Use when crossing a public API boundary, guarding complex invariants, or hardening untrusted input or integration seams. Not for remote or irreversible changes.
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200건 · 관련도순
Use when crossing a public API boundary, guarding complex invariants, or hardening untrusted input or integration seams. Not for remote or irreversible changes.
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Produce a complete narrated MYTHIC SHORT FILM end-to-end on Unsora MCP in the layered cut-paper diorama style — stacked matte cardstock worlds, a strict three-colour palette, exposure that swings, paper wipes hiding every seam, landing on a face. Animation-movie storytelling, not an explainer: gods, monsters, heroes, folklore, origin myths and transformations, told in ten-second story beats with a mythic narrator, native paper foley, and one assembled MP4. Use whenever the user wants a myth, legend, fable, folktale or fairy-tale short, a cut-paper or papercraft animated story, "tell the story of X" as a video, a stop-motion-look mythic film, or says "run the cardstock diorama myth animation" or "run the diorama myth pipeline" — even with no story given, since the skill proposes myths itself. NOT for fact-driven explainers with charts and statistics (that is vox-motion-graphics).
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Shared vocabulary for designing deep modules. Use when the user wants to design or improve a module's interface, find deepening opportunities, decide where a seam goes, make code more testable or AI-navigable, or when another skill needs the deep-module vocabulary.
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Execute advanced Man-in-the-Middle (MITM) NTLM Relay attacks specifically targeting environments where SMB Signing is purportedly enabled but improperly configured (e.g., exclusively required on Domain Controllers but NOT enforced universally on standard Workstations or File Servers). Utilize powerful tools like Responder and Impacket's NTLMRelayX to coercively capture NTLMv2 authentications (via LLMNR, WPAD, or Coercion methods like PetitPotam) and seamlessly relay them across the network identically yielding immediate Local Administrator command execution.
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Abuse Azure Managed Identities from compromised Azure Virtual Machines (VMs), Functions, or App Services to seamlessly request valid, highly-privileged Azure AD access tokens and laterally move throughout the cloud environment without requiring explicit credentials.
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Exploit Active Directory Certificate Services (AD CS) misconfigurations, specifically ESC1. By requesting a certificate based on a overly permissive template that allows the enrollee to supply a Subject Alternative Name (SAN), an attacker can impersonate highly privileged users (like Domain Admins) and seamlessly escalate privileges across the entire AD environment.
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Generate and maintain browser demos of Pulp audio plugins (both web ABIs — WAM and WCLAP) from one declarative config, so every demo mounts the SAME shared player and the two ABIs stay in lockstep. Invoke it whenever you publish/update a browser demo of a Pulp plugin, add a plugin to a demo gallery, stand up a new gallery, or touch demo pages/hosting. It runs a deterministic generator (config → stamped WAM+WCLAP site + owned-files manifest) and a blocking validator (config schema, cross-origin-isolation coverage, OG metadata, regeneration ownership). Customization is declarative config in <repo>/.pulp-web-demo/config.json (schema bundled) plus at most two typed module seams; the shared player (pinned @danielraffel/web-player) holds all UX behavior and is never vendored. Works in Claude and Codex.
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Building and shipping a Forge app (Modular, Instrument, MIDI, FX, and the sequencer work to come) as a signed installer somebody else can actually use. Covers the seam between the Forge and Pulp repos, what a green signal does and does not prove, shipping the runtime rather than only the binary, and the wiring gaps that make a finished feature behave like a missing one.
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Forge Modular's generator, patch checker, module pack and Forge-worktree seam — the traps that make green results untrue
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Use when a task needs the judgment of a carpet installer — testing a slab for moisture before glue-down, laying out seam and pattern-match placement for a room wider than the goods roll, deciding stretch-in vs direct-glue method, diagnosing a wrinkled or peaking installation, or pricing a moisture-mitigation or re-stretch change order.
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Unity level design-to-code translation. Trigger & event architecture, encounter design contracts, checkpoint & respawn, cinematic & scripted sequences, environmental storytelling hooks, level streaming & loading seams. DESIGN INTENT format: INTENT/WRONG/RIGHT/SCAFFOLD/ DESIGN HOOK. Based on Unity 6.3 LTS.
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Compact current session context into a handoff document for seamless continuation in a new session. Use when context window is exhausted, switching machines, handing work to another agent, or ending a long session mid-task.
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Explicit-only last resort. Draws game art from code, with no image model - pixel sprites from a PixelSpec, flat vector props, UI and icons from portable SVG, rigged characters with planted feet, FX with a JS runtime, seam-proven autotiles, playable top-down layouts with collision, stylized parallax and ambient plate motion - palette-exact, with QA and review sheets. Use only when the user explicitly asks for code-drawn art, or when generate2dmedia route_media.py finds no image or video route (no-route, exit 3). Never the default - image generation (generate2dsprite, generate2dmap, video2dsprite) comes first for characters, props, maps and FX. Not for painterly, detailed or likeness art, HD-2D plates or realistic fire, smoke or water. Always disclose the result as code-drawn.
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A skill that creates new Claude skills and automatically shares them on Slack using Rube for seamless team collaboration and skill discovery.
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Presentation/Core/Engine split control plane — the canonical entry point for any work decomposing the Yuzu server into three binaries (presentation · core · engine) per ADR-0031-presentation-core-engine-decomposition / ADR-0032 (the admission interlock) / ADR-0033 (access-control spine). Use when the user says "/split", "/pce-split", "/decomposition", asks to plan or implement a split workstream (WS-A*, WS-B*, WS-X*), asks "what's our gap to the presentation/core split" or "is it safe to extract presentation/the engine yet", asks to audit split readiness, or starts work touching the seam (handlers calling stores directly, the INV-31-4 contract test, the Drogon port, `server/presentation` or `server/engine`, the `uce` DB grants, component service identity, or the ADR-0032 admission/grant/audit substrate — `use_case_run_id`, the release log, the capability-declaration registry).
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Use when designing or improving a module interface, choosing a seam, reducing shallow modules, making code easier to test, or reviewing architecture for locality, leverage, adapters, and deep-module design.
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Use when reviewing a codebase for architectural friction, shallow modules, poor test seams, scattered behavior, duplicated orchestration, or opportunities to deepen modules before implementing a ticket or workflow.
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Produce a UGC-style talking-head video ad end to end on the MaxFusion MCP — research the product with user-supplied competitor leads, tear down 5 competitor Meta ads and 5 organic TikToks, write a pain-driven script that sounds like a person talking (never like an ad), reverse-prompt a rights-clean photoreal actor from a user-supplied reference photo, generate two chained 10-second Gemini Omni clips that play as one continuous take, and ship a single seamless 9:16 MP4. Use whenever the user wants a UGC ad, a talking-head ad, an ad for an app or product, mentions Omni or Gemini Omni Flash, drops an actor photo and asks for a video ad, or says anything like "make me some UGC", "let's make ads for X", or "another variation". Built for Claude Code (local ffmpeg); degrades to Claude app with documented fallbacks.
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分布式并行策略选型与实测(USP / CP 通信掩盖 / CFG / TP/RSP/PP 概览;含拓扑相关选型 (按实测拓扑分域条件化:域内 bulk vs 跨域 head-parallel 翻转)与 AlltoAllV 缺陷绕过)。在 model-auto-optimization 中承担 S3:优先 USP、结合拓扑带宽差异选 CP,少量 step + 多 rank 验证特性开启与掩盖(产物:并行方案 + 多 rank 证据)。当用户需要多卡并行 策略选择、**序列并行形态抉择**(纯 Ulysses vs 复合 AllGather-KV×Ulysses:按 GQA / 跨域带宽 / 形态 plumbing 条件化定胜负)、**并行 × 稀疏叠加**(seam 契约:先汇聚后稀疏、 窗口偏移、块对齐、per-head 掩码;含「稀疏看似生效实则未生效」判定)、通信掩盖调优 (含**掩盖率上限**:1-1/n 何时成立、c/f 决定的真实上限、没生效的排查)、**并行方案 差异归因**(阶段 Δ 分解 / 集合通信按 communicator 归属 / 4→8 卡线性度),或排查多卡 跑不动 / 通信暴露大 / 换卡组 / 端口 bind / HCCL 带宽验证问题时使用;**并收编原并行作用域诊断**: 改了 SP/CP/Ulysses/AllGather-KV 后**不报错但结果没变/性能没变**、或小规模能跑大规模崩 (如 Ascend EE1003 coreDim 超限)时,用本技能证明"改动到底有没有生效"(判别量逐层收窄 + 两侧对照 + 日志≠生效,见 `references/scope-effectiveness-check.md`); 即使用户只说 "多卡跑不动""通信暴露大""为什么没达到 6/7 的掩盖率""CP 和 USP 该选哪个""CP 叠稀疏 怎么不生效"而未说并行,也应触发。特性档位/接口事实见 `docs/zh/features/parallelism.md` /`usp.md`(仓内真源),框架侧开启见 framework-integration; 本技能承载选型决策、monkey-patch 掩盖与多卡诊断实测。 由 dev-workflow 多卡场景触发,亦由 model-auto-optimization 的 S3 阶段触发。
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Creates comprehensive handoff documents for seamless AI agent session transfers. Triggered when: (1) user requests handoff/memory/context save, (2) context window approaches capacity, (3) major task milestone completed, (4) work session ending, (5) user says 'save state', 'create handoff', 'I need to pause', 'context is getting full', (6) resuming work with 'load handoff', 'resume from', 'continue where we left off'. Proactively suggests handoffs after substantial work (multiple file edits, complex debugging, architecture decisions). Solves long-running agent context exhaustion by enabling fresh agents to continue with zero ambiguity.
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A skill that creates new Claude skills and automatically shares them on Slack using Rube for seamless team collaboration and skill discovery.
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Session handoff — compress current context into a structured prompt for seamless continuation in a new session. Use when: switching sessions, running low on context, or needing to hand off work.
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Audit agent runtimes and their tests for lifecycle inference, capability overload, context pollution, correlated verification, prompt-only control, false success, dead compatibility paths, test-only seams, and complexity without contribution. Use for whole-repository agent audits, slop or dead-code triage, test contribution reviews, large refactors, tool/context simplification, and cleanup requests that need proof before deleting code or tests.
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Designs adaptive clinical trials including group-sequential (O'Brien-Fleming, Pocock, Lan-DeMets spending), sample-size re-estimation (blinded Friede-Kieser, unblinded Cui-Hung-Wang, Mehta-Pocock promising zone), seamless Phase 2/3 with treatment-arm selection, population enrichment, and response-adaptive randomisation. Covers FDA 2019 Final Adaptive Designs Guidance, FDA 2022 Master Protocols, and ICH E20 Step 2b/3 draft (June 2025, NOT final). Use when planning interim analyses, sample-size re-estimation, or master/platform-trial designs.
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