Discover conserved quantities and symmetries from trajectory data. Identifies energy, momentum, angular momentum, and custom invariants using neural networks and symbolic methods. Inspired by Noether's theorem.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
207건 · 관련도순
Discover conserved quantities and symmetries from trajectory data. Identifies energy, momentum, angular momentum, and custom invariants using neural networks and symbolic methods. Inspired by Noether's theorem.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Rory Sutherland's 'psycho-logic' approach to marketing, product, and business problems — solve the human perception, not just the engineering or economic metric. Use when the obvious 'logical' fix is expensive, slow, or already done by every competitor; when the user asks 'how do we make people want X', 'the product/price/funnel is fine but nobody converts', 'how do we stand out', 'is there a cheaper way to fix this', or mentions behavioral economics, nudges, irrational behavior, perception, or 'it doesn't make sense but it works'. This is the ROUTER skill: it diagnoses the problem in human terms, then dispatches to reframing, costly-signaling, counterintuitive-tests, or experience-design. Inspired by Rory Sutherland's book *Alchemy*. 日本語の相談(「商品はいいのに売れない」「値下げしかない?」「競合と差別化できない」)にも使う。中文咨询(“产品很好却卖不动”“只能降价吗?”“无法差异化”)也适用。For a catalogue of individual biases, use marketing-psychology (separate plugin) instead.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Why expensive, wasteful, effortful, or self-deprecating actions build trust and desire — Rory Sutherland on signalling. Use when the problem is credibility or desirability rather than meaning: the user asks 'why don't people trust us', 'how do we look more credible/committed/premium', 'is our guarantee/warranty worth it', 'should we spend on brand advertising', 'how do we justify a higher price', or wonders why a cheaper-looking competitor wins. Covers costly signals (advertising spend, guarantees, over-delivery), price-as-quality-signal (Veblen goods), and the Pratfall Effect (admitting a real flaw to gain trust). Inspired by Rory Sutherland's *Alchemy*. Routed to from psycho-logic. 日本語の相談(「信頼されない」「安心してもらえない」「強気な価格で売りたい」「広告費に意味はある?」)にも使う。中文咨询(“不被信任”“想以高价出售”“广告费有意义吗?”)也适用。
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Generate ideas that don't sound logical, then validate them with cheap behavioural experiments — Rory Sutherland's 'the opposite of a good idea can be a good idea' plus revealed-preference testing. Use when the obvious/logical solution is saturated and the user wants genuinely different options, asks 'what's a creative/unconventional angle', 'how do we stand out', 'should we run a test/experiment', 'how do we know what people actually want', or is about to trust a survey/focus group. Covers deliberate inversion of the obvious move, why stated preferences lie, and designing small reversible experiments that watch behaviour. Inspired by Rory Sutherland's *Alchemy*. Routed to from psycho-logic. 日本語の相談(「競合と同じ案しか出ない」「アンケートは好評なのに売れない」「思い切った案を安く試したい」)にも使う。中文咨询(“只能想出和竞品一样的方案”“问卷好评却卖不动”)也适用。
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
The perception-by-culture lens for psycho-logic — establish HOW a specific region, country, or subculture reads a signal before you send it, because perception is culturally coded and the same move can mean the opposite elsewhere. Use when adapting a product, price, message, or campaign to a new market; when the user asks 'will this work in [country/region]', 'why does this land in X but flop in Y', 'how do people here perceive Z', 'how do we localise/differentiate by region', or is about to copy a US/global playbook into another market. Covers the cultural dimensions that move Sutherland's levers — uncertainty avoidance, individualism/collectivism, status/power distance, high- vs low-context communication, mental-accounting norms, trust locus, and taboo/sacredness — and how each rewires reframing, costly-signaling, and experience-design. Inspired by Rory Sutherland's *Alchemy*. Routed to from psycho-logic; pair with market-recon for live local data. 日本語・中文の相談(「この地域で通用する?」「适合本地市场吗?」)にも使う。
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Fix the psychologically significant moment, not the logically significant metric — Rory Sutherland on experience. Use when the outcome is fine but the journey feels bad: complaints about waiting, anxiety, uncertainty, or 'it's technically fast/cheap/correct but people still hate it'; when the user asks 'how do we reduce complaints', 'how do we make waiting/onboarding/checkout feel better', 'people are anxious during X', or is about to spend big to shave a number (wait time, load time, steps) when the real pain is how the moment feels. Covers uncertainty reduction, idle vs occupied waiting, and the peak-end rule. Inspired by Rory Sutherland's *Alchemy*. Routed to from psycho-logic. 日本語の相談(「待ち時間のクレームが多い」「手続きの途中で離脱される」「お客様を不安にさせている」)にも使う。中文咨询(“等待时间投诉多”“办理中途流失”“让客户感到不安”)也适用。
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
The live fieldwork layer for psycho-logic — go look at the actual target market NOW instead of reasoning from your training-data stereotype of it. Use when a psycho-logic move needs grounding in a specific place: the user asks 'what do competitors in [region/country] actually do', 'what's the real price band / norm here', 'how do local leaders position themselves', 'research this market before we localise', 'what signals trust to buyers in X', or is about to launch/adapt in a market you haven't studied. Runs structured web research in the local language — local competitors and their signals, price bands, category conventions, review/trust sources, local terminology, taboos and regulations — and synthesises a compact perception profile the four moves consume. Inspired by Rory Sutherland's *Alchemy*. Routed to from psycho-logic; pair with cultural-context (the lens that tells you what to look for). 日本語・中文の相談(「現地の実態を調べて」「调研当地市场」)にも使う。
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Change what something MEANS before you change what it IS — Rory Sutherland's cheapest lever. Use when a product, price, feature, or message is objectively fine but feels cheap, generic, boring, overpriced, or unjustified; when the user says 'how do we make this feel more premium/valuable/exciting', 'people don't get why it's worth it', 'how do we reposition/rename/repackage this', or wants to raise perceived value without changing the product or cutting the price. Covers renaming, recategorising, mental accounting (price framing), creating artificial value, and context-shifting. Inspired by Rory Sutherland's *Alchemy*. Routed to from psycho-logic. 日本語の相談(「高いと言われる」「安っぽく見える」「値下げせずに高級感を出したい」)にも使う。中文咨询(“被说太贵”“显得廉价”“不降价也想显得高级”)也适用。
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Design patterns for building autonomous coding agents, inspired by [Cline](https://github.com/cline/cline) and [OpenAI Codex](https://github.com/openai/codex).
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Supply chain investigation, evidence recovery, and forensic analysis for GitHub repositories. Covers deleted commit recovery, force-push detection, IOC extraction, multi-source evidence collection, hypothesis formation/validation, and structured forensic reporting. Inspired by RAPTOR's 1800+ line OSS Forensics system.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Game-inspired fantasy aesthetic with bold, premium visuals, rich color palettes, and immersive thematic elements.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
A playful, energetic, cartoonesque interface inspired by friendly children's-book illustrations — warm cream backgrounds, big bold custom display typography, saturated brand color blocks, thick black outlines, generously rounded shapes
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Print-inspired visual language for books, magazines, and reports with editorial grids and expressive typography.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
A friendly, hand-drawn sketch interface inspired by pencil illustrations on warm cream paper. Soft teal brand accents, hand-written display headings, rounded pill controls.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Apple-inspired premium aesthetic with precise spacing, modern typography, and a refined, polished visual language.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Shadcn/ui-inspired design with minimal, clean components, monochrome palette, and utility-first patterns.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Retro arcade-inspired design with pixel fonts, dotted borders, playful high-contrast colors, and 8-bit game aesthetics.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Throwback design with vintage-inspired typography, high-contrast retro palettes, and nostalgic visual elements.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Magazine-inspired editorial layout with refined serif typography, structured grids, and elegant reading experiences.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Paper-textured, print-inspired design with minimal colors, clean serif/sans typography, and tactile surface qualities.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
A cyber-slick, dark-only Matrix-inspired interface defined by minimalist fashion, high-tech digital elements
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Classic block-game inspired design with playful colors, bold display fonts, and compact, high-energy layouts.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Forward-looking design with tech-inspired typography, modern layouts, and a sleek, innovation-driven aesthetic.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Monospace-driven, matrix-inspired design with high-contrast elements, compact density, and a hacker-chic aesthetic.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.