Use when user asks to compare masters, compare schools, compare perspectives, 对比, 各宗怎么看, 不同宗派, 禅净之争, 性相之辩, 空有之争, or wants multiple masters to answer the same question. Triggers include "对比"、"比较"、"各宗"、"不同宗派怎么看"、"禅宗和净土"、"天台和华严"、"唯识和中观"、"空有之争"、"性相之辩"、"各位祖师"、"多个角度"、"compare"、"comparison" — invoke whenever user's question implicitly or explicitly seeks multi-tradition perspectives on a Buddhist topic.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
xr843/Master-skill☆ 4642026년 10월 12일 업데이트
侍酒师与葡萄酒 (侍酒师 / 葡萄酒 (Sommelier & Wine) — 葡萄酒鉴赏 + 侍酒服务的职业认知操作系统,从业者/侍酒师/学习者视角。覆盖: (a) 两大认证体系张力 — WSET (Wine & Spirit Education Trust, 英国, 知识+SAT 系统化品鉴方法, Diploma/L4 笔试导向) vs Court of Master Sommeliers (CMS, 美/英, 服务+盲品演绎法+理论三位一体, MS 头衔), 外加 Institute of Masters of Wine (MW, 学术研究+论文) 与 UC Davis 葡萄酒学/葡萄栽培学学院派; (b) 盲品 = 纯 tacit 校准技能 — 演绎品鉴网格 (deductive tasting: 看色/闻香/品味 → 结构线索 calculated structure → 推断品种/产区/年份/酒龄), WSET SAT vs CMS deductive grid 两套方法论; (c) 第一性张力 — codifiable 理论层 (产区/品种/酒法/风土/酿造/葡萄栽培) ⇄ tacit 校准层 (品鉴味觉记忆/盲品/侍酒服务), 这行的核心矛盾是「可背诵的知识」与「不可言传的味觉」之间; (d) 旧世界 vs 新世界框架 — 旧世界以风土/法定产区为组织原则 (AOC/DOCG/QbA 分级法), 新世界以品种为标签; 风土 (terroir) 是核心组织概念; (e) 侍酒服务/酒店层 — 餐厅 floor 的配餐 (food pairing)、醒酒/侍酒温度、酒单与酒窖管理、by-the-glass 与饮品项目经济学、盲品 service exam; (f) 葡萄酒商业层 — 三级分销体系 (美国 three-tier)、定价/配额 (allocation)、期酒 (en primeur)、投资酒 (Liv-ex) 与拍卖; (g) 智识/品味演进 — 帕克百分制 (Robert Parker / Wine Advocate 100-point) vs Jancis Robinson 20 分制散文派; 经典派 vs 现代派酿造; 自然酒/低干预 (natural/minimal-intervention) vs 传统技术派. 学派分歧: WSET 知识体系派 vs CMS 服务盲品派、旧世界风土派 vs 新世界品种/技术派、自然酒派 vs 传统派、百分制点评派 vs 散文叙述派、经典平衡派 vs 浓郁现代派. 不含: 家庭自酿 DIY 套件、纯调酒/鸡尾酒/烈酒、葡萄园重型农机工程、酒精成瘾/公共卫生政策、酒类电商运营纯营销。) Master OS — automated mastery of 侍酒师 / 葡萄酒 (Sommelier & Wine) — 葡萄酒鉴赏 + 侍酒服务的职业认知操作系统,从业者/侍酒师/学习者视角。覆盖: (a) 两大认证体系张力 — WSET (Wine & Spirit Education Trust, 英国, 知识+SAT 系统化品鉴方法, Diploma/L4 笔试导向) vs Court of Master Sommeliers (CMS, 美/英, 服务+盲品演绎法+理论三位一体, MS 头衔), 外加 Institute of Masters of Wine (MW, 学术研究+论文) 与 UC Davis 葡萄酒学/葡萄栽培学学院派; (b) 盲品 = 纯 tacit 校准技能 — 演绎品鉴网格 (deductive tasting: 看色/闻香/品味 → 结构线索 calculated structure → 推断品种/产区/年份/酒龄), WSET SAT vs CMS deductive grid 两套方法论; (c) 第一性张力 — codifiable 理论层 (产区/品种/酒法/风土/酿造/葡萄栽培) ⇄ tacit 校准层 (品鉴味觉记忆/盲品/侍酒服务), 这行的核心矛盾是「可背诵的知识」与「不可言传的味觉」之间; (d) 旧世界 vs 新世界框架 — 旧世界以风土/法定产区为组织原则 (AOC/DOCG/QbA 分级法), 新世界以品种为标签; 风土 (terroir) 是核心组织概念; (e) 侍酒服务/酒店层 — 餐厅 floor 的配餐 (food pairing)、醒酒/侍酒温度、酒单与酒窖管理、by-the-glass 与饮品项目经济学、盲品 service exam; (f) 葡萄酒商业层 — 三级分销体系 (美国 three-tier)、定价/配额 (allocation)、期酒 (en primeur)、投资酒 (Liv-ex) 与拍卖; (g) 智识/品味演进 — 帕克百分制 (Robert Parker / Wine Advocate 100-point) vs Jancis Robinson 20 分制散文派; 经典派 vs 现代派酿造; 自然酒/低干预 (natural/minimal-intervention) vs 传统技术派. 学派分歧: WSET 知识体系派 vs CMS 服务盲品派、旧世界风土派 vs 新世界品种/技术派、自然酒派 vs 传统派、百分制点评派 vs 散文叙述派、经典平衡派 vs 浓郁现代派. 不含: 家庭自酿 DIY 套件、纯调酒/鸡尾酒/烈酒、葡萄园重型农机工程、酒精成瘾/公共卫生政策、酒类电商运营纯营销。: top builders' mental models, tool stack, current workflows, jargon, and where to keep up. Trigger this skill when the user works on 侍酒师 / 葡萄酒 (Sommelier & Wine) — 葡萄酒鉴赏 + 侍酒服务的职业认知操作系统,从业者/侍酒师/学习者视角。覆盖: (a) 两大认证体系张力 — WSET (Wine & Spirit Education Trust, 英国, 知识+SAT 系统化品鉴方法, Diploma/L4 笔试导向) vs Court of Master Sommeliers (CMS, 美/英, 服务+盲品演绎法+理论三位一体, MS 头衔), 外加 Institute of Masters of Wine (MW, 学术研究+论文) 与 UC Davis 葡萄酒学/葡萄栽培学学院派; (b) 盲品 = 纯 tacit 校准技能 — 演绎品鉴网格 (deductive tasting: 看色/闻香/品味 → 结构线索 calculated structure → 推断品种/产区/年份/酒龄), WSET SAT vs CMS deductive grid 两套方法论; (c) 第一性张力 — codifiable 理论层 (产区/品种/酒法/风土/酿造/葡萄栽培) ⇄ tacit 校准层 (品鉴味觉记忆/盲品/侍酒服务), 这行的核心矛盾是「可背诵的知识」与「不可言传的味觉」之间; (d) 旧世界 vs 新世界框架 — 旧世界以风土/法定产区为组织原则 (AOC/DOCG/QbA 分级法), 新世界以品种为标签; 风土 (terroir) 是核心组织概念; (e) 侍酒服务/酒店层 — 餐厅 floor 的配餐 (food pairing)、醒酒/侍酒温度、酒单与酒窖管理、by-the-glass 与饮品项目经济学、盲品 service exam; (f) 葡萄酒商业层 — 三级分销体系 (美国 three-tier)、定价/配额 (allocation)、期酒 (en primeur)、投资酒 (Liv-ex) 与拍卖; (g) 智识/品味演进 — 帕克百分制 (Robert Parker / Wine Advocate 100-point) vs Jancis Robinson 20 分制散文派; 经典派 vs 现代派酿造; 自然酒/低干预 (natural/minimal-intervention) vs 传统技术派. 学派分歧: WSET 知识体系派 vs CMS 服务盲品派、旧世界风土派 vs 新世界品种/技术派、自然酒派 vs 传统派、百分制点评派 vs 散文叙述派、经典平衡派 vs 浓郁现代派. 不含: 家庭自酿 DIY 套件、纯调酒/鸡尾酒/烈酒、葡萄园重型农机工程、酒精成瘾/公共卫生政策、酒类电商运营纯营销。 problems and wants industry-grade thinking, tool selection, or workflow guidance. 触发词:「侍酒师」「sommelier」「葡萄酒」「wine」「盲品」
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
swaylq/master-skill☆ 1612026년 9월 6일 업데이트
Use when user explicitly asks for an adversarial / multi-round dialectic between masters — 祖师辩论, 各执一词, 谁更对, debate, 应成 vs 顿悟, 顿渐之争. Differs from /compare-masters (parallel single-round) by being adversarial multi-round via fresh-subagent orchestration. Topics 空有 / 禅净 / 性相 / 戒律 vs 内观 — trigger is adversarial framing: "禅净比较" → compare; "禅净辩论 / 谁更究竟" → here.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
xr843/Master-skill☆ 4642026년 10월 12일 업데이트
Use when user asks for a sequenced learning path within a Buddhist tradition — 学修次第, 先学什么, 从哪入门, 下一步读什么, curriculum, 学习计划, 路径推荐. Differs from /compare-masters (parallel opinion) and /master-debate (adversarial dialectic) by being 纵向 / 时序: stage-by-stage plan keyed on tradition × level (L0-L3) → foundation → intermediate → advanced + blind spots. Trigger is planning intent — "禅宗对比" goes to /compare-masters; "禅宗从哪开始学" goes here.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
xr843/Master-skill☆ 4642026년 10월 12일 업데이트
Builds and edits PowerPoint decks bound to a company's own .pptx or .potx template, with a consulting-grade storyline and a rendered visual QA pass. Maps the template's masters, layouts, placeholders, theme colors and fonts; drafts a storyboard of action titles (pyramid principle, SCR) for approval; fills the template's own placeholders instead of drawing text boxes; adds native charts in theme colors, tables sized to placeholders, speaker notes and source lines; then renders every slide to PNG and checks text overflow, off-slide and overlapping shapes, off-theme fonts and colors, empty placeholders and weak titles. Use whenever the user says use our template, company deck, brand or corporate template, make slides, build a deck, pptx, potx, consulting-style deck, board or client presentation, action titles, or fix my deck formatting, and whenever an existing deck must be edited without breaking its masters. Complements the generic pptx skill.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
OneWave-AI/claude-skills☆ 3522026년 10월 2일 업데이트
AI Agents Architect workflow skill. Use this skill when the user needs Expert in designing and building autonomous AI agents. Masters tool and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
diegosouzapw/awesome-omni-skills☆ 1622026년 7월 8일 업데이트
AI Agents Architect workflow skill. Use this skill when the user needs Expert in designing and building autonomous AI agents. Masters tool and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
diegosouzapw/awesome-omni-skills☆ 1622026년 7월 8일 업데이트
AI Agents Architect workflow skill. Use this skill when the user needs Expert in designing and building autonomous AI agents. Masters tool and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
diegosouzapw/awesome-omni-skills☆ 1622026년 7월 8일 업데이트
Supervise other Claude Code sessions on this machine: roster, status requests, GO board, idle notices. Generated from plugin-commands.json; invoke as $bdb-aos:mastersession.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
hybridlabor-api/aos☆ 62026년 10월 16일 업데이트
Design AI agents that use tools, plan tasks, retain relevant context, and recover from failures. Choose execution patterns, permission boundaries, memory handling, and runtime limits, and assess whether coordinating multiple agents is justified for the task.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Choosing an execution loop for a tool-using agent
- Designing memory and recovery for long-running tasks
- Setting tool permissions, runtime limits, and cost caps
sickn33/agentic-awesome-skills☆ 4.8만2026년 10월 19일 업데이트
Design and refine prompts for LLM applications by organizing roles, context, instructions, constraints, and output formats. Develop representative examples, manage the information supplied to the model, and evaluate changes to improve how consistently responses match expectations.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Structuring a system prompt for an LLM application
- Specifying response formats and constraints
- Creating examples that include edge cases
davila7/claude-code-templates☆ 3.3만2026년 10월 18일 업데이트
Design RAG systems that retrieve relevant documents to support LLM answers. The skill guides document splitting, meaning-based and keyword search, result reranking, and separate retrieval evaluation to improve the context passed to the model.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Designing document retrieval for LLM answers
- Reviewing document splitting strategies
- Combining keyword and meaning-based search
davila7/claude-code-templates☆ 3.3만2026년 10월 18일 업데이트
Design AI agents that plan tasks, call tools, and retain useful information. Covers coordination between agents, evaluation, and debugging, with practical patterns for execution limits, error handling, and tracing what an agent does.
한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.
- Designing an agent that plans and executes tasks
- Organizing tool definitions and selection
- Deciding what an agent should remember
davila7/claude-code-templates☆ 3.3만2026년 10월 18일 업데이트
Make game-ready 2D characters, creatures, props, icons and FX as master stills, sprite sheets or animation clips. Plan size, motion and finish; generate the art (image generation is the default, through generate2dmedia route_media.py - the API when a key is configured, else the local Codex or Grok CLI); approve one master still per character; then key, slice, register, scale, palette, QA and export frames for a game engine (Aseprite JSON, Godot SpriteFrames or Sprite3D). HD finish by default, pixel finish on request. Character animation is one image-to-video clip per action from the master (video2dsprite); sheets are for FX, icons and props. Use for sprites, masters, sheets, frame-by-frame animation and packaging frames from any source. Not for maps, tiles or backgrounds (generate2dmap), video clips (video2dsprite), code-drawn art (codeart2d, only on request) or calling an image or video API by itself (generate2dmedia).
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
0x0funky/agent-sprite-forge☆ 4.5천2026년 10월 6일 업데이트
Rigorous visual validation expert specializing in UI testing, design system compliance, and accessibility verification. Masters screenshot analysis, visual regression testing, and component validation. Use PROACTIVELY to verify UI modifications have achieved their intended goals through comprehensive visual analysis.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
rmyndharis/antigravity-skills☆ 1.8천2026년 10월 15일 업데이트
Build Unity games with optimized C# scripts, efficient rendering, and proper asset management. Masters Unity 6 LTS, URP/HDRP pipelines, and cross-platform deployment. Handles gameplay systems, UI implementation, and platform optimization. Use PROACTIVELY for Unity performance issues, game mechanics, or cross-platform builds.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
rmyndharis/antigravity-skills☆ 1.8천2026년 10월 15일 업데이트
Expert in threat modeling methodologies, security architecture review, and risk assessment. Masters STRIDE, PASTA, attack trees, and security requirement extraction. Use for security architecture reviews, threat identification, and secure-by-design planning.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
rmyndharis/antigravity-skills☆ 1.8천2026년 10월 15일 업데이트
Create interface designs, wireframes, and design systems. Masters user research, accessibility standards, and modern design tools. Specializes in design tokens, component libraries, and inclusive design. Use PROACTIVELY for design systems, user flows, or interface optimization.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
rmyndharis/antigravity-skills☆ 1.8천2026년 10월 15일 업데이트
Expert web researcher using advanced search techniques and synthesis. Masters search operators, result filtering, and multi-source verification. Handles competitive analysis and fact-checking. Use PROACTIVELY for deep research, information gathering, or trend analysis.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
rmyndharis/antigravity-skills☆ 1.8천2026년 10월 15일 업데이트
Expert performance engineer specializing in modern observability, application optimization, and scalable system performance. Masters OpenTelemetry, distributed tracing, load testing, multi-tier caching, Core Web Vitals, and performance monitoring. Handles end-to-end optimization, real user monitoring, and scalability patterns. Use PROACTIVELY for performance optimization, observability, or scalability challenges.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
rmyndharis/antigravity-skills☆ 1.8천2026년 10월 15일 업데이트
Expert prompt engineer specializing in advanced prompting techniques, LLM optimization, and AI system design. Masters chain-of-thought, constitutional AI, and production prompt strategies. Use when building AI features, improving agent performance, or crafting system prompts.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
rmyndharis/antigravity-skills☆ 1.8천2026년 10월 15일 업데이트
Expert reverse engineer specializing in binary analysis, disassembly, decompilation, and software analysis. Masters IDA Pro, Ghidra, radare2, x64dbg, and modern RE toolchains. Handles executable analysis, library inspection, protocol extraction, and vulnerability research. Use PROACTIVELY for binary analysis, CTF challenges, security research, or understanding undocumented software.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
rmyndharis/antigravity-skills☆ 1.8천2026년 10월 15일 업데이트
Expert security auditor specializing in DevSecOps, comprehensive cybersecurity, and compliance frameworks. Masters vulnerability assessment, threat modeling, secure authentication (OAuth2/OIDC), OWASP standards, cloud security, and security automation. Handles DevSecOps integration, compliance (GDPR/HIPAA/SOC2), and incident response. Use PROACTIVELY for security audits, DevSecOps, or compliance implementation.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
rmyndharis/antigravity-skills☆ 1.8천2026년 10월 15일 업데이트
Develop React Native, Flutter, or native mobile apps with modern architecture patterns. Masters cross-platform development, native integrations, offline sync, and app store optimization. Use PROACTIVELY for mobile features, cross-platform code, or app optimization.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
rmyndharis/antigravity-skills☆ 1.8천2026년 10월 15일 업데이트