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cccskills

'litmus' 검색 결과

10건 · 관련도순

Design controlled failure experiments for distributed systems to examine how services recover. Produce failure injection scripts, monitoring plans, rollback procedures, and exercise guides, then turn findings into documented improvements.

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  • Planning controlled failure experiments
  • Testing recovery after Kubernetes Pod failures
  • Checking service behavior under network delays
Jeffallan/claude-skills1.2만2026년 10월 17일 업데이트

Plan controlled failure experiments to uncover system weaknesses. Define normal operating metrics, estimate affected users and reliability risk, set abort and recovery conditions, and turn experiment results into a structured review with follow-up actions.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Designing a controlled failure experiment
  • Estimating affected users and reliability risk
  • Planning a team failure response exercise
alirezarezvani/claude-skills2.8만2026년 8월 30일 업데이트

Design and execute chaos engineering experiments using Litmus or Chaos Mesh. Test system resilience through controlled fault injection, validate hypothesis-driven tests, and improve failure recovery. Use before major product launches, after architecture changes to validate resilience, during GameDays or disaster recovery drills, to validate assumptions about failure modes, or as part of an SRE maturity program.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

pjt222/agent-almanac422026년 10월 21일 업데이트

Expert en chaos engineering (Gremlin, Litmus, fault injection, game days, fiabilité)

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ziri22/agency-roster62026년 7월 1일 업데이트

Chaos Engineering discipline — proactive experimentation on distributed systems to build confidence in their resilience. Covers Netflix-inspired chaos principles, experiment design, blast radius control, LitmusChaos and Chaos Mesh usage, game day planning, and production safety. USE WHEN: validating system resilience before production incidents, designing chaos experiments, planning game days, implementing CI/CD chaos pipeline, or building confidence in fault tolerance. Triggers on "chaos engineering", "chaos experiment", "game day", "resilience test", "fault injection", "Litmus", "Chaos Mesh", "break things on purpose".

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

aAAaqwq/openclaw-team22026년 6월 18일 업데이트

Validate system resilience through controlled fault injection. Covers hypothesis-driven chaos experiments, failure injection types (network, service, infrastructure, dependency), LitmusChaos/Chaos Mesh/AWS FIS/Gremlin/toxiproxy tooling, automated abort gating, game day planning, and progressive chaos adoption. Use when: "chaos engineering," "fault injection," "resilience test," "game day," "failure recovery," "system reliability," "blast radius." Not for: safe rollout flags/canary/dark launch during a release — use testing-in-production; designing new tests from production telemetry — use observability-driven-testing. Related: testing-in-production, observability-driven-testing, performance-testing, release-readiness, test-environments.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

petrkindlmann/qa-skills1962026년 6월 11일 업데이트

End-to-end testing of email-dependent flows — signup confirmation, password reset, magic-link login, OTP/MFA codes, and notification emails. Covers the capture-inbox decision tree (Mailpit, Mailosaur, MailSlurp, Ethereal), Playwright polling without fixed sleeps, regex extraction of links/OTPs from the email body, deterministic per-test addresses (plus-addressing, per-inbox), subject/from/header/link assertions, and SPF/DKIM/DMARC deliverability checks as a separate suite. Use when: "test the signup confirmation email," "password reset email test," "magic-link login test," "capture OTP from email," "Mailpit," "Mailosaur," "MailSlurp," "email arrives flaky in CI," "assert email subject/from/links." Not for: Sending transactional email from your app code, or API-only contract tests of an email provider — those are api-testing / app concerns. Email HTML rendering across clients (Outlook/Gmail dark mode) is out of scope (note it as a gap; use visual-testing or Litmus). Related: playwright-automation, api-testing, test-data-management, qa-project-context.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

petrkindlmann/qa-skills1962026년 6월 11일 업데이트

Resilience testing specialist for failure injection, game day planning, and building confidence in system reliabilityUse when "chaos engineering, resilience testing, failure injection, game day, fault tolerance, chaos experiment, disaster recovery, reliability testing, chaos-engineering, resilience, failure-injection, game-day, fault-tolerance, reliability, testing, litmus, chaos-monkey, ml-memory" mentioned.

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omer-metin/skills-for-antigravity1692026년 1월 22일 업데이트

Provides chaos engineering best practices for resilience testing, fault injection, and game day planning. Use when designing resilience experiments, configuring chaos tools, planning game days, or when user mentions 'chaos engineering', 'resilience', 'litmus', 'game day', 'fault injection', 'chaos monkey', 'blast radius', 'steady state', 'failure mode'.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Tibsfox/gsd-skill-creator712026년 7월 20일 업데이트

Audit a prompt the user is about to send to Claude (or another coding AI) for completeness and effectiveness. Use this skill whenever the user shares a prompt and asks for feedback — phrases like "is this prompt good", "audit my prompt", "review this prompt", "will Claude understand this", "improve this prompt", "is this enough context". Also trigger proactively when you notice the user is about to dispatch a vague, under-specified, or over-constrained prompt for non-trivial work. Checks the 6 essential elements (goal, scope, existing patterns, constraints, verification, done definition), flags what's missing, explains why each gap matters, and produces an improved rewrite. Treat this skill as the litmus test for "Be Claude's PM" — if the prompt fails the audit, the work that follows will probably fail too.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

appleboy/skills232026년 9월 12일 업데이트