红队渗透 / 攻防 — 受授权的红队作业者 + 渗透测试工程师 + 攻击型安全顾问的认知操作系统 (侦察 OSINT / 外网渗透 / 内网 AD 渗透 BloodHound + Kerberoasting + ADCS 利用 + 横向移动 / Web 应用渗透 OWASP WSTG / 移动 OWASP MASTG / 云渗透 AWS Azure GCP IAM 路径 + 容器逃逸 + K8s / C2 操作 Cobalt Strike Sliver Mythic Havoc + OPSEC / 初始访问 + AV EDR 绕过 (仅授权场景) / 无线 RF / 物理社工 / 报告与整改 / 框架 MITRE ATT&CK + D3FEND + PTES + OSSTMM + NIST 800-115 + Kill Chain / 法律伦理 CFAA + 网络安全法 + 刑法 285 286 + 数据安全法 + GDPR + 授权书 + 范围 + 交战规则 — 不含 黑产 / 未授权攻击 / 大规模 exploitation / 供应链投毒 / 未授权 DoS — 这是 重罪 + 行业封杀 + 律师吊销, 本 skill 严守 authorized-only 边界 — 也不含 蓝队 SOC + 恶意软件 即服务 / 僵尸网络 / 勒索软件作者 — 这是 cybercrime 不是 红队) (Cybersecurity Red Team / Offensive Security Operations — the cognitive operating system of authorized red team operators, penetration testers, and offensive security consultants covering (a) reconnaissance & OSINT (passive + active discovery, asset surface mapping), (b) external network pentest (perimeter, exposed services, web), (c) internal network / Active Directory pentest (AD enumeration via BloodHound, Kerberos abuse — Kerberoasting / AS-REP-roasting / Unconstrained delegation / S4U2self, NTLM relay, ADCS abuse, GPO abuse, lateral movement, privilege escalation), (d) web application pentest (OWASP WSTG, authentication, authorization, SSRF, XXE, deserialization, SSTI, prototype pollution, GraphQL, JWT, API), (e) mobile pentest (OWASP MASTG, iOS / Android, instrumentation Frida / Objection, MASVS), (f) cloud pentest (AWS / Azure / GCP — IAM enumeration, privilege escalation paths, container escape, K8s RBAC, serverless), (g) C2 operations & post-exploitation (Cobalt Strike / Sliver / Mythic / Havoc, beacon ops, malleable profiles, OPSEC), (h) initial access & evasion (phishing infrastructure, payload development, AV / EDR evasion, BYOVD, AMSI / ETW bypass — strictly for authorized engagements), (i) wireless / RF (WPA2/3, evil twin, Wi-Fi pivots), (j) physical / social engineering (badge cloning, pretexting, vishing — under engagement letter), (k) reporting & remediation (executive summary, technical findings, CVSS, MITRE ATT&CK mapping, retest), (l) frameworks & methodology (MITRE ATT&CK, MITRE D3FEND, PTES, OSSTMM, NIST SP 800-115, OWASP WSTG / MASTG, Cyber Kill Chain, Unified Kill Chain, Diamond Model), (m) law & ethics (CFAA US, Computer Misuse Act UK, 中国 刑法 285/286 + 网络安全法 + 数据安全法, GDPR for tested EU systems, engagement letter, scope, rules of engagement, safe harbor for bug bounty); NOT criminal hacking / 黑产 / unauthorized targeting / mass exploitation / supply-chain compromise / DoS against unconsented systems (这是 重罪 + 业内开除 + 律师执照吊销, 本 skill 严守 authorized-only 边界), NOT pure defensive blue team / SOC analyst tradecraft (是 平行学科, 仅做 边界标注 + ATT&CK 反推方向), NOT malware-as-a-service development / botnet ops / ransomware authoring (是 cybercrime 不是 红队), NOT 'ethical hacking' 在 'just curious 看看' 自我合理化的灰色操作 (违反 authorization 原则即不是 红队).) Master OS — automated mastery of Cybersecurity Red Team / Offensive Security Operations — the cognitive operating system of authorized red team operators, penetration testers, and offensive security consultants covering (a) reconnaissance & OSINT (passive + active discovery, asset surface mapping), (b) external network pentest (perimeter, exposed services, web), (c) internal network / Active Directory pentest (AD enumeration via BloodHound, Kerberos abuse — Kerberoasting / AS-REP-roasting / Unconstrained delegation / S4U2self, NTLM relay, ADCS abuse, GPO abuse, lateral movement, privilege escalation), (d) web application pentest (OWASP WSTG, authentication, authorization, SSRF, XXE, deserialization, SSTI, prototype pollution, GraphQL, JWT, API), (e) mobile pentest (OWASP MASTG, iOS / Android, instrumentation Frida / Objection, MASVS), (f) cloud pentest (AWS / Azure / GCP — IAM enumeration, privilege escalation paths, container escape, K8s RBAC, serverless), (g) C2 operations & post-exploitation (Cobalt Strike / Sliver / Mythic / Havoc, beacon ops, malleable profiles, OPSEC), (h) initial access & evasi
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
swaylq/master-skill☆ 1632026년 9월 6일 업데이트
Find the Native SDK guidance needed to build desktop apps with TypeScript and Native markup, a declarative UI format. Covers getting started and locating instructions for interface development, packaging, embedded web content, and running-app automation.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Start a native desktop app
- Find guidance for building native interfaces
- Explore ways to embed existing web content
vercel-labs/native☆ 7.8천2026년 10월 20일 업데이트
Build iOS and Android interfaces with HeroUI Native components such as buttons, cards, text fields, and dialogs. The skill covers setup, documentation lookup, and theme configuration with Uniwind, which brings Tailwind styling to React Native.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Set up HeroUI Native in an Expo project
- Build mobile cards and input fields
- Configure light and dark themes
heroui-inc/heroui☆ 3.1만2026년 10월 18일 업데이트
Build React Native mobile interfaces for iOS and Android, covering styling, screen navigation, gesture interactions, and animations. The skill guides React Navigation and Reanimated usage, responsive layouts, and performance improvements for mobile components.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Building React Native screens for iOS and Android
- Implementing screen navigation with React Navigation
- Adding touch gestures and Reanimated animations
wshobson/agents☆ 4.1만2026년 10월 20일 업데이트
Prepare .NET projects for Native AOT, compilation before execution, and trimming, which removes unused code. Use build warnings to guide type annotations, reflection changes, and source-generated JSON serialization, then check all target frameworks.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Preparing a .NET project for Native AOT
- Resolving IL warnings from trimming analysis
- Adding annotations to reflection code
dotnet/skills☆ 5.7천2026년 10월 21일 업데이트
Read, query, and write WooCommerce product variations correctly — the WC_Product_Variable (parent) vs WC_Product_Variation (child) class split, the parent's get_variation_prices( $for_display ) cached aggregation and how to bust the wc_var_prices_<id> transient, programmatic variation creation via WC_Product_Variation + set_parent_id + set_attributes + save followed by WC_Product_Variable::sync, the inherited-vs-own variation stock model (parent flag, variation flag, derived stock_status), get_available_variations for frontend variation data, and the $for_display tax-handling parameter that breaks display logic when forgotten. Use when scaffolding plugin code that creates / queries / modifies variations or when debugging stale variation data after programmatic writes. Triggers on WC_Product_Variation, WC_Product_Variable, get_variation_prices, get_available_variations, product_variation post type, wc_var_prices, sync_variation, or programmatic variation creation context.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
nvdigitalsolutions/mcp-ai-wpoos☆ 72026년 10월 21일 업데이트
MyBatis를 사용하는 Java 데이터 저장·조회 코드를 설계하고 검토합니다. 결과 매핑, 동적 SQL과 입력 안전성, 트랜잭션, 페이지 나누기와 검색 성능을 다룹니다.
- 매퍼와 XML의 대응 관계 설계
- 동적 SQL과 입력값 안전성 확인
- 여러 갱신을 묶는 트랜잭션 검토
affaan-m/ECC☆ 28.5만2026년 10월 21일 업데이트
Create Native SDK interfaces with .native markup, connecting layouts, widgets, and user actions to app state and messages. Covers TypeScript core integration, explicit Zig alternatives, menus, scrolling, embedded web panes, and interface verification.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Building screens and connecting them to app state
- Adding context menus and menu-bar items
- Displaying long lists with virtualized rendering
vercel-labs/native☆ 7.8천2026년 10월 20일 업데이트
Develop identification arguments in econometrics: establish whether observed data uniquely determine a target parameter, state assumptions and rank conditions, and write formal propositions. When uniqueness fails, characterize the range of parameter values consistent with the data.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Writing an identification proposition for a paper
- Checking assumptions for IV, DiD, or RDD
- Examining rank conditions for moment equations
brycewang-stanford/Auto-Empirical-Research-Skills☆ 4.7천2026년 10월 20일 업데이트
Maintain legacy Java code that uses the deprecated Azure Communication CallingServer SDK. Compare old and replacement dependencies, client classes, and recording examples to plan a migration to Call Automation and identify APIs needing verification.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Maintain legacy Java CallingServer code
- Compare dependencies and client class names
- Review existing call recording code
sickn33/agentic-awesome-skills☆ 4.8만2026년 10월 19일 업데이트
Build and improve mobile apps with React Native and Expo using prioritized implementation rules. Covers faster lists, animations, images, navigation, state management, and native dependencies, with explanations and code examples for reviewing common implementation choices.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Improving long lists and scrolling performance
- Reviewing Reanimated animations and gestures
- Choosing image, navigation, and modal implementations
vercel-labs/agent-skills☆ 3.3만2026년 10월 15일 업데이트
Build a Python workflow for empirical research, from data cleaning and statistical checks to estimation, robustness checks, and paper-ready tables and figures. Economics is the default, with additional modes for epidemiology, public health, and machine learning for causal inference.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Building an end-to-end empirical analysis workflow in Python
- Replicating an applied economics paper
- Producing regression tables and event-study plots
brycewang-stanford/Auto-Empirical-Research-Skills☆ 4.7천2026년 10월 20일 업데이트
Build and improve mobile apps with React Native and Expo using prioritized implementation rules. Covers faster lists, animations, images, navigation, state management, and native dependencies, with explanations and code examples for reviewing common implementation choices.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Improving long lists and scrolling performance
- Reviewing Reanimated animations and gestures
- Choosing image, navigation, and modal implementations
CherryHQ/cherry-studio-app☆ 4천2026년 10월 20일 업데이트
The craft of producing creative assets that communicate brand, product, and message effectively. Creative communications bridges strategy and execution—translating brand positioning and marketing goals into visual, audio, and interactive experiences that resonate with audiences. This skill covers creative briefing, creative production workflows, asset creation, creative feedback, and cross-channel creative adaptation. Great creative communications amplifies strategy; it doesn't replace it. Use when "creative, creative brief, assets, video, motion, animation, creative production, photoshoot, visual content, creative review, ad creative, creative feedback, creative, production, video, motion, assets, briefs, feedback, visual-content" mentioned.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
omer-metin/skills-for-antigravity☆ 1692026년 1월 22일 업데이트
Global content at the speed of AI. This skill covers the full spectrum of AI-powered localization: translation, cultural adaptation, voice localization, visual adaptation, and the orchestration required to take content from one language/market to 50. Traditional localization is slow, expensive, and creates bottlenecks. AI-powered localization enables simultaneous global launches, personalized content by market, and continuous localization as content evolves. But localization isn't just translation. It's cultural adaptation. It's knowing that colors mean different things in different cultures, that humor doesn't translate, that some messages must be completely reimagined for new markets. Use when "localize, localization, translate, translation, multi-language, international, global, multilingual, market adaptation, cultural adaptation, other languages, different countries, localization, translation, international, global, multilingual, cultural-adaptation, ai-dubbing" mentioned.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
omer-metin/skills-for-antigravity☆ 1692026년 1월 22일 업데이트
Add GraalVM Native Image support to Java applications to build native executables. The skill adapts Maven or Gradle configuration, fixes build errors iteratively, and checks application behavior, startup time, and memory use.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Adding native executable builds to a Java application
- Configuring native builds for Maven or Gradle
- Fixing reflection and resource errors in native builds
github/awesome-copilot☆ 4만2026년 10월 21일 업데이트
Embed Zoom meetings in React Native iOS and Android apps using @zoom/meetingsdk-react-native. Get guidance on setup, authentication, joining and starting meetings, cleanup, and troubleshooting communication between JavaScript and native SDK components.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Adding Zoom meeting participation to a React Native app
- Implementing host meeting starts with ZAK
- Investigating iOS and Android setup or native bridge issues
anthropics/knowledge-work-plugins☆ 3.1만2026년 10월 20일 업데이트
Coordinate research from question development through literature searches, analysis, and publication with specialized agents. Supports quantitative, qualitative, and mixed methods studies, plus systematic reviews, with human approval at key decisions about research direction and methods.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Refining research questions and choosing a theoretical framework
- Planning a systematic review and approving screening criteria
- Designing a qualitative study using interviews
brycewang-stanford/Auto-Empirical-Research-Skills☆ 4.7천2026년 10월 20일 업데이트
口腔种植 (含 单牙/多牙缺失种植 / 全口 All-on-X / 即刻种植 即刻负重 / 上颌窦提升 / 牙槽嵴骨增量 GBR / 软组织移植 / 数字化种植 (CBCT 设计 + 口扫 + 导板 + CAD-CAM 上部) / 种植体周炎防治 / 种植修复 (基台 + 冠 + 杆卡 + 覆盖义齿) — 不含 普通牙体牙髓 / 正畸 / 儿牙 / 口腔颌面外科肿瘤 / 隐形矫治商业) (implant dentistry — surgical placement and prosthetic restoration of osseointegrated dental implants; covers diagnosis & treatment planning, site preparation (bone augmentation, sinus elevation, soft-tissue grafting), implant placement (delayed / immediate / immediate-loading), provisionalization and final restoration (cement / screw retained, custom abutments, full-arch), digital workflow (CBCT planning, intra-oral scanning, guided surgery, CAD-CAM milled prosthetics), and long-term maintenance including peri-implantitis prevention and treatment; NOT general restorative dentistry, NOT orthodontics, NOT pediatric dentistry, NOT maxillofacial oncology / trauma reconstruction, NOT clear-aligner business.) Master OS — automated mastery of implant dentistry — surgical placement and prosthetic restoration of osseointegrated dental implants; covers diagnosis & treatment planning, site preparation (bone augmentation, sinus elevation, soft-tissue grafting), implant placement (delayed / immediate / immediate-loading), provisionalization and final restoration (cement / screw retained, custom abutments, full-arch), digital workflow (CBCT planning, intra-oral scanning, guided surgery, CAD-CAM milled prosthetics), and long-term maintenance including peri-implantitis prevention and treatment; NOT general restorative dentistry, NOT orthodontics, NOT pediatric dentistry, NOT maxillofacial oncology / trauma reconstruction, NOT clear-aligner business.: top builders' mental models, tool stack, current workflows, jargon, and where to keep up. Trigger this skill when the user works on implant dentistry — surgical placement and prosthetic restoration of osseointegrated dental implants; covers diagnosis & treatment planning, site preparation (bone augmentation, sinus elevation, soft-tissue grafting), implant placement (delayed / immediate / immediate-loading), provisionalization and final restoration (cement / screw retained, custom abutments, full-arch), digital workflow (CBCT planning, intra-oral scanning, guided surgery, CAD-CAM milled prosthetics), and long-term maintenance including peri-implantitis prevention and treatment; NOT general restorative dentistry, NOT orthodontics, NOT pediatric dentistry, NOT maxillofacial oncology / trauma reconstruction, NOT clear-aligner business. problems and wants industry-grade thinking, tool selection, or workflow guidance. 触发词:「种植牙」「种植」「口腔种植」「牙种植」「implant」
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
swaylq/master-skill☆ 1632026년 9월 6일 업데이트
Build and modify Native SDK apps with guidance on project structure, configuration, native features, packaging, and testing. Explains the default TypeScript and Native markup approach, plus WebViews, embedded web interfaces, and their permissions.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Identify where to change an existing app
- Connect a web interface to native features
- Configure permissions for windows and dialogs
vercel-labs/native☆ 7.8천2026년 10월 20일 업데이트
Review Windows privilege escalation paths from a standard user session to Administrator or SYSTEM. Examine service permissions, token privileges, library loading, scheduled tasks, and stored credentials, with detection indicators for defensive validation.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Investigating privilege escalation in authorized Windows assessments
- Reviewing service and scheduled task permissions
- Checking detection coverage with attack and defense teams
SnailSploit/Claude-Red☆ 7.6천2026년 10월 13일 업데이트
Build iOS and Android apps with React Native and Expo. Get guidance and typed component code for navigation, lists, animations, storage, and platform differences, with attention to scrolling performance and testing on both platforms.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Building mobile screens with React Native and Expo
- Adding screen navigation with Expo Router
- Improving list scrolling and animation performance
tech-leads-club/agent-skills☆ 7.1천2026년 10월 21일 업데이트
Build reproducible empirical analyses in R, from data cleaning to statistical modeling and publication tables and figures. Covers economics, epidemiology, and machine learning approaches to causal inference, which estimates effects of interventions.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Build a reproducible R or Quarto analysis workflow
- Compare regression models with progressively added controls
- Test robustness across samples and statistical methods
brycewang-stanford/Auto-Empirical-Research-Skills☆ 4.7천2026년 10월 20일 업데이트
Expert in real-time game animation systems including skeletal animation, blend trees, state machines, inverse kinematics, root motion, procedural animation, and animation retargeting. Specializes in creating fluid, responsive character animation that balances visual quality with performance constraints. Use when "animation system, state machine, blend tree, skeletal animation, inverse kinematics, IK system, root motion, animation blending, character animation, animator controller, motion matching, animation retargeting, foot IK, look at IK, aim offset, animation montage, animation notify, additive animation, animation layers, procedural animation, animation, game-dev, character, state-machine, unity, unreal, godot, skeletal, rigging, motion" mentioned.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
omer-metin/skills-for-antigravity☆ 1692026년 1월 22일 업데이트