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cccskills

'simulator' 검색 결과

249건 · 관련도순

Verify mini-program implementations and fixes with risk-calibrated evidence across static checks, unit tests, integration tests, state matrices, simulators, real devices, cloud environments, and release artifacts. Use when users ask to test, validate, accept, regression-check, quality-check, confirm readiness, or determine whether a mini-program feature is actually complete. Binds results to a source and build fingerprint, records commands and observable evidence, separates passed, failed, blocked, and not-run layers, prioritizes the next highest-information check, and never converts local success into device, cloud, release, or formal acceptance claims.

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NocodeMrLi/mini-program-engineering-skill-suite922026년 10월 16일 업데이트

Build and test iOS apps on simulator with XcodeBuildMCP.

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nota-america/forgecat-agent-profiles922026년 9월 24일 업데이트

Use this skill when controlling the AltirraSDL Atari emulator programmatically — driving the simulator from a script, capturing screenshots from a running Atari, injecting joystick/keyboard input, frame-stepping for deterministic testing, reading or writing CPU/memory/chip state, setting breakpoints or watchpoints, profiling 6502 code, loading symbols, or building automated tests against an Atari binary. Triggers on phrases like "AltirraBridge", "AltirraSDL --bridge", "AltirraBridgeServer", "Altirra Python SDK", "headless Atari emulator", "screenshot the Atari", "automate AltirraSDL", "drive the emulator from Python", "Atari debugger over a socket", "altirra_bridge package", as well as on tasks involving the bridge protocol, the Python `altirra_bridge` package, or the C `altirra_bridge.h` SDK.

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ilmenit/AltirraSDL652026년 10월 14일 업데이트

Build, deploy and start the iOS app on a connected iPhone or in the simulator. Use proactively when user asks to test, run, or deploy iOS changes.

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Actual-Chat/actual-chat562026년 10월 20일 업데이트

ios-ci

무료

Generate a GitHub Actions workflow for iOS — macOS runner, SPM/DerivedData caching, build, test on a simulator matrix, run the iOS pre-flight checks, and (optionally) sign + upload to TestFlight. Use when setting up CI for an iOS app.

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SteveGJones/ai-first-sdlc-practices412026년 10월 5일 업데이트

診斷並清理 macOS 磁碟空間,特別是「系統資料 / System Data」這類看不出內容的用量。涵蓋開發者工具殘骸(Xcode iOS DeviceSupport、Simulator runtime、DerivedData)、套件管理器快取(Homebrew、pnpm、pip、npm、cargo、go、uv)、容器與 VM 磁碟(Docker、podman、lima)、瀏覽器 profile、以及已移除 app 的孤兒 container。使用時機:(1) 使用者說磁碟快滿了、System Data 佔太多、想清空間 (2) 詢問某個資料夾或快取能不能刪 (3) 移除 app 後想清乾淨殘留檔案、完整解除安裝 (4) 想知道 Docker.raw、Group Containers、Library/Caches 這些是什麼、佔了多少。Also triggers in English — disk full, startup disk almost full, free up disk space, clean up Mac storage, what is System Data on my Mac, what is taking up space, safe to delete this cache, uninstall app leftovers, reclaim disk space, Docker.raw huge, Xcode taking too much space

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himynameisben/macos-disk-cleanup402026년 8월 6일 업데이트

Design and build runnable iOS UI mockups in SwiftUI, including UI direction, multiple visual or interaction variants, realistic sample data, state switching, Xcode Previews, and Simulator validation. Use when the user wants to explore what an iOS screen should look like, compare SwiftUI UI ideas, create a clickable native prototype, validate an app flow before production implementation, or asks for a SwiftUI mock, iOS mockup, native prototype, 画面モック, UI案, SwiftUIで動くモック, or 実際に触れるiOSモック.

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sean-sunagaku/claude-code-plugin382026년 7월 30일 업데이트

Render a deterministic 15-second vertical promo video from real Simulator screenshots with a three-beat viewer challenge and no Remotion initialization. Use in a twelve-minute parallel launch lane, as a reliable fallback to a richer Claude Design animation, or whenever ffmpeg and ImageMagick are available.

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sean-sunagaku/claude-code-plugin382026년 7월 30일 업데이트

Route a 50-minute live iOS launch sprint across the lightweight requirements, Claude Design handoff, SwiftUI implementation, landing page, ASO, Simulator screenshot, promo-video, and privacy-scan skills bundled in this plugin. Use as the main entry point when the whole talk workflow should be planned or executed.

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sean-sunagaku/claude-code-plugin382026년 7월 30일 업데이트

ns

무료

Route NowStack Mobile lifecycle goals across setup, product planning, verification, live Simulator preview, security, analytics, email, web, iOS, Android, production audits, and release. Use for `/ns` commands or natural-language product goals.

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Melvynx/saveit.now322026년 10월 19일 업데이트

Mirror an explicit NowStack iOS Simulator through serve-sim into a live browser preview, then drive the app from that browser. Use for `/ns preview`, showing the Expo app, or collecting browser-visible mobile UI proof.

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Melvynx/saveit.now322026년 10월 19일 업데이트

Generate App Store and Google Play screenshots for NowStack Mobile with an AI-assisted simulator/emulator workflow. Use when preparing store assets, App Review screenshots, Play listing screenshots, launch marketing captures, or when the user asks to automate mobile screenshots.

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Melvynx/saveit.now322026년 10월 19일 업데이트

qa

무료

Use after making changes to visually validate the app in the iOS Simulator. Builds, installs, launches the app, then uses screenshots and accessibility descriptions to verify the change looks and behaves correctly.

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Bogdanp/Ruckus282026년 4월 15일 업데이트

Generate interactive, animated, responsive HTML-based terminal simulators to showcase CLI commands, scripts, pipelines, or interactive workflows. Use this whenever you need to visually showcase a command line sequence, mock interactive CLI tools, or simulate code executions.

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gaia-research/gaia-skill-tree232026년 10월 20일 업데이트

Automate App Store & Google Play screenshot generation for Flutter apps. Scans routing and screens, scores high-value marketing screens, generates self-contained mock harness, runs native simulator captures (iPhone 6.9", iPad 13", Android Phone/Tablet), strips alpha channels, and validates exact store resolutions.

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datit309/supergraph212026년 10월 18일 업데이트

Designs candidate-controlled mock interview practice across voice, text, code, and whiteboards. Use for session configuration, observable-evidence feedback, and adaptive practice plans. NOT for hiring decisions, emotion inference, gaze or integrity monitoring, or ranking candidates.

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curiositech/windags-skills162026년 10월 19일 업데이트

Use when picking a mobile E2E framework — Detox / Appium / Maestro / XCUITest / Espresso — or planning iOS Simulator / Android Emulator coverage in CI for RN, Expo, or native apps.

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event4u-app/agent-config122026년 10월 20일 업데이트

Drive QA of a SwiftUI app on a real iPhone over USB - screenshot, read the accessibility tree, inspect @Observable state, tap, swipe, and type through an HTTP bridge embedded in the app under test. Use when asked to test an iOS app on a physical device, find bugs on the device, or expose a connected iPhone to a remote agent over Tailscale. Requires the ios-agent-qa runtime; not for simulator or XCTest work.

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phatblat/dotfiles122026년 10월 20일 업데이트

任意のアプリのコードベースを解析して LLM API 呼び出し箇所を洗い出し、「1 回の処理(フロー)で どれだけのトークン/費用がかかるか」「N 件・DAU 規模でいくらか」を根拠付きで試算するスキル。 プロンプト/ツール定義/RAG/エージェントループ/キャッシュ/思考トークンまで合算し、無料 or 確認付き 有料の実測でグラウンディングする。成果物は Markdown レポート + 対話 HTML 計算機 + コスト JSON。 「このアプリの API コストはいくら」「モデル別/件数別の費用」「LLM の ROI 試算」「トークン数を数えて」 「1リクエストいくら」等で起動。既定スタックの必須スキルではない optional 群であり、AI 機能を含む要件で明示された場合、 または app-orchestrator が v1 前・AI 機能変更時の試算として指示した場合のみロードする。

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daishiman/harness-dev102026년 10월 19일 업데이트

Orchestrate iOS screenshot automation with xcodebuild/simctl for build-run, AXe for UI actions, JSON settings and plan files, Koubou-based framing (`asc screenshots frame`), and screenshot upload (`asc screenshots upload`). Use when users ask for automated screenshot capture, AXe-driven simulator flows, frame composition, or screenshot-to-upload pipelines.

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omega-bred/bluebubbles-chatgpt-agent82026년 10월 20일 업데이트

Complete Flutter SDK installation, IDE configuration, and troubleshooting guide for Linux, macOS, and Windows. Use for installing Flutter SDK from scratch, configuring PATH environment variables across platforms, setting up VS Code/Android Studio/IntelliJ IDEA with Flutter plugins, resolving 'flutter command not found' errors, fixing flutter doctor warnings and errors, troubleshooting Android SDK/NDK installation issues, configuring Xcode and CocoaPods on macOS, installing Visual Studio C++ build tools on Windows, resolving PATH conflicts and SDK path issues, fixing network/proxy setup problems, debugging IDE plugin activation, configuring emulators and simulators, handling platform-specific build errors, resolving dependency conflicts, fixing certificate and signing issues, troubleshooting hot reload failures, and verifying successful installation with flutter doctor diagnostics.

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Poorgramer-Zack/dart-expert-skills72026년 8월 11일 업데이트

Use when working with Detox — detox React Native testing management and analysis. Covers test configuration review, device and simulator management, build configuration analysis, test result parsing, artifact collection, and test runner integration. Use when managing Detox test suites, investigating mobile test failures, or reviewing React Native E2E testing configurations.

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cloudthinker-ai/CloudSkills62026년 4월 5일 업데이트

Liquid Glass material best practices for SwiftUI, UIKit, and AppKit on iOS 26+/macOS 26+ (Tahoe) through iOS 27/macOS 27. Use when implementing, reviewing, or migrating to glass: glassEffect, Glass variants (.regular/.clear/.identity), tint, interactive(), GlassEffectContainer, glassEffectUnion, toolbar glass, ToolbarSpacer, scrollEdgeEffectStyle, sharedBackgroundVisibility, tabBarMinimizeBehavior, backgroundExtensionEffect, NSGlassEffectView, UIGlassEffect, Tahoe window chrome, glass accessibility (Reduce Transparency/Increase Contrast), pre-26 Material fallbacks, UIDesignRequiresCompatibility. Also fires on symptoms: glass renders dark or muddy, glass looks like a flat tinted rectangle, glass button doesn't register taps, tap passes through glass, "'glassEffect' is only available in iOS 26.0 or newer", "ambiguous use of 'opacity'", "'cornerRadius' was deprecated", glass looks different in simulator vs device, screenshots of glass UI don't match. For glass animation, morphing, glassEffectID, transitions, Metal shaders, or performance profiling use the liquid-glass-motion skill instead.

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YordiLorenzo/liquid-glass-skills62026년 8월 9일 업데이트

Orchestrate iOS screenshot automation with xcodebuild/simctl for build-run, AXe for UI actions, JSON settings and plan files, Koubou-based framing (`asc screenshots frame`), and screenshot upload (`asc screenshots upload`). Use when users ask for automated screenshot capture, AXe-driven simulator flows, frame composition, or screenshot-to-upload pipelines.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

JordanCoin/ios-skills-collection62026년 9월 10일 업데이트