Locate BotProfile::WeaponPref in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "BotProfile::WeaponPref" (symbol BotProfile_WeaponPref). This is a VIRTUAL function - resolve the BotProfile::WeaponPref vtable via RTTI and identify the slot, then emit the slot. Verify by xrefs from expected call sites. vtable slots commonly differ between platforms - never assume identical indices. Trigger: BotProfile_WeaponPref, BotProfile::WeaponPref
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
mrc4tt/CS2_VibeSignatures☆ 32026년 10월 15일 업데이트
Locate BotProfile::Teamwork in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "BotProfile::Teamwork" (symbol BotProfile_Teamwork). This is a VIRTUAL function - resolve the BotProfile::Teamwork vtable via RTTI and identify the slot, then emit the slot. Verify by xrefs from expected call sites. vtable slots commonly differ between platforms - never assume identical indices. Trigger: BotProfile_Teamwork, BotProfile::Teamwork
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
mrc4tt/CS2_VibeSignatures☆ 32026년 10월 15일 업데이트
Locate BotProfile::ReactionTime in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "BotProfile::ReactionTime" (symbol BotProfile_ReactionTime). This is a VIRTUAL function - resolve the BotProfile::ReactionTime vtable via RTTI and identify the slot, then emit the slot. Verify by xrefs from expected call sites. vtable slots commonly differ between platforms - never assume identical indices. Trigger: BotProfile_ReactionTime, BotProfile::ReactionTime
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
mrc4tt/CS2_VibeSignatures☆ 32026년 10월 15일 업데이트
Find and identify the CBaseEntity_GetChangeAccessorPathInfo_1 virtual function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the second GetChangeAccessorPathInfo override by scanning CBaseEntity vtable slots near the known CBaseEntity_GetChangeAccessorPathInfo_2 slot for an implementation identical to CBaseEntity_GetChangeAccessorPathInfo_2. Trigger: CBaseEntity_GetChangeAccessorPathInfo_1
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
mrc4tt/CS2_VibeSignatures☆ 32026년 10월 15일 업데이트
Locate BotProfile::LookAngleStiffnessAttacking in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "BotProfile::LookAngleStiffnessAttacking" (symbol BotProfile_LookAngleStiffnessAttacking). This is a VIRTUAL function - resolve the BotProfile::LookAngleStiffnessAttacking vtable via RTTI and identify the slot, then emit the slot. Verify by xrefs from expected call sites. vtable slots commonly differ between platforms - never assume identical indices. Trigger: BotProfile_LookAngleStiffnessAttacking, BotProfile::LookAngleStiffnessAttacking
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
mrc4tt/CS2_VibeSignatures☆ 32026년 10월 15일 업데이트
Locate BotProfile::Skill in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "BotProfile::Skill" (symbol BotProfile_Skill). This is a VIRTUAL function - resolve the BotProfile::Skill vtable via RTTI and identify the slot, then emit the slot. Verify by xrefs from expected call sites. vtable slots commonly differ between platforms - never assume identical indices. Trigger: BotProfile_Skill, BotProfile::Skill
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
mrc4tt/CS2_VibeSignatures☆ 32026년 10월 15일 업데이트
Locate BotProfile::Cost in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "BotProfile::Cost" (symbol BotProfile_Cost). This is a VIRTUAL function - resolve the BotProfile::Cost vtable via RTTI and identify the slot, then emit the slot. Verify by xrefs from expected call sites. vtable slots commonly differ between platforms - never assume identical indices. Trigger: BotProfile_Cost, BotProfile::Cost
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
mrc4tt/CS2_VibeSignatures☆ 32026년 10월 15일 업데이트
Locate BotProfile::WeaponPrefCount in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "BotProfile::WeaponPrefCount" (symbol BotProfile_WeaponPrefCount). This is a VIRTUAL function - resolve the BotProfile::WeaponPrefCount vtable via RTTI and identify the slot, then emit the slot. Verify by xrefs from expected call sites. vtable slots commonly differ between platforms - never assume identical indices. Trigger: BotProfile_WeaponPrefCount, BotProfile::WeaponPrefCount
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
mrc4tt/CS2_VibeSignatures☆ 32026년 10월 15일 업데이트
Locate BotProfile::Aggression in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "BotProfile::Aggression" (symbol BotProfile_Aggression). This is a VIRTUAL function - resolve the BotProfile::Aggression vtable via RTTI and identify the slot, then emit the slot. Verify by xrefs from expected call sites. vtable slots commonly differ between platforms - never assume identical indices. Trigger: BotProfile_Aggression, BotProfile::Aggression
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
mrc4tt/CS2_VibeSignatures☆ 32026년 10월 15일 업데이트
Locate BotProfile::AttackDelay in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "BotProfile::AttackDelay" (symbol BotProfile_AttackDelay). This is a VIRTUAL function - resolve the BotProfile::AttackDelay vtable via RTTI and identify the slot, then emit the slot. Verify by xrefs from expected call sites. vtable slots commonly differ between platforms - never assume identical indices. Trigger: BotProfile_AttackDelay, BotProfile::AttackDelay
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
mrc4tt/CS2_VibeSignatures☆ 32026년 10월 15일 업데이트
Locate BotProfile::LookAngleMaxAccelAttacking in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "BotProfile::LookAngleMaxAccelAttacking" (symbol BotProfile_LookAngleMaxAccelAttacking). This is a VIRTUAL function - resolve the BotProfile::LookAngleMaxAccelAttacking vtable via RTTI and identify the slot, then emit the slot. Verify by xrefs from expected call sites. vtable slots commonly differ between platforms - never assume identical indices. Trigger: BotProfile_LookAngleMaxAccelAttacking, BotProfile::LookAngleMaxAccelAttacking
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
mrc4tt/CS2_VibeSignatures☆ 32026년 10월 15일 업데이트
Prepare for tomorrow's meetings and tasks. Pulls calendar from Outlook via WorkIQ, cross-references open tasks and workspace context, classifies meetings, detects conflicts and day-fit issues, finds learning and deep-work slots, and generates a structured HTML prep file with productivity recommendations.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
jcasnellie69/homelab-config☆ 22026년 10월 16일 업데이트