mine your SpecStory coding histories (any agent - Claude Code, Codex, Cursor, Gemini, and more) into a persistent corpus, surface your reproducible workflows with corroborated evidence, and interactively forge the chosen ones into skills installed across all your agent harnesses. Use when the user wants to turn past AI coding sessions into reusable skills, asks "what could I make into a skill", "mine my lore", "forge skills from my history", or points at a .specstory/history directory.
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specstoryai/getspecstory☆ 1.4천2026년 10월 19일 업데이트
Run automatic SPICE simulations on subcircuits detected from KiCad schematic analysis — validates filter frequencies, divider ratios, opamp gains, LC resonance, and crystal load capacitance. Supports ngspice, LTspice, and Xyce (auto-detected). Generates testbenches, runs batch mode, produces structured pass/warn/fail report. Use when the user asks to simulate, verify, or validate any analog subcircuit — RC filters, LC filters, voltage dividers, opamp circuits, crystal oscillators. Also for "simulate my circuit", "run spice", "verify with simulation", "check my filter cutoff", "does this divider give the right voltage", "what's the bandwidth of this opamp stage". Consider suggesting simulation during design reviews when the schematic analyzer reports simulatable subcircuits and a SPICE simulator is available.
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hashgraph-online/awesome-codex-plugins☆ 1.4천2026년 10월 19일 업데이트
First-time Archcore setup. Wires the host (MCP config, hooks, CLAUDE.md/AGENTS.md managed block), measures the authored context the repo already holds, then composes a first-day seed — stack rule, run guide, data-model, integrations, config, entry points, public surface, a linked architecture overview, and specs for the top hotspot modules — shown in ONE preview and created on a single confirm. Modes, named as the first word: init import converts the repo's authored context — CLAUDE.md, AGENTS.md, .cursor/rules and other agent instructions, ADR and RFC folders, contributor docs, internal pages of a published docs site, recoverable git history — into native typed documents with no import marks, staged by a plan when the volume is large; init refresh adds facts that appeared since, or drills into one domain with init refresh <domain>. Use on a fresh clone, empty `.archcore/`, 'set up archcore', 'migrate our CLAUDE.md to archcore', 'import our docs and ADRs', or to wire host configs. Not for individual docs or planning.
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hashgraph-online/awesome-codex-plugins☆ 1.4천2026년 10월 19일 업데이트
Restructure existing code while preserving observable behavior. Use for targeted technical debt or hotspot work with characterization tests.
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first-fluke/oh-my-agent☆ 1.3천2026년 10월 19일 업데이트
INVOKE THIS SKILL when building ANY retrieval-augmented generation (RAG) system. Covers document loaders, RecursiveCharacterTextSplitter, embeddings (OpenAI), and vector stores (Chroma, FAISS, Pinecone).
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langchain-ai/langchain-skills☆ 1.3천2026년 10월 19일 업데이트
Analyze Swift and mixed-language compile hotspots using build timing summaries and Swift frontend diagnostics, then produce a recommend-first source-level optimization plan. Use when a developer reports slow compilation, type-checking warnings, expensive clean-build compile phases, long CompileSwiftSources tasks, warn-long-function-bodies output, or wants to speed up Swift type checking.
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AvdLee/Xcode-Build-Optimization-Agent-Skill☆ 1.3천2026년 9월 14일 업데이트
Analyze code coverage and CRAP (Change Risk Anti-Patterns) scores to identify high-risk code. Use OpenCover format with ReportGenerator for Risk Hotspots showing cyclomatic complexity and untested code paths.
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Aaronontheweb/dotnet-skills☆ 1.2천2026년 10월 12일 업데이트
Plot per-gene mutation distributions on a protein-domain map (lollipop / needle plots) showing mutation position, recurrence count, and variant classification with maftools, g3-lollipop, trackViewer, and ProteinPaint. Use when visualizing recurrent mutation hotspots on a single gene's protein, marking domain boundaries from UniProt/Pfam, comparing missense vs truncating distributions, or contrasting two cohorts on the same lollipop.
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GPTomics/bioSkills☆ 1.2천2026년 8월 15일 업데이트
Implement App Intents for Siri, Shortcuts, Spotlight, widgets, Control Center, and Apple Intelligence on iOS. Covers AppIntent actions, AppEntity and EntityQuery models, AppShortcutsProvider phrases, IndexedEntity Spotlight indexing, WidgetConfigurationIntent, SnippetIntent, and assistant schemas. Use when exposing app actions or entities to system surfaces.
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dpearson2699/swift-ios-skills☆ 1.2천2026년 8월 1일 업데이트
Data-driven sprint retrospectives from git history — velocity, cycle/lead time, contributor insights, and churn hotspots. Use to run a retrospective, analyze team velocity or throughput, or generate a retro report from commit history.
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borghei/Claude-Skills☆ 9512026년 10월 7일 업데이트
Analyze a software codebase for algorithmic complexity and performance hotspots, then propose or implement safe optimizations without breaking behavior. Use when Codex is asked to scan many files, find inefficient loops, nested iteration, repeated scans, costly rendering/recomputation, N+1 queries, avoidable O(n^2) or O(n) operations, or reduce complexity such as O(n^2) to O(n log n) / O(n), while preserving tests, APIs, outputs, and maintainability.
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Kappaemme-git/codex-complexity-optimizer☆ 9132026년 5월 15일 업데이트
Light Speed In Right — a drop-in CSS keyframe animation from Animate.css (Hippocratic-2.1, © Daniel Eden). No JS required. Honors prefers-reduced-motion. Use restrained; attribute Animate.css.
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nexu-io/motion-anything☆ 8932026년 7월 7일 업데이트
Light Speed In Left — a drop-in CSS keyframe animation from Animate.css (Hippocratic-2.1, © Daniel Eden). No JS required. Honors prefers-reduced-motion. Use restrained; attribute Animate.css.
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nexu-io/motion-anything☆ 8932026년 7월 7일 업데이트
Expert blueprint for physics queries using RayCast, ShapeCast, and DirectSpaceState. Covers hit detection, volume overlap, mouse picking, and high-performance server-side intersection queries. Use when implementing projectiles, LOS, terrain grounding, or AI sensors. Keywords raycast, shapecast, direct_space_state, intersect_ray, intersect_shape, PhysicsRayQueryParameters, collision mask, mouse picking.
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thedivergentai/Game-Dev-Agentic-Skills☆ 8702026년 10월 17일 업데이트
Expert patterns for Godot 3D physics (Jolt/PhysX), including Ragdolls, PhysicalBones, Joint3D constraints, RayCasting optimizations, and collision layers. Use for rigid body simulations, character physics, or complex interactions. Trigger keywords: RigidBody3D, PhysicalBone3D, Jolt, Ragdoll, Skeleton3D, Joint3D, PinJoint3D, HingeJoint3D, Generic6DOFJoint3D, RayCast3D, PhysicsDirectSpaceState3D.
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thedivergentai/Game-Dev-Agentic-Skills☆ 8702026년 10월 17일 업데이트
Expert patterns for Godot 2D physics including collision layers/masks, Area2D triggers, raycasting, and PhysicsDirectSpaceState2D queries. Use when implementing collision detection, trigger zones, line-of-sight systems, or manual physics queries. Trigger keywords: CollisionShape2D, CollisionPolygon2D, collision_layer, collision_mask, set_collision_layer_value, set_collision_mask_value, Area2D, body_entered, body_exited, RayCast2D, force_raycast_update, PhysicsPointQueryParameters2D, PhysicsShapeQueryParameters2D, direct_space_state, move_and_collide, move_and_slide.
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thedivergentai/Game-Dev-Agentic-Skills☆ 8702026년 10월 17일 업데이트