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cccskills

'2d' 검색 결과

291건 · 관련도순

Guide MNN Metal backend development and optimization, from finding performance bottlenecks to changing GPU computation, combining operators, and adjusting execution scheduling. A task-based document index directs work toward relevant implementation rules, benchmarks, and correctness checks.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Finding bottlenecks in Metal inference
  • Adding or modifying Metal kernels
  • Combining operators into one GPU dispatch
alibaba/MNN1.6만2026년 10월 20일 업데이트

Test browser games through player actions and screenshot review. It checks startup, controls, scene changes, and interface visibility, then reports concrete issues with severity, reproduction steps, and the likely responsible subsystem.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Check startup and core gameplay actions
  • Review HUD visibility and playfield obstruction
  • Test 3D camera and menu interactions
openai/plugins7.5천2026년 10월 8일 업데이트

Create a near-black animated canvas background with large square pixels and ordered dithering, a repeating pattern that represents shades. Broad waves and cloud-like forms provide atmosphere behind framed interfaces, hero text, or data displays.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Adding monochrome atmosphere behind a dark interface
  • Placing pixelated waves behind hero text
  • Creating cloud-like backgrounds for data displays
MengTo/Skills6.9천2026년 10월 18일 업데이트

Build detailed paper surfaces in Three.js for sheets, labels, cards, or shoji panels. Reproduce visible fibres, torn edges, layered thickness, curled corners, ink bleeding, aged edges, and backlit translucency, with additional detail for close-up views.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Creating backlit washi shoji panels
  • Adding torn edges and thickness to cards or labels
  • Showing paper fibres in close-up views
MengTo/Skills6.9천2026년 10월 18일 업데이트

matlab

무료

Write MATLAB or GNU Octave scripts for matrix calculations, data analysis, signal processing, and scientific plots. The skill also helps explain syntax and functions, convert code between MATLAB and Python, and run scripts when an interpreter is installed.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Analyzing experimental CSV data and saving plots
  • Solving matrix equations and differential equations
  • Analyzing signal frequencies and applying filters
zLanqing/codex-claude-academic-skills5.1천2026년 5월 14일 업데이트

UMAP dimensionality reduction. Fast nonlinear manifold learning for 2D/3D visualization, clustering preprocessing (HDBSCAN), supervised/parametric UMAP, for high-dimensional data.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

foryourhealth111-pixel/Vibe-Skills3.7천2026년 10월 20일 업데이트

rdkit

무료

Core cheminformatics toolkit for SMILES/SDF/InChI parsing, descriptors (MW, LogP, TPSA), fingerprints, ECFP/Morgan fingerprints, substructure search, 2D/3D generation, similarity, reactions, and datamol-style molecule standardization when no separate wrapper skill is routed.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

foryourhealth111-pixel/Vibe-Skills3.7천2026년 10월 20일 업데이트

fluidsim

무료

Framework for computational fluid dynamics simulations using Python. Use when running fluid dynamics simulations including Navier-Stokes equations (2D/3D), shallow water equations, stratified flows, or when analyzing turbulence, vortex dynamics, or geophysical flows. Provides pseudospectral methods with FFT, HPC support, and comprehensive output analysis.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

foryourhealth111-pixel/Vibe-Skills3.7천2026년 10월 20일 업데이트

How to swap the DeepStream CV detection model in the VSS Alerts Blueprint verification (2d_cv) mode - covers ONNX export, custom bbox parsers, compose mount gotchas, nvinfer config, runtime TRT engine build, deployment, and a segmentation-capable model addendum handoff.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

NVIDIA/skills3.7천2026년 10월 9일 업데이트

Run predictions with a finetuned KERMT checkpoint on a SMILES-only CSV. The skill validates that the input ckpt has task FFN heads (refuses pretrain ckpts with a redirect to kermt-finetune), validates the CSV, prepares the data (clean + rdkit_2d features), then launches main.py predict inside the kermt container (blocking, minutes-scale).

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

NVIDIA/skills3.7천2026년 10월 20일 업데이트

Generate and edit 2D image assets for Three.js games with Google's Gemini image API: concept sheets, image-to-3D inputs, texture and material references, sky and background plates, decals, logos, icons, GUI art, title and menu art, and marketing stills. Also use for direct image editing when the user supplies an image path.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

majidmanzarpour/threejs-game-skills2.6천2026년 9월 28일 업데이트

Stack overflow and ROP playbook. Use when exploiting buffer overflows to hijack control flow via return address overwrite, ROP chains, ret2libc, ret2csu, ret2dlresolve, or SROP on Linux userland binaries.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

yaklang/hack-skills2.5천2026년 9월 13일 업데이트

rdkit

무료

Cheminformatics toolkit for fine-grained molecular control. SMILES/SDF parsing, descriptors (MW, LogP, TPSA), fingerprints, substructure search, 2D/3D generation, similarity, reactions. For standard workflows with simpler interface, use datamol (wrapper around RDKit). Use rdkit for advanced control, custom sanitization, specialized algorithms.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

benchflow-ai/skillsbench1.9천2026년 10월 13일 업데이트

Use when producing a minimally changed repaired 2D layout in JSON from extracted architectural geometry and rule-based clearance constraints.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

benchflow-ai/skillsbench1.9천2026년 10월 13일 업데이트

Write game shaders from cross-engine fundamentals — the vertex→fragment pipeline, coordinate spaces, UV math, and common 2D/3D effects (tint, UV scroll, dissolve, outline, fresnel rim, vignette) in GLSL with HLSL equivalents. Use when the user mentions shaders, fragment/pixel shader, vertex shader, UV, GLSL, HLSL, or effects like dissolve, outline, or rim light.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

gamedev-skills/awesome-gamedev-agent-skills1.8천2026년 10월 9일 업데이트

Play and mix audio in Godot 4.7: AudioStreamPlayer (2D/3D variants), audio buses with volume/mute and effects, music vs SFX routing, db/linear volume, and precise sync-to-beat playback timing. Use when playing sounds or music in a Godot project, routing AudioStreamPlayer nodes to buses, adjusting bus volume via AudioServer, or syncing gameplay to the beat.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

gamedev-skills/awesome-gamedev-agent-skills1.8천2026년 10월 9일 업데이트

Build a 2D platformer: run/jump control with coyote time, jump buffering, and variable jump height, plus tiled levels and hazards. Use for a platformer or Mario/Celeste-like, or tuning jump feel.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

gamedev-skills/awesome-gamedev-agent-skills1.8천2026년 10월 9일 업데이트

Build and edit tile-based 2D levels in Godot 4.7 with TileMapLayer and TileSet: paint layers, set up collision/navigation/custom-data on tiles, autotile with terrain sets, and read/write cells from code (set_cell, get_cell_tile_data, local_to_map). Use when working with TileMapLayer nodes, .tres TileSets, autotiling, or migrating a deprecated TileMap node to TileMapLayer.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

gamedev-skills/awesome-gamedev-agent-skills1.8천2026년 10월 9일 업데이트

Look up a LinkedIn profile by its URL through Datacircle (Up2Data, HarvestAPI or Fetchin), and read the Datacircle balance. Trigger phrases: datacircle, linkedin profile, look up this linkedin profile.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Anil-matcha/awesome-muse-connectors1.4천2026년 10월 14일 업데이트

Produce and interpret PCA, t-SNE, UMAP, and PHATE plots for high-dimensional omics data with rigor about which method preserves what (variance, local structure, manifold, transitions), hyperparameter sensitivity, and the well-documented limits of 2D embeddings. Covers PCA biplot/scree/loadings, t-SNE PCA initialization (Kobak-Berens 2019), UMAP n_neighbors/min_dist trade-offs, and the Chari-Pachter 2023 critique. Use when visualizing high-dimensional data — bulk PCA, single-cell embeddings, multi-omics integration projections.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

GPTomics/bioSkills1.2천2026년 8월 15일 업데이트

Performs 3D shape-based similarity searching using ROCS (OpenEye), USRCAT (ultra-fast), Open3DAlign (RDKit), ESPSim (electrostatic), and ShaEP with explicit handling of Tanimoto-Combo (shape + color), shape vs ECFP4 complementarity, conformer-ensemble searching, alignment optimization, and scaffold hopping. Use when searching for shape-mimicking compounds with different scaffolds, identifying bioisosteric replacements, prospective scaffold hopping, or expanding hit series beyond 2D similarity.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

GPTomics/bioSkills1.2천2026년 8월 15일 업데이트

Use when building ANY 2D or 3D game with SpriteKit, SceneKit, or RealityKit, or adding touch controls or game controller support. Covers scene graphs, ECS, physics, actions, game loops, rendering, TouchController, GCController.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

CharlesWiltgen/Axiom1.2천2026년 10월 20일 업데이트

spritekit

무료

Build 2D games and animations using SpriteKit. Use when creating game scenes with SKScene and SKView, adding sprites with SKSpriteNode, animating with SKAction sequences, simulating physics with SKPhysicsBody and contact detection, creating particle effects with SKEmitterNode, building tile maps, using SKCameraNode, or integrating SpriteKit scenes in SwiftUI with SpriteView.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

dpearson2699/swift-ios-skills1.2천2026년 8월 1일 업데이트

Extract features from 1D signals using signalTimeFeatureExtractor, signalFrequencyFeatureExtractor, and signalTimeFrequencyFeatureExtractor. Use when computing time-domain features (amplitude, energy, shape factors), frequency-domain features (spectral location, power, bandwidth, PSD), or time-frequency features (spectral shape, instantaneous, ridges, wavelet, EMD-derived) on a per-frame basis. Use when the user asks to "extract features", "compute spectral features", "build a feature table for a classifier", "get per-frame statistics", "run feature extraction on this signal", or describes a vibration / biosignal / radar / sensor signal needing features for downstream ML or analysis. Includes optional GPU acceleration via canUseGPU and gpuArray. Does not cover filter design, audio-specific feature extraction (use audioFeatureExtractor in Audio Toolbox instead), batch dataset orchestration, or 2D / image features.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

matlab/matlab-agentic-toolkit1.2천2026년 10월 14일 업데이트