Examine career and collaboration choices through the principal-agent problem: differences between an owner's interests and those of someone acting for them. The skill helps assess how rewards connect to value created and where partners' incentives may diverge.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Comparing roles at large and small companies
- Considering employment versus working independently
- Reviewing partners' incentives and profit sharing
kangarooking/cangjie-skill☆ 1.2만2026년 10월 2일 업데이트
Design customer referral and affiliate programs with clear rewards, sharing steps, and measurement plans. Use customer value and acquisition costs to compare incentives, diagnose weak points in existing programs, and prepare partner recruitment materials and launch checklists.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Design a customer referral program
- Compare reward structures and expected returns
- Diagnose weak points in an existing referral program
alirezarezvani/claude-skills☆ 2.8만2026년 8월 30일 업데이트
Analyze corporate events in China's A-share market, including mergers, major shareholder transactions, equity incentives, and financing. Calculate acquisition price gaps, assess dilution and delisting risks, and organize event timing, signals, and risks into a report.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Compare acquisition price gaps and deal completion risks
- Interpret purchases and sales by major shareholders
- Assess equity incentive terms and share dilution
HKUDS/Vibe-Trading☆ 3.6만2026년 10월 19일 업데이트
Review investment and business decisions using frameworks drawn from Charlie Munger’s public work. Examine failure paths, thinking biases, and incentives, compare opposing evidence, and identify questions that fall outside the available knowledge.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Reviewing how a business decision could fail
- Checking for interacting thinking biases
- Examining management incentives and risk
alchaincyf/nuwa-skill☆ 3.5만2026년 10월 17일 업데이트
Use when the user asks to "grow my email list", "design a lead magnet / signup incentive", "set up double opt-in", or "plan a referral / recommendation loop"; produces a list-growth plan — acquisition channels, lead-magnet / incentive concepts, a compliant double-opt-in capture-flow spec, referral-loop mechanics, and subscriber-growth / cost-per-opt-in targets (labeled Estimated) — that feeds SEND-S (consent quality captured at acquisition) and SEND-N (lifecycle entry). Not for the signup page/popup UX itself — use landing-optimizer; not for recording the opt-in — use consent-registry; not for the confirmation-email copy — use email-creative-builder. 邮件列表增长/lead magnet/双重确认/推荐环
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
aaron-he-zhu/aaron-marketing-skills☆ 3천2026년 10월 20일 업데이트
Designs and improves referral, affiliate, and word-of-mouth programs — incentive structure, mechanics, timing, and fraud control. Use this to build a referral or affiliate program, diagnose one that is not producing, decide what incentive to offer, or judge whether referral is a realistic channel for a product.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
cbrock84/headcount☆ 2.1천2026년 10월 19일 업데이트
🇺🇸 UGC Matrix Growth Playbook — Scale user-generated content with AI + real creators. Complete SOP for UGC flywheel, creator recruitment, incentive design, multi-platform publishing. Proven at CPM $0.5, $10M ARR in 60 days with 70M impressions. Includes a full anonymized client case study. 🇨🇳 UGC矩阵号增长实操手册 — AI+真人创作者规模化用户生成内容。完整的UGC飞轮SOP、创作者招募、激励机制设计、多平台分发策略。已验证CPM $0.5,60天$1000万ARR,7000万曝光。含完整客户案例拆解(已脱敏)。 🇯🇵 UGCマトリックス成長プレイブック — AI+リアルクリエイターでUGCをスケール。フライホイールSOP、クリエイター採用、インセンティブ設計、マルチプラットフォーム配信。CPM $0.5、60日で$10M ARR、7000万インプレッション実証済み。匿名化クライアント事例付き。 🇰🇷 UGC 매트릭스 성장 플레이북 — AI + 실제 크리에이터로 UGC 스케일링. 플라이휠 SOP, 크리에이터 모집, 인센티브 설계, 멀티플랫폼 배포. CPM $0.5, 60일 $10M ARR, 7000만 노출 검증 완료. 익명화된 클라이언트 사례 포함. Triggers: "UGC" | "UGC matrix" | "user generated content" | "creator program" | "creator economy" | "AI UGC" | "matrix accounts" | "矩阵号" | "UGC运营" | "创作者招募" | "UGC Program" | "content matrix" | "TikTok UGC" | "Instagram UGC"
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Gingiris-1031/gingiris-skills☆ 862026년 10월 15일 업데이트
Designs viral referral programs with incentive structures, sharing mechanics, and tracking. Covers one-sided, two-sided, tiered, and milestone models with viral coefficient calculations. Use when someone wants word-of-mouth growth, viral loops, invite programs, or says 'referral', 'viral loop', 'word of mouth', 'invite program', 'refer a friend', 'growth loop', 'referral incentive', 'affiliate program', 'ambassador program', 'get users to invite friends', or 'organic growth'. Even casual mentions like 'how do I get my users to spread the word' or 'can users invite others' should trigger this. Includes anti-fraud measures and copy templates for both referrer and referee. Use this whenever user-driven acquisition or viral mechanics are discussed.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
MoizIbnYousaf/marketing-cli☆ 322026년 10월 20일 업데이트
"Apply Agency Theory (Jensen and Meckling, 1976) to diagnose principal-agent problems — moral hazard, adverse selection — and design governance mechanisms to align interests. Use this skill when the user needs to analyze conflicts of interest between owners and managers, design incentive or monitoring structures, evaluate corporate governance effectiveness, or when they ask 'how do we ensure managers act in shareholders interest', 'why is this incentive plan failing', or 'what governance mechanisms reduce agency costs'.".
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
charlieviettq/awesome-agent-skill☆ 262026년 7월 20일 업데이트
"Apply mechanism design (reverse game theory) to engineer incentive-compatible rules for allocation problems. Use this skill when the user needs to design auctions, voting systems, or matching markets, or when evaluating whether a proposed mechanism satisfies incentive compatibility and individual rationality constraints.".
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
charlieviettq/awesome-agent-skill☆ 262026년 7월 20일 업데이트
"Apply basic game theory concepts including Nash equilibrium, dominant strategies, and the Prisoner's Dilemma to analyze strategic interactions. Use this skill when the user needs to model competitive decisions, predict rival behavior, design incentive mechanisms, or evaluate cooperation vs competition scenarios — even if they say 'what will our competitor do', 'should we cooperate or compete', or 'how do we set up the right incentives'.".
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
charlieviettq/awesome-agent-skill☆ 262026년 7월 20일 업데이트
"Implement VCG mechanism for incentive-compatible ad slot allocation with truthful bidding. Use this skill when the user needs to design a truthful auction mechanism, compute externality-based payments, or understand why platforms may prefer GSP over VCG — even if they say 'truthful auction design', 'VCG payments', or 'incentive-compatible mechanism'.".
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
charlieviettq/awesome-agent-skill☆ 262026년 7월 20일 업데이트
Use when the user asks to "grow my email list", "design a lead magnet / signup incentive", "set up double opt-in", or "plan a referral / recommendation loop"; produces a list-growth plan — acquisition channels, lead-magnet / incentive concepts, a compliant double-opt-in capture-flow spec, referral-loop mechanics, and subscriber-growth / cost-per-opt-in targets (labeled Estimated) — that feeds SEND-S (consent quality captured at acquisition) and SEND-N (lifecycle entry). Not for the signup page/popup UX itself — use landing-optimizer; not for recording the opt-in — use consent-registry; not for the confirmation-email copy — use email-creative-builder. 邮件列表增长/lead magnet/双重确认/推荐环
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
unempyd/revenueos☆ 72026년 9월 14일 업데이트
Threat-models protocols where authority, scarce resources, bonds, bounties, escrow, reputation, ordering, adjudication, or settlement create strategic incentives. Use to test attack utility, conservation, collusion, Sybil resistance, oracle capture, griefing, custody, liquidity, and residual risk. NOT for choosing payment or bond amounts without evidence, smart-contract code audit, legal or employment classification, DeFi trading, admitting workers, or settling claims.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
curiositech/port-daddy☆ 32026년 10월 19일 업데이트
Design and improve customer referral and affiliate programs that bring in new customers through existing users or partners. Plan rewards, sharing methods, outreach emails, and measurement to identify where participation or signups need improvement.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Designing a customer referral program
- Reviewing affiliate commissions
- Improving referral participation and signups
coreyhaines31/marketingskills☆ 5.6만2026년 10월 20일 업데이트
Design or improve customer referral and affiliate programs. Plan rewards, sharing methods, recruitment, and launch steps, then assess referral performance and costs to identify improvements, including measures to reduce abuse.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Planning a customer referral program
- Designing affiliate commissions and recruitment
- Reviewing referral performance and acquisition costs
davila7/claude-code-templates☆ 3.3만2026년 10월 21일 업데이트
Build and estimate economic models that represent underlying choices and incentives. Get guidance on demand, dynamic choice, and auction models, select estimation methods, and diagnose numerical problems such as failed convergence or sensitivity to starting values.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Choose an estimation method for a structural economic model
- Implement BLP demand estimation
- Estimate dynamic choice and auction models
brycewang-stanford/Auto-Empirical-Research-Skills☆ 4.7천2026년 10월 20일 업데이트
Use when the user asks to "plan the participation ramp before we promote", "how much account history or karma do we need in this community", or "design entry incentives and member lifecycle for our own Discord"; produces the per-community pre-promotion warming plan — account-history/tenure expectations (Estimated, named sources), a give-before-ask ledger spec, a per-community etiquette + rule digest with last-verified dates, and the warming → active graduation criteria that channel-registry requires as state-transition evidence — plus the owned-community variant (entry paths + member lifecycle for your own Discord/Slack/forum/企业微信私域). Not for launch-day submissions or T-0 threads — use community-launch-runner. 社区预热/先给后取/账号养成/毕业标准
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
aaron-he-zhu/aaron-marketing-skills☆ 3천2026년 10월 20일 업데이트
Use when evaluating macro trends through Shi Hanbing's interest-analysis (利益分析法) lens: trace who benefits from what policy, follow the money, and predict macro direction from incentive structures.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
questflowai/investorskills☆ 1.9천2026년 8월 23일 업데이트
Use when evaluating crypto protocols through a Paradigm-style research lens: mechanism design, protocol fundamentals, L2/MEV/incentives, and research-driven crypto investing.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
questflowai/investorskills☆ 1.9천2026년 8월 23일 업데이트
Use when evaluating a decision through Charlie Munger-style mental models: inversion, incentives, quality filters, multidisciplinary reasoning, and concentrated judgment.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
questflowai/investorskills☆ 1.9천2026년 8월 23일 업데이트
When a change has effects past the immediate fix—incentives, scale, feedback—trace consequence chains with timing and probability before committing.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
tjboudreaux/cc-thinking-skills☆ 1.7천2026년 8월 8일 업데이트
Help users master the art of leading without formal authority by identifying stakeholder incentives, neutralizing conflict through connection, and using co-creation to build shared ownership.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
RefoundAI/lenny-skills☆ 1.4천2026년 7월 17일 업데이트
Use when revising an AAMAS paper so the interaction contribution leads the first page, the solution concept or incentive property is named, the game and agents are legible, claims are paired with proofs or multiagent experiments, the argument fits eight two-column pages plus references, and the wording stays double-blind.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
brycewang-stanford/Awesome-Journal-Skills☆ 1.3천2026년 9월 27일 업데이트