Maxim motion-comic narrative video — engineered for narrative engagement and origin-story investment. Uses Sequential Art Closure + Narrative Transportation + Curiosity Gap Theory to turn brand origins and episodic content into deeply-engaging narratives that viewers finish and share.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
DrNabeelKhan/maxim☆ 22026년 10월 16일 업데이트
Maxim anime-action video — engineered for tribe identity and brand loyalty in youth markets. Uses Social Identity Theory + Pattern Interruption + Emotional Amplification to create brand-tribe belonging that translates to loyalty and advocacy.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
DrNabeelKhan/maxim☆ 22026년 10월 16일 업데이트
Maxim 2D cartoon explainer video — engineered for learning retention and friendly brand affinity. Uses Dual Coding Theory + Cognitive Load Reduction + Ekman Universal Emotion to make complex ideas memorable and brands feel trustworthy-approachable.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
DrNabeelKhan/maxim☆ 22026년 10월 16일 업데이트
Maxim Banner Design Intelligence — digital banner creation, ad creative, social media banners, hero sections, display advertising, promotional graphics. Activates pre-attentive attribute theory and pattern interruption science for every banner. Powered by Maxim behavioral science layer.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
DrNabeelKhan/maxim☆ 22026년 10월 16일 업데이트
Maxim UI Styling Intelligence — shadcn/ui components, Tailwind CSS, CSS architecture, responsive design, dark mode, accessibility-compliant styling (WCAG 2.1 AA), animation and motion design, theming systems. Activate for component building, layout implementation, theme customization, dark mode, CSS architecture decisions, UI polish. Powered by Maxim behavioral science + Fitts' Law + Color Psychology.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
DrNabeelKhan/maxim☆ 22026년 10월 16일 업데이트
A comprehensive guide for GitHub Copilot to craft immersive, high-performance web experiences with advanced motion, typography, and architectural craftsmanship.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
jcasnellie69/homelab-config☆ 22026년 10월 16일 업데이트
Build self-serve acquisition and expansion motions. Use when deciding PLG vs sales-led, optimizing activation, driving freemium conversion, building growth equations, or recognizing when product complexity demands human touch. Includes the parallel test where sales-led won 10x on revenue.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
jcasnellie69/homelab-config☆ 22026년 10월 16일 업데이트
Verify supply chain integrity for AI agent plugins, tools, and dependencies. Use this skill when: - Generating SHA-256 integrity manifests for agent plugins or tool packages - Verifying that installed plugins match their published manifests - Detecting tampered, modified, or untracked files in agent tool directories - Auditing dependency pinning and version policies for agent components - Building provenance chains for agent plugin promotion (dev → staging → production) - Any request like "verify plugin integrity", "generate manifest", "check supply chain", or "sign this plugin"
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
jcasnellie69/homelab-config☆ 22026년 10월 16일 업데이트
Create HTML-based video compositions, animated title cards, social overlays, captioned talking-head videos, audio-reactive visuals, and shader transitions using HyperFrames. HTML is the source of truth for video. Use when the user wants a rendered MP4/WebM from an HTML composition, wants to animate text/logos/charts over media, needs captions synced to audio, wants TTS narration, or wants to convert a website into a video.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Lord1Egypt/awesome-skill-forge☆ 22026년 6월 10일 업데이트
Design one-off HTML artifacts (landing, deck, prototype).
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Lord1Egypt/awesome-skill-forge☆ 22026년 6월 10일 업데이트
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
aemgdc/aemdev☆ 22026년 10월 19일 업데이트
Guided multi-page redesign of an existing website through a four-phase pipeline — extract (crawl and capture the current site), direct (set a visual direction), prototype (generate redesigned HTML), and migrate (emit a deployable static site). Tracks progress incrementally per page in stardust/state.json so redesigns are resumable. Delegates the per-page design craft (typography, spacing, color, layout, motion) to the impeccable skill. Use when the user wants to redesign, revamp, modernize, or restyle an existing site they can point to by URL, run the extract/direct/prototype/migrate flow, or resume a multi-page redesign. Not for designing a brand-new site from scratch or one-off single-component edits.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
aemgdc/aemdev☆ 22026년 10월 19일 업데이트
Fetch up-to-date, version-specific documentation for any major library (Next.js 16, Sanity, LangGraph, React, Tailwind CSS, Vitest, Framer Motion) via the Context7 MCP server. Use when writing code against unfamiliar or recently-changed framework APIs, when training data may be stale, when resolving deprecations or version-specific syntax, or when the repo warns about framework drift (e.g. the nextjs-agent-rules block in portfolio-v1/AGENTS.md). Invokes the resolve-library-id and get-library-docs MCP tools.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
PP-Namias/Portfolio☆ 22026년 10월 16일 업데이트
Build beautiful, responsive, accessible UIs using React, Tailwind CSS, Framer Motion, and the Vercel Web Interface Guidelines.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
PP-Namias/Portfolio☆ 22026년 10월 16일 업데이트
Build rich marketing/media frontend experiences with cinematic motion, AI assets, copy, and generative art.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Rosetears520/aili-workflows☆ 22026년 9월 27일 업데이트
Semantic Design System Skill for Google Stitch. Generates agent-friendly DESIGN.md files that enforce premium, anti-generic UI standards — strict typography, calibrated color, asymmetric layouts, perpetual micro-motion, and hardware-accelerated performance.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
sathishssj3/Stereix-Engine☆ 22026년 10월 4일 업데이트
Reviews animation and motion code against a high craft bar derived from Emil Kowalski's design engineering philosophy. Default to flagging; approval is earned.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
sathishssj3/Stereix-Engine☆ 22026년 10월 4일 업데이트
Make a web app feel native on a phone — the small CSS and meta-tag fixes that separate "a website in a browser" from something that feels installed. Covers sticky hover states, tap highlight flashes, the 100vh bug, inputs that zoom the page, laggy taps, pull-to-refresh hijacking scroll, content under the notch, long-press selecting button text, carousels that scroll the wrong way, mismatched status bars, and the rule that you test on real hardware. Use when a web app is being built for or reviewed on mobile, when something "works in Chrome but feels wrong on my phone", when building a PWA, a bottom sheet, a carousel, a full-screen layout, or any touch interaction. For motion itself use animate; for React Native use animate-expo.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
sathishssj3/Stereix-Engine☆ 22026년 10월 4일 업데이트
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
sathishssj3/Stereix-Engine☆ 22026년 10월 4일 업데이트
Search a codebase or UI for places that don't animate but should, and reject everything that shouldn't. Read-only; it proposes motion with exact values, it does not implement it. Use when the user asks "what could be animated here?" or wants to "make this feel more alive". For fixing existing animations, use improve-animations or review-animations instead.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
sathishssj3/Stereix-Engine☆ 22026년 10월 4일 업데이트
Elite UX/UI & Advanced GSAP Motion Engineer. Enforces Python-driven true randomization for layout variance, strict AIDA page structure, wide editorial typography (bans 6-line wraps), gapless bento grids, strict GSAP ScrollTriggers (pinning, stacking, scrubbing), inline micro-images, and massive section spacing.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
sathishssj3/Stereix-Engine☆ 22026년 10월 4일 업데이트
Build animations in React Native and Expo, making the decisions in the order that determines whether they feel right — should it animate, which thread it runs on, which properties, spring or timing, how the gesture hands off, how it degrades. Writes the implementation with Reanimated, Gesture Handler, Expo Router and expo-haptics. Use when animating anything in an Expo app, adding gestures, sheets, screen transitions, press feedback or haptics, or fixing motion that stutters on device. For web animation use `animate`.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
sathishssj3/Stereix-Engine☆ 22026년 10월 4일 업데이트
Turn a project directory or a website URL into a short, shareable launch video with music, motion, and share copy. One file, no bundled assets — built entirely by the model with the tools already on the machine. Use when someone says "/brag-slim", "let's /brag about this", "brag about <url>", "make a launch video", or wants to show off what they built. If the /brag skill is also installed, let /brag handle those phrases; it hands off here on Opus 5.5.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
sathishssj3/Stereix-Engine☆ 22026년 10월 4일 업데이트
Remove signs of AI-generated writing from text. Use when editing or reviewing text to make it sound more natural and human-written. Based on Wikipedia's comprehensive "Signs of AI writing" guide. Detects and fixes patterns including: inflated symbolism, promotional language, superficial -ing analyses, vague attributions, em dash overuse, rule of three, AI vocabulary words, negative parallelisms, and excessive conjunctive phrases.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
danstrem2/clawdbot-skill-master-pack☆ 22026년 2월 1일 업데이트