Audit Google Mobile Ads SDK integration in iOS, Android, or Unity projects. Check test IDs, ad units, SKAdNetwork IDs, adapter compatibility, and ad preloading, then report findings and next steps in a table.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Audit mobile ad integration before launch
- Check for remaining test IDs and invalid formats
- Review SKAdNetwork IDs and adapter compatibility
google/skills☆ 2.1만2026년 10월 20일 업데이트
Browse your 知识星球 communities and their latest posts, inspect tags and post counts, and find community IDs by name. Use keyword searches to locate communities or specific members, and browse posts under a selected tag.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- List communities you have joined or created
- Browse the latest community posts
- Inspect tags and their associated posts
itwanger/toBeBetterJavaer☆ 1.8만2026년 10월 20일 업데이트
Add, repair, and strengthen tests for existing code using the project's testing framework. Covers regression cases, boundary conditions, flaky tests, and coverage gaps, with validation that links requested behaviors to specific tests.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Add unit tests for existing code
- Repair failing or flaky tests
- Cover regression cases, boundaries, and error paths
dotnet/skills☆ 5.7천2026년 10월 20일 업데이트
Create a missing .NET test project or repair references and solution registration in an existing one. Follow the repository’s framework and package conventions, then verify the build or test entry point used by CI, the automated integration process.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Set up a new .NET test project
- Repair tests missing from CI discovery
- Restore a reference to production code
dotnet/skills☆ 5.7천2026년 10월 20일 업데이트
Capture a Unity GameObject, an object in a scene, as a PNG with adjustable camera views, backgrounds, and lighting. Isolate the target or include the scene, and combine four views into one image for visual review.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Capture an object with a transparent background
- Review an object from four directions
- Compare appearance under different lighting
IvanMurzak/Unity-MCP☆ 4.5천2026년 10월 20일 업데이트
Read a C# script file in a Unity project and return its contents as text. Retrieve the whole file or a selected range of lines to inspect existing code before planning changes or using a separate writing tool.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Reviewing an existing C# script
- Reading a specific range of lines
- Inspecting code before making changes
IvanMurzak/Unity-MCP☆ 4.5천2026년 10월 20일 업데이트
Use when an agent drives Unity 6.3 (6000.3) on a Mac for any task: batch mode and -executeMethod jobs, a running editor (the user's GUI editor or a headless one), the Unity CLI and com.unity.pipeline, MCP servers, the Test Framework, command-line builds; when a batch run fails silently, 'Scripts have compiler errors', a capture comes back black or pink, or a result must be proven with numbers and a frame; or when a Unity brief must go to the right scenario-unity-* specialist.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
scenario-labs/skills☆ 1.1천2026년 10월 20일 업데이트
Use when the user wants to show up in OTHER communities without astroturfing — Reddit, Facebook Groups, Discord, Slack, LinkedIn groups, Quora, and niche forums: a prioritized community list with the rules of each space, a named participant roster, post types written in full, reply scripts, a participation calendar, and red lines. Trigger on 'community marketing', 'Reddit marketing', 'seeding plan', 'post in Facebook groups', 'answer questions on Quora', 'we got banned from a group'. Not for — building your OWN paid or private community, see `28-community-building-global`; monitoring mentions across the web, see `15-social-listening-global`; briefing paid creators, see `06-ugc-egc-brief-global`.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
minhnv0807/ai-business-skills☆ 6202026년 9월 12일 업데이트
Write, run, or repair .NET tests that use TUnit. Use when a repo uses `TUnit`, `TUnit.Playwright`, `[Test]`, `[Arguments]`, `ClassDataSource`, `SharedType.PerTestSession`, or Microsoft.Testing.Platform-based execution. Preserve TUnit's parallel-by-default model and constrain only destructive shared-state collisions. DO NOT USE FOR: xUnit projects; MSTest projects.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
managedcode/dotnet-skills☆ 4902026년 10월 20일 업데이트
Write, run, or repair .NET tests that use xUnit with the right package, CLI, and runner guidance. USE FOR: xUnit v2 or xUnit v3 projects; adding, running, debugging, or repairing xUnit tests; choosing between VSTest and Microsoft.Testing.Platform. DO NOT USE FOR: TUnit projects; MSTest projects. INVOKES: inspect the repository context, edit targeted files, and run relevant build, test, lint, or validation commands when changes are made.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
managedcode/dotnet-skills☆ 4902026년 10월 20일 업데이트
Use when you need to write unit tests for Micronaut applications — Mockito-first with @ExtendWith(MockitoExtension.class), @MicronautTest with @MockBean, HttpClient @Client(/) assertions, @Property overrides, @ParameterizedTest, and *Test vs *IT naming. For framework-agnostic Java use @131-java-testing-unit-testing. This should trigger for requests such as Add or improve unit tests in a Micronaut project; Reduce unnecessary @MicronautTest usage with Mockito-first tests; Write Mockito-first unit tests for Micronaut services; Mock Micronaut bean collaborators in unit tests; Review fast Micronaut tests without application context. Part of Plinth Toolkit
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
jabrena/plinth☆ 4542026년 10월 19일 업데이트
Use when querying or calling pay-per-token foundation models, or when creating, updating, listing, or querying Unity Gateway (also called Unity AI Gateway) services, including model provider services, MCP services, system.ai services, and three-part Unity Catalog service names (catalog.schema.service). Also use for managing spend budgets and usage alerts on Unity Gateway, and for migrating from legacy AI Gateway. Also use when a workload with Model Serving endpoint permissions (for example CAN_QUERY) gets PERMISSION_DENIED querying a three-part model name, since serving-endpoint access does not grant access to a Unity Gateway service. Not for configuring legacy AI Gateway on Model Serving endpoints; use databricks-model-serving for that.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
databricks/databricks-agent-skills☆ 3572026년 10월 19일 업데이트
Win #1 Product of the Day on Product Hunt. Completely reverse-engineered from 30x daily winner and 3x weekly winner campaigns — ranking algorithm decoded, launch timing optimized, hunter selection guide, community engagement approach, and post-launch momentum playbook. Use this if you're: (1) already read PH launch guides but still can't break into Top 5 and need algorithm-level deep optimization, (2) targeting Daily #1 and 5,000+ sign-ups with a proven 30+ case validated approach, or (3) an investor/accelerator coaching portfolio companies on PH launches. What's inside: PH ranking algorithm decoded: weighted factors for first 3 hours, 24 hours, and weekly ranking · Pre-launch preparation: gallery optimization, product URL selection, tagline refinement (≤60 chars) · Launch timing optimization: exact PST launch windows + scheduling guide · Community engagement KPIs: upvote targets, comment response time, maker comment strategy · Platform compliance guide: understanding PH's quality signals and organic growth · Post-launch 72-hour plan: maintaining momentum, conditions for Weekly #1 · Case studies: 3 different categories (AI Tool, App, SaaS) dissected Expected outcomes: Product Hunt Daily #1 ranking · strong community engagement on launch day · 3,000–10,000+ sign-ups (depending on product-market fit) 🇨🇳 Product Hunt 打榜完整攻略 | 🇯🇵 Product Hunt ローンチガイド | 🇰🇷 Product Hunt 런칭 가이드 Keywords: Product Hunt #1, Product Hunt launch strategy, PH ranking algorithm, PH #1 daily winner, Product Hunt tips, product launch, startup launch, ranking optimization, PH gallery optimization, Community engagement strategy, maker community engagement, product strategy, launch tactics, how to win Product Hunt, product hunt best practices
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Gingiris-1031/gingiris-skills☆ 862026년 10월 15일 업데이트
Build and manage open source community — Discord/Slack structure, contributor onboarding, ambassador program, community flywheel design, and GitHub community health. Use when asked to "build a community", "grow our Discord", "improve contributor experience", or "design a developer ambassador program".
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
tonone-ai/tonone☆ 762026년 10월 15일 업데이트
Reviews AudioUnit v2/v3 plugin implementations for spec compliance, thread safety, and correctness. Use when the user asks to review an AudioUnit plugin, check an AUv3 app extension, audit property or parameter handling, or asks "is my AUComponent thread-safe?" or "why does my AU crash in Logic?". Trigger on phrases like "review my AudioUnit", "check my AUv3", "is my render block safe?", or when you see AURenderCallback, internalRenderBlock, kAudioUnitProperty_*, or AUAudioUnit in the code.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
kunitoki/sonic-skills☆ 222026년 5월 21일 업데이트
Unity 6 platform targeting and build guide. Use when building for specific platforms, configuring build profiles, using platform scripting defines (#if UNITY_IOS, #if UNITY_ANDROID), optimizing for mobile, WebGL, or consoles, working with Addressables/asset bundles, or choosing between IL2CPP and Mono. Based on Unity 6.3 LTS documentation.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
IdoCohen560/claude-unity-game-studio☆ 222026년 7월 8일 업데이트
Orchestrate Unity Editor via MCP (Model Context Protocol) tools and resources. Use when working with Unity projects through MCP for Unity - creating/modifying GameObjects, editing scripts, managing scenes, running tests, or any Unity Editor automation. Provides best practices, tool schemas, and workflow patterns for effective Unity-MCP integration.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
gabrielmoreira/agent-skills-mirror☆ 192026년 10월 19일 업데이트
Unity Prefab / Scene / Asset の壊れた参照・Variant override・配線ミスを構造化応答で診断し、 dry-run → confirm 経路で安全に修復するための MCP ツールリファレンス。 Editor Bridge のセットアップ手順もここに含む。 トリガー: .prefab, .unity, .asset, .mat, Prefab, Variant, 配線, 参照, 壊れた参照, broken reference, GUID, fileID, override, パッチ, patch plan, validate refs, validate structure, where-used, inspect variant, inspect wiring, inspect hierarchy, wiring, null参照, null reference, MonoBehaviour, 階層, hierarchy, Transform整合, 孤立, orphan, 重複fileID, duplicate fileID, Editor Bridge, Bridge セットアップ, bridge setup, deploy_bridge, UNITYTOOL_BRIDGE_WATCH_DIR, watch ディレクトリ のいずれかに該当する作業で使用する。
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
tyunta/prefab-sentinel☆ 122026년 9월 13일 업데이트
Conduct a Marty-Cagan-style opportunity assessment interview and produce a ~2-page Opportunity Brief in Confluence. Covers business objective, customer, problem, success metric, current alternatives, assumptions/risks, and what we don't know yet. Triggers on "opportunity brief", "opportunity assessment", "discovery brief", "who is this for", "why are we building this", "validate this idea", "product discovery", or any request to frame a feature before implementation. One question at a time. Records accepted research gaps as structured Confluence Decision pages with bidirectional links.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
SDiamante13/dotfiles☆ 112026년 10월 2일 업데이트
Complete guide for TUnit advanced applications. Use when using TUnit for data-driven testing, dependency injection, or integration testing. Covers MethodDataSource, ClassDataSource, Matrix Tests, Properties filtering. Includes Retry/Timeout control, WebApplicationFactory integration, Testcontainers multi-service orchestration. Keywords: TUnit advanced, TUnit advanced, MethodDataSource, ClassDataSource, Matrix Tests, MatrixDataSource, MicrosoftDependencyInjectionDataSource, Property, Retry, Timeout, data-driven testing, test filtering, WebApplicationFactory TUnit, multi-container orchestration
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
rudironsoni/Synaxis☆ 22026년 3월 17일 업데이트
연애·매칭 서비스나 커뮤니티의 수치를 주요 지표와 차트로 보여 주는 데스크톱 화면을 차분한 지면 스타일의 단일 HTML로 만듭니다.
- 연애 서비스 관리 화면을 시제품으로 만듭니다
- 커뮤니티 활동 현황을 보여 줍니다
- 상호 매칭 수와 매칭률 추이를 표시합니다
nexu-io/open-design☆ 10.3만2026년 10월 20일 업데이트
Build and review C#/.NET APIs and business backends using concrete implementation patterns. Cover asynchronous operations, service dependencies, database access, configuration, caching, and tests to structure application code and examine quality and performance issues.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Designing a new .NET Web API
- Reviewing asynchronous C# code
- Improving database access and caching
wshobson/agents☆ 4.1만2026년 10월 20일 업데이트
Update CRM opportunity fields such as stage, close date, amount, and next steps. See the exact before-and-after values, apply only requested or accepted changes, and verify the saved record through a link.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Advance an opportunity to another stage
- Change a close date or deal amount
- Update next steps or forecast category
anthropics/knowledge-work-plugins☆ 3.1만2026년 10월 20일 업데이트
Identify evidence-backed opportunities to sell more to existing customers. Compare purchases with unmet needs across products, teams, regions, and contract levels, then rank potential deals and outline whom to approach and how.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Find additional sales opportunities within one account
- Rank customers by their strongest expansion opportunity
- Spot unmet needs across departments and subsidiaries
anthropics/knowledge-work-plugins☆ 3.1만2026년 10월 20일 업데이트