Build a survival-crafting game: resource gathering, inventory, crafting and a tech tree, needs (hunger/thirst/temperature), and base building. Use for a survival or crafting/base-building game.
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Build a survival-crafting game: resource gathering, inventory, crafting and a tech tree, needs (hunger/thirst/temperature), and base building. Use for a survival or crafting/base-building game.
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Expert blueprint for survival games (Minecraft, Don't Starve, The Forest, Rust) covering needs systems, resource gathering, crafting recipes, base building, and progression balancing. Use when building open-world survival, crafting-focused, or resource management games. Keywords survival, needs system, crafting, inventory, hunger, resource gathering, base building.
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Expert blueprint for survival games (Minecraft, Don't Starve, The Forest, Rust) covering needs systems, resource gathering, crafting recipes, base building, and progression balancing. Use when building open-world survival, crafting-focused, or resource management games. Keywords survival, needs system, crafting, inventory, hunger, resource gathering, base building.
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Write a game design document for one system, such as combat, crafting, or dialogue. Work through sections with specialist agent input, check dependencies against existing designs, and save approved sections with progress records for later continuation.
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Use Scapy, a Python library for working with network packets, to inspect saved captures or authorized live traffic. Summarize protocols and connections, identify suspicious patterns, craft test packets, and export findings as structured JSON reports.
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Helps plan and improve an X/Twitter presence through profile reviews, competitor research, tweet and thread drafting, reply strategies, and posting calendars. Includes scripts for content planning and tracking follower growth and engagement trends.
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Turn existing product value propositions into clear messages for marketing, sales, and customer onboarding. Each statement connects a specific audience’s needs with the benefits, desired outcomes, and product features that support them.
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Explore five ways to position a product against competitors. Review five leading competitors, identify gaps in their messaging, and develop positioning statements with audience rationale, supporting messages, and the product advantages behind each idea.
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Helps create, explain, debug, and optimize regular expressions for finding, extracting, or replacing text. Accounts for differences between programming languages and checks matching and nonmatching examples to identify overly broad patterns and potential performance problems.
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Create an escrow that holds ERC20 tokens until an AI oracle, a service that judges submitted results, accepts fulfillment of written conditions. The skill helps clarify those conditions, gather settings, and run the CLI.
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Comprehensive data visualization toolkit for creating beautiful, mathematically elegant visualizations with D3.js, Chart.js, and custom SVG. Use when (1) building interactive data visualizations, (2) designing color palettes for charts, (3) choosing scales and visual encodings, (4) creating data pipelines from Census/SEC/Wikipedia APIs, (5) crafting narrative-driven data stories, (6) making perceptually accurate charts, or (7) implementing force-directed networks, timelines, or geographic maps.
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Provides AI and machine learning techniques for CTF challenges. Use when attacking ML models, crafting adversarial examples, performing model extraction, prompt injection, membership inference, training data poisoning, fine-tuning manipulation, neural network analysis, LoRA adapter exploitation, LLM jailbreaking, or solving AI-related puzzles.
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Compatibility alias for Loopy. Use only when an existing installation or older instruction explicitly invokes loop-library; use Loopy for new installations and requests. Provides the same discovery, recommendation, audit, repair, adaptation, guided crafting, bounded execution, run debrief, project loop saving, and publication-preparation workflows.
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Define motion tokens — durations, easing vocabulary, and reduced-motion handling — for consistency product-wide. Use when standardising motion across a system. For crafting one specific animation, use `animation-principles` (interaction-design).
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Use when writing or improving README files. Not all READMEs are the same — provides templates and guidance matched to your audience and project type.
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Clarify brand messaging using narrative structure that positions the customer as hero. Use when the user mentions "brand message", "website copy", "elevator pitch", "one-liner", "brand script", "StoryBrand framework", "customer as hero", or "my messaging isnt resonating". Also trigger when rewriting homepage copy, crafting email nurture sequences, or creating consistent messaging across sales and marketing collateral. Covers landing page copy, marketing collateral, and consistent communication. For memorable messaging, see made-to-stick. For product positioning, see obviously-awesome.
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Apply the seven principles of ethical persuasion (reciprocity, commitment, social proof, authority, liking, scarcity, unity) to product design, copy, and sales. Use when the user mentions "social proof", "persuasive copy", "why users dont convert", "ethical persuasion", "reciprocity", "scarcity tactics", "commitment and consistency", "shared identity", "in-group", "make my copy more persuasive", "increase trust", or "get more people to say yes". Also trigger when designing testimonial sections, crafting urgency messaging, or improving trust signals on landing pages. Covers the principles, when each applies, and ethical limits. For deal negotiation tactics, see negotiation. For viral word-of-mouth, see contagious.
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Engineer word-of-mouth and virality using the STEPPS framework (Social Currency, Triggers, Emotion, Public, Practical Value, Stories). Use when the user mentions "go viral", "word of mouth", "shareable content", "social currency", "why people share", "referral program", "nobody is sharing it", or "make this spread". Also trigger when designing shareable features, crafting social campaigns, or building products that spread through peer recommendation. Covers environmental triggers and high-arousal emotional content. For sticky messaging, see made-to-stick. For persuasion tactics, see influence-psychology.
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Expert prompt engineer specializing in advanced prompting techniques, LLM optimization, and AI system design. Masters chain-of-thought, constitutional AI, and production prompt strategies. Use when building AI features, improving agent performance, or crafting system prompts.
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Routes any game-development request to the right specialized skill(s): it detects the engine (Godot, Unity, Unreal, Bevy, Phaser, PixiJS, three.js, LÖVE, pygame, Roblox) and the task, then reads the chosen skill before acting. Use to make a game or to decide which skill applies — for players, levels, enemies, shaders, art direction, sprites, tiles, textures, 3D assets, UI/UX, cameras, game feel, physics, input, audio, saving, multiplayer, AI, dialogue, procedural generation, or performance, for genres (platformer, roguelike, RPG, FPS, tower-defense, card game, visual novel, survival-crafting, puzzle), and for shipping (game jam, Steam, itch). Start here when unsure which gamedev skill to use.
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Pre-built animated React component collections combining Magic UI (150+ TypeScript/Tailwind/Motion components) and React Bits (90+ minimal-dependency animated components). Use this skill when building landing pages, marketing sites, dashboards, or interactive UIs requiring pre-made animated components instead of hand-crafting animations. Triggers on tasks involving animated UI components, Magic UI, React Bits, shadcn/ui integration, Tailwind CSS components, or component library selection. Alternative to manually implementing animations with Framer Motion or GSAP.
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Write persuasive marketing copy for homepages, landing, pricing, feature, and product pages using headline formulas, CTA frameworks, and objection handling. Use when writing page copy, improving headlines, crafting CTAs, or conversion copy.
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Expert blueprint for inventory systems (Diablo, Resident Evil, Minecraft) covering slot-based containers, stacking logic, weight limits, equipment systems, and drag-drop UI. Use when building RPG inventories, survival item management, or loot systems. Keywords inventory, slot, stack, equipment, crafting, item, Resource, drag-drop.
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Bevy ECS skill for survival loops. Keywords: Bevy, survival, hunger, warmth, day clock, crafting, ECS.
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