영상 전환이나 사이버펑크풍 메인 비주얼에 쓸 제목 화면을 만듭니다. 색 어긋남, 주사선, 글자 왜곡을 하나의 HTML로 구성합니다.
- 영상 전환용 제목 화면 제작
- 사이버펑크풍 메인 비주얼 제작
- 제목에 가로 방향 글자 왜곡 추가
159건 · 관련도순
영상 전환이나 사이버펑크풍 메인 비주얼에 쓸 제목 화면을 만듭니다. 색 어긋남, 주사선, 글자 왜곡을 하나의 HTML로 구성합니다.
Create a glitch styled title screen for video transitions or cyberpunk visuals. The single HTML file combines large headlines, cyan and magenta color offsets, scanlines, noise, and animated distortions using your title and subtitle.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
Build a cyberpunk title frame for video transitions or a web hero, the main visual area of a page. Use supplied title text with color offsets, scanlines, noise, and glitch animation in a single HTML file.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
Create, implement, or review video template frame glitch title work with format, accessibility, performance, and visual-verification controls. Use when the requested deliverable depends on video template frame glitch title.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Build Remotion videos using the toolkit’s shared backgrounds, comparison layouts, presenter overlays, and custom scene transitions. Apply its 30fps timing conventions and rendering practices to assemble scenes and coordinate them with voiceover.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
Create an eight-second HyperFrames title animation with wireframe letters, shown as 3D outlines, emerging through a portal and changing into another phrase. Adjust transition timing, abruptness, glitch strength, depth fog, and accent color.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
An RGB-split glitch flickers across a headline — a techy, edgy reveal. One short line; techy tones only. Pure CSS; steady under prefers-reduced-motion.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Build distinctive, production-grade frontend interfaces — websites, landing pages, dashboards, React components, HTML/CSS layouts, editorial heroes with depth-parallax (Astryx pattern), pointer-reactive fluid effects, pixel-glitch canvas heroes and terminal-style tool-panel dioramas (Composio pattern). Avoids generic AI aesthetics. Triggers on web UI, styling, beautify, frontend design, dashboard, landing page, React component, editorial hero, glitch hero, dev-tool landing page.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Brand-grounded Remotion video pipeline. Take a brief, ground it in `brand/` (voice, audience, positioning, creative-kit), write a beat sheet, scaffold a fresh Remotion project, generate any required assets, compose with frame-driven animations, and bake a final MP4. Use this skill whenever the user wants to build a NEW Remotion video from scratch — product films, motion graphics, code-driven shaders, CRT/glitch effects, HTML-in-canvas demos, React video. Triggers on requests like "make a remotion video", CRT/glitch/scanline effects, html-in-canvas demos, video shaders, WebGL video, and frame-driven React video. This is the mktg-native sibling of the personal `/cmo-video` skill: `/cmo-video` recreates the *style* of an existing reference video; `/cmo-remotion` builds something new from a brief. Always load `remotion-best-practices` before stage 5 (compose).
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Find reusable visual effects, charts, titles, and other video elements, then install and integrate them into HyperFrames compositions. It explains how to place standalone scenes on a timeline and merge smaller effect snippets into existing HTML.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
Check mobile app changes in an iOS simulator using real local services. It covers user interactions, service failures and recovery, language and text size checks, with screenshots and recordings as evidence.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
Plan security testing for IoT and embedded devices, from circuit board inspection and firmware analysis to wireless links, companion apps, and cloud APIs. Includes tools, investigation checklists, and guidance for documenting findings.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
SwiftUI's actual mental model — view identity, lifetime, and dependencies (the Demystify canon), state ownership decision rules, Observation's per-property tracking, body-performance discipline, and the main-actor concurrency contract. Use when state resets mysteriously, views re-render too often, animations glitch between branches, choosing @State vs @Bindable vs plain property, or debugging "why did body run."
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Think and work like an expert Gravitational Physicist. Use when a task calls for Gravitational Physicist judgment. Reasons from calibrated strain, colored non-stationary noise PSDs, matched-filter SNR, and Bayesian posteriors through PyCBC/GstLAL/cWB searches, Bilby/LALInference PE with NRSur/SEOBNR/IMRPhenom waveforms, and FAR/p_astro significance while treating glitch contamination, waveform-approximant mismatch, mass-spin and distance-inclination degeneracies, and unmodeled selection effects as first-class failure modes.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
This skill should be used when the user asks to create custom Remotion transitions, asks about "cool transitions", "cinematic transitions", "striped transitions", "glitch transitions", "custom TransitionPresentation", or wants to build scene-to-scene transitions in Remotion beyond the built-in library. Also triggers for "how to make transitions in Remotion", "custom transition", "high-energy transitions", "energy transitions", "branded transitions".
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Programmatic React video best practices for Remotion. Use this skill whenever the user is writing, debugging, or rendering Remotion code — compositions, useCurrentFrame animations, interpolate, spring, Sequence timing, <Img>/<Video>/<Audio> from @remotion/media, staticFile, calculateMetadata, the Studio preview, `npx remotion render`, captions, subtitles, voiceover, audio visualization, ffmpeg, transitions, light leaks, transparent video, Lottie, 3D scenes, Mapbox flyovers. Triggers especially on HtmlInCanvas / "html in canvas" requests, CRT terminal effects, glitch effects, video shaders, WebGL video, and any request to scaffold a new programmatic React video. Owns `remotion render` and everything about Remotion code. Do NOT trigger for finished MP4 ad assembly from existing slides (that is `/video-content`) or for the inspiration-to-MP4 reference-video pipeline (that is `/cmo-video`).
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Reproduce and debug "only happens in a DAW" audio plugin bugs (cutouts, glitches, parameter-change failures) entirely offline — headless Processor scenes for DSP bugs and a standalone AudioUnit host probe for adapter/host-interaction bugs. Use when a plugin misbehaves in Logic/Live/etc. but unit tests are green.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Profiling strategy for audio CPU issues — xruns, spikes, and buffer underruns. Use when the user reports CPU overload, audio glitches under load, or performance regressions. Trigger on phrases like "I'm getting xruns", "my plugin causes CPU spikes", "dropouts under high voice count", "audio thread is too slow", "how do I profile my DSP". References audio-numerics-review for denormal slowdown and audio-dsp-review for lock contention.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Universal platform artifact cleaner: Replit, StackBlitz, CodeSandbox, Glitch
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Control smart home devices via Home Assistant API.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
DEBUGGING SKILL — Read and analyze Cocos Creator project.log for runtime errors, warnings, and stack traces. USE FOR: any bug report, crash, UI glitch, TypeError, null reference, missing asset, CompositePanel mount fail, ChildPanel route fail, or screen spec wiring error. Load this skill FIRST before any runtime debugging session. DO NOT USE FOR: compile errors (use get_errors tool instead).
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
IoT and embedded device security testing methodology. Covers hardware reconnaissance (UART, JTAG, SWD, SPI flash, I2C EEPROM, eMMC chip-off), firmware acquisition (vendor portals, OTA capture, flash dump, binwalk extraction), firmware analysis (filesystem mounting, binary triage, hardcoded secrets, default credential discovery), bootloader attacks (U-Boot console, secure-boot bypass, fault injection), runtime attacks on embedded Linux/RTOS (busybox CVEs, MTD writes, /dev/mem), wireless protocol attacks (Zigbee, BLE, Z-Wave, LoRaWAN, Thread/Matter, sub-GHz), MQTT/CoAP/Modbus/BACnet/OPC-UA exploitation, mobile companion app analysis, cloud-IoT API abuse, and side-channel/glitching basics. Use for IoT pentest, smart-home assessment, ICS/OT testing, or embedded vulnerability research.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Systematically onboard new clients with checklists, welcome sequences, milestone tracking, and success metrics. Reduce churn by nailing the first 90 days.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Plan, execute, and measure business events — conferences, webinars, workshops, product launches, networking events, trade shows, and corporate gatherings. Complete event lifecycle from concept to post-event ROI analysis.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.