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cccskills

'slicing' 검색 결과

29건 · 관련도순

Export and optimize 3D models for FDM/SLA printing including STL/3MF export, mesh integrity verification, wall thickness checking, support generation, and slicing. Use when exporting from CAD or modeling software for 3D printing, verifying STL/3MF files are printable before slicing, troubleshooting models that fail to slice correctly, optimizing part orientation for strength or surface finish, or converting between model formats while preserving printability.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

pjt222/agent-almanac422026년 10월 15일 업데이트

Diagnose GKE TPU virtual machines that remain in repair by checking instance status, host events, and automatic repair history. Understand the impact on grouped TPU nodes and identify recovery steps for the user to apply.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Investigating TPU VMs that remain in REPAIRING
  • Assessing how a failed node affects a TPU slice
  • Checking automatic repair history and failure reasons
google/skills2.1만2026년 10월 17일 업데이트

Break large features into independently verifiable, human-reviewable slices under a feature directory in specs/. Use for risky or multi-step feature work that needs upfront questioning, API seams, browser-playable checkpoints, HTML visualizations, screenshot gates, staged implementation plans, recursive fog-of-war reslicing, or proactive research into reference implementations/best practices before slicing. Pairs with your project's verification harness and screenshot gates (the browser checkpoints), [refactor-clean](../refactor-clean/SKILL.md) (review the materialized spec so the plan describes one-owner architecture, not the feature bolted on), [screenshot-critique](../../visual/screenshot-critique/SKILL.md) and [compare-screenshots](../../visual/compare-screenshots/SKILL.md) (the visual gates), and a code-review pass (audit each slice before it lands).

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

dzhng/skills1.4천2026년 10월 19일 업데이트

Use when a task needs the judgment of a Cutting/Slicing Machine Operator — calculating a portion weight overweight margin from measured weight variability to minimize giveaway while staying compliant, verifying a thickness setting against a new product lot's actual density rather than reusing a prior lot's setting, diagnosing declining cut quality as a blade-condition issue rather than compensating with thickness/speed, or adapting cut pattern to irregular input to improve yield.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

wonsukchoi/domain-experts222026년 10월 19일 업데이트

gcode

무료

Turn 3D models into printer instructions called G-code with OrcaSlicer. The skill selects existing printer and material presets, slices the model, and checks dimensions and output settings before handing over the files.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Prepare an STL model for a specific printer
  • Slice models using existing material presets
  • Check model size and print settings
earthtojake/text-to-cad2.2만2026년 10월 19일 업데이트

Check mesh files for 3D printing by measuring geometry and comparing it with process-specific design limits. Get findings on wall thickness, overhangs, and supports, plus build orientation options and concrete redesign guidance.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Check whether a mesh meets printing design limits
  • Find thin walls and unsupported overhangs
  • Compare build orientations to reduce supports
earthtojake/text-to-cad2.2만2026년 10월 19일 업데이트

Select relevant code using Trailmark's map of function relationships, then delegate explanation, review, or edit proposals to a smaller model. Limit the supplied source, check cited evidence, and verify proposed changes before applying them.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Asking a small model to explain a function
  • Tracing callers and paths from entrypoints
  • Requesting edit proposals for a specific line range
trailofbits/skills7.6천2026년 10월 16일 업데이트

Draw vintage emblem SVG illustrations for teams, events, and releases. Combine one bold object, a sun disc, carved shadows, and custom lettering in seven flat colors to create badges, posters, or marketing cards.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Creating a badge for a team or club
  • Illustrating a release announcement card
  • Designing artwork for stickers or patches
MengTo/Skills6.8천2026년 10월 18일 업데이트

Break a plan or spec into vertical slices that each declare what blocks them — use when work is agreed but not yet cut into fileable pieces

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

nyldn/claude-octopus4.3천2026년 10월 19일 업데이트

Guide the user through a quadrant walk that maps the unknowns of a task — open by listing the known knowns, then work through known unknowns, unknown knowns, and unknown unknowns one stage at a time, ending with a complete four-quadrant map in the user's hands. Use when a request is ambiguous or underspecified, the codebase or domain is unfamiliar, the user will "know it when they see it", a reference implementation must be understood before porting, mid-build deviations from the plan need capturing, or a finished change needs buy-in or verified understanding before merge. Pairs with [write-spec](../write-spec/SKILL.md) — walk the quadrants to burn off fog before slicing, and feed the finished map into the spec.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

dzhng/skills1.4천2026년 10월 19일 업데이트

Use when animating 2D game art with Scenario: walk, idle or attack cycles in 4 or 8 directions, isometric sprite sheets, animated GIFs, frame-by-frame pixel art animation, VFX loops such as fire or smoke, looping a sprite seamlessly, animating an existing character image, a full animation sheet from one prompt, extracting animation frames from a generated video, or slicing a sprite sheet into engine-ready frames for Unity, Godot, or Unreal. Keywords: spritesheet, keyframes, frame grid, GIF.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

scenario-labs/skills1.1천2026년 10월 19일 업데이트

A set of tools for working with miRNA affinity models (KdModels), efficiently scanning for miRNA binding sites, and predicting target repression. It supports scanning using miRNA seeds, full miRNA sequences (enabling 3' alignment) and KdModels, and includes the prediction of slicing and TDMD sites. Finally, it includes utility and plotting functions (e.g. for the visual representation of miRNA-target alignment).

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

bioMate-AI/biomate-bioconductor-kb7972026년 6월 21일 업데이트

mom-test

무료

Validates business ideas through customer conversations using Rob Fitzpatrick's Mom Test framework. Use when planning user interviews, getting product feedback, validating ideas, designing discovery questions, or extracting honest signal from biased customer responses. Covers good vs bad questions, deflecting compliments, anchoring fluff, pressing for commitment, and customer slicing.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

getagentseal/founder-playbook7592026년 10월 7일 업데이트

Volcengine VOD audio and video processing tools skill. Use when users need VOD-based media processing or editing: upload local/URL media, stitch videos, trim clips, flip frames, change playback speed, create image-to-video, compose audio/video, extract audio, mix audio, separate vocals/accompaniment, denoise audio, enhance quality, AI super-resolution, frame interpolation, ASR speech-to-text, OCR text extraction, subtitle removal, subtitle embedding, scene slicing, portrait/green-screen matting, highlight extraction, comic style transfer, video translation, drama recap narration, drama script restoration, media info lookup, or playback URL retrieval. The skill submits async VOD jobs, polls task status, and returns generated output links. Not for pure text generation, real-time streaming, or source-free generative video creation.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

bytedance/agentkit-samples4742026년 10월 16일 업데이트

End-to-end 3D printing for Bambu Lab printers. Finds models online (MakerWorld, Printables), generates them with AI (text-to-3D, image-to-3D) or as exact-dimension parametric CAD, checks and repairs printability, converts textures to AMS multi-color, renders previews, opens them in Bambu Studio for the user to print, and reads printer status, AMS filaments and print progress. Use this whenever the user wants to 3D print something, design or model an object for printing, work with STL/3MF/OBJ/GLB files for a printer, check on a Bambu Lab printer (A1, A1 Mini, A2L, P1S, P2S, X1C, X1E, X2D, H2C, H2S, H2D, H2D Pro), or asks about AMS filament, slicing or print progress, even if they don't say "Bambu".

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

heyixuan2/bambu-studio-ai2292026년 9월 20일 업데이트

Preprocesses photographed sheets of many business cards — slicing each into overlapping high-resolution tiles and de-glaring them with container tooling (OpenCV/ImageMagick) — then reads every card via cheap parallel temperature-0 API calls (Haiku or Sonnet) using a distilled extraction prompt, and writes deduped contact fields to a CSV. Use when a user has photos or scans holding multiple business cards per image, mentions glare or unreadable cards, batch card transcription, contact extraction, or wants to read many cards without an expensive in-conversation pass. Triggers on 'business cards', 'card scan', 'extract contacts', 'read these cards', 'card glare', 'too many cards per photo'.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

oaustegard/claude-skills1542026년 10월 16일 업데이트

Build and debug SceneKit scenes where one 3D object (a product, badge, coin, wheel) performs on a transparent stage inside a SwiftUI app - studio lighting, real shadows, baked keyframe choreography, hand-rolled physics, gestures and haptics, multi-scene sequencing. Use when working with SCNView or SceneView in SwiftUI, UIViewRepresentable 3D scenes, product or hero-object animation, roll or spin entrances, a first-frame hitch when a scene appears, shadows missing or wrong, metal rendering black, choreographed 3D motion that must stay interruptible, a continuous vapor stream (vent air, steam, mist) drawn as a shader-driven sheet, a liquid-metal or jelly blob (noise-deformed surface with mirror reflections and tap ripples), chrome or gold that looks cartoon-flat instead of real, HDRI image-based lighting, free trackball rotation of an actor, deterministic screenshot testing of shader-driven scenes, cutting an actor in two with a finger swipe (runtime mesh slicing with sealed cross-sections and a falling piece), a die-struck relief object (badge, coin, medallion) built from a heightfield with multiple finishes on one mesh, an actor crumbling into debris that falls and rests on the floor, reproducing a real object's motion from photos or video, or keyframed motion that stutters at its own keyframes. Not for RealityKit, ARKit, visionOS, or full game worlds.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

dembsky/PropMotion1142026년 8월 15일 업데이트

sigreg

무료

Sketched Isotropic Gaussian Regularization primitive. Scalar loss matching the embedding distribution to a standard-normal target via Cramér-Wold slicing and the Epps-Pulley empirical characteristic function test. Port of rbalestr-lab/lejepa (MIT). Default-off in v1.49.571.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Tibsfox/gsd-skill-creator712026년 7월 20일 업데이트

Use when broad work needs to be broken into small verifiable slices.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

rohitg00/agentbrain412026년 5월 27일 업데이트

Use when an exact symbol, path, entrypoint, or line range can bound a focused code question or patch proposal under a fixed source budget. Not for source changes or broad repository exploration.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

OutlineDriven/odin-claude-plugin372026년 9월 29일 업데이트

work-item

무료

[Project Management] Use when a workflow step or the user asks for task refinement, story slicing, HTML mockups, draft challenges, artifact review or readiness checks via --mode={refine|story|mockup|challenge|review|dor}.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

duc01226/EasyPlatform122026년 10월 18일 업데이트

Build an interactive, drag-and-drop user story map so the user can re-slice work across release phases. Use when the user wants a story map, a phased roadmap, release slicing, a backbone/activities journey map, or to decide "which stories go in which phase" and move them around.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

Cavalry-Collective/visual-stack112026년 10월 15일 업데이트

Report what is genuinely new in the last 30 days on a topic, by slicing locally collected nightly channel databases with no live crawling. Run it before a strategic decision, as the fresh-signal feed for the gap phase. Triggers: "/last30days <topic>", "trendwatch <topic>", "what changed last 30 days on X".

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

tonydzi/second-brain-starter-kit92026년 10월 20일 업데이트

ユーザーストーリーを Independent / Valuable / Small / Testable で点検し、満たさないストーリーを分割または再定義するための skill。要件定義完成直後 (ユーザーストーリーを書き終えた直後) に必ず発火させる。基本設計中や実装中に「このストーリー大きすぎる」「他のストーリーに依存している」「ユーザー価値が見えない」「受け入れテストが書けない」と気付いたタイミングでも発火させる。Small は『ユーザー価値を保ったまま分割可能な最小単位』として価値ベースで判定する (技術的なサイクル数ではない)。Negotiable は意図的に落とし (要件 / 設計フェーズで固める方針)、Estimable は暗黙 (固める方針なら自動で満たされる)。

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

sei-newbear/xp-harness92026년 9월 17일 업데이트