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'pause' 검색 결과

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Create original short videos using the 对话喜剧|双轮停顿无声反应 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

T8mars/minimax-h3-prompt-skill-T82922026년 10월 18일 업데이트

Create original short videos using the 冲击停顿|第二角色入场与近景确认 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

T8mars/minimax-h3-prompt-skill-T82922026년 10월 18일 업데이트

Audit and organize AI coding-agent instructions, including AGENTS.md, CLAUDE.md, skills, and agent definitions. Use when the user asks to diagnose conflicting instructions, excessive approval pauses, broad skill triggers, duplicate guidance, or broken instruction references, or to clean up that instruction set. Ordinary code review, Markdown editing, or application debugging alone does not trigger this workflow. Inspection stays read-only; apply changes when authorized.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

majiayu000/spellbook2882026년 10월 20일 업데이트

Native Rust browser automation CLI for AI agents. Use when the user needs to interact with websites — navigating pages, filling forms, clicking buttons, taking screenshots, sharing a live browser view, narrating browser actions, extracting structured data, running assertions, testing web apps, or automating any browser task. Triggers include requests to "open a website", "fill out a form", "click a button", "take a screenshot", "show me the browser", "share the screen", "pause the browser", "step through this", "scrape data from a page", "test this web app", "login to a site", "automate browser actions", "visual regression test", "check for prompt injection", or any task requiring programmatic web interaction.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

gsd-build/gsd-browser2672026년 5월 4일 업데이트

Native Rust browser automation CLI for AI agents. Use when the user needs to interact with websites, navigate pages, fill forms, click buttons, take screenshots, share a live browser view, narrate browser actions, extract structured data, run assertions, test web apps, mock network requests, or automate any browser task. Triggers include "open a website", "fill out a form", "take a screenshot", "show me the browser", "share the screen", "pause the browser", "step through this", "scrape data", "test this web app", "login to a site", "visual regression test", or any task requiring programmatic web interaction.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

gsd-build/gsd-browser2672026년 5월 4일 업데이트

Fix "setState() or markNeedsBuild() called during build" error triggered from deactivate(). Use when: (1) Error occurs during widget disposal or navigation away, (2) Stack trace shows deactivate -> some notifier -> ValueListenableBuilder._valueChanged, (3) Video/audio player pause() or stop() calls in deactivate() cause the error. The fix is deferring state-modifying operations to addPostFrameCallback.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

divinevideo/divine-mobile2662026년 10월 20일 업데이트

Native Rust browser automation CLI for AI agents. Use when the user needs to interact with websites — navigating pages, filling forms, clicking buttons, taking screenshots, sharing a live browser view, narrating browser actions, extracting structured data, running assertions, testing web apps, or automating any browser task. Triggers include requests to "open a website", "fill out a form", "click a button", "take a screenshot", "show me the browser", "share the screen", "pause the browser", "step through this", "scrape data from a page", "test this web app", "login to a site", "automate browser actions", "visual regression test", "check for prompt injection", or any task requiring programmatic web interaction.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

skillmds/skillmd2492026년 10월 14일 업데이트

Think and work like an expert Computer Scientist. Use when a task calls for Computer Scientist judgment. Reasons from computational models, abstraction contracts, invariants, and measurable complexity through CLRS-grade algorithm analysis, impossibility results (FLP, CAP, NP-hardness), property-based and chaos testing, and formal tools (TLA+, Coq, Z3) while treating partial failure, race conditions, label leakage, and abstraction leaks like GC pauses and clock skew as first-class failure modes.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

K-Dense-AI/scientific-agents2182026년 10월 3일 업데이트

All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). HyperFrames-native: single paused timeline, seek-safe, deterministic.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Sma1lboy/rove1772026년 10월 20일 업데이트

The craft of designing icons that communicate instantly across cultures, contexts, and scales. Icon design bridges semiotics, cognitive psychology, and visual craft to create symbols that users understand without thinking. Great icons are invisible in the best way - they convey meaning so naturally that users never pause to decode them. This skill covers icon grid systems, optical alignment, stroke consistency, metaphor selection, scalability across sizes, SVG optimization, and icon set coherence. The best icon designers understand that icons are a visual language - each icon must speak the same dialect while carrying its own distinct meaning. Use when "icon, iconography, symbol, glyph, icon set, icon library, pictogram, svg icon, icon grid, icon pack, feather icons, lucide, phosphor, heroicons, icon system, icon style, icons, iconography, svg, symbols, glyphs, pictograms, ui-icons, icon-set, visual-design, design-system" mentioned.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

omer-metin/skills-for-antigravity1682026년 1월 22일 업데이트

Interactive escalation-resolution workflow for the bmad-loop orchestrator. A bmad-loop run paused on a CRITICAL escalation (a contradiction or gap a dev/review session could not safely resolve alone); you and the human disambiguate the frozen spec so the story can be re-driven. Invoked as /bmad-loop-resolve <story-key>. Unlike the automated dev/review sessions this session is interactive — a human is present and you SHOULD ask.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

bmad-code-org/bmad-loop1602026년 10월 19일 업데이트

reflect

무료

Mid-conversation reflection skill that pauses execution and zooms out from detail-mode to honestly reassess direction, assumptions, and bias. Use when the user says 'reflect', 'take a step back', 'step back', 'zoom out', 'are we missing something', 'bigger picture', 'sanity check this', 'are we on track', 'are we overthinking this', 'forest for the trees', or any variation signaling intent to break out of detail-mode and reassess. Also trigger when the conversation has gone deep on implementation details without strategic check-in, or when the user shows signs of being stuck — that's often a signal the framing needs a reset, not more detail work. Intentionally low-intake: runs the 5-dimension analysis immediately when prior context is rich enough; asks one forcing clarifier only when invocation context is too thin to reassess from.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Infrasity-Labs/dev-gtm-claude-skills1422026년 6월 29일 업데이트

When the user wants to reduce churn, build cancellation flows, set up save offers, recover failed payments, or implement retention strategies. Also use when the user mentions 'churn,' 'cancel flow,' 'offboarding,' 'save offer,' 'dunning,' 'failed payment recovery,' 'win-back,' 'retention,' 'exit survey,' 'pause subscription,' 'involuntary churn,' 'people keep canceling,' 'churn rate is too high,' 'how do I keep users,' or 'customers are leaving.' Use this whenever someone is losing subscribers or wants to build systems to prevent it. For post-cancel win-back email sequences, see emails.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Infrasity-Labs/dev-gtm-claude-skills1422026년 6월 29일 업데이트

cron

무료

Use this skill only for scheduled or recurring tasks. Manage jobs with qwenpaw cron list/create/get/state/pause/resume/delete/run, and always pass --agent-id explicitly.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

agentscope-ai/skills1302026년 9월 10일 업데이트

cron

무료

仅在需要未来定时执行或周期执行任务时,使用本 skill。使用 qwenpaw cron list/create/get/state/pause/resume/delete/run 管理任务,并始终显式传入 --agent-id。

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

agentscope-ai/skills1302026년 9월 10일 업데이트

Use this skill to reason like JoAnn E. Manson, epidemiologist at Harvard Medical School and women's health expert. Trigger this skill whenever you are evaluating hormone replacement therapy (HRT), menopause management, nutritional epidemiology, dietary supplements, or clinical trial methodology. Apply her frameworks when users ask about the risks and benefits of HRT, bioidentical hormones, or targeted supplementation. Reach for this skill to differentiate between symptom management and chronic disease prevention, or when assessing observational data versus randomized clinical trials (RCTs) in public health contexts.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

K-Dense-AI/mimeographs1292026년 8월 19일 업데이트

Suede-owned retention discipline for voluntary and involuntary churn: cancel flows, pause paths, evidence-based save offers, failed-payment recovery, proactive signals, and win-back design. Use when diagnosing subscriber loss or designing a bounded retention intervention. NOT FOR: lifecycle-email production (use suede-emails), pricing architecture (use suede-pricing), paywall design (use suede-paywalls), or event instrumentation (use suede-analytics).

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

JasonColapietro/suede-creator-skills1272026년 10월 19일 업데이트

Use when writing anything that moves, animates, counts down or simulates - per-frame vs fixed-step callbacks per engine, the accumulator loop with interpolation, delta-scaled smoothing, pause and time scale, and determinism.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

makifbaysal/tasktrooper1172026년 10월 20일 업데이트

Use when working on any browser game (Phaser, PixiJS, three.js, Babylon.js, PlayCanvas, Excalibur, KAPLAY) - requestAnimationFrame with clamped delta and visibility pause, zero-allocation frame loops, measuring in DevTools, bundle and asset size budgets, Vitest with seeded RNG and injected time, and a seeded Playwright smoke test with console capture.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

makifbaysal/tasktrooper1172026년 10월 20일 업데이트

motion-ad

무료

Produce a short motion-graphics video ad — a 15s Facebook/Instagram/TikTok spot — as a rendered MP4. Researches the destination landing page so every on-screen claim matches it, pulls real product imagery off the live site, animates one paused GSAP timeline in a single HTML page, and renders it frame-accurately through Playwright and ffmpeg. Use this whenever the user wants a video ad, promo video, animated ad, "an ad for my product", Meta/TikTok/Reels creative in video form, a 9:16 or 1:1 cut of an existing spot, or a re-render of an earlier ad with a different hook, hero or CTA — including when they never say the words "motion graphics". Not for animating UI inside an app, not for static image ads, and not for long-form or voiceover-led video.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

fabricioctelles/skills1142026년 10월 19일 업데이트

phase

무료

Use when optimizing, auditing, or preparing to ship web animations or rendering performance work: frame loops, scroll/viewport reveals, mount/unmount transitions, canvas/WebGL lifecycles, reduced motion, lazy rendering, and deferred off-screen work. Use for jank, per-frame allocations, forced reflows, render loops, animations that do not pause off-screen, content-visibility, requestIdleCallback, analyzing Chrome DevTools performance traces for animation or rendering issues, or choosing between browser-driven CSS/WAAPI, minimal JS, phase, and Motion/GSAP. Use when the user explicitly asks about phase APIs or behavior. Do not use during exploratory animation ideation, prototyping, visual iteration, or trying variants, even when the code already imports phase; wait until the user asks for performance guidance, an audit, production implementation, ship-readiness review, or about phase itself.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

vercel-labs/phase982026년 10월 9일 업데이트

Find, play, queue and download media with the user's Opal player through the opal MCP server. Use when the user asks to watch, play, find, queue, pause, skip or download a movie, show, anime, video, song or stream.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

debpalash/Opal952026년 10월 14일 업데이트

Create context handoff when pausing work mid-phase

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

buildomator/buildomator942026년 10월 17일 업데이트

When the user wants to reduce churn, build cancellation flows, set up save offers, recover failed payments, or implement retention strategies. Also use when the user mentions 'churn,' 'cancel flow,' 'offboarding,' 'save offer,' 'dunning,' 'failed payment recovery,' 'win-back,' 'retention,' 'exit survey,' 'pause subscription,' 'involuntary churn,' 'people keep canceling,' 'churn rate is too high,' 'how do I keep users,' or 'customers are leaving.' Use this whenever someone is losing subscribers or wants to build systems to prevent it. For post-cancel win-back email sequences, see emails. For in-app upgrade paywalls, see paywalls.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

nota-america/forgecat-agent-profiles922026년 9월 24일 업데이트